How would you do a race of "living weapons" in a medieval fantasy setting, but beyond just "swordians" so there's...

How would you do a race of "living weapons" in a medieval fantasy setting, but beyond just "swordians" so there's, "spearians", "bowians", "axeons", "crossboys" etc...

artificial constructs or quasi-nature spirits arising from war and violence? And what weaknesses should they have, weak to fire? mud? blanket over their head? wrapped in leather?

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Sounds truly retarded. Don't you have any better ideas?

I wouldnt make it a race but just mass produced magical constructs
And id do it like this

I'd go for a "living armor" type of race, with a bunch of subraces for different pieces of armor, as well as subraces for weapons. A lone individual would be bloody useless, but they'd form colonies which start out roughly human-shaped and turn something resembling unholy monstrosities as they get older.

Their major weakness would be separation. Strong impacts would knock the colony apart, forcing them to spend time crawling back together and reforming, possibly in an entirely new shape.
Other weakness, and what makes them useful, is that the individuals aren't very bright and can't really tell whether they're part of a colony or just being worn or used by something else entirely. So pushing over a living armor so it separates, stealing parts of it, and running like hell before the colony reforms is pure profit.

Katanagatari?

Just make a whole race of Stormbringers/Soul Edges that need a host organism and may or may not compel people to murder.

Sentient pieces of armament that are best used when in the hand of someone who knows how to handle them.
If their user is killed they can move for a while and even manifest a kind of "spirit" that looks like it's carrying the weapon, but this form is weak and mostly for social interaction.
Armours, well, move by themselves and can make it look like they're full if need be.
When used by someone they act as adding ram to a computer ; you become able to proceed more things about combat than usual and that gives you an advantage because you figure out your opponent's fighting style while crossing swords.
The sword/spear/whatever also gives advice and like every sentient object is a sassy asshole

this fpbp

>How would you do a race of "living weapons" in a medieval fantasy setting,
You still don't understand what you're dealing with, do you? The perfect organism. Its structural perfection is matched only by its hostility. A living weapon. I admire it. I admire its purity. A survivor...unclouded by conscience, remorse, or delusions of morality. The perfect tool of war.

I actually really like the idea of haunted armour and weapons arising from particularly large/brutal battles. Not sure what would motivate it, though. Hatred for the living? A desire to continue fighting? A wish to die permanently? Maybe it only rises to defend the innocent?

Hmm...