Techno Savagery

Techno-barbarians, Gene forged knights, bio-mechanical golems, cyborg horses. Knights riding mechs and honor duels in power armor.

I require pictures and examples of such things if you have them.

Other urls found in this thread:

youtube.com/watch?v=iPaLmkPsNaw
youtube.com/watch?v=sQfk5HykiEk&t=92s
twitter.com/SFWRedditGifs

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>Pick up gun
>Win

>armor that's better than guns sometimes
>hand-wavium energy fields that can only be beaten with melee combat
>balls of steel

>7

So.... Dune

yeah, with variations if one wishes

I like Dune as much as the next guy but why are people so unimaginative? What's wrong with having Vikings with cybernetics fighting gene modded knights in power armor?

Is it always "Guns and swords in the same setting make my brain break"

Details make the difference. There's some way to make guns less deadly than they are in our world, so people just go "OH LOOK ITS LIKE DUNE" without thinking that it might be more nuanced.

Pointed it out mostly because some folks still don't know it. But I realize saying it here is like trying to find a group of basement dwellers that hasn't seen Monty Python And the Holy Grail

That said, Risk Legacy has, among the usual cliche armies, a faction of crazy Celts that are really just Genetically engineered larpers with bear cavalry.

I get that but then you look at settings like Warhammer where even though we have as much sensible tactics as can be allowed by normal units you have superhuman warriors in power armor with swords and guns fighting other dudes with swords and guns.

I think in many settings both of these things can exist because its not like the rank and file are kitted out in the best armor the same way they arn't all going to be towering hulking combat monsters.

Well, gene modded Celts on bears just became a thing in my game. Thanks.

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ACROSS THE RAINBOW BRIDGE
TO VAHALLA
ODIN'S WAITING FOR ME

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Barbarian

Kruger has the aesthetic

Always thought these guys looked cool

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Another

My favorite of the series

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That´s because they do user, that´s because they do...

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End

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Any space romans?

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Most. Dangerous.

FASTER THAN THE FASTEST HORSE ALIVE

Yo, my friends are assholes and always seem to ask dumbass questions I can't answer about space knights using swords instead of guns. How do you guys do it?

I think so

Either some kind of defensive tech improvement or concern over blowing a hole in the hull of a ship or hab.

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40k is all about style over substance though.

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>Have a reliable and safe-ish way to get up in someone's face to engage in glorious melee.
>Have skills and stats(augments, drugs, above-human physical stats, etc) to back it up so melee isn't just a death sentence.
>Have a way to prevent those not currently in melee with you from reliably damaging you with ranged weapons.

If you have these, in whatever flavor you want, then melee is viable and will be used in-setting.

THE LIVING SON OF FIRE RIDES

I don’t study military history at all, but it sure seems like it’s dominated by a trend towards increasing range, damage, and mobility, culminating in contemporary weapons like cruise missiles, ICBMs, and drones. It’s pretty clear that there isn’t a way to make melee effective without reducing the relative effectiveness of guns, or we’d be doing melee combat right now. However, given that overall trend towards mobility and range, a shift back towards melee combat seems implausible. Of course, I don’t know much about this stuff. When was the last time we saw a shift away from ranged combat?

You gotta have high-tech or magic in your setting if you wanna make melee viable and not just narrowly situational.

Energy shields are popular. Ones that deny attacks of a certain speed, even more so. Add in some means of mobility(jet pack, invisibility, short-range teleporter, power armor, etc) and your pretty much there.

You don't need melee to be the be all end all, just not the dumbest thing you can do most times. It needs to be a sane combat decision and expected on the battlefield.

There isn't really any actual realistic explanation for prominent melee weapons in futuristic settings. People will always try to find a way to not need to get stuck in. Shield that stops anything above a certain velocity but not melee weapons? Someone makes a ranged weapon that shoots projectiles that go just slightly under the velocity needed to trigger.

This is why I always pair it with augmented stats of some form, whether bioware, cyberware, superpowers or power armor that would simply shrug off anything going that slow.

It's not enough to be able to tank bullets. You also gotta have physical stats that turn you into a meat-grinder. A very, very fast meatgrinder. Throw realism out the window and apply generous helpings of super-tech and/or magic at the issue. So long as you've checked the requirements here then melee will be a sane and viable tactic in and out of universe.

I'm kinda working on a setting with this idea. Right now the idea is to lean heavy on an 80s Metal/He-Man/Thundercats style and just go balls out crazy but more High Fantasy to 40ks Grimdark.

I admit that Looney Tunes Wizard thing also played a hand.

Here's the thing. When you have super soldiers who can rip and tear with ease normal forms of combat do not apply to them.

What you say makes sense for the rank and file but then who's to say shit like ICBMs exist in a techno fantasy world where a necromancer has a horde of exoskeleton using ghouls bum rushing an enemy line biting and clawing at anything getting in their way.

Does normal combat apply to them as well?

Are you saying that like it's a bad thing?

Or like guns and swords didn't coexist to various degrees for the better part of half a fucking millenium?

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Good shit, user.

I think the setting, as some of you anons have mentioned, really makes a difference. In a relatively anarchic or post apocalyptic setting that techno-savages would exist, ranged weaponry is presumably potent but perhaps rarer. Perhaps ammunition is scarce or expensive or both. In such a setting where the remnants of very high technology are coupled with a population somewhat ignorant on either its proper use, maintenance, and/or creation, armor and defensive capabilities are probably in a similar state as arms very potent and somewhat unknown. With that being said, imagine your party of techno barbarians or town watch or faction soldier encounters another group of techno barbarians. While initiating contact with ranged weaponry might be favorable, it might merely waste precious ammunition.

I think of the personal fields portrayed in Dune. Until a specialist weapon is brought in to take care of the Atredes, he's running amok through the Sardaukar with his blade.

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Loves me some Geist.

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check out the coming board gae Lords of Hellas. Think late pledge is still open on kickstarter. Delivery in devemer. Tecno-greece

These are just super. Really makes He-Man that much better. Got any Cyclone art in that style?

Unfortunate no, this is all I have as far as characters with technology go and even then I don't have much else He-man wise. I adore He-man's aesthetics though and need to go looking for more some time.

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As much as I think samurai-stuff is kind of naff, I like this.

I'd really like to see Ryan Barger's take on Thundarr the barbarian.

Do Jedi check off that entire list?

Seems so.

Kinda yes. More so the game versions of them.

>Have skills and stats(augments, drugs, above-human physical stats, etc) to back it up so melee isn't just a death sentence.
The Force takes care of that.

>Have a way to prevent those not currently in melee with you from reliably damaging you with ranged weapons.
The Force and their lightsabers have them covered here.

>Have a reliable and safe-ish way to get up in someone's face to engage in glorious melee.
In the games, they can do a sort of super-dash so as to cover a lot of ground very quickly. But in the movies and cartoons, they simply use lightsabers to block shots while advancing in either a walking or running pace. This is something I advocate against when trying to make melee viable and prefer there be a means of very, very quickly getting up in someone's grill.

Sooth Afreekan samurai man knows what's good.

just noticed Skeletor had some techno bits on him.

There are a million ways to justify it honestly. It's all make belief after all.

I made a setting where every citizen underwent a therapy that made everyone faster, stronger and harder to kill and allowed you to become even more strong, fast and harder to kill if you worked towards it.

Guns are still the most popular option for most people against most people - even tho average joe can survive a couple shots with relative ease, guns are still easy to use.

But then you have people who pushed the limits and can run faster than you can aim and basically can only be killed with a head-shot or proper dismemberment.

So now you have cutters who can easily kill bad shooters, shooters who can kill bad cutters, cutters that carry small guns for a pinch, shooters that carry swords and practice fencing to not be an easy prey to cutters and so on.

youtube.com/watch?v=iPaLmkPsNaw
CARRY WE WHO DIE IN BATTLE
OVER LAND AND SEA

Does virus/parasite enhancement count?

'swar I saw this one uncropped just 2 days ago

SANCTUS, DOMINUS, INFERNUS AD ASTRA

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this is good
all this thread is damn great

Because in a world run by a largely omnipotent narrator, bad dudes must be cool as fuck in order to earn the interest and thus favor of this fickle god if they want to succeed..

And space knights with swords is cool as fuck.

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Because some people can't fathom that fantasy worlds don't have to develope in the same way our world has in terms of fighting and technology or that not everyone is some kind of monsterous being who doom train you to death and take your head off with a casual swipe of their hands. It's like complaining about guns vs. swords in metal gear rising and how the protag uses a sword but then you remember he can suplex super heavy combat vehicles and bisect them with ease and he got his ass kicked by a dude in a muscle suit with a single cyborg arm.

I hate when people insist my settings must work like the "real world."

A world of divergent technologies that just never pursued firearms isn't the hardest to fathom. Looking at gunpowder originating with the useage of rockets, the world decided instead of creating a rocket you hold onto that sends a piece of metal at someone else that they'd take the weapons they have been using and affix rockets to them to allow them to defeat armor/gain an edge in a fight. As time goes on they rocket-melee weapons would lead to better armor to defeat them and eventually powered armor to handle bigger weapons or protect from backblasts.

Now you have powered armor defeating rocket propelled spears with replaceable rocket charges, or warhammers with multiple rocket charges in a revolving chamber.

Eventually leading to boosters being put in the armor suits themselves. Both to cover ground and gain a height advantage or to divebomb.

Ensure that the culture of the world supports these developments and wouldn't lead to the idea of making regular guns and you can easily have a very interesting armor and melee setting.

How would you fight something like that? You'd need straight up magic, a high frequency or filiment blade, or a pile bunker.

But they always seem to have regular swords.

Also, goddamn but pile bunker is a weird name.

Smoll soldier is cool, wish he were bigger.

Keep this awesome thread going for tomorrow and I'll dump what I got

Here ya go.

Vorugan remainig eye was half closed to the harsh light of the Tech witch's abode. The hall was eeirly quite save for the many machines she and her acolytes used to monitor his status. In spite of her prayers and the swift work of the manipulator armors who's digits worked on his wound he knew his end had come at last.

"130 years and finally I will leave this world at last.." He spoke breathlessly. While he felt no pain the deep wound in his chest made it difficult to breath as the claws of his nemesis Garun the Wicked has peirced deep into body past the hardened skin and metal laced bones to shred his organs.

He looked to his side and saw the Tech Witch's daughter had lead his son into the chamber. Hardall was a fine example of his blood. His firey red hair a stark contrast to the rune lit tattos that lined his synth skin canvased across augmented muscles. Indeed, while his great rival had gloated his son had delt the finishing blow and would forever treasure to mutant's head upon the hearth.

"Brendala, cease your prayers and your machines. I know my time has come. I want to pass the Eye of Wisdom to my son while life is still in me."
"Father.."
"You must accept it, you must lead the tribe in my stead and honor our forefathers. Take the Eye my son, and I will see you soon at the Great Halls..."

>effectiveness of guns
training or obstruction actually cover this.

if you can sneak up on the gunner you can stab him, if you can blind him or throw up a smoke screen you can get close enough to stab him, fight in a series of close spaces you can get close and stab him using cover, moisten his powder

lay an ambush? stabby stabby
kill his weapon somehow? Stabby Stabby
enemy out of ammo? STABBY STABBY

>I made a setting where every citizen underwent a therapy that
extraterrestrial colonist special?

>shooters and cutters
sounds like street sams and razor girls to me...
and I can get behind this notion

they probably can

>And space knights with swords is cool as fuck.
best answer

>H:ZD picture
replaying this right now, its the only case of a grey goo apocalypse I've ever actually seen pulled off.

and the justification for robot animals is even good, even if there is no reason for Ravagers or Thunder-jaws

getting awfully Reinhardt in here aren't you?
youtube.com/watch?v=sQfk5HykiEk&t=92s

>a pile bunker.
I absolutely HATE that people took up this moniker for "captive bolt" weapons. they exist, people use them in the meat industry and for euthanasia all the damn time. and a captive bolt charge on a warhammer could thoroughly FUCK UP light vehicles much less a man in a suit of armor

another weapon NOBODY MENTIONS is the Bang-Stick, which is used most frequently when sharks are a concern. its a bullet you can trigger by pressing the "active end" of the device to the creature you'd like to die.

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So is this basically a 40k thread without 40k?

...did you actually read it? or just make a snap judgement?

Generally my explanation for settings where both guns and melee are prevalent is that human ability and techniques allow people using various different sorts of equipment to go toe to toe.

So, in the sci-fi fantasy campaign I'm working on at the moment, it's the far future and most humans are gene modded to fuck to allow survival in different habitats. Add on top of that stuff like cybernetic limbs, power armour, body grafting, psychic powers, far future martial arts and advanced melee weapons, people can do shit like dodge bullets or deflect them with their weapons, or might well be able to take a good few hits before going down, so if one of these fuckers is coming at you while you're shooting at them it's probably a good idea that you also know how to use a cybersword so you can engage in melee when they're up your ass.

>Tribes

Fuck that was an awesome game.

DANJAAROUUS MOS DANJAAROUUS something something VIORANCE

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