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>Shoot straight >Conserve ammo >Do not buy CGL books >And never, ever cut a deal with a dragon
Special Edition Players: What's the weirdest/most unique character you have ever played? GMs: What's the weirdest/most unique NPC you made your players encounter? Neither?: What's the weirdest/most unique char you've built so far?
Strictly speaking, the weirdest that I did was a near-immortal robot in Eclipse Phase that got betrayed by his team by another PC(On accident, we didn't know we were working for the same people, and he was infected with a TITAN virus), died from having a good 20lbs of C4 thrown at him, got reuploaded, and then successfully sued the company that killed him for blue-on-blue and got a new body and a large enough settlement to acquire a number of upgrades. And picked up a complex where he became obsessed with never dying again, because thanks to over-preparedness, he could feel and remember every second until he fully died, thanks to an advanced Farcaster that uploaded his mind to the transfer place.
For Shadowrun, I've just got a Vampire PhysAd Sniper I'm working with right now.
Christian Brooks
So i heard EP got a second edition, is it an improvement ?
Brayden Torres
Absolutely no idea on a personal level, I haven't checked it out at all.
On a non-personal level, I've heard that it split Moxie into multiple situational-use pseudo-Edge stats, that it made two major factions NPC only because of political issues(Because in the setting where there's a sentient spacestation made of meat that wants you to eat it, a morph made explicitly to take EVERY DRUG and then still be able to sexually function, CANONICAL loli sexbots, and a world where EVERYTHING is legal, anything remotely resembling rightwing opinions needs to be NPC Only), and that it's generally managed to do such a bad job that most players abandoned it.
Noah Nelson
Where are the rules [in 5e or elsewhere] for using a shotgun to breach a lock? I've been looking all week and haven't found out how to resolve attempts to blast doors and containers open in this manner.
Stats for specialized breaching rounds would help too, if any exist. Wikipedia says that breaching rounds are frangible to minimize risk to people on either side of the door. However, in SR frangible rounds face double armor against barriers, so I'm wondering what to do about that.
Would it make sense to treat a breaching attempt as "explosive in contact with barrier" (x2 DV), or as a penetrating weapon so it simply deals its damage and automatically breaks the lock? Should I treat a door's bolt or hinge as having a different structure/armor or thickness from the door itself? Should I just stop overthinking things and rule that shotgun-blasts used this way automatically render most doors unlocked?
Luis Smith
One of my fellow players was gonna make a pixie rigger that used a drone like a mech suit. The dm and I are the ones who know the system the most, but neither of us read up on drones yet. She ended up not being able to show up consistently, so never saw it in action. Sort of glad i didn't have to crash course everything about rigging to help, but that character would have solidified my position as the most normal character in this weird group.
Jeremiah Thompson
Different materials have different stats. I think this is filed under the last sentence you put. That is unless you want to figure out how much of the shot penetrates through the air/metal lock/ metal door frame/ wooden door. Its not impossible to do, like you said with barriers, but from a DM standpoint screw that. Maybe just keep it at cheaper made lock = less damage needed.
Jace James
Sr 4e had ShockLock rounds or something
Nathan Nelson
Making a decker and not sure what I should prepare myself for when it comes to combat. I'm guessing I should be aiming for something with the biggest bang for the least amount of investment? What would that be? Pistols?
Isaac Anderson
I like to give my players scenes when they purchase really outlandish items. For my street sam, he was looking for some heavy duty gear, so our fixer gives him the location of a very powerful smuggler.
It turns out, he's an obese naga that is rolled around by a really bored assistant to manage his crime syndicate. It's too bad the game fell apart shortly after that.
Jason Morris
Get yourself a Arm of God and a Steyr TMP and then Spray-and-Pray
Brody Perez
Pistols works if you're getting a 'Hand of God' which can fire pretty well.
If you don't have a hand of god, automatics are the obvious overpowered choice, covering semi-concealed machine pistols and powerful rifles, and allowing easy burst fire to compensate for your mediocre-to-crappy shooting skills.
Longarms are also a good choice. If you get a shotgun: A low limit goes well with low skill, they hit pretty hard, and you can use choke settings to cut down peoples' defense or attack multiple gangers at once.
Jacob Brown
So it's shadowrun all over again ?
Bentley Wilson
Is that in the core book?
Nathan Wright
"Arm of God" or "Hand of God" is internet slang among shadowrun-players for a single cyberarm with agility (and possibly strength) much higher than its owner. They usually have agility 9, armor 3, and strength 6-9. That allows a character to make one-handed attacks which are highly effective. They are a common way for deckers to pull their weight in battle. Characters with cash and essence to spare can get two if they really want to use two-handed weapons.
It's typically a used obvious full cyberarm, agility customization, agility enhancement (3), strength customization, armor (3), and can be tricked it out with other stuff as your heart and wallet desire. A decker may decide to store his cyberdeck in a smuggling compartment in the arm, but this is optional.
Wyatt Foster
Arm of God is a Cyberarm with AGI enhanced up to maximum with AGI Enhancement and Customization. Since you only use the stats of the limb you use you can now shoot one handed weapons with 9 AGI (or respective maximum). Steyr TMP is a cheap machine pistol that can do Full Auto, costs 350n¥, has a magazine size of 30 bullets and does 7P damage So if you fire it you roll 9+1+(Automatics skill), which can give you 12 dice with ease. Then you use Suppressive fire (you roll your Automatics pool, note the hits, declare a space in which you fire and force everyone in that space to either keep their head down or make a REA+EDG(your hits) test or take 7P damage) or just attack them
Elijah Hill
Does anybody have a copy of Shadow Spells they would be willing to share?
Dylan Morales
i own that razor on the right
Zachary Anderson
Nevermind, I found one. Here it is for anyone interested.
Joshua Cruz
chummer, have you checked the OP Pastebin? At all?
Aiden Bailey
That text in the OP isn't just for show. There's a link to a whole trove for shadowrun books and resources for all editions.
Levi Campbell
fuck me sideways, i have brain damage apparently
Benjamin Thomas
I have a similar one.
Brandon Hill
Delete the PDF before it becomes an issue, mate. Only share open source stuff directly.
Ryder Taylor
>i have brain damage apparently It's okay bro. It took me a while to notice those links and learn how to access them properly.
Adrian Rodriguez
Do any of you have suggestions for which supplements (if any) to use in a game full of players new to 5e and shadow run in general?
Mason Adams
SR 2e and related supplements
Caleb Clark
What sets 2e apart from the rest ?
Charles Murphy
2e and 3e were made by people who gave a shit about the setting without being the mechanical clusterfuck that 1 /4 / 5e are. Granted it's Shadowrun so it's still a clusterfuck, and 2e and 3e both have strengths and weaknesses but they're better then the rest by far.
Gavin Perry
eh, not the original user but i'll take a look too since 5e is giving me a headache from time to time.
Jack Sanders
Just take any drone and slap a rigger cocoon in it, done deal.
If you want a lore crash course, use 20th Anniversary and/or Sixth World Almanac.
For 5e itself, standard splats will be Run & Gun (gear), Run Faster (qualities), Street Grimoire (magic), Data Trails (decking), Chrome Flesh (augmentation), and Rigger 5 (rigging). The gear and crunch bloat is very real, however, so you might want to limit it to Run & Gun plus qualities from the various books.
Jaxon Cooper
Thanks for the advice, here's your reward you probably need it
Kayden Nelson
Are you by any chance defending CGL?
Jose Miller
Thank you. I'll look into these.
Andrew Reed
looking into it, the art is alot better than 5e, it's not like i need a poorly choosen color palette.
Owen Price
>3e >not a mechanical clusterfuck
Wanna know how I know you're wrong?
Grayson Jones
uh uh uh, i know the answer ever tried to drive through a wall?
James Brooks
Just because what we have now is shit, doesn't mean past editions become retroactively not shit. Hell one of the reasons I get so mad a CGL is that the core of 5e is solid, it quite easily have been very good if CGL had actually out some fucking effort in or bothered to playtest or edit anything. As opposed to 2e/3e where the core dice mechanics are just terrible to the point of being unfixable.
Jonathan Taylor
>without being the mechanical clusterfuck that 1 / 4 / 5e are >Granted it's Shadowrun so it's still a clusterfuck Reading is hard
Hunter Price
Dude, in 5e we have a different rule sub-system and new rules for nearly every chapert.
Robert Robinson
All of them. If you're gonna jump into the deep end, then jump on in.
Kevin Phillips
Yeah, have the awakened summon the spirit of a B12 and do all the lifting.
Tyler Peterson
Regardless of what edition you use, there are problems with it. Best thing you can do is have a look through the books, see which one you like the best, and play that one.
My group settled on 4e simply because we were all game newbies (me and the GM at least knew a load of the lore), and priority-gen made his head hurt. That's it.
Since then we've acquired Chummer, and a couple of second-hand 4e books, and we're enjoying ourselves. If he'd figured out Prioritygen, or I'd found Chummer quicker, we'd probably be playing 5e.
TL;DR Read the rules, find a set of rules you like, and play them. Fuck other peoples opinions.
Elijah Watson
So how would you go about building an Overlord? I'm thinking a Mystic Adept that specs into conjuring, but none of my builds in Chummer seem particularly satisfying.
Maybe a hermetic elementalist? Lots of dumb elementals could work, but I just don't have much experiences with spirits.
Benjamin Bell
>couple of second-hand 4e books
Christian Edwards
If you want to go a Conjurer go full mage. Mystic Adepts are primarily best when your going for support magics and spells. My recommendation. Go full mage get lots of summoning and binding. Then spend all your points in metamagics. Go Invoking so you can make extra beefy spirits (seriously invoked earth spirits have a power that can literally level a city block.) Ally Conjuration, just fuck Ally spirits are super good. And if you want to go get Channeling, Cause nothing says "This isn't even my final form" than you allowing your bound spirit to possess you and having all its powers and force BUFFING YOUR STATS.
Gabriel Parker
>seriously invoked earth spirits have a power that can literally level a city block.
what?
Justin Lopez
's called quake, it's in street grimoire irc. It's pretty crazy.
Blake Carter
So an inoked force 6 spirit can throw an entire sprawl block into chaos, CGL
Liam Clark
QUAKE Type: P Action: Complex Range: Special Duration: Instant The spirit can create earthquakes with potential- ly devastating effects. The quake affects an area with a radius of (Force) kilometers, and the shaking persists intermittently for (Force) minutes. Areas especially vul- nerable to earthquakes are usually not areas that receive them frequently, as people in vulnerable areas tend to build dwellings with earthquakes in mind. The spirit makes a Magic + Willpower Test and the number of hits represents the magnitude of the quake, as noted on the Quake Table.
pic related. So if you have a F5 Invoked Great Form Earth Spirit the spirit rolls MAG+WIL (both equal to force) so 10 dice in this case, gets 3 hits on average and thus causes minor damage and car crashes in a 5 km radius If instead you pumped a higher force spirit (say F7) it now rolls 14 dice, gets 5 hits on average and has long lasting effects in a 7 km radius and these are just the averages. if your Spirit has at least F4 he could roll 8 hits and devastate the entire area
Angel Robinson
Come on, step it up mundies!
Cooper Cruz
Okay a less munchkin-y answer. Summoner aspected mage will get the job done, i would suggest a possesion tradition like egyptian, psionic, voodoo or that weird hebrew one whichs name i forgot, or make on with your GM.
Then you can either create host bodys for your spirits to posses. clay dolls Wood dolls corpse dolls Plasteel constructs Will all do the job, but just to consider, add some form of blade to the body so it might count as natural weapon as far as your GM is concerned. Or go voodoo and give your new golem friend an AK 47.
John Walker
I made a Sharkman but I never got to play him.
It's a completely horrible build and it's so shitty but I love the idea.
As a GM I've made nartaki nagas, SURGED cyber-werewolves. I don't want to send em at my players yet or it might just kill them.
Cooper Reyes
I would think that it would be easier and better as an normal biosamurai. Bigger jaw, horn removal and sharskin are already things and are probably considered fashion statements.
Gavin Johnson
Quality (Sharkman) Poser
Jeremiah Baker
distinctive style (SHARK!)
Connor Johnson
Must have cyberpsychosis, after all he combines the best of troll and shark.
Kevin Carter
Phobia (Nets).
Jaxon Bailey
Natural Immunity(Cancer)
Hunter Rodriguez
Why didn't you make him a changeling?
Lucas Taylor
>not female
David Flores
Oh derp you did Best character then
Jack Miller
Why not both?
Colton Carter
Good point... Had Your shark been a female she would have been twice the size and twice as aggressive. She also might have had that thing that Nurse Sharks have, where there unborn children cannibalize each other in the womb.
Julian Roberts
The #1 feature of playing a Sharkman would've been the reason to draw Sharkman porn.
Blake Nelson
>shark >>not female
Parker Turner
Would not he/she/it be just a really commited furry ?
Mason Wood
Remember folks, Spirits DO have Edge!
Ryan Taylor
question is whether or not it'll use it
Julian Lee
wait, why shouldn't I buy cgl books?
Chase Parker
Embezzlement, unpaid editors, shit quality, bad practices, political alignments, and generally just shitty ideas.
The system is decent enough, but it's not worth paying for, and the sooner CGL dies the better for everyone.
Jack Allen
CGL needs to be starved of cash and disappear, so that Shadowrun can find its way into more capable hands.
Jacob Lopez
Rules question: during an opposed test, who wins when both participants have the same amount of hits?
For example, someone is sneaking up on someone else?
Cooper Jones
Ties go to the defender
Caleb Green
Depends on the test Initiative? REA, INT, EDG, Coin flip in that order Attack tests? counts as a grazing hit (doesn't do damage but counts as touched for poisons, touch spells and special damage like electricity) Otherwise either to the defender or (if there is no "defender") a coin flip
Juan Gray
Yet another inconsistency, because certain effects are based on net hits, while other tests are "meet threshold" and so on
Landon Gonzalez
You are clearly stupid.
Ethan James
Oh we have those, plus a laptop and a couple of tablets in use at the table between us. Sometimes it's just nice to have a physical book. We're old and crotchety like that.
Cameron King
Alright, build question time, 4e style.
Attempting to make a physical blade adept that uses a spirit-slaying sword. How ould I go about making a sword that can touch and kill spirits without it being expensive or something various magical lodges would try to steal?
Austin Bennett
>unpaid editors Can't pay someone who doesn't exist
Julian Morales
Don't tell me they made Jovians NPC only.
Asher Fisher
Make it a weapon focus, that's it, you can use weapon foci in astral combat. If you're asking how do you hit something that's on the astral plane without going astral yourself, I think your only real option is become dual natured, and that's a function of you not the weapon.
Jayden Smith
Jovians AND Ultimates, user.
Benjamin Perez
Nothing wrong with a little hair chummer.
Juan Sullivan
>political alignments ?
Jacob Bennett
Damn, I loved playing Jovians. Guess I'll just stick with 1e...
Jaxson Reed
...the fuck? One of my favourite PCs was an Ultimate (If one considered a bit heretical by other Ultimates). That's really disappointing.
Christian Barnes
It was Ultimates. Although saying that Ultimates are "NPC only" is a bit of an exaggeration; faction is literally just a collection of motivators in 2e, so its easy to make them playable. Hell, they'll probably come back, just in a supplement. I agree with almost all of the writers political views and i still think the labelling of the Ultimates as "Fascist" is fuckin stupid. And even if they were fascist it wouldn't stop them from wanting to stop existential threats.
Gabriel Taylor
all you need is a weapon focus to bypass spirits hardened armor. unless its a crazy high force focus, its not going to be that expensive or so valuable that groups of powerful mages are going to come after you for it.
much of your damage will comes from critical strike and martial arts. strength scales poorly in 4e, so dont worry about getting it too high.
4e adepts usually benefit from grabbing a bit of augs to cover what adept powers are less efficient at (or geas cheese)
Aiden Hill
Dude. Their literally in the playtest. Jovians are still a player option.
Jonathan Reyes
At least we can still play Scum!
Nolan Garcia
Well, they are one of the most relateable factions, also come with the premise that death kills you dead.
Lincoln Bell
you do need one? Just wondering since you only need a non-mundane attack.
James James
Nearly done with the weapon mount branch, just need to implement something for converting existing weapon mounts; I'm not particularly sure how to manage that though, since everything's loose mods.
RIGGERS OF /srg/: Would you be okay with having to remove and re-add your own weapon mounts?
Eli Fisher
That's fine
Jaxson Mitchell
In 5e i meant.
Personal favorite is: Get stick, get stick possessed by spirit with elemental aura, now hit series with your new lightning stick you found on the side of the road.
Christopher Morgan
Yes.
Please, god, help us with it. Make it better. It hurts.
Give this a try: a.safe.moe/Mcusc.zip Note, currently only guaranteed to be working in create mode, I haven't tested career. Rightclick on the vehicle, click Add Weapon Mount.
Current TODOs are to implement the corebook weapon mounts, do dataentry for all the rigger 5 vehicles that have the new mount types, and have the Vehicle attributes update with the extra mounts, they're currently free and don't consume mod slots. i think I set the Minotaur to have one as a test.