>The kicker cost for Rummaging Dragon could be RR if you want to try and push a mono color direction in the set.
Nah, I could never make a real set. Tried a few times, always ended in failure. But I will change to RR, sounds good.
>Edict Vamp is too strong, mainly due to the haste. I think the kicker cost needs to be 2B and the haste be dropped.
You think the Kicker should be upped even if the Haste is dropped? Hmm, well, 2BB for 3/3 with Edict does sound too good now that I think about it. Thanks.
>Basically. I don't actually plan to leave it like that.
I didn't see your set symbol the first time, so I wasn't sure if that card was by a troll or a noob.
>card
Hmm, maybe it's my ignorance talking, but this doesn't seem very good to me. 3/2 FStriker for 4 is OK I suppose, but the pump being both inefficient and conditional seems subpar.
Anyway, I still don't understand the wording behind Readied. First, you don't need to say "another permanent" since A) creatures, even if they are Auras or Equipment, simply can't be attached to anything, and B) permanents can't be attached to themselves anyway. I also think the wording
>[...] if ~ is enchanted or equipped.
just sounds better than
>[...] if ~ has a permanent attached to it.
It's only a very fringe case where anything but an Aura or Equipment will be attached to a creature, since the only other thing that can be attached to permanents is Fortifications, which only attach to lands.
Not sure about this one. I could be wrong, but... I feel like making the card cost 3RR and have the last mode deal 3 damage would be better. Could be wrong though. Oh, and if you want to reduce space between lines for modes, just use SHIFT+ENTER. It doesn't quite line up with how Wizards does it, but it helps save space.
Your card also has me thinking about doing some modal spells based on the iconics.