> mfw you don't understand the rules for D&D so you spend the next several days making your own that utilize all 6 dice types.
> Download the LibreOffice Document here: drive.google.com
Utilising all the 6 dice types in D&D
Equipment is given a letter, ranging from S and between A and E. This indicates the benefit a piece of equipment receives from a stat. The value that is assigned to the Letter is multiplied by the stat that it scales with. The value for each letter is: S=1 | A=1.6 | B=1.3 | C=1 | D=0.7 | E=0.4
For example, if a player had a Strength of 12, while equipping an Anri Straight Sword which has a base damage of 15 and a rating of D in Strength, the player would receive a damage bonus of 23.4 (D: 0.7 x Str 12 = 8.4)
This result can be multiplied further by the number a dice rolls.
A total of 6 letters are used to grade a piece of equipment. This is the same amount of dice in a standard set. The dice used to multiply a result is selected based on which letter they’re paired with.
S (D20) = 1
A (D12) = 1.6
B (D10) = 1.3
C (D8) = 1
D (D6) = 0.7
E (D4) = 0.4
The dice used in this case is a D6 and because the highest number this dice can roll is 6, the first result of 8.4 (The base damage is not included until after the multiplication) can be increased by a maximum of 6 times, which is 50.4. The base damage is then added to make 65.4.
D (0.7) x Str 12 = 8.4 | x D6 = 50.4 { + 15 base = 65.4 }
There may also be a minimum requirement in a particular stat before the player can use that item.
The same applies to a resistances that a character or a piece of armour has to an aliment such as Fire, Electric, Bleed, Frostbite, Poison, Curse, Magic, and Dark. Although the benefits of that each letter carries for a piece of equipment, is slightly different for status effects.
S=0.8 | A=1 | B=0.7 | C=0.5 | D=0.2 | E=0