I'm putting together a somewhat belated Halloween session for my party. We're going to do candles, eery music, the works.
The session is going to revolve around them exploring a castle that turns out to *be* the local necromancer - he took himself apart and fused his flesh into being the heart of the castle such that he could control every aspect of the structure.
Now his servants bring back those who are foolish enough to come within his grasp, such that he can pull them apart in his dungeon and add their flesh to his castle's control.
The structure is going to be heavily populated with arms growing from the walls and eyes in paintings and the like.
My question is, what other things could I include that would maximise the spook factor? I want my players to have nightmares.
Christian Hall
Why is even 5eg infected with autism? What happened?
Jack Ross
Intestine chutes filled with cilia that slowly digest whatever travels through them.
Christian Price
What are the really useful parts of the DMG in Veeky Forums's opinion?
Jaxon Turner
Magic items. Also, I don't think PHB explains experience and CR.
Hunter Thomas
4e skill challenges section 5e custom monster math by CR, 5e custom DCs
That's all I really use these days.
Colton Perry
How about go fuck yourself?
If i were to guess, i'd say Xanathar's Guide to Everything happened. Fucking splatbooks.
Magic items, encounter building, and creating custom monsters.
David Phillips
Really all of it deserves a skim through, but the designing encounters, running the game, treasure and magic items, variant rules sections are all good.
Easton Russell
But Xanathar's seems fucking amazing. It's not the supplement at fault but the whining entitled autists.
Nathaniel Morgan
>wanting balance >entitled You want to know how I know you're a wizard player?
Chase Rivera
Anybody have some nice suggestions on how to make way of the 4 elements monk less shit?
Nicholas Young
read the fucking book
Hudson Garcia
reduce all ki point costs by 1, ignore errata.
or use that one fan made remake.
William Reyes
I play whatever seems fun, you fucking autist. You casters and martials shitters are all entitled whiners.
Mason Allen
make it a spellcasting subclass, like EK fighter or AT rogue. use wis for spellcasting ability. spend ki for spell slots like sorcerers.
DONT use the "community" fix for it, its pure shit that doubles down on all the worse aspects.
Noah Young
Eh too be fair there's a few issues with XGE, some great stuff as well though. Feel like there was some things they should've gotten more feedback on.
Samurai got nerfed to hell and back, Cavalier is now looking awesome though. Hexblade didn't get it's troublingly powerful features reworked, but now summons a specter that will likely feel OP against most enemies and worthless against others. Elven Accuracy was actually fairly balanced in a way that works.
It's really a grab bag of good choices and terrible ones at this point.
Bentley Cook
I WNAT XANATHAR STUFF NOW
Evan Cruz
>Listening to more Critical Role >Half the party and NPCs are gay now
It feels like there’s a bit of blowback from the Election.
Eli Nguyen
Good points, bro, but I still want to have a physical copy to look over and play with before I make any concrete judgements.
Brody Ross
the people that profit from culture wars went into overshill mode.
Lincoln Johnson
Same, I'm hoping it's mostly on the side of good choices because they did say they tried to follow what the people said they want.
Some other things we've heard about I'm happy with, like the Warlock Invocation that lets you see through walls. Now it lasts much longer but requires concentration so it can be used for exploration. Also the tables to make backgrounds and class fluff tables seem like a really really useful thing to have.
Jayden Adams
Very little. Half the book is magic items and random charts. But rather than giving a frame work for making items (as a DM) it's just page after page of poorly organized stuff. The alternative setting material is decent and it has a chart for monsters listed by CR But the build your own monster and assigning CR were really poorly done especially if magic comes into play. Basically, half the book is an inventory list and a third of the remainder can be summed up with various ways of writing DM Fiat and dissembling away from offering any under the hood insight.
Kayden Gomez
theres like 1 bi character in the party, 1 gay who used to be in the party, and 1 lesbian couple NPC, is there really any others? hardly "half the party"
Jason Adams
>summons a specter that will likely feel OP against most enemies and worthless against others. Isn't this more or less what being balanced is?
Daniel Martin
That makes me wonder: Is it gay if you play a female character that likes men?
Ryder Nguyen
if you have to ask, it most likely is gay
Jeremiah Bell
Is spell-less Ranger balanced? It seems alright but I'm not sure if it's worth using compared to just playing a Scout or whatever.
Grayson Jenkins
>want to play as strict a transmuter as possible >no offensive transmutation cantrips Should I stick to my principles or pack something extra just in case? I don't think gust is going to cut it.
Gavin Rogers
1 is too many
Nolan Howard
Seemed like there were a lot more.
Not really, though it can get weird.
Christopher Murphy
That in itself is great and a change from their previous company policy (and definitely a godsend compared to PF's playtesting fiascos). Yet people still whine they haven't changed anything and didn't listen to anyone. There's being disingenuous and there's being a blatant liar.
Yeah, those things you mentioned I'm liking also, they're great stuff.
Is it odd that the thing in the book I'm most looking forward to are the things that expand your background? And I'm a DM currently.
Adam Garcia
I love this, thanks!
Now if I could only work out a good way to put a map together...
Logan Nelson
I love background things in official books honestly, even though I've never played it I often use the Pathfinder generation stuff to get rough ideas for characters and then fleshing it out myself.
Sometimes the tables just combine a bunch of events and by the time you think "How the hell do these link together" you have a good character.
William Cooper
>is there really any others? Gilmore is gay and Scanlan would probably put his dick in anything that let him. That's about it. It probably seems overblown to some people because the gay NPCs are the ones the players like and stay relevant, so they show up more.
Nolan King
You should make a castle themed after cells. One type of enemy should be ghostly blobs, that are in fact white cells. The corridors should feel like blood vessels, and rooms themed after organs such as the spleen, the liver (a chemist's room where various poisons and alchemical substances are processed), the intestines (a chute like a good person said), the heart (a living, moving core pulsating with negative energy that heals the undead in the castle until it is taken down) and the kidneys (a waste disposal factory leading towards the sewers), and of course a brain marrow with fleshy wires that lead up to the brains of the castle, the Necromancer's lair, which is in the upmost room and who should first invite the party to perfectly normal tea because he is a polite man, and then attempt to destroy them should they refuse to leave him alone or compensate for the havoc they have wrecked (make it a ridiculous sum while he complains about how difficult it was to make the intestine chute, and how prime materials are more and more difficult to gather because as soon you get close to a cementery there are already two holy priests trying to blast you and your poor, cute innocent minions)
Noah Jackson
Is there a difference between a tiefling and a satyr?
Ryder Robinson
...
Bentley Walker
Thinking I might ask my DM if I can play a Mystic. I've got a question about it though.
Is a Mystic who doesn't use any of that physical/elemental crap going to be decent? I want to focus pretty much exclusively on mental and telekinetic abilities rather then fire, teleporting, growing wings and shit like that.
Zachary Brooks
Tiefling has fiendish heritage, a satyr is a fey creature and also not a PC race
Julian Murphy
If my military doctrine fueled battlemaster bites the dust in chult i'm considering rolling his grieving wife as a character to avenge his death
Blake Young
A Tiefling is basically a Post Roman Judeo-Christian Conquest Satyr, literally "demonized" so that people would come to the Roman empire for integration
Austin Cook
Shit's fine, don't abuse the wonky disciplines.
Dylan Stewart
its shit tier hot garbage. fuckers clunky as all hell, and breaks the game in subtle but fundamental ways
Caleb Sullivan
Tiefling are basically Satyr in my setting, figure it's better then the edgy fluff of demonblood or whatever. Gives them an actual place in the world and a reason not to be nearly extinct or bred out.
Leo Lewis
So with the new magic item crafting rules, common tier magic items and the rules for making/using mundane tool proficiencies in XGE. Will Artificer actually become good with their Expertise in so many tools?
Nathan Murphy
I don't suppose we have any idea on WHEN we're getting a pdf for Xanathar's do we?
Charles Lopez
Some guys are working on it, technically the book isn't even out yet so I'd wait until then.
Jacob Fisher
is it the dude's i saw in a thread a couple days ago talking about some phone app that could be used to make a pdf or something like that? just out of curiosity.
Blake Thomas
Don't know anything about that sorry. There are at least two guys working on it, don't really know anything else other then that. They said they were a fair while ago and I assume they have a book preordered that they'll use to make it.
Aiden Jones
I think the XGE content is released a bit earlier for online apps and someone might easily P rint Screen it.
Of course, that is only to sate our curiosity until the physical book arrives, obviously.
Brandon Wright
Do you make them use the Druid spell list or what?
Zachary Foster
>Area where the Weave is screwed up. Thanks user, my next bbeg will be a bard who sung so hard he ripped a hole in the weave and learnt every spell imaginable. He could probably even make his own now.
Gavin Roberts
Do you need grid rules to get tactical 4e type combat in 5e? Or so you just need varied and useful abilities?
Jayden Price
This
Luke Gonzalez
If you're not playing with grid, you're doing it wrong
Ethan Hernandez
Is there a dog equivalent to the Tabaxi?
Levi Bennett
I don't think that's actually possible in lore, there are built-in safeguards unless you were engaging in shadow weave fuckery (which isn't possible now because it no longer exists) or elven high magic. And even when it is, doing it gets every single priest of Mystra, Azuth, Savras, and Velsharoon mad as fuck and hating you forever.
Benjamin Reed
Little of column a, little of column b. All the grid based combat in the world won't help if everyone just attacks/firebolts/whatevers every turn. You can have varied and useful abilities in combat, but the options that affect placement and mobility (shoves, grapples, difficult terrain etc) are harder to fully utilise without a grid.
Josiah Morgan
Does anyone have any info on the hexblade or kensei? I'm really interested in what the armour of hexes does now, especially whether it takes your reaction
Grayson Clark
Kill yourself, furfag
Kayden Long
Yeah druid list makes the most sense.
Jaxson Brown
PURE SHIT
Evan Evans
I pre-ordered Xanathar's while I was out, so I assume the pdf is available somewhere.
Joseph Barnes
After a couple of "red ray, pointed finger", I'm sure you the player would know just as well as your character would.
Carter Perez
Yeah, that is reasonable. 5e needs a bit more in the vein of interesting attack options I think.
Julian Long
Does the hexblade's hex still apply after EB?
David Perry
Hey 5eg. I've got an abandoned wizard's tower coming up in my campaign that a griffon is using as a temporary perch. I'm planning on teasing my players with promises of magic items to get them interested, but I feel like dealing with a single griffon could be boring. So I want to trap the tower a bit, but I'm having some difficulty coming up with interesting traps.
Does anyone mind tossing some ideas my way? I'd appreciate it.
Some ideas I have already: >Glyph of Warding books >Rug of Smothering >Humonculi
Brody Martin
Imps bored succubus trapped in an inward facing magic circle
Lincoln Martin
What are the individual things that you would ask for if someone who had Xanathar's Guide To Everything was reading this thread and was willing to tell them to you, even if not willing to fuck up the book for scanning?
Funny that you mention it, my players first dungeon was evil mage's tower. Evil mage was not that strong, and he was absent at the time, but it didn't make the dungeon any less dangerous. My favourite trap was a broom of animated attack. We were playing in roll20, so I had the liberty of giving it's attacks a custom name. I've decided on "taking out the trash". It nearly killed the party's paladin entirely on it's own. Later, a mimic almost claimed druid's life.
Jonathan Diaz
Gnolls I guess
Asher Sullivan
>Animated Broom of Attack >Wizard Tower
We Fantasia now?
Asher Perez
Going about it the wrong way. Figure out mechanical effects of a trap first, then justify it in the fluff. Then figure out additional rules based on fluff.
Caleb Perry
Why wouldn't a wizard enchant a broom to clean for him anyway? It's not like he's gonna trust his apprentice not to fuck everything up.
Camden Evans
>First time party with first time DM >First time character death is me lvl 8, bit unsatisfied since I rolled 2 1's >DM gf almost cried >Party able to get my body to a temple and pay for a rez in a week DM ends session and pulls me aside a bit after >Says at this point death means nothing but a bit of gold so next session he will roll a 20, 10 or better I live. What my companions do to get ready for the ritual can give me another point or 2 to my threash hold, he can give me 1 or 2 since I'm first death on first character. Still a pretty real chance of not making it, Im working on a druid which I secretly wanted to play but losing my heal built cleric will really drop the party healing. >Should I feel bad about that? >How sad is the appropriate amount of sad over a game character? DM gf seemed to think i took it too well. Lastly, in the session before last I gave a sealed scroll and an instruction scroll to the in keep to be opened if I died (we were about to fight a dragon) but took both back and put on me. If I stay dead they will find them. Was thinking 1. I had a vision, wrote it on the scroll, party is asked to deliver it somewhere (party never sees scroll but it says "Packers win the Superbowl wew) 2. Same but with a serious vision 3. Maybe Veeky Forums has a good idea? I'm not that creative I come from Veeky Forums - pic related it's an artist rendition of that time I fell in the manlet pit
Nathaniel Foster
Eh that's pretty fair, most DM's kinda don't like easy revives. You used to actually lose EXP for it but now it's just gold costs. Also no shame in not being too sad, I get happy when characters have a heroic end because it means I get to try something new and they had a good ending.
As for the scroll, maybe it's a will? Or wishes for what you want done with your body? Could lead into a nice side quest if maybe his family needs something.
Druids are good healers still, they have amazing battlefield control and are better at preventing damage rather then healing it.
Logan Green
I really like this idea. Unfortunately, it doesn't really fit with the theme I'm going for. I should have been more specific, I apologize.
Basically, the wizard just kept to himself, only coming down from his tower to purchase food and to occasionally go on trips to get components or books. His research was almost exclusively directed at imbuing inanimate objects with simple directives. His goal was to make things that he could sell to common folk to make their lives easier.
That's fucking amazing. I'm going to use the broom for sure. Thanks for sharing!
Joseph Johnson
>DM gf almost cried I would call bullshit, if I didn't play with somebody like that. She would cry all the time not only when characters died, but also when they could die soon, or when we made a "wrong" decision, or just because. God, she was a pain to play with.
Not that I'm without sin, though. I nearly ragequit when a random goblin shaman turned out to be a superpowered boss, who had multiple save-or-die attacks. I didn't die, but I was turned to stone, which is worse.
Dominic Robinson
Should I work on a game set in the world of Steve Jackson's Sorcery! or a game set in not!Egypt with a Mythic Fantasy feel to it?
Feel like mixing it up, and both the mega old school fantasy and something new appeal to me.
Samuel Collins
Lol she does get a bit panicky when she's making death saves, and did make a pretty 'unique' character but she's a good and fun player. That does remind me, if someone needs a bit of help with rules math or the geometry of a spell is it metagaming to help them?
That may be, but if I go druid I'm going transform mode
Owen Nelson
Ok. A bored Dao, with the polimorph power, disguised as a gnome, trapped in an inward facing magic circle. It's not hostile and if freed wants to "help" you uncover the wizards treasures. Really it wants them for himself and is "suprised" if the pcs fall foul of any traps. Pick a funny accent "Oh no! Who put that trap there? Who would have guessed the wizard would protect this? Not me."
Juan Myers
>turned to stone, which is worse Why is it worse? Our cleric had a bad habit of being constantly petrified. Once she ran into a room with a medusa and turned to stone before the others even made it into the room. Second time she took a petrification ray from a death tyrant and failed the save spectacularly. The third time she picked up a cursed dagger that aged her a few years and petrified her once again. After that she went mad and quit adventuring after stealing all of the party's gold and killing the servant NPCs in the middle of the night.
Nathan Hughes
>is it metagaming to help them? yea, but it is also metagaming to say you roll for attack. metagaming is not something that should be necessarily shunned. It is just word for game-related things happening at the table and not in-game.
Just don't be dick and try to read other players reactions, if you can.
Hunter Martin
You're right. I have the mechanics of the traps I've come up with in mind, but there is such a thing as over-sharing. The purpose of the traps is to pepper and excite the players before they reach the dungeon boss. I'm not designing them to be lethal.
I.E. >push to/pull from rooms >guard passages/rooms
Aiden Kelly
I want to make my next character essentially Captain Ahab and focus on using only harpoons (javelins). How do I build this? Any fun ideas?
Jonathan Stewart
Mountain Dwarf Vengeance Paladin Sailor
Brayden Gonzalez
Also, dump wisdom
Lucas Lewis
>Why is it worse? Because when an orc kills you with his axe, a cleric can cast Revify (a 3 level spell) and bring you back. Or cast Gentle Repose on your corpse and bring you back later. When you get petrified, you must be brought back with Greater Restoration, a 5 level spell. Most campaigns don't last until 5 level spells, and good luck finding a high level NPC cleric.
And you need to transport the body too. It's easy when you die - the party can just drag your corpse with them. When you get petrified, you become a stone statue that's impossible to lift and transport in a reasonable game scenario.
When you die, you have an option of making a new character. Now, sometimes your return is not immediate (like you're in the middle of a megadungeon, and it would be stupid for an adventurer to pop up there randomly), but still. When you get petrified, your character is still technically alive, just not contributing to anything or getting experience. So if your party decides, against all odds and hardships, to drag you all the way to the long quest of finding a helpful cleric (who will probably give them a quest to "prove themselves" before casting greater restoration), good luck playing anything in the meantime. Just watch a movie on your phone or something.
Easton Bennett
The lone griffon encounter will be rough to make interesting. I suggest statting out the encounter rather than the monsters.
Take a lone monster appropriate for the party level and composition. I assume you've done the cr guidelines and determined that the griffon is one of these. So use the griffons hp, saves, and damage per round as guidelines.
Give the encounter some legendary actions.
So for what you've described, I might do the following. The top of the wizards tower is a maze with narrow passageways made of bookcases. The griffon has roosted up there. One of it's legendary actions might be to grapple a player and drop them in an unknown location in the maze. But other legendary actions might be to do some random magical effect from the wizards library. There would be a chart. From there I fluff the magical effects as glowing energies coming from books. The players can trigger these effects as well. And so on.
Ayden White
Do Not-Egypt and use Planeshift: Amonkhet as a resource.
Lucas Brown
>is it metagaming to help them?
Its metagaming if you're telling them how to play their character more efficiently. If they're asking, "Hey, how does a cone work on a grid again?", its not.
Brandon Perry
You're pathetic.
Jackson Sullivan
Jesus, /5eg/ is getting really desperate. We've gone from "Hey Xanathar's is coming out soon, can't wait!" to, "Hey, is it out yet? Hey, is it out yet?" to "Its out (even though it isn't), someone want to leak?" and having shit like "Still no PDF edition" instead of an interesting thread question.
Ian Cook
Swashbuckling paladin tin can? Sounds lile it could be fun. Vengeance paladin is really fitting.
Don't know about dwarf though.
Blake Roberts
We get new splatbooks once per year, user, it's always an event.
William Hernandez
People are pieces of shit who don't realise whoever finally does release it is taking considerable time out of their life and paying money. Also yeah the book isn't even out in like 99% of places until later this month.