>Do you like the Cavalier? I do. I even prefer the new version due to the counterplay that the 5 foot limit requires. They'll either attack you (as intended), waste their turn disengaging (also good), or they'll provoke to go after someone and you get a bonus action attack on your next turn, punishing them twice over.
Brandon Flores
A friend tried playing it last week for a 14lvl one shot.
It doesn't really work if the quest/campaign is not mount appropriate...
Daniel Morgan
Cavalier looks REALLY good. I expect to see less Barbarians and Paladins in the first few months of Xanathar's as a result.
Its only weakness is that Battlemaster is debatably on-par or better.
Ethan Gutierrez
>It doesn't really work if the quest/campaign is not mount appropriate.. That's horseshit, none of their features depend on a mount except for one ribbon at 3rd level.
Logan Parker
Reminder: complete XGE pdf is on the trove.
Easton Myers
I have a question about Beholders in 5e. Since they have to decide the orientation of their anti-magic cone at the start of their turn and otherwise have no way of manipulating it outside of their turn, anyone within it can just spend their movement to move outside of it's range, right? How does the Beholder keep a man in the cone?
Xavier Myers
I like the abilities it gets, but I'm a little confused on what any of them have to do with being a cavalier.
Daniel Collins
>All arcana subclasses that didn't get an official release removed from 5etools A bit heavy-handed, don't you think? Yeah, we don't need 5 different versions of Cavalier, but was Stone Sorcerer really such an eyesore?