Terrible things in your settings

what's the most unfortunate/unpleasant world event or time period in your setting, Veeky Forums?

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Probably when one of the previous big bads was still around in the setting's past, using their monster army to harass mankind to borderline extinction, let them go, and then do the same again when their number recovered enough.

that sounds like an extreme long con, killing off everyone and expecting them to repopulate in a reasonable time frame is pretty crazy.

In setting, a few hundred years ago, the surface of the continent was under the control of the Riddari Elves. They built great cities and greater magical works, massive magical monuments, to inspire and as proof of their greatness. Meanwhile, in the underground and unbeknownst to the Riddari, the Dwarves had built their own fantastical great civilization with their own greater magical works to inspire their people. They kept to themselves because the surface had nothing of interest for them.
Then one fine day, the Dwarves, still unaware of the surface civilization, built a new greater magical monuments within relatively close distance to an ancient Riddari magical monument. They interacted in the worst way possible. The result was a magic-anti-magical catastrophe that eradicated the entire dwarven race as the effect was focused down their tunnels and under-roads. On the surface, as far as the Riddari could tell, all life on the northern half of the continent, half their population, spontaneously died for no obvious reason.

There were farms to help speed things up.

Don't have one.

fucked up

if the elves were so magically powerful, how the fuck did they never realize the dwarves were there?

Probably the apocalypse

Probably the time just after the dragon war. Once all the dragons were killed and the people were free to do what they wanted they had to organize themselves for the first time. That probably didn't go well for a bit.

It's meant to be a dark and fucked up time for the setting, and is the main reason a group is 20,000,000,000,000 zealous and extra monster purge-y.
The Bigbad is meant to be the worst of the worst in the setting's history, and it wouldn't be right if I half assed it.

Legalization of gay marriage

You're the king that rules the world.

Whether through diplomacy, wealth, exploration, or sheer military prowess, you and your nation conquered the planet, standardized currency, and introduced a common language for all people to share. You've reached your ambitions, you have it all, and you have the time to rule it.

And then two gods make a battlefield of your world. The greatest and fiercest monsters, devils, angels, and dragons go to war with each other with your nation in the middle, and in less than a year, you've lost everything. The peace and stability you brought destroyed by the whims of two gods who hated each other. Your wife and your heirs killed in the chaos, and while you were old, yes, you were still strong enough to survive. The war subsides and the world lives, and the great king vanishes, with no one to take his place.

It took 500 years for the world to truly recover, and even then it's still forever scarred.

A time period where dwarves tunneled into all the castles of human lords and assassinated their families, but left the lords alive.

The tunnels all led to a central location, and this is where the dwarves met with the human leaders to negotiate a new world order.

Probably the 30 years when godzilla-tier magical automatons rampaged across the world, razing all major civilizations and ending the golden age of magic.

The future.
It always gets worse.

Barely twenty years after the legendary adventuring company saved their world from total destruction, and live long enough to see their children inherit that legacy... and utterly waste it. Their descendants squander their good name, wreak havoc and endanger the world more than they protect it. Unsure of who to blame, the heroes turn upon each other, and are rejected by the world they risked their lives to save. Forty years after the world was rescued from annihilation, those heroes are now hermits and exiles, at least the ones who survived it all....

overwatch.txt

Well, I figure some rather unpleasant events include:
> Calamity of Zere which killed of most of humanity and desertification of the region. Ended Human Empire of Zere.
> Clusters of wars in past decades that lot are still recovering from. Rather nasty ones too, involvement of chemical warfare.
> Gods trying to cleanse physical world with flames from life. Destroyed lot pre-historic civilizations, but didn't really succeed.

And not a single human lord decided to take revenge by redirecting a river into the tunnels?

Probably when liches started kidnapping people, the party went in, killed the liches, liches cursed them to utter damnation and was sent forward 20 years, which a terrible war which destroyed half the planet, and set up one of their PCS to be the big bad(with his consent of course.)

>let's just redirect that river through our own moats, walls, and halls and into the middle of our own castle, that will surely make us more safe
Would love to see that

I like your idea of making dwarves a special kind of retarded autists.

It worked though. Guess it wasn't so retarded after all.

Well it sure would make those dwarfs more dead in any case.

Well it wouldn't work in real life. That's just stupid, you're killing the families and leaving the people who are actually in charge alive. The idea with redirecting the rivers is good too, you just have to dig an entrance to the dwarven tunnels somewhere convenient. Like, for example, that central location that all tunnels lead to.

The current time period, where an evil goddess crash landed on the world and basically turned it into her sadistic playground. Where she came from she was the discreet, move in mysterious ways kind of god, but here on this world the native gods were more the Greek style to have a physical presence and actually move around and interact with the mortal world. The evil goddess got to experience this style of divinity upon landing here and fell in love with it and just started doing whatever she wanted because it was all a new and real experience rather than sort of just drifting in the ether and listening to prayers. The native gods tried to stop her but she more or less killed nearly all, the few remaining withdrawing from the world to avoid that fate.

So yeah, it's pretty bad. You could be a farmer for example just trying to scrape by, and oh dear you're unlucky enough that the evil goddess happens by and in her boredom ruins your life. And this is just goes on everywhere all the time.

And us poor schmucks are the players in this setting. Already two of the group have been directly btfo by her, and more negatively impacted by her actions.

In the past, humanity's obsession with technology and intelligence lead to eugenics that lead to machine and flesh integrating together with greater and greater frequency. Humans no longer looked like people, they are soft skinned brains with hands and no eyes- they learn and work for a few years in bitch black laboratories before some gray matter starts to decay and then submitting to have their bones purposed into water pipes for machines. Animal and plants were stripped of raw materials; trees were grown out of the backs of living machines, their teeth chipping away at the bark for harvesting of new materials. Sawdust swallowed up and turned in multi-stomached re purposing drones that drag themselves on 20 bloodied hands to regurgitate it into a mold.

It kept getting worse and worse as the bio-mechanical transhumanism consumed everyone and everything into one great spinning industry with machine minds and flesh cogs working to some alien and indecipherable mission of endless agony and suffering.

That was an alternate timeline. The game is set in present day. But the other timeline is slipping back in.

The creation of the Age of Darkness.

The Aboleth Lords who raised up the Azlantean peoples, who gave them their gods, decided that after their most recent betrayal and attempt at freedom, to end their creation and destroy the other pantheons that have arisen. And so they twisted the minds of several azlantean gods, and placed their pawns to enact their half of the plan.

Early in the morning many many millennia before the current age, a region of space was joined together with a space near the world, bringing thirteen asteroids the size of mountains and one spaceship into a direct path towards the world.

Every pantheon joined together, to shield their lands, to destroy each asteroid, and to prevent as much death as possible. They succeeded, mostly. Three of the thirteen asteroids made it through. Two fell upon Azlant, killing nearly all of their gods in the process, destroying nearly all of the Aboleth Lords who thought their plans went unheard and found themselves suddenly in the path of their weapons, and destroying the continent. The last fell into a sea, its size and magical power overwhelming those who tried to stop it, so they redirected it to do the least harm possible.

The resulting impact winter and the resulting ice age, resulted in a great deal of death and barbarism, the end of the Age of Creation. No other event since has wrought more destruction or death.

As to the Spaceship, it gave rise to the ratfolk, the spread of dire rats, and few other things.

Also, the Golarion setting is just so much fun to steal and twist into my own for my world.

>what escape tunnels are?
Yeah no. These aren't random kobolds we're talking about, it was an epic military operation achieved over the course of two decades.

The keeps are generally elevated a hundred feet above the surrounding terrain at least, so unless you want to dig a mountain away and undermine your entire stronghold, forget it. Nobody knows what happened the night of the attack exactly, but it's assumed that the lords weren't given time to plot reactions. Some lords put up resistance, others gave up like the cowards they were. Nobody had a good response to being totally vulnerable in the heart of their fortification, without ability to send commands or orchestrate plans.

Dig an entrance to a place you don't know exists with tools that could never do the job, into reinforced dwarven master crafted architecture.

The absolute state of neets on Veeky Forums

All of that is very contrived.

That'd be the moment when the party realized that the "good" empire the game was taking place in was responsable for the question "where did the elves go two hundred years ago?"

Spoiler warning, they were rounded up and killed.

The Great Falling

A continent spanning collapse of a mountain range caused by dwarven greed and hubris what remained was. A hollow crater full of mangled dwarf ruins peeking up from the stones in a massive caldera that is over time wiping away what remains with volcanic activity

Great place to go adventuring too since dwarven reclaimers are always buying relics

Time? They have all the time in the world since the Dwarves already killed their families and left a very convenient tunnel. At the very least, flooding it prevents anything else from coming up, and has a good chance of drowning anything currently in there.

They specifically left the tunnels for the Lords to follow so they could meet. All it would take is one guy to order some men in to find what direction it goes in, then digging over thataway until they hit it. Bam, low ground entrance to the tunnels.

Post more.

The Swarms - Von-Neumann-Machines and Viruse exterminated 95% of all life.

What else is there to say?

All pictures gained from
seedsfromhell.blogspot.com/2008/12/mark-powell.html

My players.

Undermining the government, leading to the creation of a racial purity-obsessed police state, two and a half genocides, being indirectly responsible for a good chunk of the continent turning into a perpetually burning scorched wasteland in which its former inhabitants lurk forever as zombies (who were also on fire), messing with cycle of sols to super-genocide already genocided race, erasing it from afterlife too (unsuccesful), then finally their whole kingdom getting salt pillared after they tried to depose old gods in revenge for failure of their super genocide.

Giving players with no sense of right and wrong even a bit of political power was a mistake.
Picking players off roll20 was a mistake.

>They specifically left the tunnels for the Lords to follow
Where did I say that? You're just retarded

>so they could meet.
Oh. Well you see, the dwarf LEADERS met with the human LEADERS in the place, but the dwarves who sacked the castle and killed the families "met" the humans in their own keeps

>All it would take is one guy to order some men
What guy? Do you think that's how medieval armies operate? "Hey I'm some guy, divert all the soldiers away from guarding the keep and just uhhh... dig that river that's miles away all the way here and start guessing where the tunnels might be... How deep? I don't know, maybe 200 feet, just poke around."

Wow, you are brilliant. Sorry I doubted your powers of logic user.

I like how three autists have ran off with some fucking warped version of the story in their own minds, projecting their own retardation onto my story.

reminds me a bit of the dwemer

Hearty chuckle, have a (you).

>projecting their own retardation onto my story.
Because we believe our retardation is better then your "MUH DWARVES! SO KEWL!" retardation that's in your story.

The Age of Dragons.

Basically they took out all the strong mortal champions, conquered the world, and drove all the churches underground in an attempt to protect themselves from the anger of the Gods.
Mortals were slaves or food, and subject to the cruel, tyrannical whims of gigantic flying magical lizards.

The Age ended in the Great Dragon War, when the strongest of their number dragged the God of Dragons down to the mortal realm and killed her, seeking to steal her power.
The rest of kin, jealous of his power and potential godhood launched an all-out assault, which resulted in the deaths of pretty much every powerful dragon in the world, with the few survivors fleeing from the triumphant victor, who ascended and became the new God of Dragons.

Without the massive number of Dragons, the mortal races could retake their lives and world.
No Dragons that compare to the strength of those from that age exist, Dragons are frequently hunted by mortals, and the Dragon God, jealous of any who would seek to steal his power actually tries to help mortals hunt down and kill powerful Dragons.

For my players there was an event that turned pretty bad for them: After the evil Tyrant of the duchy died an offscreen death in some war and the dutchy was plunged into chaos where in the end only one of the tyrants former underlings remained alive: A 9th level priestess of marriage and hearth fire. She took the opportunity and founded a theocratic city state, hanging all the wicked former official in a "night of rage" so she could protect and lead her people through these difficult times. For some reason though my players thought that something must be fishy and after a brief investigation were sure that she must have been some agent of evil. So they managed to get into the temple and attacked and killed her right at the spot, happily looting her place till they suddenly realized (much to my amusement) that she was one of the good guys and last one who could revive dead characters in the dutchy to boot.

This is fucking stupid. If you're going to negotiate with someone, why would you kill their families first and ensure they have nothing to lose instead of using them as a bargaining chip?

>Woops

I like it user. Why did they exterminate the elves? How did they bury that from history?

>implying you need a reason to exterminate Elves

The empire sounds alright. They know what's up.

The Azykhan Empire's Golden Age

Imagine being a human in Imrryr, essentially. Just that after you die you're trapped inside your decaying body and made to stand guard while you watch your masters do to your descendants what they spent years doing to you. If anyone ever invades your posted area, you'll be set free at the end of the evacuation of all true Azykhan citizens to have the only release you've ever known - charging towards the nearest living thing and exploding.

>It worked though. Guess it wasn't so retarded after all.
Would it have worked if you weren't the GM who had total control over how events transpired?

Probably the pre-historic period when the supreme god created lesser deities, divided them in teams and pitched every "pantheon" agaisnt each other for shit and giggles, promising them rule over the world for the group of gods who won the contest, only to then destroy them and whatever they might have achieved and starting once again.

In the setting's Modern Age, those one hundred and some more years of continuous war, plague, famine and monster invasions that followed the fall of the Faerin Empire of the elves some 500 years before the present. It was a truly shitty age.

Well, there was that one time a bunch of dudes built a giant tower so they could murder one of the deities and rip the divinity out of her skull. Then the other deities got so pissed off that they lit themselves on fire and scoured the world clean. It's how we got the suns.

People who bitch constantly about elves are far more annoying than elves ever were.

The Corpse World Wars.
Due to a shortage of Exterminatus rounds and the shattered splinters of behemoth poisoning the sectors west of the realm of ultramar, a trail of worlds were lost in grinding battles of attrition to force the hive fleet to commit bio-mass.
The worlds were then blasted to hellscapes using whatever weapons were available, mostly nuclear.

They won.
The worlds will never be inhabitable again.
To this day even low orbit is dangerous for most organic life.

The Praxis sector now has a whole region of dead space known as 'the corpse worlds'

over 40 planets and billions of lives just to clean up the remains of a battle everyone thought that they had already won

The 3rd continental war was pretty brutal

>Prisoners being fed to animals
>Child soldiers
>Genocide
>Man eating lampreys
>People being forced to give graves for their comrades before being shot
>Dragon raids
>Zombie soldiers
>Boys made to rape their own mothers to death through mind control
>Widespread pillaging
>Gold & silver teeth yanked from the mouths of screaming old people
>Ghouls & giant rats feasting on the corpses of innumerable dead/dying people
>Villagers roasted alive
>Ship broken by kraken and the sailors either drowning or getting ripped apart by sharks
>Women & girls held as breeding slaves for mercenaries
>New torture devices invented to gather information from partisan forces
>Mages designing new magical weaponry

Humanity has been through major interplanetary wars.
The first being the colony war, an interplanetary civil war that resulted in Earth's colonies gainign independence and the formation of the Federation of United Planets. The war is still a sore spot for the relations between Earth and the colonies.
The second, and even more devastating war was fought againt the Demosian Hierarchy, an expansionistic alien empire that ended with the Federation and two alien civilisations allying to repel the Hierarchy's invasion, but at a huge cost. Several colonies were subjected to brutal orbital bombardment, and even occupied by the Hierarchy forces who were only driven off after intense fighting. The Demosian War, known to them as the Rimwards Reaches Conflict, is considered even more terrible by the Hierarchy, as what was intented to be a simple conquest escalated out of hand until and forcing them to comit every available ship to the battle, leaving many of the Hierarchy's outlying colonies defenceless, resulting in a Demosian world getting invaded for the first time in centuries. In an efford to force a decisive battle and quickly end the war, the Hierarchy launched an all-out attack on the human capital world of Nova Terra, but the attack was repelled, at great cost to the defenders, resulting in the destruction of significant part of the Hierarchy's navy and forcing them to accept a peace treaty. The failure of the war would forever leave a black mark on the current hierarch's reign.

There was some kind of gigantic storm or cataclysm that opened a chasm in the earth. From said chasm undead, demons of some kind and all kinds of nastiness started pouring out, basically killing everything they encountered. The Elves got hit hard, but with the help of men and dwarves managed to stem the tide, but all the land around the chasm is like a festering wound and basically the setting's equivalent of Sylvania

I have this event called the Cataclysm where the meta plot is that the Gith Queen anchored giant dimensional anchors into each plane and hooked them to Tharzidun's prison and used his power to spin the the prison like a top. This drew all the planes together and the goal was to overlap each plane over each other. The endeavor failed and there was only a little overlap of the planes on the material plane.

Setting wise this meant that new geography has sprung up and the different planes are now accessible by anyone. There are new neighbors, creatures, threats, and resources to watch out for and exploit. All religions in the world are simultaneously yelling "We fucking knew it! Buy our book!" and "What the fuck is going on!". A cult of disavowed clerics and paladins have banded together and are called the Heretics and are my proxy Chaos Space Marines. Every map in the world is now wrong and everything needs to be remapped, rediscovered, and explored. This led to the resurgence of the Royal Explorer's Guild, which before the Cataclysm had been reduced to an old codger meeting where they reminisced about the old days. All nations have withdrawn their troops to protect the nobles and higher ups so any colony has been abandoned and have to fend for themselves. Lords and mayors are reliant on adventurers to fill in as investigators and muscle. So this unpleasant event also caused a big boom in expansion and exploration but the Gith Queen is also trying her hand at overlapping the planes again soon.

Two major nations essentially erased each other in a day with huge spells. The game takes place 576 years after it on a smaller, not horribly fucked part of the continent where nations are springing up again.

I got a neon-noir-space setting I keep revisiting.
Currently the Idea is that a far-away solar system was planned to be colonized by a series of generation ships in an media-effective effort to counter-act earths overpopulation problems but only the first few ships ever arrived.
This lead to shortages in all departments and gave rise to a civilization based on smuggling, extortion and corruption.

Probably when elizabeth bathory became a goddess and a religion based around killing prebubescent girls to bathe in their blood popped up because of it. Additionally, she's got a demon in her head influencing her to taint the entire world and making it an unlivable red desert of nothingness.

The Great Sundering
>4th massive world war against the normal races, and the alliance led by the Empire of spider-people
>Humans decide to put an end to the war
>Sacrifice most of their magi to create essentially a magical necro-nuke
>Everyone is on board with this, "For the Greater Good" and all that
>The device was triggered above the Spider-people's supposed capital
>The sheer devastation was enough to collapse the webway, an underground webway constructed by the spider-people for thousands of years
>Fault lines were created, cities destroyed, and entire kingdoms were seperate from the Earth's collapse
>All communication was cut off, and went silent
>It took 15 years for the humans to reform their kingdoms
>Longer still to reunite with the other races
>An official surrender from the Spider-people was never sent
>They were simply never seen or heard from again
>In actuality, the war had been rife with misinformation, the humans had obliterated not the capital, but the Spider-people's holy tomb city, of which had been the center of the webway
>Now, over 100 years later, a massive crater exists, a land of dark fog and choking mists
>Rumors persist that dark forces stir within the Crater, but with only a few magi left, it's impossible to know without exploring it
>And, of course, anyone who dares venture within the crater is never seen again

The 1980’s. There was some rough shit going down under a certain king across the way.

To say anymore would ruin the surprise for my possibly lurking players.

Basically take any bad historical event before 1650 and make it way worse because magic and fantasy races. The worst thing that happened in recorded history was probably when the Last Emperor created a magic storm to destroy the barbarian hordes that were about to sack Rome. It worked, but also turned most of Italy into an undead-ridden wasteland.

big bad massacred tens of thousands of children in one mass blood sacrifice to create five magical armor titans, powered by the souls of the children under the direction of any adult who should don the armor. the potential of a child soul can allow the wearer of the armor to do wondrous acts, perform miracles, and pull off impossible feats.

He gave his generals these suits and used them to go wage war against a god.

Dragon family clan team up and disguise themselves as elves. Use their superior magic to take over a small elven kingdom and start a war of conquest against the other races. By killing off and disguising themselves as nobles/leaders of their enemies they quickly begin to win, except this doesnt work against dwarves becasuse they are isolationist and violent (kill off their leaders every now and again).

Dragons decide not to bother and dig a massive trench from the ocean to a dwarven city, unleash the dams and flood the entire underdark, dropping the worlds sea level by about 20 feet and killing off nearly the entire dwarven race.

no

It came from outer space. No, it was created by the Government to control the population. Actually, it's a conspiracy by an unknown terrorist organization. In reality, nobody knows where it came from. But one day, it descended down upon Earth and swept over the entire planet like a thin sheet being draped over a table. There was no warning, there was no prophecy, there was no way of knowing this was going to happen. But it did. For twenty years, mankind was haunted by something foul, vile, and repulsive. It could not be seen with normal eyes, but its presence was felt at all hours. You could not hide from it, you could not run from it. Anywhere you went, it was there. Nobody knew why it appeared, and nobody knew why it left. Its motives were unknown, and nobody could ever get a hint as to its purpose. But we lived with it. In a constant state of disgust, despair, anguish. It went under many names, but because we could only smell it, it became known as...

The Funk.

Thousands of years ago magicians made portals into an empty dimension. These were used to dispose of waste, prisoners and sewage. This disposal technique became incrediably common and everyday hundreds of tons of stuff would be chucked in. Unfortunately this empty dimension was not as empty as it seemed, and the denizens did not appreciate their home being used as a junkyard.

So they sent everything back. instantly thousands of years of waste sprayed back out of these disposal portals. Geysers of trash sprung up everywhere, destroying homes and burying cities. Once everything sent into a portal had been returned they closed. For small domestic portals this took maybe a few days, larger and longer used took months.

This all caused a lot of problems.

I need to know more about this.

The Age of Darkness, following the forgotten war between the first Elves (worshipers of the Moon) versus the last Cyclopes (worshipers of the Sun). In a bid to win a losing war, the Elves contacted dark forces from beneath the waves for "A Spell to Kill the Sun." They granted them a ritual beyond the ken of mortals, which the Elves attempted (and failed) to perform.
The magical backlash from the failed ritual released black smoke across the entire world, sapping the magic from all things and blotting out the Sun and Moon. This darkness lasted for longer than 10,000 years in which the great powers of the old world continued their societal collapse and the young races (humans, dwarfs, lesser elves, etc.) took prominence in this age of turmoil.
Imagine Mad Max in a world of absolute darkness in which magic can only be performed with the rawest essence of magical corruption. Where the only gods capable of breaching the anti-magic clouds are the "digital gods" corrupted by time from their programming, and the races delve the abandoned and dangerous cities left behind by the old races (Beholders, Elves, Cyclopes, Titans, Etc.).
The very smoke covering the world is poison, turning infected tissues into miasma, and mutating the animals of old into monstrous forms. Excess of magic corrupts magic-users into aberrations and attracts the attention of a living plane of flesh and blood.
Technology and magic formulae from the Age of Darkness still pops up from time to time in the current age.

The extended not!WW1/WW2 that left the surface of the world mostly uninhabitable and forced every into living underground would be the most direct answer. That said, the continuation of that war and the releasing of an engineered plague in the underground is really want made society completely fall apart then start over again. So you can probably pick between one of those two things.

The entire church prayed to their God on the holy day, only for God to be revealed to be the Devil in disguise as he stole their souls and used them as fuel to ignite his revenge against mankind for sealing him away. Hundreds of thousands of people died overnight and the world fell apart.

I love these so much.

Ima chime in and say that since it's his idea then his way is how the setting is, regardless of what we other anons say.

That said, I agree with the anons that call it a stupid fucking idea, and that mining through solid stone requires either magic or a great deal of noise.
In case of noise, the humans would have to be as smart as you (the user who thought this up) are.
In case of magic, your idea still sucks since the humans could just magic the rivers into tunnels for glorious mutually assured destruction.

Stop jacking dwarves off just because their facial hair resembles your neckbeard.

Interesting rebuttal. I've noticed Veeky Forums likes to apply modern advanced hyper aware logic to ancient hypotheticals in times of ignorance.

I guarantee that if somebody proposed the Trojan Horse concept you'd all complain at how unrealistic it is and the guards would definitely open it up and look inside, be suspicious, etc. Hell they probably have security cameras in place right!

No, people used to be very dull and unprepared for most creative attacks, which is why they just built big walls and hid behind them. Many amazing historic events were born out of some guys deciding to do things unconventionally for the first time ever.

There is a race of aliens that uploaded their consciousness's into computers and sent them into space en masse as their world was ending.
They weren't in contact with any other alien races at the time.
A good lot of them have been rounded up and put into artificial bodies and integrated into galactic society and more are found somewhat regularly.
But an even larger amount are drifting aimlessly in space. Lost forever.

When the party met in a tavern.

The BBEG in my one campaign held a PC's wife's hand without consent

>I guarantee that if somebody proposed the Trojan Horse concept you'd all complain at how unrealistic it is and the guards would definitely open it up and look inside, be suspicious, etc.
And they'd be right. What's your point?

Once upon a time, three sisters chained their brother beneath the earth because he was ugly in their eyes.

And that's how we got volcanoes!

The holocaust.

The trade republic judges deciding that mercenary contract work was exempt from war crime charges and that the practice of illegal magics was fine so long as it was done by said mercenaries on the field under a commanders approval.

It's stupid, but then again I was 17.
Resurrections were too cheap and plentiful, and everyone with a bit of coin or a good sob story got an another chance given by the God of Life.
Goddess of Death got pissy and Undead Apocalypse'd the world, with rare living remaining. My IRL brothers were playing the "Angels of Death". The undead then went to their Dead Valhalla and stayed there.

Most living beings are, a few thousand years from now, friendly to each other. It was a pretty hugbox setting with Orcs getting Holy magic and slowly becomming Half-orcs. Beastmen, Feral Orcs, Undead that didn't make it to Valhalla, Constructs, Wildlife and so on were the enemy, no politics, no intrigue, just plain pest-control hobo adventure.

Only player characters (because they have no soul, the player's soul at the table is what gives them initiative) and extremely important, driven people get resurrected.

That you're a retard.

My settings are generally very upbeat/whimsical. The "worst thing" are vanilla necromancers, ambivalent gods of death, etc. Very, very few things are cataclysmic and evil usually loses to good.

It's not the period, but rather part.
>at some point society of mages with literally no sense of right and wrong was exiled for sins of their Father from Empire
>Empire consists of hyperviolent species
>Be good or be gone, monk\knight judges made uncorruptable through self-hypnosis and trance states and only fate of criminal is to be killed, crippled or be sent to special knight order where they are being hypnotized to repent
>Empire has revolution, aristocrat finds exiles in frozen wastes
>He allies with them, returns to Empire
>Emperor agrees to end their 2.600~ year exile in exchange for support
>Emperor won
>After exiles returned, Emperor started conquest and made Empire into militaristic warmachine
>For more than 3000 years Exiles do most wicked shit ever
>making humans\other race females into slavebreeding things that no more resemble their own kind,
>make necroconstruct legions,
>eat sentient species,
>do shitloads of terrorism,
>subjugate abos from another worlds and drag them to labs,
>blow up continents through magical and technological means
>summon demons into enemy civilians
>use chemical and biological weapons
>use torture and mental instability to literally power their engines
>their tanks and vehicles gather biomaterial
>ALL BIOMATERIAL
>they live in huge walking\flying\swimming cities\strongholds\towers that pillage everything they meet if it's not Empire's allies
>enslaved people are fed to their relatives
>brainwashed sex slaves are sold en masse
>they gather samples and bits of animal\plant populations so they could breed them in Empire and then wreck the fuck out of enemys ecology through hyperagressive invasive species from other worlds
>terror acts and information war causing whole worlds into hysteria
>"There is no good and bad. These are words for useful and useless"
>Only current Emperor and his closest know how much genocides they did and what fuckery they hide
>They are often frowned upon even by their own hyperviolent kin

The most terrible event people actually know about was the Collapse, which saw the the deaths of the last thirteen remaining Creator Gods. Twelve of the fourteen thinking races went extinct either just before or during the event, all but three of twenty eight demigods died during or immediately after, and twenty eight planes were destroyed completely, with the last one holding together with thread.

The number fourteen has spiritual and historical meaning in the setting, for various in-universe reasons.

>dwarves tunneled into all the castles of human lords and assassinated their families

>the dwarves met with the human leaders to negotiate


Somehow I doubt the negotiations would go well, if they even happened. Humans in your setting must be super dumb, no way wouyld they meet on grounds the dwarfs decided on, they would refuse and band together to war on the dwarfs for certain, if the dwarfs were stupid enough to meet on the humans terms in a place they want then I guarantee every single dwarf but a few would be mercilessly slaughtered and the remaining ones tortured for information to help them genocide every dwarf in every kingdom on the planet.

When I wrote it, such a thing should never should have happened.

Didn't know people set campaigns in central Africa.

long ago a man was given an immortal mind, though his body was doomed to age and die. upon his death he would wake again to his next life and as he grew would begin to remember all the lives he had lived before. one such life he was a man who's country was at war. they asked him for a weapon to end all war. with a lot of help he sundered the inadvisable and the atomic bomb was born. from the ashes of two great cities, reduced to cinder by these devices crept two tendrils of entropy. bound in flesh that would not die they laid waste to the mans world. he escaped but in so doing gave these tendrils of entropy the means to do the same. death followed him to a billion worlds. in secret he spent many lifetimes creating a way to undo the horror he'd unwittingly let into the universe. he created great rings in the black void of space, each with the power to flood the universe with the essence of light and life for thousands of light-years around their positions. the darkness and death spread, consuming nearly all the life that ever was. time was running out. there were no more options. so the man unleashed his greatest and most terrible creation. he fired the rings. the darkness was beaten back and life returned to the lifeless worlds. but those few worlds with life were forever changed, their inhabitants reduced to misshapen things of flesh and bone, crying out for death. so overfilled with the essence of life they suffered, unable to move properly, unable to die even when by all rights they should have. their hate filled screams filled their worlds with an unholy chorus of the damned. until the man arrived at each in turn and put an end to their suffering at last, their worlds are but dust and rubble now. the genocide of all the life that was complete, the man wept bitter tears and cast aside his great gift. he lives now as a simple tinker, unwittingly retracing his own steps.

So how the fuck did they meet there if no humans followed the tunnels?
>what guys?
Oh, I don't know, the local lords who just had their families slaughtered but still had all of their soldiers at their disposals and a big old hole in the middle of their keeps, unguarded and unhidden.

The Zai Invasion of the Allyrian Empire, its fall and the following Successive Wars of Reunification.
I have a setting set exclusivley set in basically Africa, the Middle East and India that features Aurochs that are basically Slann

Oh and in that setting, the Sun rose forever