Under what circumstances have you dropped a game mid-session, Veeky Forums? What pushed you over the edge?

Under what circumstances have you dropped a game mid-session, Veeky Forums? What pushed you over the edge?

If you haven't done so, what would your limit be, barring obvious stupidity like magical realming or the GMPC being the focus of the entire game?

My PC got gangraped.
During the first session.
By the rest of the party.
At the DM's suggestion.
Because I played a male elf bard.

>Under what circumstances have you dropped a game mid-session
Probably the time my brother launched a grenade into a cafe. Although that was more RED SAMURAI FALL EVERYONE DIES than it was "dropping".

>If you haven't done so, what would your limit be
Unironic Penguin of Doom references.

real life /pol/ residents.

I really don't need that shit and no I don't need to respect it.

Honestly, nothing gamingwise would actually stop me. Due to being a bad GM myself, I kinda sympathize and just roll with whatever punches the GM bungles with.

I have never quit anything in life that wasn't caused by interaction with people.

I had a ptsd attack. That was it. I didn't even bother going back to the game after that because I was embarrassed. I don't even know why I got it. It just happened and I ran back to my car until the game was over.

Yeah that's pretty disgusting.

Posted this in the overreaction stories thread a couple days ago so I'll just summarize it:

>go to join pathfinder game
>watch for first couple hours
>game is just walking through woods and hunting rolls
>DM has several NPCs in party
>who are just there to stop the players from going off rails
>decide to join anyway
>give DM my character info
>"you can't be a dwarf"
>won't say why
>decide to be tiefling
>"in my world tieflings were made by elf magic they only eat elf flesh and have no tails or horns"
>still decide to join
>"you have to wake up on a beach with amnesia with one item"
>DM says you HAVE to start like this
>any knowledge of the world will break the story
>want to start with bag of meat because character worked as a cook
>not allowed to just because
>walk out of game and DM kicks my friend out next week too

>Unironic Penguin of Doom references.

I know it's a big planet and all but that would never happen.

The feeling that the GM hated the players and wasn't subtle about it.

I made a Female Human Rogue with her backstory basically being "Goes where the wind takes her". The GM wanted more detail than that, so I implied that she was banished from her village for some reason.

He twisted it so that she was on the run from the priests of her village because she accidentally saw a male Rite-Of-Passage ceremony, which lead to that years boys all dying horribly. He said that the priests were going to ritualistically sacrifice her to appease their gods. He told me the method that they would kill her in. They were going to perform the Blood Eagle on her.

Then there's the actual game. See, this was a game based off the the Swords and Shackles campaign path. We knew that it was a naval campaign, but didn't expect the party to actually gain a ship as quickly as we did. Not once were we told "Hey, it might be a good idea to invest in some Know(Sailor) ranks", so when my character got volunteered to pilot the ship (not captain, pilot), moving the ship around devolved into a skill-based version of Chinese whispers.

I knew that the GM despised one of the other players, which didn't help when he rolled up a Kender Swashbuckler who claimed direct descent from Tasslehoff Burrfoot and had magic lockpicks from L1. I tried to steer him towards the idea that "Many Kender claim to be descended from Uncle Trapspringer" and pointed out that there is a book where the whole point is "Tas running from an arranged marriage" and he never had unholy spawn, but nope! He was adamant!

The only other consistent player was the kind of person who would bring in homebrew shit. This time, he was some catfolk-thing from Guild Wars or something. He was actually pretty decent though.

The thing that broke the dam was the cliffhanger of my last session with them. The party makes it to a port town, enters the pub and sees the symbol of the god whose priests are hunting me down to pull my lungs out my back.

Ended up in a group with a pair of highschool friends and a DM that was a coworker of said friends, the last player to join the group was his wife.
DM seemed on the up and up until at one point in the first session the wife's character, a tiefling sorcerer, snuck off into a different part of town from the group.
She found this town wizard while he was bathing and killed him, describing herself cutting off his dick and using it to masturbate.
It was a part of her 'personal character arc' and when the DM told us it was going to be a recurring thing.
My friends and I walked out of the house and we haven't talked to either of them since.

...

TEE HEE HEE

DM petrified my character an hour into the first session. We found no clues on how to cure me in the next hour or so of play. Nor after another fight.

When I asked the DM when I'd be allowed to play again he told me I was playing; a petrified fighter.

Go on.

Just boredom.

It's only ever happened in the situations where we had time after a game and the group went to play something else and I didn't have the wisdom to get up and go then.

I've been at the same bus stop as an obese woman who was openly talking about /b/ on her mobile. She used the term "TROLOLOLOLOLOL" amongst others. It was repulsive.

>Only plays with SJWs on liberal arts campuses
>Games go to 60 sessions because no one has to study

Nigger you better have been blown the fuck up or shelled if you're talking aboust PTSD. That shit is literal brain damage, not "I had a traumatic experience once".

>I've been at the same bus stop as an obese woman who was openly talking about /b/ on her mobile
And you didn't fucking murder her. Anonymous no longer delivers. Fuck you.

>I had a ptsd attack.
No, you haven't.

For all the twitter-warriors complaining about PTSD from trolling there are plenty of active/former military servicemen on the internet who DO experience PTSD. That shit's a lot more prolific in the military than is advertised.

Sure thing, Katy.

>That shit's a lot more prolific in the military than is advertised
Speaking as the "military" it's mainly just a ploy to get dem VA disability shekels. There's a significant difference between having PTSD from getting exploded in a convoy by an IED and having "PTSD" from being shot at once while you were on patrol.

If you recall, PTSD was once known as "shell shock". It's quite literally brain damage that heightens response to emotion, most notably anger.

Not completely my man, it is brain damage but is caused by a lot of stress mostly and having a sensitive hippocampus, not by having your brain blown to smithereens

Blunt trauma also does not necessarily increase the likelihood of PTSD, it is a stress-related disorder. The stress-hormones actually directly influence the hippocampus and destroy it that way, partly

Not saying that twitter warriors actually have PTSD (I kinda think they're full of shit as well, but don't live in America so do't really give a shit), but it simply isn't caused by being blown up; shell shock is the misleading term, not PTSD

Never left mid session but have left mid game.

Join group after moving to New town. Let's me join mis campaign as the sole survive of a fort they are about to "save"ore like avenge.

Early in fight get Mind Controlled by some weird thing. Can't fight or play till end of encounter.
get to boss fight and get dazzed for 6 turns... Can't fight or play till end of encounter.
Get to next encounter, a big ass monster, I avoid going near it and use my bow as a fighter. It goes to me and grapples me then eats me in one bite with no saves. Can't fight or play till end of encounter where the DM was "kind enough" to let the other players save me.

Party was supposed to be more RP focused but the other players where all MinMax cunts with no back story.

For me, it was a combination of having to play with six other people, none of them having any sense of teamwork, one of them being a degenerate furry, the GM resetting the campaign twice, DMPCs, and (in the session in which I quit) not being able to do anything at all for an hour and a half.

I've walked out on a game because one of the player characters attempted to kill themselves out of frustration at their own stupidity. It was pretty funny in retrospect, I just have a hard time around suicide in action because of past friends.

It's not like I sperged out or exagerated how I felt: I calmly got up and told the group I wasn't interested in playing this scene out, and was going outside for some air. There's was an ultimately more pressing reason though; while I was getting uneasy one of the other players was starting to silently freak out, I would learn later that they'd also had close encounters with the subject. I'd asked them if they wanted to leave before I stood up, and when we went outside we sat down and talked. The game itself ground to a halt after that due to other problems.

Egregiously, I also happen to know that the player that had their character commit suicide is the one who gets the most hashtag triggered by the topic by far, but as I said at the start they're also pretty fucking stupid.

Yeah, did the priests teleport behind you or something?

Story time?

Gotten close. One of the players in my group is a petulant man-child who refuses to engage with anything that doesn't cater to his likes.

The GM is fairly good and I like the games, so I put up with it, but it does get a bit frustrating. Especially now that he wants to run an intrigue game with a non-standard alignment system, and refuses to discuss his views ethics or morality.

I signed up for a pirate game and session 1 was an escort mission for Philippe Coutinho off of "Soccer Island"
Despite only just being told what to do, the GM didn't do anything beyond say "you're there now" or "this happens" every 30 minutes or so.

First group I ever joined several years ago had a hugely fat DM. He was (and probably still is) massive. He wasn't a completely bad dude though, but every session there'd be this fucking ritual that drove me nuts.

I admit I'm pretty sensitive when it comes to poop and general talk of it in real life. We'd always order fast food and take a dinner break, and inevitably the fat DM would announce (with a colloquial expression) that he had to take a shit. In my native language there's this very crude way of putting it, and the fucking image of this super fat dude sitting on the poor toilet in the next room was harsh for me. I'm older now though, but it'd still bother me if it happened. Going to the bathroom is fine, but don't fucking make a show of your poop-trip.

I'm not sure if there's much that could make me get up and leave a game. I am a lot less patient with dirty, disgusting nerds now though, and any sort of heavy ERP would probably also make me consider leaving. We're sitting at a table together for many hours; at least shower, put on clean clothes and don't be too fucking weird.

>That shit is literal brain damage, not "I had a traumatic experience once".

Yeah I think you're full of shit

Fuckers were taking too damn long doing anything. Call me badwrongfun, but taking your sweet-ass time every time someone attacks attack (which there was a lot of, considering it was FE-based) is not what I think is fun.

You might be confusing TBI with PTSD.

One of the players had only one volume of voice: Screaming.

I know that my DM comes here.

I know he steals shit from here. Lots of shit from here.

I'm waiting, Veeky Forums. I'm waiting.

Ew. Sorry your DM lacks imagination user.

I'm not a good person and a terrible player, we fucking deserve one another.

Rest of the party are phone users, meme spouters and fidget spinning shit stains.

Someone fucking kill me please.

Three times I've done this

>Game 1
I was in a game with a player who we found out real quick that we hate each other's guts and after a few hours of clashing personalities, playstyles and desire to keep playing a pretty bad game, I took my ball and went home.
>Game 2
I was playing a very boring Stars Without Number game. The group was playing it like it was DnD and they had the collective wit and charm of a child's funeral. After the fourth session of just doing shitty jobs, acting like murderhobos and having no way of leaving this shit planet, I excused myself.
>Game 3
It was during an awful Only War campaign. The GM had the stiffest fucking railroad I have ever seen, he gave overpowered loot like candy, admitted to giving us only easy encounters that there is no way for us to lose and generally played favorites. The worst part was when our murderhobo Sergeant, played by the biggest LOLRANDUMB retard I've seen in my life, tried defiling a Chimera in front of a planet's worth of Mechanicus and some of tried to stop her. Suddenly all NPCs turned on us and the Psycher's attempt to put choke her into unconsciousness was retconed into a "you fail." Me and the Psycher just fucked off.

That was the last time I was a player and I never want to be one ever again.

>Someone fucking kill me please.
DIY faggot

>literal brain damage, not "I had a traumatic experience once".
It is, literally, caused by traumatic experience, which is why it is called "post TRAUMATIC", and in many cases it is a single experience.

Your whole group sounds awful.

After a whole lot of other bullshit happening in this game, the DM told me that Faerie Fire granting advantage at night is "too strong"

I just bailed. It was too much.

>implying games stop because you're too much of a retard to manage your time effectively
>also implying you have a set amount of sessions when you run a game
kek, nice try /pol/

>post traumatic stress disorder is not caused by traumatic experience
What did he mean by this?

After two hours of combat in a system heavily geared towards storytelling and fast combat, with the only descriptors of the scene literally only being: 1. You crash landed. 2. There are aliens with disruptors running at you across the beach.

I left and went to go do errands like a normie. When I got back, it turned out they went on for another hour before the GM dropped all the spaghetti and left the session early, promising for the next one he'd actually read the fucking book.

I'm going to hazard a guess that he was referring to how people misuse "trauma" or overestimate the effect something has on them. Like someone claims something is "traumatic" when it was really just troublesome. Everyday use of the term vs the medical use of the term.

This actually describes my own group pretty well, although I probably study the least and I'm less SJW than probably 4/5 of my players. It's pretty comfy.

Not dropped as in I left the session and stopped playing, but we had to call one short once because a dude literally had a heart attack right in the middle

>t. nigger not knowing what he's talking about

i've known people who got diagnosed with ptsd after they've been raped. No bullets, no explosions. """"""just"""""" getting raped.

In a much older version of a system I made, due to shit design decisions by me it was fairly easy to sacrifice mobility and just stack armour to be nigh invulnerable from conventional weapons.

My players are great and none of them are munchkins, but one had innocently decided to play a fully armoured knight. He couldn't afford the armour for quite a while and just wore chain etc. instead, but after a while he saved up and bought a set of full plate. After that, creatures that were reasonable challenge for the others had almost no chance of wounding him and if I made it so they did, they were too hard for the others.

In the mission following I for some reason got so invested in trying to land even a point of damage on him that when I finally did, I realised that it was exhausting and I'd made a shit system that I wasn't enjoying running.

I apologised and ended the game mid-session, mid-quest. They tried to explain that they were really enjoying it but I shot myself in the foot unfortunately.

Thankfully I rebuilt the system from the ground up and everyone's been enjoying it for a few years now, so it ended up for the best.

I've never left mid-session because I think it's rude, and because nothing has ever happened that felt like I was in danger or something. I'm not the type to get triggered and have to go home. But I was in a game where I had a specific moment when I knew I would not be returning.

The GM put us into combat immediately after over an hour of character creation, trapped us, pummeled us with a ranged enemy we couldn't reach or escape from, killed a PC, and then had the monster retreat. Then he told us he'd done that to make sure we understood we weren't bad asses. The guy who had died then asked, if he had been killed arbitrarily just to make a point, could he just change his name and use the same stats and gear for his new character. The GM told him no. And I knew I would not be returning.

The next few hours were just a long sequence of strange events, each of which on its own would have made me say to myself, "I will not be playing this game next week."

>he told me I was playing; a petrified fighter.

>GM Star Wars for nearly a year at local game store
>Have a player whose character is a sixteen year old former slave
>She's a forty something woman
>Players are prepping for a heist, need a guard's security pass
>Says she's planning on seducing and drugging said guard.
>NOPE
>I get physically ill, call session
>Game ends.

I tried. I honestly tried to continue the game, but it was just a massive minefield of no. And it was my fault, I was a rookie DM when the character joined and I was a little too eager to please to veto said character, six months earlier.

I've experience this. I knew a guy who I called Loudred, whose normal indoor talking voice was louder than most people would be if they stood up and shouted from their diaphragm. And he would. Not. Stop. Like people would complain endlessly, and he would apologize and try to talk quieter, which was still four times louder than necessary, but that would only last a couple minutes at best before he was bellowing again. One girl who sat next to him actually brought a bottle of Excedrin to game and would chew up five or six of them each night.

The only time he was ever tolerable was over TeamSpeak, where I turned his input volume down to ten percent, and he was then the same as everyone else and perfectly fine to play with. But holy shit, I could not believe that dude. He was like an unfunny SNL skit that would never go to commercial.

Heh, I also have a sixteen year old PC in my current Edge of the Empire game, except it's brilliant. Middle Class kid from the Colonies who got a rustbucket of a Wayfarer into working order with a friend (another PC), and escaped to the Outer Rim to do Sick Crimes.
He's been acting like exactly the kind of cocky but easily cowed twat a sixteen year old who made such a life decision would.

Vicious, daily verbal abuse during childhood can cause it.

My GFs grandfather died and she didnt take it well. Became super needy and I couldnt keep up with playing.

Felt bad man.

>playing a game of Only War
>2 hours of meandering "dialogue" the GM talking to himself
>2 hours of endless requisitions and talking about how badass the equipment is
>finally combat
>squad of 6 + comrades vs 80 fucking tyranids
>"Guys one sec, I have to make a call"
>never return

They sound like soft cunts tbqh.
>Benis in bagina or banus :-DDD
Wow so horrible

Underage plz go

I bet if I fucked you in the ass despite your complaints you'd be sobbing yourself to sleep every night

t. Soft cunts
May as well cry about being mugged.

If OP isn't trolling, he's confusing traumatic brain injury and post-traumatic stress disorder. The former does require some type of physical trauma to the brain while the other can be caused by any number of traumatic events.

Well aren't you a tough cool guy huh

Trauma is a physical injury and anything definition beyond that is so little pissbabies dont feel ashamed of being so weak willed. Same how someone is now brave because they tell a bunch of hollywood faggots how much cock they stuff in their mouths.

S o f t
C u n t

...

>anything definition beyond that
Well, gee, aren't you just the cutest amateur brain surgeon

>while the other can be caused by any number of traumatic events
How convenient. And the list just keeps on growing.

Luckily for you, your good friends at Eli Lilly have just the thing to cure your ills from when your dad touched your peepee in a bad way one night when you were five!

...

>Second session
>Boss appears and attacks me immediately
>"Roll to stop him from crushing you."
>15
>"You're holding him off. Everyone else act."
>Turn continues with everyone trying to figure out how to move/damage the boss while I to spend it holding the boss.
>Have to spend every turn rolling to throw it off me.
>Always rolling 13+, even a 20.
>Nothing works.
>Team can't do anything either.
>Finally roll a 9.
>Die instantly.
>Then I just fucking left.
>Heard from a friend later that we were supposed to flee. Even though I had no chance of escape.
>DM called it "Hardcore challenge."
>There was no third session.

Not everyone needs that much hate andtoxicity in their real lives

I'm in the same boat as you friend.
Mine was a male Gnome Bard.
Bards just can't get a break.

You can't just saw that and not say what happened.

I want to run a game where the players consider running away if things are too tough but its really hard to telegraph that.
Outside of obvious shit like colossal dragons and Balors PC's think they can kill everything they encounter.

So i don't design encounters where the PC's should run away, they never learn.

>Join a game that is advertised as being "gritty depression simulator with emphasis on nightmare mode combat"
>Figure it sounds pretty good, enjoy a healthy challenge
>Literally every fight turns out to just be the GM pitting us against combat scenarios that 100% counter at least one character's build, usually most of us
>Talk to the GM post-session, tell him it feels really gay when he designs a scenario designed to counter specific characters, that a challenging combat and playing paper every time a player has a rock are two different things
>He seems genuinely upset and wants to try to figure out how to GM better
>Tell him about some articles to check out
>Very next combat session, get a scenario that 100% counters an ability I had just taken
>Sporadically get snide remark

0/10, nice try. Here's a complimentary (you).

I don't understand loud people. Why can't they just be quieter? I've dealt with several people through friends that, while not as bad as your example, continuously talk at a volume that's just uncomfortable to be around. Just like you said, when you bring it up they'll quiet down for maybe 5 minutes before screaming at you again, and god help you if they laugh. I feel like they're more likely to be the kind of person who doesn't let other people talk in a group conversation, too. Not on purpose mind you, but it's like they just don't understand that other people have things to say and are trying to say them, only to be interrupted by some loud stream of conscious bullshit.
>t. guy who lived in the woods most of his life and has sensitive ears
>also I tend to speak softly (though I do dictate clearly, thanks voice training for choir/theatre)

My players wouldn't stop arguing with each other about how they were getting in the way of each other's roleplaying. I was trying to get a word in to tell people to cool their shit, but they were just getting louder and louder until I eventually just stood up, told them that I would be back in a half hour, and that I hoped they were ready to stop being fucking children or else I would be permanently cancelling the game.

It worked, though I felt like a melodramatic prick almost immediately afterwards and had to resist my natural urge to go back and apologise.

Then I poured myself a glass of Jack and shitposted for 30 minutes before returning to mostly amicable discussion. There was still some tension, but they'd stopped yelling at each other.

0/10, here's you (you). Now you can fap off over your collection of (you)s and still ahve time to get your homework done for middle school kiddo.
LOOSE
ASSHOLE

Unfortunately in my experience, most systems don't have readily accessible means for players to escape mechanically. Most of the time, moving notably faster than your opponent either takes dedicated resources, impedes your combat/exploration ability in some way, or is only available to 1 or 2 players. It's really hard to get a whole group of people away from a threat without someone capable sacrificing themselves as a distraction, and "You win this encounter by leaving the Fighter to die" is a shitty thing to do.

>GM had been treating my character as a punching bag for the past 5 sessions
>Makes every new threat to the party come from something i did no matter how minor (An entire assassin guild swore to kill us because I defended my life against one of them)
>Players begin blaming me for every problem
>Players as well as GM just gang up on me one session and basically insult me and treat me like shit the entire time
>GM gives them a special item just so they can fuck with me more
>In character decide im fed up with my group and have him say he is leaving so I can make a new character who doesnt get all this rotten luck
>As my character is leaving the dm has a cart hit and kill my character

I hadn't considered it that way, none of the editions of dnd have a mechanic that supports escaping combat.

(You|OP)

>Join a game that is advertised as being "gritty depression simulator with emphasis on nightmare mode combat"
>Figure it sounds pretty good, enjoy a healthy challenge
>Literally every fight turns out to just be the GM pitting us against combat scenarios that 100% counter at least one character's build, usually most of us
>Talk to the GM post-session, tell him it feels really gay when he designs a scenario designed to counter specific characters, that a challenging combat and playing paper every time a player has a rock are two different things
>He seems genuinely upset and wants to try to figure out how to GM better
>Tell him about some articles to check out
>Very next combat session, get a scenario that 100% counters an ability I had just taken after leveling up from last session
>Sporadically been get snide remarks throughout the session about one thing or another
>Realize that this game just isn't any fun and I no longer trust the GM
>Tell the group that I'm really not up for another session of shit on the players and just walk

I dunno. Something just utterly peeves me about designing scenarios specifically to fuck the character's builds, and the atmosphere was just about bad enough for me to realize I valued a few hours of my life more than ensuring my GM's game went well.

Maybe that makes me selfish, but fuck it.

Btw yes I am OP and yes I accidentally posted
I also made this thread specifically to post my story but gave it a night before I did

Might as well own up now (._. )

>He seems genuinely upset and wants to try to figure out how to GM better
>Tell him about some articles to check out
>Very next combat session, get a scenario that 100% counters an ability I had just taken

This has happened to me over and over. It's why I don't bother to talk to GMs anymore. If I don't like them I just leave. When I or the party as a group have tried to talk to them about things I don't like or issues I am having, I think half the time or more, they have reacted this way. They act like they are interested in improving and are glad you have brought this to their attention, then immediately punish you by doing the thing you complained about but even harder. Some people.

...

Fragile egos and god complexes. There's a diplomatic way of doing this, like trying to subtly send them articles or .pdfs with a "hey, this looks like what you did, great one". There's a small chance they'll actually read it, even smaller they'll improve. Secondary option is going "hey I'm a GM too" so they don't treat you like a disposable player but an equal that can give sound advice. There's a way to influence them, though I'd rather not waste my ass-kissing on subpar GMs.

GMing is a constant quest of improvement and reading, takes a special kind to make it. Don't tolerate shit games.
t. mediocre GM

Now, this is probably my fault, but it's worth retelling the story. We're playing an urban fantasy game, where the PCs are trying to protect an ancient artifact, a dragon's egg. However, a man known as the Dragon Knight has arisen from a millenia-long slumber and is trying to get it back. He's a pretty badass guy, with a long of dragon-themed abilities, and is a juggernaut in combat.

So after a few fights, we ask him "Look, why do you want the egg anyway?" Then he says "That's my child, you morons. It's my mate's egg." This is going somewhere I didn't expect so I said "Wait, you mean you fucked a dragon?" (Dragons, as far as I know, don't have the ability to change form.)

Then he says "I was raised amongst dragons. Why wouldn't I fall in love with one, too?" And that set me off. I said something like "Jesus, so you're a furry?" and starting laughing and laughing so hard the GM basically stopped the session right there. I mean, this was the stupidest sentence I'd ever heard, and something about it was just too much.

>voicelets butthurt that they lack assertiveness
Just speak up you pussies. Conversations are a battlefield where you have to win your ground, not a 'safe space' where you pass around the colouring books and share feelings. Christ.

Sounds rather immature on your part, to be frank

I might steal that entire first paragraph for my setting

Also you sound like a prick

The GM decided to make someone who fucked a dragon, he should have been expecting some type of result like that.

>fantasy setting
>PC talks about Jesus and furries
Sounds like a crap player too tbqh.

I might sob if you didn't do that, user.

I've had to drop two games because I saw the tip of someone's penis at the table. I've only dropped these two games.

...different people both time?

No, the same person. I don't know how he keeps getting under the table without me realising it but it is starting to freak me out. He isn't even a player.