/hwg/ - Historical Wargames General

Il Generale Macellaio Edition

Previous thread: Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
mediafire.com/folder/lu95l5mgg06d5/Ancient
mediafire.com/folder/81ck8x600cas4/Medieval
mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
mediafire.com/folder/bbpscr0dam7iy/ACW
mediafire.com/folder/bvdtt01gh105d/Victorian
mediafire.com/folder/b35x147vmc6sg/World_War_One
mediafire.com/folder/z8a13ampzzs88/World_War_Two
mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
mediafire.com/folder/7n3mcn9hlgl1t/Modern

mediafire.com/folder/gdvadj7t6l5w6/Aero_Wargaming
mediafire.com/folder/6jrcg496e7vnb/Avalon Hill
mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
mediafire.com/folder/r2mff8tnl8bjy/GDW
mediafire.com/folder/whmbo8ii2evqh//SPI
mediafire.com/folder/ws6yi58d2oacc/Strategy_&_Tactics_Magazine
mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
mediafire.com/folder/s1am77aldi1as/Wargames
mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ

Other urls found in this thread:

mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
mediafire.com/download/o5x6blwoczojmfr/Black Powder.pdf
mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
mediafire.com/folder/28i9gevqws518/Impetus
mediafire.com/folder/7b5027l7oaz05/Modelling_&_Painting_Guides
mediafire.com/folder/eupungrg93xgb/Next_War
mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
mediafire.com/folder/alj31go19tmpm/SAGA
mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
mediafire.com/download/cghxf3475qy46aq/Wargaming Compendium.pdf
mega.nz/#F!O1cUGTRL!4FSvbQTXjmRTz1TfVXqxLw
mediafire.com/download/uttov32riixm9b0/Warhammer Ancient Battles 2E.pdf
mediafire.com/download/ta7aj1erh7sap1t/Warhammer Ancient Battles - Armies of Antiquity v2.pdf
mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
mediafire.com/download/cifld8bl3uy2i5g/Warmaster Ancients.pdf
mediafire.com/download/3emyvka11bnna1b/Warmaster Ancient Armies.pdf
mediafire.com/file/h3wu87l14anhosb/Osprey - ELI 084 - Trench Warfare WWI (2) 1916-18.pdf
mediafire.com/file/mesh1fg1zgif6gq/Osprey - ELI 150 - World War I Gas Warfare Tactics & Equipment.pdf
mediafire.com/file/1uqxk4dav2q3fgb/Osprey - MAA 387 - The Italian Army of WW1.pdf
mediafire.com/file/rcx6rsk8caaus17/Osprey - MAA 397 - The Austro-Hungarian Forces In World War I (2) 1916-18.pdf
mediafire.com/file/s877p9mr169trsf/Osprey - WAR 012 - German Stormtrooper 1914-18.pdf
mediafire.com/folder/2by3o3ztwg26t/WH_Legends_of_the_Old_West
mediafire.com/file/pjuj52pbuoxqj4j/Six Gun Sound.pdf
mediafire.com/file/c1cov3ohbm3530o/Osprey - ELI 096 - American Frontier Lawmen 1850-1930.pdf
en.wikipedia.org/wiki/Senussi_Campaign
mega.nz/#!CwdlFLjY!Sy97bvd9nepo0bk8vzUHE60qlITf2mlcLWHLrXPAfJs
youtube.com/watch?v=mRiFkX6ytd4
youtube.com/watch?v=LTkK6VmKcT4
mediafire.com/file/oit3zucj2rc1l91/German Infantry Handbook 1939-45.pdf
youtube.com/watch?v=jgYTQQNRBD4&t=6s
boardgamegeek.com/filepage/97008/hex-wing-version-2016
perry-miniatures.com/product_info.php?cPath=22_62&products_id=2783&osCsid=0tr3cv1ohidecqo47nav0ahd87
en.wikipedia.org/wiki/Army_of_observation
spigames.net/PDFv2/GWarCaporetto.pdf
boardgamegeek.com/boardgame/11702/sand-whirlwind
twitter.com/AnonBabble

>Advanced Squad Leader
mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
mediafire.com/download/o5x6blwoczojmfr/Black Powder.pdf
>Bolt Action
mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
mediafire.com/folder/7b5027l7oaz05/Modelling_&_Painting_Guides
>Next War (GMT)
mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
mediafire.com/download/cghxf3475qy46aq/Wargaming Compendium.pdf
>Wargaming Magazines
mega.nz/#F!O1cUGTRL!4FSvbQTXjmRTz1TfVXqxLw
>Warhammer Ancient battles 2.0
mediafire.com/download/uttov32riixm9b0/Warhammer Ancient Battles 2E.pdf
mediafire.com/download/ta7aj1erh7sap1t/Warhammer Ancient Battles - Armies of Antiquity v2.pdf
>Warhammer Historical
mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
mediafire.com/download/cifld8bl3uy2i5g/Warmaster Ancients.pdf
mediafire.com/download/3emyvka11bnna1b/Warmaster Ancient Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
Modern Spearhead

October 26 in military history:

1185 – The Uprising of Asen and Peter begins on the feast day of St. Demetrius of Thessaloniki.
1341 – The Byzantine civil war of 1341–47 formally begins with the proclamation of John VI Kantakouzenos as Emperor.
1597 – Imjin War: Admiral Yi Sun-sin routs the Japanese Navy of 300 ships with only 13 ships at the Battle of Myeongnyang.
1775 – King George III of Great Britain goes before Parliament to declare the American colonies in rebellion, and authorized a military response to quell the American Revolution.
1813 – War of 1812: A combined force of British regulars, Canadian militia, and Mohawks defeat the Americans in the Battle of the Chateauguay.
1881 – The Gunfight at the O.K. Corral takes place at Tombstone, Arizona.
1909 – Itō Hirobumi, four time Prime Minister of Japan and Resident-General of Korea, is assassinated by An Jung-geun at the Harbin train station.
1912 – First Balkan War: The Ottoman occupied city of Thessaloniki, is liberated and unified with Greece.
1917 – World War I: Battle of Caporetto; Italy suffers a catastrophic defeat to the forces of Austria-Hungary and Germany. The young unknown Oberleutnant Erwin Rommel captures Mount Matajur with only 100 Germans against a force of over 7000 Italians.
1917 – World War I: Brazil declares war on the Central Powers.
1918 – Erich Ludendorff, quartermaster-general of the Imperial German Army, is dismissed by Kaiser Wilhelm II of Germany for refusing to cooperate in peace negotiations.
1940 – The P-51 Mustang makes its maiden flight.
1942 – World War II: In the Battle of the Santa Cruz Islands during the Guadalcanal Campaign, one U.S. aircraft carrier is sunk and another aircraft carrier is heavily damaged, while two Japanese carriers and one cruiser are heavily damaged.
1943 – World War II: First flight of the Dornier Do 335 "Pfeil".
1944 – World War II: The Battle of Leyte Gulf ends with an overwhelming American victory.

It is 100 years since the start of the Battle of Caporetto (also known as the Twelfth Battle of the Isonzo, the Battle of Kobarid or the Battle of Karfreit), fought near the town of Kobarid (now in north-western Slovenia, then part of the Austrian Littoral), on the Austro-Italian front of World War I. The battle was named after the Italian name of the town.

Austro-Hungarian forces, reinforced by German units, were able to break into the Italian front line and rout the Italian army, which had practically no mobile reserves. The battle was a demonstration of the effectiveness of the use of stormtroopers and the infiltration tactics. The use of poison gas by the Germans also played a key role in the collapse of the Italian Second Army

In August 1917 von Hindenburg decided that to keep the Austro-Hungarians in the war, the Germans had to help them defeat the Italian army. Ludendorff was opposed to this but was overruled. In September three experts from the Imperial General Staff, led by the chemist Otto Hahn, went to the Isonzo front to find a site suitable for a gas attack. They proposed attacking the quiet Caporetto sector, where a good road ran west through a mountain valley to the Venetian plain.

The Austro-Hungarian Army Group Boroević, commanded by Svetozar Boroević, was prepared for the offensive. In addition, a new 14th Army was formed with nine Austrian and six German divisions, commanded by the German Otto von Below. The Italians inadvertently helped by providing weather information over their radio.

Foul weather delayed the attack for two days but on 24 October there was no wind and the front was misted over. At 02:00, 894 metal tubes dug into a reverse slope similar to Livens projectors (Gaswurfminen), were triggered electrically to simultaneously fire canisters containing 600 ml (21 imp fl oz; 20 US fl oz) of chlorine-arsenic agent and diphosgene, smothering the Italian trenches in the valley in a dense cloud of poison gas.

Knowing that their gas masks could protect them only for two hours or less, the defenders fled for their lives, though 600 were still killed. Then the front was quiet until 06:00 when all the Italian wire and trenches to be attacked were bombarded by mortars.

At 06:41, 2,200 guns opened fire, many targeting the valley road along which reserves were advancing to plug the gap. At 08:00 two large mines were detonated under strong points on the heights bordering the valley and the infantry attacked. Soon they penetrated the almost undefended Italian fortifications in the valley, breaching the defensive line of the Italian Second Army. To protect the attackers' flanks Alpine Troops infiltrated the strong points and batteries along the crests of the adjoining ridges, playing out their telephone lines as they advanced to maintain contact with their artillery. They made good use of the new German model 08/15 Maxim light machine gun, light trench mortars, mountain guns, flamethrowers and hand grenades.

The attackers in the valley marched almost unopposed along the excellent road toward Italy. The Italian army beat back the attackers on either side of the sector where the central column attacked, but Below's successful central penetration threw the entire Italian army into disarray. Forces had to be moved along the Italian front in an attempt to stem von Below's breakout, but this only weakened other points along the line and invited further attacks. At this point, the entire Italian position was threatened.

The Italian 2nd Army commander Luigi Capello was commanding while bedridden with fever. Realizing that his forces were ill-prepared for this attack and were being routed, Capello requested permission to withdraw back to the Tagliamento. He was overruled by Cadorna who believed that the Italian force could regroup and hold out. Finally, on 30 October, Cadorna ordered the majority of the Italian force to retreat to the other side of the Tagliamento.

It took the Italians four days to cross the river, and by this time the German and Austro-Hungarian armies were on their heels. About this time, however, the rapid success of the attack caught up with them. Their supply lines were stretched to breaking point and consequently they were unable to launch another attack to isolate a part of the Italian army against the Adriatic. Cadorna was able to retreat further and by 10 November had established a position on the Piave River, where the Central Powers advance ended.

When inadequate provisioning was combined with the gruelling night marches preceding the battle of Caporetto, a heavy toll was imposed on the German and Austro-Hungarian forces. Despite these logistical problems, the initial assault was extremely successful. However, as the area controlled by the combined Central Powers forces expanded, an already limited logistical capacity was overstrained.

Luigi Cadorna was forced to resign after the defeat, a final straw according to the Prime Minister, Vittorio Emanuele Orlando. Cadorna was known to have maintained poor relations with the other generals on his staff and by the start of the battle had sacked hundreds of officers. In addition, he was detested by his troops as being too harsh. Cadorna had been directing the battle 20 miles (32 km) behind the front and retreated another 100 mi (160 km) to Padua when replaced.

Italian losses were enormous: 10,000 were killed, 30,000 wounded and 265,000 were taken prisoner – morale was so low among the Italian troops, mainly due to Cadorna's harsh disciplinary regime, that most of these surrendered willingly. About 3,000 guns, 3,000 machine guns and 2,000 mortars were lost, along with a vast amount of stores and equipment. The Central Powers lost 70,000 killed and wounded.

After this battle, the term "Caporetto" gained a particular resonance in Italy, and is used to denote a terrible defeat. Ironically, it would become a rallying point for the nation, and the war for Italy was now reframed as one of national defence. The army rebuilt itself and would finally avenge its defeat at the triumph of Vittorio Veneto in October 1918.

The Italian Front in WW1 is a neglected part of a neglected conflict in wargaming. Only one ruleset I can think of (Chadwick's old Over The Top) even includes an Italian army list. But it's a fascinating story, equally epic in its bravery and human suffering to anywhere else. This is where Rommel and Hemingway both fought. Caporetto is a historic encounter in terms of the weapons and tactics used, and offers a lot of potential for the strategic gamer.

mediafire.com/file/h3wu87l14anhosb/Osprey - ELI 084 - Trench Warfare WWI (2) 1916-18.pdf
mediafire.com/file/mesh1fg1zgif6gq/Osprey - ELI 150 - World War I Gas Warfare Tactics & Equipment.pdf
mediafire.com/file/1uqxk4dav2q3fgb/Osprey - MAA 387 - The Italian Army of WW1.pdf
mediafire.com/file/rcx6rsk8caaus17/Osprey - MAA 397 - The Austro-Hungarian Forces In World War I (2) 1916-18.pdf
mediafire.com/file/s877p9mr169trsf/Osprey - WAR 012 - German Stormtrooper 1914-18.pdf

It is 136 years since the Gunfight at the O.K. Corral, a 30-second shootout between lawmen and members of a loosely organized group of outlaws called the Cowboys that took place at about 3:00 p.m. on Wednesday, October 26, 1881 in Tombstone, Arizona Territory. It is generally regarded as the most famous shootout in the history of the American Wild West. The gunfight was the result of a long-simmering feud, with Cowboys Billy Claiborne, Ike and Billy Clanton, and Tom and Frank McLaury on one side and town Marshal Virgil Earp, Special Policeman Morgan Earp, Special Policeman Wyatt Earp, and temporary policeman Doc Holliday on the other side. All three Earp brothers had been the target of repeated death threats made by the Cowboys, who were upset by the Earps' interference in their illegal activities. Billy Clanton and both McLaury brothers were killed. Ike Clanton claimed that he was unarmed and ran from the fight, along with Billy Claiborne. Virgil, Morgan, and Doc Holliday were wounded, but Wyatt Earp was unharmed. The shootout has come to represent a period of the American Old West when the frontier was virtually an open range for outlaws, largely unopposed by law enforcement officers who were spread thin over vast territories.

The gunfight was not well-known to the American public until 1931, when Stuart Lake published the initially well-received biography Wyatt Earp: Frontier Marshal two years after Earp's death. The book was the basis for the 1946 film My Darling Clementine, directed by John Ford, and the 1957 film Gunfight at the O.K. Corral, after which the shootout became known by that name. Since then, the conflict has been portrayed with varying degrees of accuracy in numerous Western films and books, and has become an archetype for much of the popular imagery associated with the Old West.

Despite its name, the gunfight did not take place within or next to the O.K. Corral, which fronted Allen Street and had a rear entrance lined with stalls on Fremont Street. The shootout actually took place in a narrow lot on the side of C. S. Fly's Photographic Studio on Fremont Street, six doors west of the O.K. Corral's rear entrance. Some members of the two opposing parties were initially only about 6 feet (1.8 m) apart. About 30 shots were fired in 30 seconds. Ike Clanton's brother Billy had been killed, and he filed murder charges against the Earps and Doc Holliday. The lawmen were eventually exonerated by a local justice of the peace after a 30-day preliminary hearing and then by a local grand jury.

The gunfight was not the end of the conflict. On December 28, 1881, Virgil Earp was ambushed and maimed in a murder attempt by the Cowboys. On March 18, 1882, Cowboys fired from a dark alley through the glass door of a saloon, killing Morgan Earp. The suspects in both incidents furnished alibis supplied by other Cowboys and were not indicted. Wyatt Earp, newly appointed as Deputy U.S. Marshal in Cochise County, then took matters into his own hands in a personal vendetta. He was pursued by county sheriff Johnny Behan, who had received a warrant from Tucson for Wyatt's shooting of Frank Stilwell.

Wild West shootouts have always been a popular staple of skirmish wargaming - and what better gun battle is there to recreate than the most famous shootout of them all?

mediafire.com/folder/2by3o3ztwg26t/WH_Legends_of_the_Old_West
mediafire.com/file/pjuj52pbuoxqj4j/Six Gun Sound.pdf
mediafire.com/file/c1cov3ohbm3530o/Osprey - ELI 096 - American Frontier Lawmen 1850-1930.pdf

The current community project is for a Garrison, Milita, or Second-Line-type unit. Post your stuff, anons!

American Civil War Miniature Gaming

It would be better to say that the game "Longstreet" is a campaign system but with a simple set of rules for battle attached.

Has anyone tried using the Longstreet campaign system with another set of rules?

If not, what other miniature rule sets - other than the Longstreet rules of course - do you think would be a good combination with the Longstreet campaign system?

Thank you for your summary.
I feel Italy is very underrepresented when talking about the first world war. Did Italy fight on any other fronts except their own border with Austria-Hungary? Like in Greece or the western front?
I know their fleet fought Austria as well, but did it fight with the ottomans?

Italian troops played a major role in the defence of Albania against Austria-Hungary. From 1916 the Italian 35th Division fought on the Salonika Front as part of the Allied Army of the Orient. The Italian XVI Corps (a separate entity independent from the Army of the Orient) took part in actions against Austro-Hungarian forces in Albania; in 1917 they established an Italian protectorate over Albania.

Some Italian divisions were also sent to support the Entente on the Western Front. In 1918 Italian troops saw intense combat during the Spring Offensive. Their most prominent engagement on this front was their role in the Second Battle of the Marne.

Italy also played a token role in the Sinai and Palestine Campaign, sending a detachment of five hundred soldiers to assist the British there in 1917. They were heavily involved in the Senussi Campaign in Libya too (it was their colony after all).

...

Homebrewed something like the Longstreet's Campaign system over 10 years ago.
>muh Reputation based on the winning/losing awesomeness
>muh random reinforcements/reductions
>muh Union getting stronger / Rebels getting weaker
>muh random events
>muh random enemy size

I got bored after about 5th set-piece head-to-head slogging-match battle & proceeded to hack 'A House Divided' boardgame to support field battles.

I'm not au fait on pirates, but are those muskets turning into boarding pikes behind their heads?

Plug bayonets (and slightly bent barrels, because I hate metal models)

My guess is they're plug bayonets

The Battle of Graveney Marsh occurred on the night of 27 September 1940 in Kent, England, and was the last ground engagement involving a foreign force to take place on the mainland of Great Britain. The fighting took place between the crew of a shot-down German Junkers Ju 88 bomber and a detachment of soldiers from the 1st Battalion London Irish Rifles in Seasalter.

British Supermarine Spitfire and Hawker Hurricane aircraft from 66 Squadron and 92 Squadron, RAF Fighter Command, attacked what they recognised as a Junkers 88 over Faversham. An order had been issued to them to capture one intact if possible. One of the bomber's engines had already been damaged by anti-aircraft fire during a raid on London and the Spitfires were able to destroy its remaining engine, forcing the pilot to make a crash landing on Graveney Marsh.

When the London Irish Rifles arrived at the scene from their billet at the Sportsman Inn in nearby Seasalter, the four German crew had unexpectedly armed themselves with machine guns from the aircraft and a sub-machine gun. After an exchange of fire, during which one German airman was shot in the foot, the crew surrendered to their opponents and were taken prisoner.

Captain John Cantopher disarmed a demolition charge and the bomber, which carried a new and accurate type of bombsight, was captured for examination by British experts. The aircraft was taken to Farnborough Airfield where it was said to have "provided highly valuable information". Cantopher was subsequently awarded the George Medal for his action.

In September 2010, the London Irish Rifles Regimental Association marked its 70th anniversary by unveiling a commemorative plaque at the Sportsman pub.

>en.wikipedia.org/wiki/Senussi_Campaign
How come I've never heard of this? Thanks man for showing me this.

Is there any real advantage or disadvantage of playing certain (Napoleonic era) nations from a gameplay perspective?

I was thinking of portugese because ...reasons.

for Blackpowder i should mention

I first learned about it when studying New Zealand in WW1 as a kid; it was the first campaign we fought after Gallipoli
It's also featured as one of the obscure scenarios in the Chadwick/GDW Over The Top rukes

I'm sure the rules would somehow try to reflect organization and national characteristics, so each army plays differently
Can't go wrong with the "fighting cocks of the Army" though; playing the Portuguese through the Peninsula War would be a lot of fun
The Caçadores were superb troops in particular
You're going to be painting a lot of brown and blue
Napoleon had a Portuguese Legion; they fought well at Wagram and were wiped out in Russia

I figured someone would like this; we only have volume one so far but I'll keep an eye out for the rest

This comprehensive reference, to be published in three volumes, and the fruit of over twenty years of meticulous research, strives to provide a complete picture of the Hungarian armed forces between the years 1919-1945. It starts with a brief history of the Magyars, describes the political situation in Hungary before and during WWII, the building of the armed forces, the growth of domestic arms manufacturers, the organization of the armed forces units and how they changed during the war. The various campaigns of the war are described in great detail, illustrated with many photographs and maps. This, the first volume, contains approximately 550 photographs, many previously unpublished, as well as numerous tables and maps of the various campaigns. The authors drew on official Hungarian and German archives, and a multitude of private sources, both from individuals living in Hungary and Hungarian émigrés from the Western Diaspora. The result of this herculean effort is a three-volume series destined to be the reference work on the topic, a must for people fascinated by military history, or generally interested in the 1100-year-long rich history of Hungary and its Magyar Warriors.

mega.nz/#!CwdlFLjY!Sy97bvd9nepo0bk8vzUHE60qlITf2mlcLWHLrXPAfJs

this is pretty cool, but most of the pages are blank... they have a heading but no images

It's a converted PDF by the look so the formatting and layout will be all over the place

It's called a 'forgotten front' a lot of the time.

TGW did an episode on it

youtube.com/watch?v=mRiFkX6ytd4

Example game of Blood Red Skies.

youtube.com/watch?v=LTkK6VmKcT4

I like the deployment system - a more free-form style which I have also adopted in Missile Threat (although that runs from a flight plan rather than all aircraft deploying at the start of the game).

I didn't watch much further than turn 1, but it will give you a good grasp of how the game plays for those who are interested.

Where could I find a good resource on what soldier ranks would typically be found in a Wehrmacht squad? I've found lists of Wehrmacht ranks, but not a good explanation of typically what rank each infantryman would be. Also, what was typically the rank of NCOs for the squad?

oh, and source on the film in the op webm?

To answer your first question refer to chapter three of the German Infantry Handbook:

mediafire.com/file/oit3zucj2rc1l91/German Infantry Handbook 1939-45.pdf

>oh, and source on the film in the op webm?
In the filename, Uomini Contro, called Many Wars Ago in English

Thank you, kind user

youtube.com/watch?v=jgYTQQNRBD4&t=6s

It would seem that David Burden and I have a lot in common. Just in case we are not the only two in the world that think this way, I just have to share his informative article about hex grid gaming with others.

Old school gamers will definitely relate to converting to hexes, but new-school gamers will also see the advantages and how it can be very useful in many ways. However, it does depend on the game's parameters and other design factors as explained in the article. In short, some miniature games are easier to play with hexes than others. And some are just better with hexes than without!

I'd love to do more grid-based gaming.

But my problem is it'd be me having to build all the terrain and such because most of what's around wouldn't be compatible outside of small scatter terrain. And I'm not made of money and time.

if anyone is going to be in Essen on spieltage 2017, check out my buddys booth

Me too.

Using a hex-grid for miniature gaming is sometimes a good idea. In fact, I have discovered that at times it is better than using just a plain non-grid surface, but not always.

One of my gaming buddies has converted Lasalle to hexes, and it works okay after some tweaking. We have also looked at converting SAGA to hexes, and not only is this an easy conversion to do, but our test plays have shown that it works pretty darn good.

Oh, and someone had converted X-Wing Miniatures to hexes, and if you ask me, I think its much better with hexes than without hexes. It solves a lot of problems, and it even speeds up game play.

The people that made the conversion call it "heX-Wing" - a perfect name for it.

I found the files on BGG.
boardgamegeek.com/filepage/97008/hex-wing-version-2016

It's nice for resolving those figure nudge and eyeballing range issues. Granted, people that engage in that shit aren't worth playing with anyway, but not having that stress at all is so much better. Whatever you're playing had better have clear rules for resolving line of sight, particularly in regards to elevation though.

I've recently been interesting in some Wild West style skirmishing.
Was wondering if you guys have any suggestions. There are a few games I already heard about, but know little of.

I read that Dead Man's Hand is supposedly something like a spiritual successor for Legends of the old West and adds a bit of flavor with a deck of cards. What is that all about? Sounds pretty interesting.

I heard six gun sound mentioned a few times around here as well, but I don't know anything about the game.

Tombstone from Black Scorpion had a KS with loads of great minis, but I never heard anything about the game itself after that.

And I currently see a lot of promo material for Dralua's America, which definitely is not /hwg/, material, but maybe you guys had a look at it. In any case it brought the setting back onto my radar.

Surprising he doesnt even mention grids bigger than units (e.g. 2" base width & 6" grid squares).
Martin Rapier's Marlborough Light looks very interesting as a ruleset that way round.

>that webm
So, Italian high ranking officers were not only incompetent but also sucidal and assholes?

The officer in question in that movie is based heavily on Luigi Cadorna.

Imagine every stereotype about WWI generals and they pretty much all apply to this guy.

French and British ones at least didn't go to frontline to point at someone and say 'you, die", like this one.

That might be a dramatisation, but Cadorna was infamous for his draconian discipline regime.

His men absolutely fucking hated him for it, as did most of his subordinate commanders.

I'm translating a text for a friend and is there a term for a force that serves to observe the course of events and be there in case situation ripens to intervention?

I polish there is a term that translates as "observational army", "observational corps" etc.

Is there any reasonable thesaurus of military terms online?

There is Legends of the Old West in the trove and it's solid, if a bit gamey.

There is Fistfull of Lead and few other rulesets that have solid rep and their own niche. I'm into ol' rules with no name personally.

I'm not a big fan of DMH but it's more about them relasing additional rules with their figures and need for a special deck for every of the players involved.

You are looking for english or polish term?

English one.

I should be so lucky.

Are you looking for "fire brigade", "reserve force" or "reaction force"?
Describe the situation in bit more details.

Sorry, meant for

Is FFoT the king of cold war gone hot?

Yes.

Yes it is.

Without a doubt, really excellent set of rules.

perry-miniatures.com/product_info.php?cPath=22_62&products_id=2783&osCsid=0tr3cv1ohidecqo47nav0ahd87

could these be used to model Hungarians?
I wanna buy Hungarian Grenadeirs too but it looks like im gonna have to buy the smaller packs

C H E E R S
H
E
E
R
S

"Army of Observation" is definitely a term in English
en.wikipedia.org/wiki/Army_of_observation

Anyone have pdf scans of Hobby Japan's S.F.3.D. Original, S.F.3.D II Faserei, or Tsukuda's Gundam and Votoms hex & counter games?

Great War in the East - Caporetto
spigames.net/PDFv2/GWarCaporetto.pdf

Khyber Pass Games has a hex & counter game on the topic.

boardgamegeek.com/boardgame/11702/sand-whirlwind

Believe it or not, this is easier to work out with hexes (hex-grid) than without one. Just assign levels as in L1, L2 L3, and its just simple math after that.

I totally love this movie.

Thanks mate!

It's my favourite about I WW too. I think it's one of few movies that are reasonable in showing the real horror of the war and don't overdo it.

Thinking that most of most fucking wrong shit in this movie are actual anecdotes about historical commander really gives you some goosebumps.

Reporting back on my first attempt at Flashpoint: Golan; we didn't manage to play a whole lot, as most of the day was used for setup and rules explanations; i expect that the next time we try it out we'll have a lot more action to report

The scenario we rolled up was 'Baath Party Reunion'; a conflict between Israel and a unified Syria/Iraq. It started out heavily mobilized, but also with peace between the two parties; we used two turns simply moving a formation each and mobilizing more troops, without any fighting.

But then the crisis deepened; while there were no possible battles, we were now able to use airstrikes and artillery against each other - it took us a little while before we realized how artillery duels tended to develop, since a hit artillery unit cannot fire.

Two turns of us striking each other thus happened, all of the action happening in the Golan Heights - The Israelis (that is, me) took a heavy pounding.

The next turn hostilities finally begun; sadly we only managed to play a single activation, where the Arab player, having the initative, simply chose his 5th Mechanized division; it carried on to push, with heavy artilllery support and a string of good rolls, to basically break my Golani formation, even managing to threaten its HQ in the exploitation phase, but luckily my stack managed to pull a draw out of its ass.

I really want to play this game more, hopefully things will go a lot more smooth next time; it's actually really dynamic once you get going. This game, while initially putting the Arabs in a pretty good position, would probably be very focused on me moving my stronger formations towards the Golan Heights, and perhaps conquering Lebanon, while the Arab would try to get the Iraqis into the action

Finished some Late Roman command figures. I've never done commanders with flags or banners and so I fucked up the lengths of the standard carriers spears. None of the LBMS banners for Late Romans will fit them because they are too short sadly.

In an attempt to fix it I ordered some early-ish Byzantine flags which I hope will fit and not be too out of place.

Does anybody have scans of Aetius and Arthur battleboards? For some reason someone uploaded the rulebook without them

Beautiful, I'm planning to use that Guinevere as a warlord for my britons

So PSC is doing plastic cold war Soviet infantry. Thoughts? Personally I'm disappointed because BF is already doing plastic Soviets, and I really wanted plastic NATO.

BF's are soft, 'flexible' plastic, not hard plastic.

Hey guys, Flames of War General here. Can we move back in with you guys? Our generals die at the 180 post mark and go days without someone making a new one.

/fow/ actually predates /hwg/
But surely there's still enough of a userbase to keep things going

Always assumed /fowg/ came from /hwg/.

The new edition has killed the game and our threads. I mean the last thread dies at ~220 posts a day ago and there has yet to be another put up.

FoW has been on the way out for what seems like years, delayed only by those brief expansions into non-WW2 areas.

Can't say I was ever a fan of the system though.

/fow/ does have a couple of years on us as it happens, the first ones (before it was even called /fow/) were around 2012 or so and the first 'official' /hwg/ was July 2014
But no matter, all historical wargaming discussion is good, I did browse /fow/ a bit but not being familiar with the rules I couldn't follow the actual game discussion, I had heard about edition problems
Plenty of other games folks can play of course, especially in 15mm
I remember when Battlefront was just a shed on the Auckland waterfront, I bought some of their first-ever minis in late 1999, FoW wasn't even a glint in their eye then

Yeah, Team Yankee gave a pretty big surge but battlefronts horrid logistics and business practices squandered it. The new edition was a massive flop to say the least and with 40k getting it's game back on a lot of people have left FoW to go there. Battlefront have reaped what they have sown on this one. I expect Flames to be long gone by the end of 2018 at this rate.

If you have to. Please no endless army list posting and CHEERS-ing though. I don't think that many of us are interested in FoW.
Sometimes generals just die for a while until the interest picks up again.

Well, thanks for making us welcome.

Or should I say CHEERS?

I kid.

no. you cant. too many fucking asshats in the /fowg/. Drove all the good posters away. Guybrarian, Apologised, Steel. Sure namefags all-but still good posters who knew what they were talking about generally.

CHEERS seems to infiltrate our threads already over the years, so nothing too new anyway () unless that was you!

Have you guys thought about trying another system like Rommel, or do you still enjoy playing FoW (or perhaps play the second to latest version?)

Well, after 16 years of FOW, I've been playing Battlegroup for a little over a year and I'm loving every game of it.

Also received my Late Roman SAGA order from Footsore Miniatures: really nice figures, can't wait to start them.

I also dug-out some some old 15mm Crusaders from DBx days I need to base. Maybe l'Art de la Guerre next?

So, FOW may be declining, but there are a lot of other interesting games to play at the moment.

15mm WW2 has been around way longer than FoW. There's never been a shortage of rulesets to use.

Köszönöm te KÖCSÖG

I like FoF better

>my FLGS does a few large Battlegroup Games
>turns into nothing but carpark of a table

I have babby knowledge of Battlegroup but it seems best at the platoon or small company scale. Hoping to play some introductory games next week.

>not taking an absurd amount of artillery

There's no such thing as too much artillery.

...

> tfw Tinytanks hasn't posted anything since February.

Cardorna may singlehandedly be responsible for the reputation of Italians as incompetent soldiers. You know how Napoleon once said "morale is to equipment as 3 is to 1"? Cardorna reinterpreted that as "3 gorillion to 0.5". He believed morale was everything, and if his soldiers charged up a mountain to take an enemy position and failed, he believed it's because they didn't want it hard enough. He also based his stratagems on Roman ones that had been outdated for 2000, and if I remember correctly (could be wrong) he even applied decimiation because the Romans did it.

You know how the French had a massive disaster during the Battle of the Frontiers because they went on the offensive as if it were the Napoleonic wars, and then instantly started turtling up because they learned from their mistakes? Imagine the French never learning from their mistakes and you have an army led by Cardorna. How this guy ever climbed up the ranks is a mystery to me.

>He believed morale was everything

Which is ironic, because his harsh command style drove Italian morale into the ground.

If the Soviets got one thing right, it was having at least 200 tubes per armored division

sounds like either a reserve or an exploitation force

BMP

>mfw my BA Soviet force has a Heavy mortar, heavy howitzer and a KV-2

just ordered some tanatus saxons to finally get into tabletop with Saga. Got nobody to play with though, but these threads are always filled with Hampshire bros so I guess there's a big scene here

You give the man too much credit. He was given an incompetent army with incompetent officers, and he was an asshat, but the tradition of "problematic" military performance in Italy was here before Cadorna and well after he was sacked.

I do wonder what would have happened if post WW2 the Italians had to fight, well, anything. Didn't the Soviet plans plan to send the Hungarians (the worst WarPact troops ever) to deal with Italy? And with what I know about the quality of Italy's conscripts during the Cold War, they would have probably succeeded.

>I do wonder what would have happened if post WW2 the Italians had to fight, well, anything.
I can't find the source (maybe some friendly user can help) but supposedly there was a big fuck-up in Afghanistan. There was a certain sector the Italian army was asigned for a short period of time as part of the NATO peace keeping operations. After some while they were to switch out with the French army and all signs pointed to the region being secure so the French were lightly armed and not prepared for conflict. Not long after deployment the French army was attacked and quite a few soldiers died. Turned out the region was only peaceful because the Italians paid the Taliban not to attack them.

Can't speak to army, and fuck the Regia Aeronautica, but Regia Marina being incompetent is mostly British memery.

One of the big issues was top down Facist over management and over emphasis on following rigid chains of protocols rather which hampered the ability of junior officers to improvise at times.