>"urban fantasy"-themed game set in Egorian, Cheliax
>a highly magical bastardization of Egorian where magic is ubiquitous, conjured planar servitors and necromantic creations are a dime a dozen, and there are many Sigil-style planar portals spread throughout the city
>a chuunibyou-fied version of Egorian where even the average person is a Ranko-tier chuuni or a Koume-tier goth, with an interest in devils and diabolism, even though they may be a legitimately good person
>gothic lolita dresses everywhere
>while technology is not modern, there are plenty of modern-day-isms, like department stores, idol concerts, and illusory advertisements
>the PCs are a motley group of slaves, commoners, nobles, and Hellknights who are part of a government agency
>the PCs are charged with investigating and neutralizing heavily occult disturbances in such a highly magical city
>restless ghosts, unbound outsiders coming in from portals, urban fey causing mischief and mayhem, predators in dreamscapes and mindscapes, manifestations of people's negative emotions, aberrations from the Darklands, cults to dark gods other than devils
>think Ghostbusters, the Dresden Files, magical girls, or just about any one of those "spirit hunters" manga and anime
>discretion is important, as the public dislikes having their activities ceased just for an investigation
>many threats are masters of disguise and/or shapeshifters who infiltrate society, including the gilded halls of the noble houses
>heavy emphasis on psychic magic and the psychic bonds binding together communities
>plenty of peering into the Ethereal Plane to view clusters of emotional energies, which, incidentally, give rise to spiritualists' phantoms
>the medium (empath) from Psionics Augmented: Occult is a perfect archetype thematically, even under the rune seer variant
>episodic game, with combat infrequent but also very difficult and high-stakes
How much potential does this have? How can it be polished? Who is interested in it?