/5eg/ - Fifth Edition General

>Xanathar's Guide Table of Contents
web.archive.org/web/20171016180500/https://www.dndbeyond.com/members/BadEye/articles

>Forge Cleric - Xanathar's Guide
media.wizards.com/2017/dnd/downloads/DnDXL2017_Forge.pdf

>Trove:
rpg.rem.uz/Dungeons & Dragons/D&D 5th Edition/

>5etools:
astranauta.github.io/5etools.html

>Resources Pastebin:
pastebin.com/X1TFNxck

>Previously, on /5eg/:
Let's talk about Hexblade.

Other urls found in this thread:

1d4chan.org/wiki/Torog
dmsguild.com/product/206076/The-Haunt-A-Halloween-Oneshot
twitter.com/AnonBabble

Reposting from the last thread
Ok, anons, help me out
I'm playing this Tabaxi Monk who lived his whole life as a slave and basically the first people he met when he freed himself was the party.
He was basically following the party but I realized that he has no motivation for doing what he was doing.
But last session we met a powerful wizard and he offered the chance to go back to his land Maztica, and he got tempted on accepting, even tough he was kidnapped from there when a baby and has no idea of what he would do there.
What can I do? I plan on talking to the rest of the party on whether he should go to Maztica or keep adventuring and see what they say to me.
Should I just retire the character and make a new one (already have something in mind that actually has better motivation), can I fix the character or should I just embrace the murder-hobo life style?

I believe that there are UA feats based around cooking, also talk to your DM about somekind of stat bonuses based on meals.

First of all, shame on you for not making a catgirl sex slave instead, when you had the chance.
Secondly, I doubt DM would insert this wizard and this proposal without a reason. I say, go for it, and even if it actually retires your character, so be it - it's better than sacrificing common sense.

How do I make the greatest thief in the world? UA feats are included.
I don't so much care about combat as much as I care about being able to sneak anywhere, pick any lock or steal anything.

>High elf with mage hand cantrip
>Rogue with Thief specialisation
>Double proficiency in stealth
You're pretty much there

>Do they sit out until their players can run them again?
Yes, they disappear

Reposting from old:

Why are the maps to Castle Ravenloft in CoS so so so horrible? For such a convoluted and complex building why did they use an isometric map? What can't they do it from the top like any other map they do? Maps in previous releases are pretty good.

Besides, who the fuck designed Ravenloft? It's such a crowded place. Wall and stairs and walls and stairs. It's impossible to live there with a sane mind. Strahd had this thing built BEFORE he was a vampyr and all of his family lived there for a short amount of time...

can an orc be a halfling too? how would that work out?

Your character idea is trash and you should literally, unironically kill yourself.

That's called a Goblin

Yes, such orc would be called a goblin.

Is the undying warlock a shit?

Any tips for a level 5 Eldritch Knight for Level 6 spells? I feel like my spell selection is currently lacking.

It's a little underpowered compared to the PHB Patrons, but it's totally viable

I'm actually playing a character like that right now. My DM came up with a lightweight system to run it. Normal food like rations and shit doesn't give you buffs. You need a real meal, and real meals take Prime Ingredients. A basic meal for you and your party takes Prime Ingredients, with more powerful effects requiring more Ingredients. Most of my cookbook is minor enough to cost 1 Prime Ingredient.

I work with the DM to make Meal effects that we're both happy with, using what I've slain in the past as starting points. Most of my meal effects are fairly minor, with a smattering of more powerful if somewhat niche effects. Once me and the DM agree on a meal, it costs 5 Prime Ingredients to officially invent the meal and add it to my cookbook. I could post a few of them if you like.

I mean, what do you currently use?
What's your build?

whoops, posted too early. Meant to list my spells.
Currently, I have
Absorb Elements
Magic Missile
Shield
Thunder Wave
With Booming Blade and Firebolt for cantrips

Anything I should switch out for something else?

Does anyone have legit top down maps for Ravenloft? Even with reading the text/rooms this thing is complicated.

Also I don't know how I'll run this since my group (myself included) really like grid and miniatures...

Greatsword with Great Weapon Fighting, and occasionally throwing a a throwable weapon. Great Weapon fighting Works amazingly well with Booming Blade.

Try getting some utility. Eldritch Knights are able to learn a couple spells outside of their main school, and ditching Magic Missile at the very least wouldn't be a bad idea

How do I play a lawful evil character well?

I'm planning on picking up Blur as soon as I can get level 2 spells from any school and picking up War Caster at level 8. I'm also taking Blade Mastery at level 6 to make up for the lack of score increase to my Strength.

New GM here. During a battle one of my PCs (who has a single attack) wanted to tackle an enemy to pin them to the ground. I ruled on the fly to allow it, and did a single Athletics vs Athletics-or-Acrobatics contest.

In the PHB though, if I understand correctly, "knock prone" and "grapple" are 2 separate actions, you can't do them in a single attack even though it'd make sense from a fluff/common sense reason. Next time a PC attempts this maneuver, how should I handle it?

Snare might be fun

There's some in the trove.
Roll 20 is supposed to have some as well I think, but they stopped stocking on them roll20 resources.

>Let's talk about Hexblade.
So /5eg/, what kind of weapons do you like for your pact? Why did the weapon choose your hexblade? How does your hexblade react if/when they find someone using a vestige of the same entity that they are? Have you ever had a hexblade-on-hexblade duel as part of your game?

Is that a Wizard spell?

Playing a tomelock. Should I take the invocation for rituals or something like the one that lets me cast silent image or disguise self?

If you feel like it makes sense and doesn't break the game, allow it. There's plenty of times where you want to knock somebody down / away without grappling them.

Maybe just say that they have to start their turn 15+ feet away from the enemy (so they do a running tackle).

The grapple rules as written are pretty dumb.
I'd say do athletics vs athletics and if successful have them both be prone with the target as pinned. Allow the monster to reverse the pin on a successful strength check.

Is buying a mastiff with armour worth it for combat?

I feel like they would only be useful at low levels, before stuff just auto-kills them from massive damage. But at low levels you don't have enough money to buy them.

Playing an Evil Campaign.

What are some edgy fucks I can play.

Yup. Abjuration

Consumes 30 feet of rope, but you're a big guy

Thanks! The running requirement and pin reversal ideas are pretty smart, I'll try them out.

For you.

I guess I'm just unsure as to why I'd choose a Hexblade over a Fiend Bladelock?

>Abjuration means wizard
>Other classes have abjuration spells only they can use
>this makes them wizards

Because... You want to swing a sword instead of casting fireballs?

Nice, downloading now.

Tiefling Oathbreaker Paladin 5/Hexblade Warlock X

That's the edgiest I can think of.

if there was a spell like Glyph of Warding, except the object the glyph is inscribed on can be moved anywhere after the glyph is set, what would the appropriate level be?

No, this makes them eligible for Eldritch Knights

Them being under the Wizard section of Xanathar's Guide to Everything makes them wizards

Think before you meme boy

>Fiend BLADElock

That wasn't a very long post user, how did you misread it?

Bladelock sucks ass mechanically and Hexblade gives you a bunch of melee combat buffs that makes it not such ass.

6th. It'd be called "Contingency"

Mate, I didn't even know Xanathar's shit leaked. Calm your tits.

Yes, and I stand by what I said
>Implying you'd be swinging a mediocre sword when you could be shooting fireballs.

Not leaks, they are doing a charity fundraiser thing and different reward tiers involve releasing Xanathar content early.

Just play a post-Reagan Republican.

Memes aside: You respect the concepts of order, authority and rule, but you're ultimately in it for yourself above all others. Pre-Eclipse Griffith is a pretty good example of Lawful Evil Done Right. Emperor Palpatine, too; consider how he manipulated politics and individual personalities to get himself elected head of the Senate and found the Empire.

Ultimately, LE is "play like a socially competent sociopath". Your character doesn't have to be one, but your course of action should at least make people who know the depths of their actions suspect they are.

I am calm, but this isn't even a leak, this is a child's play charity thing that was shared in *this* general.

Don't play an evil character who is evil for the sake of evil (unless you're in an all evil party.) Give them a specific goal that isn't necessarily evil but give them the means and the will to do evil to accomplish it. For example, a deposed noble who wants to regain the rule that he lost. Not inherently evil to want to regain what you've lost. Or perhaps it's revenge they want. Again, not inherently evil.

Another thing. There's a difference between evil and stupid. If it is likely that being evil will harm your character in whatever they're situation they're in, chances are you shouldn't be evil. Torturing a guy in a room full of guards is a no-no. So is framing your paladin's best friend just so you can make a quick buck. Especially with the lawful alignment, you should think logically; what benefits my character in the long run? Pissing off the goody-two-shoes or being best buds with him so that he's a bit more likely to save your rear when the hydra grapples you?

No, that's not the same thing I was asking about.

Here's an example that Contingency wouldn't cover: I know that an aquaintance of mine is being scried. I send a raven with a letter warning them. Included with the letter is a glyph containing Mordenkainen's Private Sanctum to prevent them from being scryed for 24 hours while they figure something else out.

Then all I did was miss it when it was posted. The fact of the matter is that Snare is confirmed a Wizard spell then, so I will be replacing one of my spells with it next level.

Non-Hexblade bladelocks tend to be lightly armored at best unless they burn a feat, multiclass or are mountain dwarves. Hexblade also gives you a lot of benefits that make using your pact weapon less of a shit idea than just casting Eldritch Blast again.

Seems like you want an ability to instacraft spell scrolls.

That might be problematic.
I think the Ceremony spell lets you invest people with magic.

Most of the Hexblade benefits right now just make casting Eldritch Blast an even better idea, since you can just wear arm or, hold a shield, and get a free Hex every short rest

Yeah, I assumed.
It's why I took the liberty of uploading it for you.

Is Oath of Conquest mechanically decent or at least interesting to play?

Thinking about playing this in an evil campaign my friend is running, whaddya think?

I've never played Dishonored, but it seems pretty fun.

>the 'might makes right' guy personified
I've only ever seen it done right as a guy who winds up murdered.

>6 pt font
too lazy to zoom

Why the hell are Wall spells evocation and not conjuration?

Yeah, it's pretty decent.

I'm in a campaign where everyone has amnesia so now is my chance to play Conquest or Oathbreaker with some impunity to edginess.

Because they are made of energy mostly.
Why would you go Conjuration before Transmutation?

Is there a lawful evil deity that favors order and is connected in some way to the Underdark?

Shifting Moments seems pretty dope. Considering you only get one attack out of each use, and rogues have easy access to advantage anyways, I don't think it is too over powered.

Otherworldly Omens might be overpowered, advantage on all stealth or sleight of hand checks as long as you are being spooky? Very strong for level 3.

Debts Called In might be more annoying than anything, as a rogue you probably don't have an easy way back to the action unless your DM is kind and has your patron teleport you everywhere. Also, do you really want to go to the GOO's realm?

How much does it screw with balance to give everyone a free feat?

I suppose it could work if you made it a transition of you before amnesia being the equivalent of the asshole who read Machiavelli and totally missed the point, then coming out of your amnesia as someone who experiences some base goodness and finds the point accidentally by reflexively using ruthlessness towards the end of being an actually good person, but having the wherewithal to withhold being kind and honorable to unkind and unscrupulous sorts.

NE, but I think that is negotiable.

1d4chan.org/wiki/Torog

My friend is Dm'ing for the first time for his bandmates thus Friday. He's doing Lost Mines of Phandelver, and he's decided it'd be cool if their plot hook was them all being on a Band Tour (entertainment background)

I'm helping by playing a mostly distant documentarist Keen Mind Illusion Wizard, that is recording what is going on with the help of his flying monkey familiar in order to replay those events with the use of illusions.

What other concepts should we come up with that make for a balanced party?

Suggestions so far are
>Any Bard
>Forge Cleric on Drums
>Barbarian on Guitar shaped Axe
>Warlock from the Devil Went Down To Georgia

Not much. Especially since you can just account for the free feat by increasing difficulty if necessary. Just keep everyone on the an equal playing field.

I use that, Variant Human is a bit beefy with it but not enough to break the game.

Then again, I also houseruled Variant Human to be +2 in one stat, +1 in one other, two skill or tool proficiencies and a feat. Before that I'd have almost zero human characters in my groups, now there's usually one or two and they don't seem to handle particularly better than the non-humans.

I house ruled that everyone can do a "Called Shot", -5 to hit and either +10 damage or apply a condition such as blinded.

No one uses it. I basically gave them power attack or sharpshooter.

To be fair, you're only going to use Debts Called In when the alternative is death

It boosts everyone by a pretty small amount overall, and also helps out, martials a lot. Also helps most in the early game to make things less swingy

Sorcerer bassist who uses bloodline-flavored illusions on stage and as many sonic/force damage spells as possible.

>Debts Called In might be more annoying than anything

Well it's optional, I guess you're supposed to use it when you fail your 3rd Death Saving Throw as a last resort to avoid dying.

What are the "must have" spells for a 5th level Wizard?

Fly

Storm Sorcerer who flies above the audience during his power chords is obviously a hard thing to pass on

Depends on school and whether your group needs you to invalidate the fighter or not.

Side benefit, he provides electricity to his bandmates' instruments.

Got it.
Conjuration is the planned school. Our fighter is incompetent and constantly forgets how to play.

Reasons to not play a handaxe-wielding TWF Barbarian: go.

>Any better uses for bonus action?
>Reasons to not just use a 2h weapon or 1h & shield?

>>Any better uses for bonus action?

Activating Rage

>Reasons to not just use a 2h weapon or 1h & shield?

More damage

>Any better uses for bonus action?
GWM
>Reasons to not play a handaxe-wielding
GWM

Fireball, Fly, and Haste. You'll also be counted on to have Mending, Identify, Comprehend Languages, and probably Detect Magic.

>Our fighter is incompetent and constantly forgets how to play.
How stupid do you have to be to fuck up playing fighter?

Best Handaxe TWF class is monk. Prove me wrong

Hey does anyone have the dnd halloween one-shot "the haunt"
dmsguild.com/product/206076/The-Haunt-A-Halloween-Oneshot

So today's video is going to be on the Monk.

Let's bet or something. Is it going to be the Kensei or the Drunken Master?
I say Drunken Fist. What do you want if I'm wrong?

dammit.

Your potency

bumping for help.

file didn't load.

Now I have to house rule this every time.

I'd go rituals, but if you already have a cleric or a wizard in the party, might as well go espionage.

What? To have long-lived Tortles?

It is kind of weird they only live until 50. You think they'd at least live as long as actual tortoises, if not even longer because it's a fantasy setting.

Hell. I might just houserule them into being functionally immortal if nothing else kills them.

>Monk
>Good at anything other than wallrunning in a game where flying is an option

Prove you are right.