How do we solve the normie problem?

How do we solve the normie problem?

Traditional gaming is no longer traditional. Reference charts, modifiers and anything that requires basic math is gone. Now it's all "+4 to hit against everything" in every rule set.

The hobby has become infested by normies after seeing the new Star Trek movie. They bought into X wing and now they're all over the place. Warhammer video games has brought in the dude bros and together these 2 groups play games to hang out rather than play the game. This has watered down our systems until nothing but garbage is now made.

How do we solve this problem?

It's easy: take that shotgun you've got in your picture and stick it in your mouth.

Rules light narrative focused systems have been around and popular for ages on end. Deeply complex systems with individual rules for just about everything are still being published today. Really all you're complaining about is likely the shift of one single game, DnD, from the more complex mess of countless options from previous editions to the new more streamlined edition. 7/10 bait though.

How about you grow up and leave children's hobbies to actual children?

Here's a solution for you. Administrate orally.

Go back and read 1st edition. In the off chance you're not a troll, you'll find it is much simpler then the rulesets you seem to claim as the gold standard. The +4 to hit against everything was kind of standard for a long time because it's easy and it works. Complexity is not inherently good.

Nobody is forcing you to play with the new blood. You are free to only play with older players or screen them as you wish.

To everyone who is going to post in this thread later; please put sage in the options field to avoid bumping this thread. Thank you.

By not posting this bait thread over and over again

>Warhammer video games has brought in the dude bros and together these 2 groups play games to hang out rather than play the game.
Are you accusing RTS games of attracting dudebros to the hobby? Are you high? I know there were other genres of Warhammer game, but the RTSs were always the most prominent.

Besides that, you could just... not play with normies. It isn't hard.

Dungeons and dragons was never "traditional" to any culture, the emphasis of Veeky Forums is on GAME, as in, these are games in the traditional sense, of boards/pieces/paper/whatever, as oppossed to vidya.
Reference charts by definition do not require maths to operate, you select a row and a column.
If you want quadratics in your game, go ahead, but I'm happier knowing my buffs and penalties off as simple integers and not values to input into a vague chart.

OSR fags here
>"new wave of games are watering down rpgs in casual shit"
>"OSR promotes lighter rules for flexable gameing"
PICK FUCKING ONE

There's very little that can be done, because - for some reason - the people who actually make games are fucking idiots. In a similar but related note, look at shit like Marvel's SJW fetish.

The only way you can fight them is to vote with your wallet, and write genuinely hurtful things about them online. Find their weak spot and needle it. If you can, make something that rewards system mastery and is extremely unforgiving - with a high barrier to entry - or make something that's 'A more popular game, but more insular'.

Effectively, you need to choke the game off until it dies. Normies are not dedicated fans: The guys who make the stuff you want need to learn that only their most dedicated fans will reward them. If this kills them in the process, so much the better. The rats will flee the sinking ship, and eventually they'll have to turn back to those they forgot in their pursuit of a wider audience.

The important thing is to punish them whenever you can.

Most of these complaints are about D&

>5e released and is more streamline
>"why isnt it tables and shit like 3.5"

Because they couldnt just re-release 3.5 when everything is free on the SRD, used books are cheap, and 4e flopped. They HAD to re-attract an audience.

>in general
Nigga what, FFG is printing money and Edge of the Empire has talent trees, tables, manuevers, and comparatively complicated dice pools

Call me when everyone is playing FATE 3.0 with 1d6 and the spinner from LIFE.

Simple. You target the publishers, and give them negative press. Look at the way Diversity and Comics has Marvel's writers quaking in their boots, and the way Gamergate led to a flood of people coming out of the woodwork to point out how cancerous the normalization of games were. Effectively, if you see a normie playing the equivalent of Doom or Cuphead, start stomping on him until he cries for mommy.

If the hobby has become infested, it's only because the hobby is dying, all the old guard left and what's left is the newfriends.

When 3e came along, it gave gamers the idea that RPGs should be complex by default, and people have been raging against anything that changes this ever since. But even if 3e is no longer the new kid on the block, it certainly isn't old school, and the majority of D&D's history was before, not after, the release of 3e. And if we just look at 3e and 3.5's run, it amounts to less than a fifth of D&D's existence, so I really wish kids would quit acting like it's the One True Way. Insofar as anything is more "authentic" than anything else, owing to being closer to "how things used to be done", rules-light is more authentic than rules-heavy.

>He doesn't remember when every weapon dealt d6 damage.

lol your a psycho m8

>infested by normies after seeing the new Star Trek movie
>Warhammer video games has brought in the dude bros
Surprised you made no mention of D&D 5e bringing in muh sjws with critrole and shit.

Stop making these threads.

Given the choice between gaming with "normies" and gaming with people like you, well, I can see why you're worried. Not a lot of groups willing to put up with your bullshit, huh?

Look at all this dumb shit you wrote you pathetic waste of cum

The quantity or even ratio of poseurs matters to a hobby not at all. They're easy to screen out, doing so is easy, and they tend to move on in a relatively short span of time. The issue is not getting rid of normies, but retaining the old guard, and usually efforts to accomplish the former are counterproductive to the latter. If you try to impose some kind of competence test, you will successfully screen out lots of normies for sure, but that would've happened anyway. The only thing you've achieved in the long run is getting some number of old guard to become exasperated and leave the hobby.