Hey Veeky Forums, my players and I have discussed running a mech campaign spanning over a hundred years done in short increments. Starting with mechs similar to Frontline and ending with either something like Gundams or perhaps even Super Robots. Does anyone know good systems for each tier of robot?
I've heard that Mekton while flexible is also easily broken and have been told to steer away from it. The hardest one to find is something similar to Frontline/Armored Core.
Can Battle Century accurately do lower end mechs like Frontline and Armored Core?
Elijah Wood
I have no idea. I play rifts.
But you gotta keep us updated on that campaign. That sounds really cool!
William Price
Yes.
BCG’s mechanics are all effects, to portray your mecha a certain way is all up to how you describe them working.
Brandon Garcia
Yes, just restrict the enemies and players to 0 and 1 levels. Around 2-3 you hit Gundam, 4 is a typical shonen mech and 5 is (early) Gurren Lagann level basically.
Asher Perry
Oh, that's awesome. I was interested in changing systems each time to show evolving tech but honestly that sounds nice due to simplicity.
If it goes anywhere and I have any stories from it I will. I have the flakiest group in existence though.
Jack Ramirez
Not OP, but wouldn't Early Gurren be lower? I haven't seen the anime in forever, but I don't remember it getting galaxy size until much much later.
Luis Roberts
Can you make anything as stupidly broken as Demonbane/Mazinger Zero?
Nolan Gonzalez
Yes, just pile on the points.
Landon Brown
Hijacking the thread for a moment. Anyone heard anything good from Giant Guardian Generation?
Asher Ross
>I was interested in changing systems each time to show evolving tech but honestly that sounds nice due to simplicity With BCG all you’d have to do is raise the power level (which just gives more points to build with) and change how you describe things to portray tech leaps.
Ryan Rogers
it is now Battle Century
Daniel Peterson
BCG IS GGG, it’s the newer, updated edition.
Benjamin Thompson
BCG is really good. Mekton is shit. Patricians play bliss stage.
Caleb King
Anons, I have a mecha system I've been working on, but it's made with Google Sheets. Do I post it to y'all, anyway?
Parker Turner
Go ahead.
Dominic Campbell
Sure, I'd love to see it.
Thomas Nelson
There's a few other things what need some fixin', but here goes...!
Just got finished reading the clusterfuck that is the Lancer thread.
Anyone got a pdf for this game? I might actually have to buy it if it's good enough.
Elijah Butler
It’s kind of a niche genre, so most groups are small closed circles who generally aren’t recruiting randos and most open games tend to be very short lived for various reasons.
Ryan Bailey
Guess the only thing that can be done is keep hunting those open games in the hope you find something or at least someone who knows someone.
Dylan Thompson
Pretty much, a lot of open games tend to just be one shots so maybe if you find a good group you might be able to convince them to be a regular thing.
Or just run your own game and pick up the others like you looking for a group.
Asher Lee
Yeah I was part of a group of anons on /m/ and it died a death.
Caleb Clark
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Leo Martin
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Landon Rogers
It's up for free. killsixbilliondemons should have a link to (the latest?) version.
Brayden Ortiz
Mekton (Zeta) can handle anything. You just need to put a limit on the bullshit. Ideally: preset parts.
I found Strike! better for the style of stuff 4e would be good for. Also has a lot less material you need to dig through, and is more decidedly generic.
Evan Ward
If you're willing to learn Mutants & Masterminds 3e, there's this.
Isaiah Allen
ChromeStrike is more for Armored Core or Front Mission-type machines.
Parker Williams
Right, then. Might you two elaborate on why exactly it's not good?
Jeremiah Turner
It's just nothing new, pretty uninspired, it's been done better before and it's messily formatted.
Basically, it doesn't give me any reasons to get excited.
Jeremiah Jones
Bout to run a jovian chronicles game, the party wants cowboy bebop meets gundam, and I'm,happy to oblige. Anyone stoked for jovian wars btw?
Blake Williams
What is Jovian Wars?
Elijah Diaz
NVM, just looked it up.
Fuck yeah, this looks awesome!
Chase Price
They just opened up or are going to soon start their Venus kixkstarter. And their fleets are on the store page now for s decent price including the lightning strike minis
Bentley Russell
I've used Gamma World 7e (the 4e spinoff) for a campaign, and that was tons of fun. The Mutation cards were permanent "alpha module" abilities, but the Tech was stuff they could find/build/steal over time, and you pick which one you wanted to have installed before a sortie. Their alpha module and their starting Tech power are each selected from three randomly drawn cards of the respective type.
Nolan James
Has anyone who recommends Chromestrike actually ever played Chromestrike? Half the mechanics don't even function rules as written and the mech building is retarded and ends with everyone just building wheel mechs that are impossible to hit unless you get a crit.
Jason Carter
I have not, I stick mostly to dream pod for my mecha needs.
Ryan Powell
It's just the power of the power format and strong, clear design intent.
John Jackson
Trigger Discipline is a good mech system we made years ago. :^)
Henry Foster
I haven't recommended it in this thread, but I've run a game of Chromestrike. And you're right, SPD gets out of hand pretty fast, especially with the movement bonus to dodge. You can alleviate it a little being a bit janky, though. Missiles, awkward terrain, restricting what parts players have access to, or maybe even just start them in full Betas and give them flexibility in their armaments. But you're also right in that there are some serious mechanical problems beyond that. Mortars are hilarious and what even is Intimidate?
Robert Lopez
I'm taking a look at Lancer, Remnants and Jovian Chronicles, looking for something fast paced, relatively rules light, and more real rather than super robot
Gabriel Young
I use GURPS 4e but it's home-brew and while I love GURPS it's a little rough for general use. GURPS in theory should be great at this because scaling rules, TL options and the Spaceships design system. But in practice it's a gap where they don't have a great solution.
Cameron Butler
Stick with JC from that list. If, however, you want fast and rules-light, go Battle Century G. You said you wanted real robot and it does that quite well.
Connor James
None of the games you listed fit the criteria you listed.
Battle Century G definitely does, and probably Mekton Zeta’s free cut down version might.
Xavier Foster
This. BCG is fairly simple and you can ban anything you want. It does "real robot" just as well as "super robot".
Landon Jackson
Also since the mechanics are concerned more with effects, how real or super your robots are is really a matter of how you portray them.
John Bell
>Easily broken
Welcome to any truly fun system. Get/be a GM that does their job and you'll be fine.
Nathaniel Edwards
Are there any ttrpg's where something like this can be done? Huge, ponderous machines where the players are the crew.
Gabriel Brown
Just about all of them.
Andrew Russell
Comfy mechs best mechs.
Thomas King
I've used Lancer, Strike! and 4e for robot-type games.
Of the three, I think Strike! was the best, but Lancer was a lot less of a headache to get things up and running.
Angel Garcia
Anyone has used Stars Without Numbers mech rules?
Lucas Williams
You should try some actually good games.
Gavin Carter
BCG is the only other not terrible game mentioned in this thread.
Nathaniel Ramirez
Sort of, I played SWN and used some of the small mecha for power armor but that's about it. The fluff is pretty neat, but mechanics kind of an afterthought to the rest of the game and it shows.
Zachary Robinson
I see, do you think after the KS he will make better rules for that, or he will simply put the old mech rules in place and call it a day?
Robert Morales
What's Veeky Forums prefered mech size? GIANT ROBOTS ala Gurren Lagan, or more small, Titanfall/Votoms like?
Jaxson Adams
Both are equally possible. On one hand, he might revise and expand them just because that’s what the whole book is, revising and expanding the SWN rules. On the other, no one bought the full edition for the mech rules, so no one is really clamoring for new mech rules.
Cameron Fisher
Depends on the style.
If I want something super powered giant robot style, go big or go home. If I want “grim and gritty” I go VOTOMs size. Otherwise I just kind of default to Gundam size.
Connor Brown
Let's hope its the first.
Matthew Wood
BCG is great. Not too rules light but doesn't get bogged down in too much crunch either.
Gavin Jenkins
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Ethan Lewis
That's a big zaku
Oliver Lopez
For you.
Justin Miller
...
Jeremiah Parker
...
Ethan Anderson
VOTOMS, right?
Christopher Nguyen
Yup, a fatty. I simply love VOTOMs and scope dog like mechs.
Ethan Gutierrez
Never watched it but it looks really interesting to say the least. It's on the list of shit I need to watch though.
Julian Sullivan
It isn't like other mech animes. It's a flawed gem, tough I loved it.
John Adams
You can't really say each mecha anime is the same. Mazinger Z is different from Patlabor is different from Macross is different from Big O is different from Gundam. Even the same line of shows (Gundam in particular) can vary wildly between series.
Noah Baker
True that, what I Mean was more than don't expect the tipical mech traping like hot blooded heroe or the mech being a super weapon.