Things you've always wanted to do in a game, but never have for whatever reason

Things you've always wanted to do in a game, but never have for whatever reason.

>Start a cult and play a game around building up said cult
>Heroically sacrifice myself to save the party or others (I've never actually had a character die, period. It's weird)
>Have a last stand like previous post, but survive and surprise party by returning, heavily wounded but alive
>Start/lead a crusade, preferably against one of the fiendish planes (nope, never played Wrath of the Righteous)
>Rescue a princess, or any type of nobility really
>Have a romance subplot
>Find a legendary weapon
>Ride a dragon
>Have a nemesis or a rival


Weird thing is, a lot of the stuff on my list is shit you'd expect to be really common in games. But I've never done any of them, and it's actually kind of a bummer.

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I haven't checked off any of those either, actually.
It's funny how rare cliches actually are nowadays.

I’d like to one day play as a character, and not as a DM. I always get close, but they always bail at the last minute.

On the bright side, I do get to do anything I want, such as a heroic last stand to save the party, but it’s not really the same.

It is interesting that some people in the hobby are so adverse to cliches that going against or subverting those cliches has become a cliche itself. I'd really like to play in someone's homebrew setting is just fantasy cliches played 85% straight. Stop the evil Necromancer from world domination, slay the dragon, win the of the princess, then just as you think your work is done, you hear of another adventure and ride off into the sunset. It would be a refreshing change.

Thanks user, I'm going to have remember to add some more cliche plots to my games.

Right? It's actually kind of disappointing, some of those cliches actually seem like they'd be fun. I've been playing tabletop for years, and never once have I started in a tavern, rescued a princess, stopped a cult from sacrificing a virgin, hunted a vampire -or- a werewolf, or even fought an evil lich come to think of it. It's bizarre, and honestly speaking I'd have a ton of fun doing any of those things.

>Have a romance subplot
Please yes. I've given my DM a waifu in my game, yet he won't give me mine in his. Where's justice?

>Start a cult and play a game around building up said cult
Got to do exactly this in a friend's recent homebrew setting, played in Savage Worlds. I rolled an elderly man merchant (who was basically a straight rogue dabbling in crazy warlock magic) discovering/establishing a greed cult. Used the mercantilism as the basis for turning all NPCs and PCs into greedy selfish fucks. I also operated as the party's defacto spokesperson and banker. I made the DM enforce the weight of coins, and started dealing out bank notes. It was good fun.

Oh crap I'm wrong: I got the Heroic Sacrifice.
Everything else? Nah.

Did you try to romance an NPC ?