/5eg/ - Fifth Edition General

Welcome to the D&D 5th Ed. General Discussion Thread

>Xanathar's Guide to Everything — Table of Contents
web.archive.org/web/20171016180500/https://www.dndbeyond.com/members/BadEye/articles
>Xanathar's Guide to Everything — New Player Options
mega.nz/#!U7RkBJrI!76abnPsumdl4qV_KnYObbDP5g7cAV4yvpJCVJlHjrUk

>Unearthed Arcana: Fiendish Options
media.wizards.com/2017/dnd/downloads/UA_FiendishOptions.pdf

>Trove
rpg.rem.uz/Dungeons & Dragons/D&D 5th Edition/

>5etools
astranauta.github.io/5etools.html

>Resources
pastebin.com/X1TFNxck

Previously, on /5eg/...
Discuss the latest leaks.

Do any backgrounds give a horse or another kind of mount for my Cavalier?

the alternative knight noble gives you some npcs that can be used as horses.

in term of fighter is BM still the best archer subclass? are the new subclass close?

Artisan merchant gets a mule.

i really like zealots features, namely the reduction of materials to ressurect and rage beyond death

im having a bit of trouble tying my character to a specific god though considering hes not very religious

would it be possible a certain god just favors my pc just of his actions in the world?

also im in the eberron setting so if anyone has any suggestions for gods im all ears

Battle Master > Cavalier = Arcane Archer = Eldritch Knight > Samurai > Champion > Purple Dragon Knight. No one plays an archer EK and Cavalier is melee-only.

Battle Master is still safely at the top but Arcane Archer is still competitive when it comes to archery. Just don't have both kinds of fighter in the same party.

Cavalier definitely is good. Great choice for Sword and Boards who aren't going to be picking up weapon feats much and need to protect others.

Your adventuring party goes around destroying physical damage immune shit like it's just part of walking down to the park. Golems made of adamantine and enchanted to be even further resistant. If they're alone with a magical item that isn't fighting back I don't see how they wouldn't be able to shorten the part of it that isn't even supposed to beat people up.

Of course it's DM's decision, but allowing magical items to be modified makes it so magical items don't seem oddly specifically tailored to the party yet can still almost always be useful.

Blood of Vol is the quintessential "I don't believe in gods!" faith in Eberron.

Otherwise, Eberron is pretty lax when it comes to faith, the main religion being revering an entire pantheon (with a schism between the "good" and "bad" gods). Gods never manifest on Eberron, even clerics only talk with divine messengers at best.