Gaming with people from other cultural backgrounds

So I usually game with white people and white washed Asians but next week that will change, a new player is joining our campaign, his name is Fernando. He is from Honduras (or Guatemala, I can't recall).

So I was thinking that your classical Arthurian fantasy might not suit him, being brown and from a non western nation, so I was thinking to have in my world an equivalent of Aztecs, you know people who run around sacrificing enemies to the gods, wearing bird feathers and jaguar skin. How should I implement this to not make it too forced? Also when you play with minorities do you do the extra work to make them feel invited?

Ask him if he'd prefer to play in that setting. Some people don't vibe with that aesthetic, and they might prefer Arthurian, but you wont know until you ask.

Talk to him like a person, tell him, what you are playing and whether they are interested.
Amusingly enough, what is basic and stock for you, may be exotic and rarely explored for him.

Hmm, I you threw that sort of game for me, I would be very honored but also certainly madly annoyed by all the things you got wrong. But I'm a huge history nerd.

But do what the other anons suggested: Ask him.

...

>I was thinking that your classical Arthurian fantasy might not suit him, being brown and from a non western nation

Are you actually stupid?

Seriously, if you change the campaign that much with no prior warning to the rest of your group, they will almost certainly comment on it, which may well cause him to go "wait, you changed the campaign setting just for me?"

Don't set up false expectations of entitlement. If you set up an expectation that your new guy will be pandered to, he may well throw a shitfit as and when the pandering stops.

If the guy refuses to play in your capaign without it having (INSERT CULTURE HERE), then he's not going to be good for the group. People who ONLY play certain things very rarely are.

Equally, he may also turn around and go "but I didn't want thing in the campaign", which, if you changed the campaign setting to include thing, is really not a good thing.

Every fantasy setting ever has a not!asia just off the cost for people to be samurai from, no reason not to have a not!mexico as well. It was closer after all.
>Also when you play with minorities do you do the extra work to make them feel invited?
I have never made any effort to make minorities feel included at all. Don't see why I would. They're just people, play with them like you would anyone else.

(you)

Something like Maztica from the Forgotten Realms