If strip poker is a thing, can strip mtg or strip ygo be a thing too?
Hypothetically speaking, of course
If strip poker is a thing, can strip mtg or strip ygo be a thing too?
Hypothetically speaking, of course
>Wanting to see a NEET's penis
What are you, gay?
You aren't?
Antie and bet before the match. New decks every round. Done.
Makes sense, just converting life into clothing just requires each participant in a Magic game to wear 20 items of clothing.
Bunch of dudes play strip magic. Why not?
Or more realistically. Every 5 HP to a piece/set. In order of hands/feet, limbs, torso, underwear.
>Strip Monopoly
>the game continues until the bank or the other player who's got a chance of winning die of heat stroke from wearing so many clothes
Wasn't there a Veeky Forums strip-MtG set made a few years back? i remember doing some brainstorming for a few cards but i can't remember if we finished the whole set or if it was just a few cards.
Anything can be turned into a drinking game
Surely the same could be said of stripping
>Strip WH40k
I want to know how that would work
the number of hit points of your commanders must be equal to your items of clothing
or maybe you could capture points that are in number equal to your items of clothing
if the enemy recaptures it she may put something back on and you have to strip
both opponents must have the same number of clothing for this variant to work
>have insane lifegain deck
>end up with 120 articles of clothing
>become made of cloth
>choke out opponent by needing to replace all oxygen in the room with fabric as per the rules
a while back I responded to a post on a different forum about making strip microscope
>The issue here is that the usual method for converting games into strip games operates by attaching the amount of clothing worn by the metric by which how well someone is doing in the game is judged thus allowing it to fluctuate in a natural way which enhances the tension already created by the gaming atmosphere by rewarding or punishing good and bad strategies, this also has the inbuilt advantage that since games tend to be built to be more or less fair and with enough randomness to assure one person doesn't completely dominate, that can ruin these kinds of games as if one person is way behind everyone else that is a recipe for increased awkwardness. Another way is to allow some kind of bonus to be gained by 'spending' items of clothing, this has to be considered in terms of balance obviously especially as it allows more 'outgoing' players to gain an immediate advantage over the more awkward, as such it is used less, it also needs to be a very strong incentive in order to create a situation in which people feel they are 'justified' by the situation which is helpful in allowing people to lower their inhibitions. The issue you're facing is that neither of these work for Microscope, the game has no metric by which the players are measured so there is no logical point in the mechanics to allow for the losing of clothing, the second method could work by allowing people to create one additional period/event/scene per round if they lose an item of clothing but that may not be enough of an incentive to get the more shy players to use it
1/?
>, since the game is non-competitive so there's no advantage to framing additional scenes, which defeats the overall design goal of adding a strip element to games (in my opinion to allow normally nervous people an outlet by creating a situation where the social contract dictates they 'have' to take clothing off, obviously it is still entirely their choice but the illusion of 'must' prevents them being as uncomfortable with it) which requires the rules to either say that a player has to strip or very strongly incentivize it. When looking at edits and additions to a new game system I find it helpful to look at the parts which already feel vestigial and underused, in Microscope I've always found the artifacts (or whatever they're called, the items each player picks which others can add into scenes) where underutilized and not properly incentivized. So the solution is relatively simple, instead of being chosen during play they are instead selected at the start of the game (after the yes/no list is established) and stay the same, every time a player adds that item into a scene they create the player who selected that artifact removes an item of clothing. This provides a proper incentive for people to use these artefacts whenever possible in the narrative much better than the system itself does. However there is an issue with this system, can you see what it is? The problem is that it creates a situation where players are picking which other players strip and when thus potentially creating some social awkwardness as some people get chosen more than others or based on who chooses who. Thankfully, this is easily remedied by randomization, every round the cards listing the artifacts are drawn out of a hat again, this means that players still have a reason to include the artifacts but you end up with a more even spread to how often people are stripping which reduces overall social awkwardness as everyone is likely to be in a similar state of undress.
2/2
What are you getting at, OP?
Strip Uno is better than strip poker because it works better when you're smashed
Strip Russian Roulette.
Every time you don't die, take something off
I want to get my boyfriend back into the game and the latest planes haven't been able to hook him (he's a Mirrodin&Ravnica babby) so I thought I might spice things up a bit or something, but we already fug like rabbits so I doubt that's the way to go
Just show him Unstable spoilers
OP, I promise you nor any of the women in your life are attractive enough for this activity.
Let it lie.
Playing strip-MTG was the gayest thing I have ever done and I sucked a dudes dick once.
Just once?
even practically speaking - I've seen very graphical evidence on this very board
>he never played strip-40k with his gf
Literally the first time I got laid. My friend's gf was a childhood friend of mine and we were waiting for him to to get off work. He got her into magic and I have no morals so we played strip magic to pass the time. After a rousing 6-0 sweep of her qualifier I took her on a ProTour if you know what I mean.
...
They're still together(and married) but they don't talk to me anymore
Me and my GF used to play strip Hearthstone pretty regularly. It's even better because if you're playing Pirate Warrior than a game of hearthstone can be even faster than a hand of poker.
Whether or not this is true or false, you're a colossal faggot either way
Don't I know it
Also nice dubs
May you always mana flood and may your cards always bend.
Rot in hell.
You could just play straight up killpoints. Per unit slain or do it as per 100 points an item of clothing needs to be removed scaling up if it's 2000 etc.
>Not playing winner tops
Is that pic from Undertale, OP?
Yes. Have played. We had every 5 life represent 1 article of clothing.
I’m absolute shit at MTG and was using a deck she gave me so I lost pretty bad. Still banged though so who really won?
>You could just play straight up killpoints.
>IG player is having to strip of layers of skin and organs by the time the game is coming to a close
I know there's an MtG card that gives you an advantage in return for taking an article of clothing off
source pls
A player can remove an article of clothing to add 1 mana of any color to their mana pool.
Clothing becomes a resource, and one that has to be used strategically because of its power and limited quantity, but also can't be ignored because of how dramatic it is.
YGO could do the same thing with "Draw a Card", but this is a more powerful effect.
Striping can be ruled to remain constant for a set, or for the night.
...
Strip-poker works because you don't have to wait for 30 minutes to see who has take off an item of clothing.
It's the thinking face meme/emoji that's been memed to hell and back recently.
Where the fuck have you been?
this post/image combo really made me lel
>Just show him Unstable spoilers
what, and have him foreswear nu-magic in utter despair?
>Wear 20 items of clothing
>For each damage taken, take off a piece of clothing
>For each life gained, add a piece of clothing.
There, strip MTG.
>foreswear magic
>Destroy target player
If you're put off by Unstable, I really hope you do stop playing Magic.
>Be Australian
>Play lifegain deck
>Get heatsroke and die.
>Strip drinking
Guys, I think I may be a genius.
>Strip Twister
I would sign up for a game...
>australian strip MtG
>everyone starts naked and puts on more clothing as they take damage
>primary losing condition is passing out from heat stroke
Necron players will become literal skeletons due to reanimation protocols.
u da man sef
>not playing a spider deck
>play nids
>end up looking like a zoanthrope as you have just a head and a spinal cord by turn 4
Hurloon Wranglers are ublockable if the defending player is wearing denim, so removing your jeans etc stops it
Best game ever right here.
>genestealer army
>come away from the battle with more jeans that you started with