What are fae like in your setting?

What are fae like in your setting?

The Fey are notorious, rabbid shippers, giant spoiled children playing with unlucky travelers like dolls. If you just so much happen to walk in their territory with a member of the opposite sex and they think you could make a cute couple, and don't happen to have any iron on you, expect to be kidnapped and placed in a time loop being made to live out their every whim or even whole entire lifetimes of marriage life until you escape or they grow bored of you. If you're lucky they enjoy the trivial stuff in life so you still get to eat, sleep, and pretend to go to work. If not, you just rut until it stops being remotely interesting.

Beautiful, fantastic, wonderful, fair, and terrible. They're full of beauty, they're the stuff of fantasy, they cause wonder, they look beautiful, and they cause terror. As long as you stick to the rules and don't insult them, go off the path, eat their food, or steal from them, everything is great and they'll be the perfect hosts. If you fuck up, the fangs come out very, very suddenly and you are in deep shit.

Faeries are a group of magical beings, residing in the Nevernever, specifically the land Faerie, and in our world. Their nobility, comprising the most powerful of them, is known as the Sidhe.


Faeries are magical beings residing in the Nevernever. They are a very heterogeneous group, as there are many different kinds of faerie. Some of them are humanoid in their form, some like animals, and others like various monsters. For a list of Faerie kinds, see the list below.

Many of the faeries belong to one of the two Faerie Courts of the Nevernever, the Summer Court and the Winter Court. Those that do not belong to either are the Wyldfae.

The concept of a debt and obligation is a huge factor in how they behave.[1] The Sidhe are unable to give anything away for free. There must always be balance. Never take anything without giving something of equal value in return. Never give a favor without getting one in kind. All of Reality depends on it.

It is generally tricky and dangerous to ask the Sidhe direct questions. Questions that deal with conflict especially may receive obscure and maliciously misleading answers. They are, however, "fanatical gatherers of information and guard their information as ferociously as a dragon guards his gold". Information is more valuable than gold.

Faeries are often insane, mischievous, and very dangerous, but they are also good to their word. It is possible for faeries and humans to produce offspring, who are called changelings. Sidhe cannot speak an outright lie. They are, however, very adept at word plays and the twisting of meaning and literal speech.

As part of their magic, they can use glamour to change their appearance. They'll try to put a mortal off balance with their beauty.

Faeries are vulnerable to cold iron, which is deadly to them. Running water and also can disrupt faerie magic and glamour.

My, what a distinguished and beautiful young lady.
I bet she's plenty smart too.

Bumping from page 9.

Fairy's like playing tricks. Some even take things a bit to far but never really mean to hurt anybody unless its a revenge thing. Fairy's are generally smart to pull of elaborate pranks to screw around with humans.

They also get angry when you intrude on their home forests and may even follow you around and make your life hell up to a week. They rarely if ever show themselves and when they die they disintegrate into soil.

You mean fey? Fey what?

I think the idea that fairies are as intelligent as children in spite of their magical power is one that interests me. That a person with decent social skills can run circles around them and appear as a powerful figure a-la the Wizard of Oz even if they're otherwise an average person who isn't even adventurer material.

she has sex with frogs

Glorified door openers.
Honestly even forgot they were there in the first place.

“People say of Elves, that if you meet them, you can never go home again.

Those people are right, but not the way they think. Forget all you have heard about changelings and mimics: Elves will not replace you. They will not keep you in a prison, locked up like a songbird, or pinned down like a butterfly. No, they will have their fun, then let you go home, to your family and your friends. They will let you go back to your house, and your job, and your normal little life.

But it will never be the same. You will never settle down. You will never forget the things you saw, the things you did, the things you learned to do. You will wake up one morning, and the village you have lived in your whole life will suddenly feel tedious and small. Every familiar face will seem lifeless, every homely pleasure will feel dull. You will look to the horizons, the borders, the edges, and wonder what you are missing...

Elves will not keep you in a cage: they will turn your life into a cage. They will take your narrow little world, and make it as stifling as any gaol. They will show you the bars that you never knew were there. And soon, staying put will seem a fate worse than death. You will dream of escape, of breaking out, of running and never looking back. Of hopping on the next passing ship or caravan, and riding it to tomorrow. Of finding out what is over the next hill, instead of spending your whole life wondering.

It is true what people say. If you meet with Elves, you can never go home again.”

Slander! Lies!

NO!
She's a cute and pure fairy and can only recieve gentle headpats.

The gods who didn't side with or against Tiamat in the Dawn War. While they were not imprisioned like those who became demons, nor rewarded like the gods who became masters of creation, aka Gods, they were left to their own devices on the new earth. Archfey are akin to gods, and they have whole legacies of their own creations, the majority of fey beings. They're the neutral party on the cosmic scale, less distant than gods, but not as cruel as demons. They're incredibly fickle things.

The Fae are dark, devious creatures of the forest. They typically resort to charm and mischief to achieve their goals. They have no qualms about luring children into the forest and sacrificing them to the nature spirits. Humans taste like chicken and elves are a delicacy. Every soul harvested becomes a seed for another tree.

The Faewoods are pockets of forest (sometimes hidden within regular forests) invigorated with nature magic. Trees grow to fantastic sizes, canopies are thick but radiate light, fauna color varies from green to purples and pinks. Myconid spores harvest the decaying plant life while fairies pollinate and encourage growth. At the center of each Faewood is a great tree that acts as a nucleus of life. It is a highly magical resource and highly desired by humans. Getting to it is nearly suicidal however, as every creature within the Faewood would sooner die than allow an intruder to travel a mile.

The Fae vary in appearance. Fairies and dryads are common, while others are humanoids that embody features of the forest. Some are animalistic, others seem covered in vegetation.
All are fiercely xenophobic and aggressive to intruders and the civilized world. Regions that border Faewoods are routinely harassed. Pregnant women are at risk of becoming targets of fairies. While people sleep, the Fae break in and corrupt developing fetuses. Parents may be shocked to discover during birth that their child has giant black glassy eyes, pointed ears, or other even small antlers. These children are dubbed Faetouched, and typically inherit the mischievous instincts of those who cursed them. They are also typically outcast or killed by their villages before the babe grows up to become a deadly menace.

They live in three camps: super bright hyper active fairies, just kind of there and would rather be left alone forest folk, and the dark and horrific fair folk.

The hyper bight fairies used to be elves until they were kidnapped, tortured, modified, and driven insane by one of the fair folk. They're basically like Tolkien's Orcs, but instead of becoming evil servants of darkness, they're nice.

Fae are the numerous drones of the Arcane Intelligence know as Garia. Her purpose was to take a barren world and mold it into one that is suitable for life.

She takes the form of a great tree and digs her roots into the planet sprouting Node Trees in every corner of the world and they in turn would create Fae to help transform the area according to her will hence why the Fae have such numerous forms.

Initially the Fae were no more than drones often made from the bodies of existing insect creatures of the world if they were available for better compatibility otherwise Garia had standard templates that can evolve over time.

however, when she was injured Garia spred her functions among her Node trees and over time the Node trees became independent and developed their own personalities and eventually Garia fell dormant. The drones who are normally non-sentient slowly evolved their own minds as well because they were never recycled and continued to exist past their intended purposes however the process of this happening is sporadic at best.

Humans who have been accepted by the Node trees can often safely interact with non-sentient fae and even have some limited control of them but those who have minds of their own are not bound to obey and the special nano machines in their bodies will change them overtime to become more fae like as well as the oldest druids often exibt such features

Mischievous, clever, reclusive, and secretly running the entire world. Or at least they had been. They'd arrange for "legendary" events to occur –heroes battling dragons, tragic star-crossed lovers, so on– because doing so strengthened the fabric of magic on their world. However, over time magic has begun to die for reasons they've yet to fully understand, and they've begun to lose control of their "fairy tales" that were centuries in the making, aggravating the problem. If magic dies for good, the world's magical creatures will die with it, or be forced to flee back into the dreaming- some species have already vanished. Their society is in chaos, and increasingly desperate measures to set things to right by the increasingly fractious factions and tribes have compromised the secrecy of their ways.

The Fey is usually used to refer to all beings natural to FeySite, or the Primordial Realms.
As in : Elves, Merfolk and Tritons, Pixies and Sprites, Elementals and Genies.
Mostly Chaotic those creatures born amids the raw power of the elements put above all else freedom, their's and them that of others.

But who turned them into beings of goodness?

Is there any DM who has read the Dresden Files and doesn't base their fae almost solely on those books?

Assholes, but not on purpose (except for when they are).

Fairies are part of a forest's immune system, and serve as the first line of defense against invaders. They mostly try to dissuade people from fucking around in forests by playing gentle pranks, and getting increasingly less gentle as the invaders persist, ranging from "moving an apple an inch to the left" to going full Kevin in Home Alone. And while getting your head set on fire is pretty rough, as long as you're dealing with fairies, you can leave peacefully by asking. If the fairies can't dissuade you, they will lead you to elves who will roughly escort you out of the forest, or bears who will eat you, depending on how dangerous you seem to be.

We didn't have many, but there were a few. Most of them lived in barren wastelands scorched by old magic that tore up reality. My character took a little one home and taught her to use human magic as well. It spooked the that guy in our game enough he had several contingency plans in case she went rogue. In large part because I kept telling him how easy it would be for her kill us all if things went badly.

Inspired by them, not a literal translation:

The Masks were once human. After hundreds of years, they have become something else. Their histories said they were part of a bigger world, one that had just survived a war of industrialized carnage. Rumor has it they were creatures with a single face and imperfections. Perhaps they were all part of a social club, a place of debauchery, an endless tap of ambrosia, liquor, scandal and gossip. They weren't as close back then - they were all strangers to one another. A hollow intimacy.

Until, one day, the doors didn't lead back out to the streets anymore. Those doors led to an empty, blank reality.

It's all so drole now. The horror of dislocation doesn't feel real anymore. For once the calm subsided, the ancestors of the Masks realized they could make anything. The 'world' stretched for hundreds of miles and churned in their hands. The nameless matter that lay all around them, the color of snow, could become whatever they wanted. What's more, their skin could peel. It could come apart at their whim, and naught but white was inside.

Everything was mutable. Size, age, shape, humanity... nothing except the mind was permanent. And thus, everything was a game.

And for eight hundred years of their time, they did nothing but play.

The realm of the Masks today is a vibrant cityscape. A place that curls on itself, architecture straddling the line of logic and illogic. Constructed drones walk the streets, playing out preset lives to the bored delights of their creators. Dinner parties and balls command the lives of the few permanent denizens, those twisted, inhuman shapes that make a mockery of art deco.
Ever grander conspiracies and plots excite their tortured imaginations. Their immortality killed any sense of compassion.

TLDR; Jazz-era elites become reality-warping, shapeshifting entities in their own pocket reality, playing endless games to entertain themselves.

Some good, some evil, a lot of weird.

Fey can be either civilized or not. Civilized Fey can be:
Elves, which are these fragile and somewhat mentally detached creatures that have been slightly deformed over the course of milennia by their inner magic, causing their colors and shape to be a bit "off" compared to the human shape. They have a common set of characteristics (large eyes, long ears, elongated limbs and torso) but beyond that, every pure elf is slightly deformed in some odd yet a weirdly non-grotesque way.
Drow follow, and they are basically what you get by being Elves whose innate magic isn't powerful enough to deform their race. They are healthier and more shapely, and they don't move away from their usual characteristics very often (dark gray-blue skin, white hair, and yellow or red eyes). They're elegant and athletic in shape, and quite intelligent in their social spheres. However, either as a method of cultural preservation or due to xenophobia, their settlements tend to be separated from humans and other races. They let non-drow inside their towns and cities without a second thought if they accept the unspoken agreement of keeping the peace, albeit seldom for more than a few weeks at most, with permanency being unheard of.

There's Pixies, whose mischievous nature and magic force them to be secluded from society in general anf each other, which would be fatal for them if it werent for their longevity and fertility. They tend to be the ones creating half-elves by affecting humans still in the womb with their magic. Their size varies greatly, from sub 10cm to the size of a full grown human and beyond, depending on their age and amount of stored magical force, as well as their own volition. They have their own agendas, and are kin to help strangers if said strangers can help directly or indirectly to their needs.

The rest of the Fey family are a series of spirits and creatures of varying natures and origins, none of them with charactetistics common enough to earn them a name.

Fuck off, Suwako. You're just pissed because Sanae didn't get into HSiFS.

Hypervariable, because where mortals have a degree of free will and reason the "fae" are manifestations of their own inner nature. Which doesn't necessarily mean that they can't be kind, benevolent, or even what you'd call "caring": they just don't think about it the same way that mortals do. They can even change over time with exposure to outside influences, but it's more like the process of being poisoned.

>Is there any DM who has read the Dresden Files and doesn't base their fae almost solely on those books?
You dumb nigger he's playing the Dresden Files RPG. I hope you're baiting otherwise you're out of place here you should leave and go back to whatever shit forum you claim as home

Probably has a dick.

The Fey are Good in my setting,with fairies being a sign of good luck or being a parties or armies mascot.

And the best source of Good-Neutrals Warlocks since to enter a pack with a fey you have to marry that said fey to get powers

Annoying memesters who can be tricked or forced into being useful, but when left to their own devices they will fuck up everything, often on purpose.

Powerful, capricious, reality-warping and nearing extinction because they are not as smart as they think and they have been kicking the human beehive for too long. Despite all their power and magic they are just not very good with applying actual logic to things and they think their carefree, childike existence will go on forever while humans can eaily catch them unaware in a stupor, watching deers frolic, torturing a traveller to death or watching paint dry or simply outwit them one by one.

The funniest thing is, the faes actually LIKE mortals but they have no ways to actually express it. They are just primordial snags in the fabric of reality, ancient standing waves of self-reinforcing cognition from the time when the gods created the universe. They are just errors in the Matrix, desperately seeing someone or something to understand them and give value and meaning to them.

The humans are guided by an aloof god or order, structure, knowledge and curiosity. He is essentially acting like the universes debugger.

> They are just primordial snags in the fabric of reality, ancient standing waves of self-reinforcing cognition from the time when the gods created the universe. They are just errors in the Matrix, desperately seeing someone or something to understand them and give value and meaning to them
Eye didn't ask for this...

Descendants of the fae who once invaded the plane, currently in hiding on the two continents they took for themselves. Desperately trying to find a way to tear open a rift in the plane so they can go back to their ancestral lands and also let their gods reenter the plane.

The players are part of a secret group called The Severed Hand whose job is to maintain the Severence, which sealed off the plane from all others to protect it from invasion.

They're about to arrive at the elven continent on a gnomish steam barge and it's going to be a barrage of fey working in the shadows to weaken the three Elven kingdoms for a distant invasion.

Is that Sayaka cosplaying as a touhou?

I think that might be Aqua.

>What are fae like in your setting?

Really, they're all just chaotic rapists:

Fairies will rape your children.
Nymphs will rape your men.
Satyrs will rape your women.
Brownies will rape your house.

>All these housefucking brownies are tearing this kingdom apart

Testing

How do brownies rape a house?

Alien and dangerous

This is pretty good, honestly. The fae being totally uninterested in humanity is a pretty boring trope.

i'd go with birdwatcher with a shipping streak over "I turn you into my sims", though.

Fairies live high in forest canopies and are not creatures of magic, but are naturally gifted with magiacl ability. Their bodies concentrate and store magic, and their natural talent is great enough that they can often use it without even thinking. Faires are often thought of as lazy by other races as they often use their magic for trivial tasks, but this is actually necessary. If too much magic builds up in a fairy's body they will experience uncontrolable changes. As their untapped power builds, they will become impulsive, emotional, restless and find themselves struck with a feeling of wanderlust. As it progresses, they will become quick to anger and violent, eventiually leading to a violent rampage until they have burned off their excess power. Conversely, if a fairly finds too much of their power drained they will become skittish and timid. It is often thought that faeries can't feel pain, but this is actually due to their immense regenerative powers. As long as they have magic to fuel them, they will resist most forms of damage and injury. Most fairies use illusion magic to appear more human-like. They disguise their chitinous skin and insectoid appearance with illusion magic, with many even changing their dragonfly-like wings to appear as butterfly wings. To outsiders they try to display an air of whimsy and carefree, but they are infamous for their untrustworthiness. They enjoy pranking visitors who pass beneath their treetop villages. The faeries you're most likely to meet are the worst of their kind. Those uncouth or violent enough to be exiled from fairy society often find work in mages guilds, while the most deceitful and manipulative are usually chosen as ambassadors and diplomats.

There was a book someone talked about where puck rapes a woman. Anyone knows what it was? Apparently it was illustrative of fairies' depictions in traditional culture?

>Puck
What?

Fictional beings that were come up by goblins no less as an explanation for all the stuff that's been stolen from them by kobolds.

I'm having trouble deciding whether I want to use cutsey fairies or unseelie. The former is uninspired, but the later is cliche itself. Is there any other way to depict them?

Anyone?

A lot of traps with cute feminine penises

Irredeemable cunts that should absolutely never be trusted under any circumstances. In fact if you see a fairy, kill it on sight.

Brownies don't rape your house all at once, they're too small, they're maybe 5-7 inches tall (not counting hats). They rape your house one item at a time: shoes, books, pots & pans, cabinets, beds, chairs, etc.

Do they produce half-brownies through this house raping?

I believe the proper terminology is "half-houses".

Why choose? Why not both?

>What are fae like in your setting?
They aren't around anymore. They fucked off to new exciting realms and worlds and the like and/ or died out.

>Bumping from page 9.
Did you mean page ?

The four courts of the seasons are all fucking pests and everyone hates them, pretty much. To summarize, Summer cut a vast swath of land for itself and lets the lesser fae cause havoc and infect the land around them with all sorts of magical fae life, which means the surrounding territories have to constantly burn the outer forests. The Spring fae are notorious party animals and are your typical folk who abduct people and party with them for eternity unless some adventurer goes on a heroic quest to save them or some shit. They like to play games. Autumn court are edgy fucking assassins and warriors. Haven't really developed them much yet. True Winter Fae got all but annihilated in a war with Orcs and Humans a few thousand years ago, and only a few remain, and their lesser fae creations. Winters were pretty big into genetic science and creating things that should not be created. Winters tend to be less harsh everyone except the hard north because the Court was wiped out and the Fae courts are integral to the seasonal cycle of the world.

They're basically chicken

>chicken
As in, something you eat?

They're a bunch of greedy merchants who take advantage of their good lucks and innocent appearance to get dumber races to do their bidding. Thing a more cynical Kender, but less stealing.

That's a majestic fairy you have there!

They're raised as livestock?

Formerly soldiers of the army of the elf god who were basically super elves to protect normal elves during a turmoilous period. They were blessed with a small piece of the god’s power until they turned on him and killed him.
As a last-ditch effort the elf god sealed them in his own divine realm, now they seek to break free and to “take their brothers and sisters back home” with them by any means necessary.

Fire Emblem joke her names Fae and she turns into a giant chicken

They're not there because I'm actually original instead of riding Tolkien's/Gygax' dick

Neither Tolkien nor Gygax use fairies though. Fairies are conspicuous in D&D for being the one race that ISN'T usually included.

>What are pixies

Not fairies.

Annoying, until they all died - until the universe broke and now there's twice as many of them, and then they broke the universe even harder. Now everything's fae.

Would you say that elves are the same thing as humans? No? Well neither are pixies or fairies!

What is the difference between a pixie and a fairy? I'm not the user that you replied to, also i'm pretty new in this whole Veeky Forums thing and i'm lurking for the first time in this board

They're like bees. Annoying but necessary in the grand scheme of things
Cirno a cute though

I don't feel like summarizing shit so I'm just gonna dump some quick and unfinished notes I did like a week ago.

Interesting, does that mean Orcs are fey in your setting?

They were made by fairies but they aren't fey. Whenever I make a category for something I like to make a lot of exceptions and fringe cases to keep things interesting. It's also good to have races that aren't explicitly fairies even though it's an explicitly fairy area. I don't like orcs and wasn't planning to include them at all, in this case they're just self-contained cannonfodder that literally exist to be shit that Elves kill for fun when they're bored. I got the idea for them being made out of fruit and seeds of a specific tree from some weird D&D monster I read about like a decade ago. I probably will flesh them out later and give them an interesting culture.
I did try to use a shitload of really common races for this specific area to try and force myself to not spam the world with Elf and Dwarf clones.

>Fruit
How about fungus?

They're the elementary particles

in my setting, fae are gay.

How do they reproduce

magic

They're very patriotic.

How so?

Fey are actual fictional creatures brought to life by a mad wizard who loved the idea of them and thought the world would be a better place with thieving flying magical gypsies everywhere. The land of the fey is within a storybook.

...

Human sized creatures with an alien beauty, with large pitch black eyes. Should you ever meet their gaze you will be at the whims of their glamours and illusions. They live in the old woods and spend a lot of time dealing with with the magic fuckery left behind by wood elves going extinct.
They are quite curious of the mortal world and do not fully understand the customs of men, meaning without glamours they stand out.
The fae court is all important, the ancient fae matriarchs rule, while other fae attempt to manipulate their way into the favour of the matriarchs.
Combining their scheming and curiosity interaction with mortals in their domain can vary. They may turn you into an animal or loop you into the never ending fae woods or they might give you a random trinket or help you if they think at some point in the future you might hinder or humiliate one of their rivals

I believe you mean FAEtriotic.

>I'm original

I'm sure your 400 chapter novel is gonna sell real well once you finally finish it soon

I don't really use them in my game but if they were to show up they would be like the fairies in Drakengard 3.
Virtually powerless little critters with a massive superiority complex.

It's not my setting so I'm in the dark about a lot of shit but one of the other PCs is playing a Fairy and my PC is part of an organisation which has captured her entire tribe. From the information I got from the GM from my backstory and the way she acts, they are narcoleptic children who don't speak common as a first language, which leads to a lot of situations of the other PC demanding we do what they want in broken English. Also if you consume their blood you get unique Druidic powers or something.

>What are fae like in your setting?
fictional

How often do people forget fairies exist in their setting, even if they're included? I know I've been through Greyhawk several campaigns without ever touching on them.

Benevolent creatures who get a reputation for stealing children from their whimsical nature and unhelpful ability to warp reality.

They're actually the precursors to the setting's version humanity through a roundabout way that involved a spacecraft full on men landing onto the then verdant primordial world brimming with primordial darkness that preyed upon the fey creatures of the land. These men decide to latch onto the faery in spite of them being childish in personality and prone to playing potentially dangerous pranks because they had nothing better to do and managed to settle the foundations of what would eventually become a single kingdom which lasted long enough before splitting into smaller governments.

For the record, "adult" (a relative term as their bodies tended to correspond to relative power and control over their element rather than their physical age) fairies were below-average the size of an actual human woman, but most were at least 4 feet high. Humanity's odd affinity with nature is a remnant of its heritage, and though it's all but forgotten why, humans generally don't like seeing trees just wantonly chopped down without good reason and try to avoid harming nature if possible, though they're unknowingly doing such anyway with the pollution caused by their machinery.

>Full on men

I want to include them or completion, but don't know what to do with them.

What do you mean? Are you using a pre-exisiting setting?

They're extinct precursors to modern gnomes.