I usually don't go out of my way to design mythics, but this was one of the rare exceptions. Though I have been wondering about changing the last ability to just be a triggered ability the recurs on your upkeep if you have 4 or less life.
Michael Sullivan
A very cute and interesting take on the rare but precedent of red caring about your own life total. Seems like it could be rather explosive at times if your life is higher then your opponents, but that seems fine for a big dumb mythic.
There has been a lot of little effects and keywords that have been posted here before and seen print. I think the case is, a lot of them are just rather simple concepts so it's not surprising more then 1 person had the idea of it.
Aiden Adams
>and all other permanents attached to it. I'm pretty sure I've corrected you on this at least once, if not twice, before.
Landon Jones
Thinking of having this drain them for 2 if you have threshold, instead of this.
Robert Morales
Sounds fine to me.
Reposting this with a bit of added flavor. I think this is how you would arrange all the fiddly bits for the token.
Chase Nguyen
So wish I could give this guy a better name than just Hans. But... there's barely any lore to the guy. Maybe some title that refers to the ability?
Seems pretty cool. Though Shadow isn't a legit creature type, Shade is pretty close, or you could use Spirit. And hell, give the creature Shadow for extra flavor!
Levi Richardson
damnit
Ethan Cruz
>Shadow isn't a legit creature type Oh that's just my oldfaggotry showing through. There were a few cards long ago before they standardized the creature types that were Shadows. Shade doesn't really work because that has mechanical baggage attached to it, as does Spectre. I'll just lop that bit back off I guess.