Yesterday, I spent an hour making a shitty post-apocalyptic setting generator inspired by the now-archived apocalypse thread. I figure someone might be interested so, enjoy.
> [1] Soft Comfy: Warm, safe, cozy > [2] Hard Comfy: Could be cozy, needs work > [3] Noblebright: Heroes matter, things are good > [4] Grimbright: No-one matters, things are good > [5] Nobledark: Heroes matter, things are bad > [6] Grimdark: No-one matters, things are bad
>Frozen wasteland. >Swords of iron >Things are bad but heroes can save the day!
Yeah, okay, needs more fleshing-out. Add some more tables.
Isaiah Howard
Rolled 6, 3, 4 = 13 (3d6)
Eh. I’ll try.
Luis Sullivan
Rolled 2, 6, 1 = 9 (3d6)
Rollan
Sebastian Cruz
> Blue > Screens & Beams > Soft Comfy
A futuristic cruise on an endless tropical sea, sounds like a less comfy CATastrophe.
Ian Hernandez
Rolled 6, 1, 3 = 10 (3d6)
What should be added Satan?
Brandon Gray
>Night Lands >With Stone Age tech >But Grog don't care cause things are good
I'm thinking cavmen fighting against the monsters that destroyed their world and ascending to godhood and creating an era of piece for the next age
Jack Myers
Rolled 6, 6, 5 = 17 (3d6)
Rollan for Dolan
Thomas Edwards
>Black >Screens & Beams >Nobledark It's basically Warhammer 40k meets Brighthammer 40k. I'm ok with this.
Jacob Taylor
Rolled 5, 4, 1 = 10 (3d6)
William Powell
Rolled 2, 6, 5 = 13 (3d6)
Doot
Jose Long
Rolled 2, 1, 4 = 7 (3d6)
Sure, why not.
Dylan Nguyen
> We're all stuck living on rafts and nobody can fix this because we have no land to do basic metallurgy on, but who cares? The fishing is good and the girls are cute.
Dylan Allen
Rolled 6, 5, 1 = 12 (3d6)
I like this user, thank you.
Dominic Ross
Rolled 4, 1, 4 = 9 (3d6)
last thread I rolled a 5, 6, 6. I'm hoping for something a bit more cheerful this time.
Carter Perez
>Empty Ruins and Paranormal Danger >Wheels, Steel, and Automobiles >Soft Comfy
>The City was once a great place. Now it is a hollow, sprawling sepulcher, filled with the wandering gaze of hungry ghosts. Always pack a few extra snacks and a blanket, you never know what secrets the dead will share when they come face to face with a home-made sandwich and a thermos of tea.
Mason Adams
Could use a population table And maybe one for villains or threats
Elijah Wilson
Rolled 4, 3 = 7 (2d6)
Levi Taylor
Rolled 4, 3, 3 = 10 (3d6)
Shit!
Gabriel Hill
Rolled 2, 2, 4 = 8 (3d6)
Let's see if I remember the dice syntax...
Zachary Scott
Rolled 5, 6, 5 = 16 (3d6)
ROLLIN
Christopher Moore
This is just the ice age.
Elijah Walker
Literally just The Matrix, but a little bit brighter.
Charles Taylor
Rolled 2, 1, 6 = 9 (3d6)
Roll
Nathaniel Cruz
Rolled 5, 6, 5 = 16 (3d6)
After my roll I am going to find an appropriate book/show/game that fits my setting and try to enjoy it.
Luke Thompson
Barbarians of the Aftermath, a post apoc rpg, has world creation tables like this.
Carson Gutierrez
Some possible table ideas to flesh out the apocalypse
>Groups Alone - There is no one else One - We are all all that remains and we must work together Two - You are one of us or one of them Many - There are several groups of people working for their own goals and survival None - The only way to survive is to be alone and all attempts at creating groups has stretched resources too thin False - The apocalypse was so effective because it lured people into what they thought was a safe haven
>What caused the apocalypse Zombies - The sudden and rapid spread of the undead overwhelmed existing human societies, but perhaps worst of all was the solution to them Others - The appearance of a non-human groups and our conflict with them was devastating War - The proliferation of doomsday weapons always meant humanity was living with a gun to its head and the only surprise is that anyone survived Rebellion of the machine - The artificial life that humanity created fought against their creators to deadly affect Rise of nature - Man found themselves living on a world that had become more hostile than it could imagine Fall of nature - We destroyed nature whether by accident or intention and only then did we truly appreciate how much we needed it
>Is the apocalypse event still ongoing The apocalypse was stopped and now we must survive and rebuild The threat exists but only the unlucky or foolish need worry The remnants of what caused the apocalypse are still active vigilance is constant part of life The threat never left you must use constant cunning and planning to survive day to day The apocalypse is still ongoing even with every advantage you can get you don't know if it will be enough to for humanity to survive The apocalypse will never end and the only question is how much time humanity has left
Ian Murphy
Rolled 1, 1, 1 = 3 (3d6)
Works for me.
Luis Martin
Welcome to the sweltering wastes, where old flames continue to smolder in the forests of wood and the forests of steel, the vast interior looks like the bastard son of Mars and Arizona, and the dune seas are what's left of what was once an "ocean".
But it's fine. While life and liquid were scoured from the surface and the world cracked in its anger, the precious flowing water which humanity needed bubbled forth in certain cratered valleys and within canyons. The burnt and thirsting folk who found their way to these spots found themselves in veritable wonderlands of nature, almost as if all the world's life was concentrated in these spots as it was pulled from the rest of the planet. The tattered remnants of society flocked to these paradises. And while they lacked the resources or knowledge base to restore civilization's former glory, the rocky waste beyond puts a bit of a damper on higher education, they did what they could. Humanity started from nothing once, and humanity starts again with bountiful basins and scraps of what was once known. Tribes and nations formed, primitive tools were made in order to make somewhat less primitive tools, a few places almost figured out farming again, and something of a trade network began to form among those who knew how to find other oases.
Easton Hall
Rolled 6, 2, 1 = 9 (3d6)
Eh fuck it adding these three
Kevin Roberts
Rolled 4, 1, 6, 3, 6, 1 = 21 (6d6)
fucked that right up
Parker Rodriguez
Let me go ahead and fix that shit for you
>Survivors: >[1] Last, Best Hope: 'Everyone you know' is the same as 'Everyone who lives' >[2] Embers in the dust: Small, isolated communities eke out a life for themselves >[3] Love Thy Neighbor: For better and worse, communities are dense enough for constant contact >[4] From the Ashes: New societies have begun to rise in the shadows of what came before >[5[ Promised Land: Most of the world was laid to waste, but rumors persist of untouched regions >[6] Huddled Masses: Humanity came out on the other side weakened, but in large numbers
>Cause: >[1] Pride Goeth: A foolproof plan to improve mankind's lot in life spun out of control >[2] Diplomacy Has Failed: Great nations clashed and took us down with them >[3] Death From Above: Some quirk of the cosmos humbled mere Earth >[4] Tightened Belts: Society couldn't meet society's needs anymore >[5] Known Unknowns: Strange beings with stranger agendas took notice of our little world >[6] Uncommon Cold: The new plagues cut us down like scythes
>Event: >[1] Happily Ever After: It's over, and all that's left to do is start picking up the pieces >[2] Canceling the Apocalypse: The world stands because something holds back the end >[3] This Too, Will Pass: There are regions still afflicted, but the worst is behind us >[4] Don't Wake Daddy: One wrong move could see the world cast right back into chaos >[5] Same As It Ever Was: Whatever it was, it happened before and will happen again >[6] Brave New World: The apocalypse isn't an apocalypse, it's the new normal
Hudson Martin
Rolled 6, 2, 3, 5, 4, 1 = 21 (6d6)
Leggo
Ryan Parker
>the world is dark and fill of terrors >feudal society >all things are good tho and heroes are good >because there is hope of a promised land >and they all lived happily ever after
Josiah Campbell
Rolled 2, 4, 4 = 10 (3d6)
fuck it why not
Angel Anderson
Rolled 3, 3, 4 = 10 (3d6)
Yaaay
Bentley Morgan
Rolled 6, 1, 6 = 13 (3d6)
This is almost the exact same as I got last time. Reroll.
Ryan Collins
Fuck, now we're talkin.
Henry Long
>floodworld >bolt-action firearms & gas technology; heavy use of leather in clothing & assembly >individuals don't matter in the grand scheme of things but living conditions are good and the world isn't worsenng
Shit, a civilization of whalers living on the endless seas actually sounds pretty rad. Sure, I'll expand this. Rolling on both expansions, applying rolls to the newer one first, and then deciding whether to combine results or choose preferred ones.
Alexander Hernandez
Rolled 5, 2, 2, 6, 4, 5 = 24 (6d6)
Of course I have to actually remember to roll.
Nolan Hill
There are rumors of land not swallowed up by the oceans. These rumors are a false hope, but they give heart to the burgeoning societies eking out an existence on the waves. Rising sea levels overtook coastal cities. As the saltwater spread inland, the nations of Earth eventually broke into bitter war over the remaining habitable zones, wiping each other out and leaving seaborne private citizens alive to give rise to the raft-cities and whalers of today. The sea covers all the world, but as years go by the land sinks deeper and deeper. By now it is inaccessible to humanity, and strange things lurk in the deeps, held at bay from destroying the raft-cities only by the threat of the harpoons humans have learned to keep ready. Some, though, are large or reckless enough to challenge us on the surface anyway, and while they are consistently put down, that is cold comfort to the families of those lost in the attacks.
Dominic Hill
congrats on your conan-esque barbarian setting.
Mason Watson
Rolled 6, 1, 3, 1, 3, 3 = 17 (6d6)
Wyatt Fisher
Rolled 5, 6, 2 = 13 (3d6)
eh eh eh
Andrew Thomas
>Flooded World >Gas & Trenches >Noblebright Well, I guess I'm in a World of Warships now.
Connor Phillips
Rolled 6, 5, 3 = 14 (3d6)
wabba
Chase Sanchez
Rolled 2, 5, 5 = 12 (3d6)
Let's roll.
Jack Gutierrez
>Blackened ruins >Prehistoric tech level >Things are good and heroes matter. >But very few survivors. >A quirk of the cosmos caused the apocalypse >Some regions untouched.
Sounds like "Krakatoa Bottleneck: Ghost Edition."
Dylan Butler
>Flooded world, global sea >Wheels & Steel: Automatics, machetes, nylon >Heroes matter, things are bad Pretty sure it's just Waterworld.
Kayden Rogers
>6 >4 >1 How the FUCK can Spooky End World War 1 be COZY?!
Bentley Harris
Rolled 2, 3, 2, 5, 2, 5 = 19 (6d6)
LEt's see.
Chase Murphy
Shit, meant
Mason Perez
Rolled 6, 1, 6 = 13 (3d6)
Jason Gonzalez
First Grimdark roll here, and it seems to be something about civilization being wrecked by the supernatural really hard.
Jeremiah Green
Ah, so horrible cavemen in a grimdark world that occasionally run into Things That Should Not Be. Sounds lovely.
Evan Brown
Well, war is over. Ghosts hount trenches and long forgotten citadels where people don't live anymore. Regular folks live their lives working in small factories and generaly enjoyng themselves. Only weirdo adventurers go into the scary parts of the world.
Lincoln Watson
Rolled 4, 3, 1 = 8 (3d6)
Jack King
A New Ice Age during the Enlightment Era? Also cozy? I'd buy that.
Angel Ward
Men hunt mammoths with muskets, masticate mollusks and muscles while meandering mildly through midgard.
If anyone is interested, I made these tables for rolling post apocalyptic factions a while back. I had a setting creator table as well, but this is better than mine.
Benjamin Rogers
Rolled 1, 1, 5 = 7 (3d6)
Bentley Bell
Also maybe a table for "paranormal" ranging from the relatively realistic effects of an apocalypse to ghosts and stuff like Metro with mutants and whatnot inbetween.
Robert Turner
dice+6d6
Let's go!
Gabriel White
Fug, mobile doesn't like dices.
Cameron Hill
Rolled 5, 3, 1, 4, 1, 3 = 17 (6d6)
Breh, you gotta put it in the options field
> t. Phone-poster
Connor Wright
>From the Ashes >Death from Above >This Too, Will Pass not a bad setting, all things considered.
Evan Clark
Rolled 5, 5, 4, 3, 4, 6 = 27 (6d6)
>inb4 discount mad max
Caleb Edwards
Rolled 5, 6, 5, 3, 5, 6 = 30 (6d6)
Nathaniel Morales
Yeah, alright:
>[1] Grounded: The world works normally, as one might expect >[2] Revealed: The end unearthed new, but coherent, natural laws >[3] Weird Science: Phenomena make a strange kind of sense >[4] The New Order: Either the universe changed or we knew nothing >[5] The Old Blood: The apocalypse revealed ancient truths to modern man >[6] Fantasia: Laws of Physics are more like guidelines than actual rules
Luke Watson
Rolled 3, 1, 4 = 8 (3d6)
Let's go.
Ethan Collins
Rolled 1, 2, 5 = 8 (3d6)
Roll
Brody Reyes
Rolled 2, 3, 2 = 7 (3d6)
Jack Smith
Rolled 2, 2, 3, 2, 3, 2 = 14 (6d6)
Jordan Foster
Rolled 1 (1d6)
Ebin
Colton Jenkins
I hope I get One Piece
Colton Hernandez
Rolled 1, 1, 1, 1, 5, 3 = 12 (6d6)
I hope I remember to roll this time
Xavier Adams
Witnessed. Not exactly One Piece, but you *did* get plenty of ones. Congratulations.
Jose Wright
That's pretty shiny yourself.
Kayden Rogers
Thank you user.
Blake Ramirez
Rolled 2 (1d6)
Rollan
Brandon Scott
Rrrrrrrrollan
Grayson Bell
Rolled 2, 1, 3 = 6 (3d6)
Rolling
Chase Sullivan
>global sea >sticks and stones >noblebright This is literally just Peloponnesia
Julian Rodriguez
Rolled 4, 4, 5, 6, 4, 3 = 26 (6d6)
Daniel Barnes
Rolled 1, 1, 5, 6, 3, 1, 4 = 21 (7d6)
Jackson Nguyen
>A dark, WW1-esque world of winter, where society collapsed, rebuilt itself, and we all went right back to fighting.
Dominic Parker
Fuck yeah, I got discount Barsoom.
That's a bit humbling to be honest.
Kevin Wilson
Rolled 5 (1d6)
Ethan Scott
Rolled 4, 4, 2 = 10 (3d6)
Give me something interesting!
David Campbell
>The Long Dark
I like the game, but I don't think it would really be that interesting to play as an RPG. I mean, fuck, what do you do? Roll to butcher deers?
Wyatt Bell
So societal collapse and the coming of a great winter also caused stranger things to rise and reveal themselves.
Christian Davis
>shitty post-apocalyptic setting generator I like the color system concept, but instead of apocalyptic scenarios, what about utopias?
This one sounds like an tree hugger's Revenge Fantasy.
Ryder Hughes
Rolled 3, 6, 1, 5, 6, 4, 1 = 26 (7d6)
Let's see what we get.
Nathan Scott
Rolled 1, 5, 3, 3, 2, 1, 3 = 18 (7d6)
Damn, this is boring. Rerolling.
Landon Kelly
Rolled 4, 4, 5, 2, 2, 2, 6 = 25 (7d6)
Blake Hernandez
rolled 4, 4 and 4
Winter World War II. Players are random nazi soldiers doing shit after the manhattan project turned the world into a frozen tundra. Maybe they're disposable cannon fodder trying to deactivate further bombs that could bring a second apocalypse.
Also adding two clauses:
>Last thing you bought is strangely valuable in this setting >Last movie you watched/book you read (choose the most interesting) has inspired a principal religion/subculture in the setting