What cosmic horrors are sealed away in your world?

What cosmic horrors are sealed away in your world?

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Post-Singularity AI that instead of being sealed away fucked off to deep space

I'm desperately trying to pull this off. Just giving him some cosmetic changes.

ah yes, adventure time. my favorite board game

Primordial humans.

Setting is a standard medieval fantasy close to steampunk minus humans. Humans are psionic, advanced technology beings who seeded the planet with life for colonization, but the machines that do this screwed up and modified the precursor elves/orc/dwarves/everything else into what they are now. Should adventures digging through ancient human outposts awaken a human, they'd have to contend with a literal demigod who wants to contact the greater human empire to rediscover the planet, purge it of sentient life, and harvest it.

Ngolgandr, The Horizon Beast and sire of all monsters etc.

The Gvichtuun, the slumbering gods with whom the Berga maintain an...interesting relationship. The Gvichtuun protect the Bergan people and curse the lands they live in, and the Berga promise to awaken their dark gods once all others have fallen and the last light in the universe goes out.

Remember when you weren't bitter, and you sought out threads about things you liked, instead of seeking out threads you dislike just to post complaints in them?

A lich demi-god so powerful a god tossed its phylactery into geosynchronous orbit. It's got enough magic clout that it affects the weather, causing violent thunderstorms that cause the recently deceased to get up and walk away.

They very rarely actually bother to attack the living, instead making off on an undead pilgrimage in the direction of the Lich's ancient, abandoned city. They've been doing this for literally thousands of years.

Ah, yes. Reading comprehension.

Maybe if you read the post instead of jumping into smarmy cunt-mode immediately on seeing the OP image, you'd realize the premise of the thread is actually soundly on-topic.

Sorry to interrupt your shitpost.

An ancient dragon buried underground, kept asleep by a yearly harvest ritual that draws its life into soil to create a bounteous harvest. Should it ever awaken, it will devour the moon unless a special ritual involving four ancient instruments is used to lull it back to sleep.

Kevin Barbo
>If Chris Chan found the seat of god.
A mortal who squirmed into the cosmic manifold. Granting him subtle omnipotence over the physical world. However at the time of his entrance another managed to follow him. In the dark, tight spaces of hyperspace this other beat the would-be-god to bloody barely breathing pulp.

Due to the nature of time in the manifold Barbo will likely never fully bleed out. However he is so weakened that his abilities, even from his great seat of power are minimal. He can project dreams and omens, create coincidences and grant minor miracles and push complex systems in his desired direction. However he cannot see the physical realm, he can hear and touch all of us but no sight and little understanding.

A small cult has formed around him. At the moment they are dedicated to kidnapping surgeons and cramming them into the cosmic manifold to care for their poor broken god.

You forgot the Akgsohg, worshipped by the Gajofpjgfjo, who seek to claim the Iaofaifbuai from the Paohfwafh.

> Elder beings from the previous universe that grants magic power for fleeting glimpse into our own.
> Various future factions of transhumanity that evolved to be unrecognizable to modern humans, who send their agents to the past to ensure their presence in the timelines.
> Potential seed of next universe that hides in animate and inanimate in order to ensure current iteration of the universe exists long enough give birth to their own.
> Ascended sapients, shed of the mortal shell, whom watch over the universe.
> Collective unconsciousness creates dark being to channel all the grief and anger created from the human condition.
> Confluence of conditions causes physics to breakdown, which creates beings that are beyond the greater powers of the universe.
> Universe eaters that travel between gaps between universes
> Bunch of multiversal tourists that smash universes for shits and giggles

The Firstborn.

The being created by the God because he was lonely and had nobody to share his creation with and infused with as much power, that rebelled under the belief that God hoards the best things for himself.

Except, it's not sealed away way from the world, it's sealed IN the world. The world is a prison and you are a brick in its wall.

which can only be done by reciting from the wikkmak at the fourth caberwall on the third night of sectus.

A transformers game using tweeked FATE rules.

Only one of my players has realized they're on earth because I haven't mentioned mammoths or sabertooth tigers .

Galaborum

A mountain -sized skeletal giant that played both sides of tge Dawn War between gods and primordials for his own profit. He eventually rose to minor godhood himself, but he has only one power. Any time he makes a deal, and the exchange is a fair shake, he can fulfill it.

"Glass of water? Two coppers." He then magically creates a glass of water for you.

"You want property? I'll take that magical sword."

More abstract items have more abstract costs.

"Want your ex-wife dead? The price for death is life. Bring me the blood of an innocent child."

"Want to remember the path out off the labyrinth? I'll take a precious memory of your youth."

He can complete ANY deal as long as the cost is paid.

"Want Orcus to never again set foot on the material plane? Give me a soul trapped in a forgotten age."

"Want Asmodeus overthrown? Steal the dying cause of a beloved Martyr."

"You want to overthrow the entire pantheon and usurp them as the one, true Overgod? There is only one thing worth so much. Find me the last breath of the last, dying star in a cold universe."

Apollyon and the seven mortal Deaths.

Apollyon is a dead god that was brought back as a weapon to kill the other gods.

The seven mortal Deaths were the seven mortals who created Apollyon from the corpse of a dead god.

Eventually, only one god remained (the trickster god) and he convinced Apollyon to help him kill his creators. Once the seven mortals were killed however, the god trapped Apollyon in the center of the earth and turned the seven mortals into representations of the seven most common ways that mortals die in this setting.

There are seven seals that keep Apollyon at bay and whenever one is broken, one of the seven mortal Deaths is released.

>Not running beast wars

They have beast modes, if that helps?

Sweet concept. I'm not stealing it from pure respect.

The primordial god of chaos. His children (the pantheon that currently rules over the setting) made a secret pact with the golden titan (the first titan created by the Progenitor Gods, and "brother" to the god of chaos) to spare creation from the god's cruelty; they fought him into submission, then bound him in a titanic sarcophagus made of astracite (basically titan bones melted and made into an obsidian like stone), tied with magical chains with each link inlaid with powerful, divine runes of imprisonment, then buried the sarcophagus right below the Devil's (Asmodeus) throne deep in Tartarus (Hell); the gods would allow devils and demons to try and seduce mortals as long as Asmodeus kept an eye over the sarcophagus.

The Anathema.

Ancient beings from a primordial age that were born as prototypes for the creator god before they were sealed away in their own pocket dimension as they proved too chaotic and damaging to the universe for the creator god to use. The designs were improved upon, and the beasts that roam the world today are descendants of these improved designs.

Recently, a narcissistic woman heading a laboratory to study these beasts in a distant island chain became obsessed with studying the Anethema after an accidental rift tore her husband from her, dedicating herself to her work even at the spurning of her own children.

Her children rebelled, one stealing away another beast with a key to this pocket realm, hiding from her mother with an aspiring champion looking to conquer the trials of this island chain.

Long story short, crazy woman hired a gang of punks to try and kidnap her back and got herself min controlled and poisoned by one, resulting in a release of the Anathema to the island chain. Now there's a fear of them coming en masse, striking back at the Creator's own realm in revenge.

And the god-slayer? Did he spare us an omnipotent god tyrant and willingly refuse to take the throne of god himself?

>Recently, a narcissistic woman heading a laboratory to study these beasts in a distant island chain became obsessed with studying the Anethema after an accidental rift tore her husband from her, dedicating herself to her work even at the spurning of her own children.
Hmmmmmmmm, tihs sounds incredibly familiar. I wonder if-Wait one fucking minute.

Pretty much the entire sector is stuffed to the gills with eldritch alien horrors and bizarre star-gods. That said, it's about a 40/40/20 split between "Sealed away", "Dead but dreaming" and "active but self-contained without external interference". The moral of the story here is "Please do not poke the eldritch star god". Players, when will they learn?

Something all DMs need to lear is that if given the choice between learning something constructive and leading a fictional character to a thrilling death players will pick the latter nine times out of ten.

God. No, literally, god. And he gives you the choice of destroying the world or leaving for good. Or you can fight him.

Sounds pretty dope.

There is an artifact prison called Howler’s Keep that countries from around the world come to in order to house their most dangerous prisoners. The place is millennia old and still has some living prisoners from its first founding.

A man.
He is The One.

My Deathwatch campaign is going to have a Tesseract Vault containing a C'tan shard of Mag'ladroth that the Necrons are trying to keep as locked down as possible to prevent it from breaking free and paying them back what the last Silent King did.

A shame that the Orks are currently looting the planet for a Waaagh!.

i like this a lot, stealing it for my campaign

>The First Undead

It's just a whale that was caught up in the first major negative energy deposit, so they sealed it off by creating what amounts to the elemental plane of water in the setting, trapping it in a space-warped ice prison.

It's been cooking for awhile. When it gets out, things will not be pleasant for the living or the truly dead.

...

Aster, an angelic being that is only a force of destruction and evil, responsable for almost erradicating all life of the world and for the death of all but 5 of the old gods. He was only sealed after an all out battle where the 23, gods and demonsgods alike, and their armies that where still alive had to put their old grudges away and band together.

Daibanesh, a giant mass corruption and void, instead of being a dick he is actually pretty civil and only fuck things up because he releases a fog that causes undeath.

Tl;dr
Thanks for the paragraphs of mad though newfags, happy holidays

Erysith The Bonelord
Powerful dracolich defeated long ago by the joined forces of man elf and dwarf. However they did not posses his phylacteries so they instead sealed him in a state between death and undeath. From there he grows in power but is only able to exert himself on the world through his phylacteries and other artifacts possessed by his disciples who are pursuing the means to revive him.

Lusamine knew the truest form of joy and love: Being high on Insight.

...

A technological cataclysm which blew away the outer layers of the Sun has also introduced a new form of energy but weakened reality significantly in several places. Beyond the veil of reality lies a cold dying universe populated by massive spacefaring creatures who have swarmed to the maelstroms, drawn in by warmth just beyond their reach. Whether they are intelligent in the same way as humans, what they want outside of food is unknown, they project tiny more human-like representatives of their will into reality in an attempt to persuade humans who they may meet to finish the experiment their long-dead ancestors started and open a stable bridge through which They might worm their way into reality.

They may not be malevolent, and their Proxies may even be friendly and helpful to human beings, but in the end everything a Proxy does is to sate it's true self's hunger.

The dwarves have essentially built their whole empire inside of one. A impossibly large dragon whose blood is magma and nerves are the very precious metals of their empire. Balrogs are actually it’s white blood cells. It’s back and spine actually creates a mountain range called “Worlds Spine” the mountains span down the middle of a continent and further out into the sea even.

It’s timescale is so widely different than the mortal creatures that as far as each living creature is concerned it’s a natural part of the world. People are going to lose their shit when it sits up and takes off to the stars again soon, and learn the earthquakes are it pulling its limbs from the cores of the earth.

You got it.

It's an OC region that is deeply religious and considers Arceus as the true Creator God and the legendaries as its Children, and the rest as descendants one way or another.

Of course, in a region that is influenced by both Arabia and the Roman Empire, you've got two schools of thought in religious devotion between those who believe in acting as one between human and Pokemon will unlock near demigod-like potential combined in a true bonding of mind and soul, and those who are WAY more intimate with Pokemon that would result in the same thing, if hedonistic at times.

Good thread, anons. I've got 3.

>The contingency plan
The ancient civilisation that once ruled the plane broke apart in civil war hundreds of years ago. Each had their own 'contingency' AI, one that broke all their laws of warfare, 'just in case.' They were never used, but all had master overrides to all the ancient tech and a general directive of "do as much harm as possible to anything that isn't us." Hacking enemy drones, sure, but the real harm would (ideally) be crap like sabotaging civilian pacemakers & iron lungs.

>The Lich
The creature that actually drove the ancient civilisation & species extinct before they could use #1. He's so old he's completely senile now, but he's personally trained virtually every necromancer on the continent. He could theoretically sabotage them all at any moment, but his memory is so bad he can't tell his current students apart from the ones he had pre-war.

>The tourists
These guys aren't really a problem, at least not yet. There's just thousands of tiny 'town in a bottle' artifacts full of extraplanar pioneers ready to make a new life in a world that isn't dying.

Those guys aren't actually that bad, they just want space to farm. It's more that there's the potential for a massive extermination war if first-contact isn't handled politely enough.

The setting’s magocracy has managed (at great expense) to bind eldritch horrors from the outer void into giant obsidian towers. It’s basically their Samson Option. If the neighbouring kingdoms ever decide to invade them they’ll break the seals and let the world burn. The mages will be eaten first so it’s not something that can be used offensively.

Do the four ancient instruments represent the elements?

Also, for anyone interested in using him, his primary means of interaction with the party and the world as a whole are through his coins. They are made of reddish, heavy Iron and bear his skeletal visage on one side and his enigmatic domain, Galaborumashk, on the other. Galaborumashk is known as the Silent City, where the only noise is the clinking of jewels and coinage. Normal portals to it are few and far between, and it resides in a lost corner of the universe. Presently, Galaborum is the only inhabitant of the city. This is in spite of the fact the city itself could house Millions, it is instead home only to mountains of ostentatious wealth. This is where Galaborum keeps the things he asks for in his trades; Souls of heroes, lakes of innocent blood and of course mountains of treasure are to be found wherever one looks for them.

Crushing a coin takes some strain but could be done with one's bare hand. When the coin is crushed, it shimmers as a powder and blows away in the wind. Then, the one who held the coin is approached by a 9-foot tall bejeweled skeleton with alien physiology, though eerily similar to human anatomy it just isn't quite right to look at. This is an avatar of Galaborum. He says nothing and will stand in place until adressed, and asked for something. He will then state his price. If the character accepts the deal, they shake on it and Galaborum then leaves, magically disappearing around corners and through doorways that shouldn't have exits.

These coins have little actual value and most normal humanoids wouldn't know what they are, but Hags, Dragons, Devils and other creatures who value such deals are often possessed of them in their hoards or on their person.

Most importantly; EVERYTHING has a price to Galaborum. He will give only exactly what he is asked for and nothing more. He assumes the party or characters will give him exactly what he asks for and nothing less.

Have fun.

You say that everything has a price to him. Are there some things that are worth more than he could possibly get, and that he therefore won't name any price for? For example, you mentioned that he might say that overthrowing an entire pantheon would have only one possible price (the breath of a dying star) so would that plus something else, like killing Galaborum and ensuring that that the PC will never be overthrown himself and also gaining true omnipotence not be worth anything? Essentially, would Galaborum eventually identify some requests as too high, or will he always state something, however impossible to attain, as a fair price? Like, would he ask for the dying breaths of TWO universe's last stars?

He does have to consent to the trade as well, hence the handshake. So if he doesn't want to he can tell you to piss off, usually with something derisive like "It's worth more than you could afford."

The only things he would refuse to make a deal on are things which directly affect he, himself and his. If you're asking for something that leaves him and his wealth alone, he'll give it to you. Usually.

Though generally speaking, in an abstract sense, even the things he refuses to give (Which are rare) have a price. Sometimes that price is going to the Silent City and shoving a sword through his bony head.

Found the picture that inspired him, by the way. This is him sitting atop the Throne of Avarice, while the human hero Lydia Mayiace bargains with him the price of her kingdom's safety, fun moment from my last campaign.

She managed to talk him down from his former asking price (The lives and legacies of her fellow heroes) by threatening him with the party Warlock's patron, who is another of Galaborum's dead race that is an abstract of Annihilation. She threatened to have the warlock summon his patron via Galaborum's own lost technologies to remove all of his wealth, as well as his very essence, from reality. The bluff worked and Galaborum conceded protection for the kingdom, but now Lydia is "In his debt", a title that nobody in the history of history has ever had, and a title that holds precarious events in her future for our next campaign...

Nigga isn't it like rule #1 when dealing with cosmic horrors to NEVER owe them anything?

She dun fucked up bad.

Also the I'm totally stealing this guy.

There's a facility buried deep under china that's projecting a "Dam" keeping magic away from the solar system. It's sprung a leak.

Also one of the PC's is currently a prison for a demon she sold her soul to. Obviously neither of them got what they wanted out of the deal.

Ignaeus Cawsterron, Primeblood of the Mekanskrieger

leader of a race of corrupted sadist machine lifeforms forged by long dead precursors as their foot soldiers in a war that almost shattered reality, currently buried far under an extinct volcano large enough to hold a metropolis and a half within it, almost killed bahamut and tiamat and scared the shit out of them so bad they fled the world and dragons of all stripes are scared shitless of the mountain erupting and him waking up, his subordinates are wandering away from his tomb to steal enough artifacts of vast magic power in the world to toss them into the volcano and wake him up again. sending him on a god killing rampage

thanks for the quick answer!

very cool

Deltora quest series 3?

None, they all now wander the shithole wasteland that was the surface of the world following the magical apocalypse.

Rilig-Watathuin
(The Hunched Eons)

A piece of it really, kept trapped and bound to the material realm. It is a far spawn of quite a massive proportion Its being is trapped under a green spire like object in the center of an island.

It was put there very long ago by the help of a more benevolent Far spawn(if they can even be considered that) and the gods. He was placed in the center of an island that has elemental based plans circling it.

1/4th rugged rocky mountains and vallies
1/4th rough cutting sea
1/4th Heavily winded plains chances of running into a tornado or hurricane is about 90%
1/4th lava lakes and generally large volcanoes

The spire itself is surrounded by a membrane like fluid from the pure corruption the abomination leaks into the world. He has a rather large cult following that do everything they can to touch the spire usually by braving the hyper windy plains to get to it. Mortal creatures that touch the membrane mutate and these are seen as boons to the cult. They represent his will in other lands

The Island itself is guarded heavily by a group of dwarfs known as The Brass Fist Collective. the stories of whats actually under the spire have been lost to time but the dwarfs are the only ones who think its necessary to guard it. every other race forsaken it long ago.

here's a you for a classic "I was only pretending" shitpost

An ancient spirit of primordial chaos from the days the universe was young and raw, trapped within the planet's fiery core.

Well, not trapped so much as hiding and resting, it's a being of chaos and energy and cannot live in an ordered, quiet universe, which it hates and fears equally.

Eventually some stupid mage is going to rediscover ancient rituals and once again set it loose to destroy civilization out of hateful spite before it goes to rest again after its brief sojourn into the mortal reality.

Something about this image struck me when I first found it, but he hasn't told me anything about him yet. I do hope that he tells me what he is and what he wants because I'd very much like to use him someday.

I might as well share my own while I'm at it. it isn't fantasy at all, it's just literally dark energy.

My plan for my next session is to have the first section be a typical Forgotten Realms campaign. The party's mission literally doesn't matter: whether they decide to kill a dracolitch or defend a kingdom or kill one of the gods, they'll unavoidably here stories about the huge sky pillars that exist in far away places. Once they travel far enough, they'll find one, and then another, and then another. At each of the pillars, which will be about as wide as central park in NYC, will be VERY difficult puzzles. I plan for the puzzles at each pillar to take at least a full four hour long session to complete, and will result in the party gaining some sort of key-like device.

Eventually, the party will come across a larger "master pillar" as wide as a mountain. If they have enough keys, which they might not if they didn't go to enough in-game areas and complete enough side quests that they'll think are main quests, then they'll be able to complete more puzzles and open um the pillar, which is a huge fucking elevator.

It turns out that the Forgotten Realms are just the lowest level of a planet which has had several massive layers placed one on top of the other, by an ancient high-tech civilization that built it to house an incredibly large population with great efficiency. Unfortunately, the layers got sealed away from each other one by one starting on the inside, and the adventuring party will be inclined to discover the truth behind their reality. They'll progress through other levels of different worlds with progressively higher tech levels (since technology's influence has faded on levels that have had more time to forget crafts and be re-influenced by magic).

The party will journey through a steampunk/biopunk world, a world full of supernaturally afflicted urban sprawl, a futuristic world, so on and so forth (going into epic levels) until they eventually exit the final shell and view the universe for what it truly is: cold and about to die. There is only one true star left in the universe: a red dwarf barely massive enough to sustain fusion at all. The remains of an incredibly advanced but energy starved society of the various races will exist, harvesting the white dwarfs, brown dwarfs, gas giants, and other stellar/planetary bodies of resources while wizards and scientists search desperately for a way, either through magic or science, to reverse entropy and dark energy and save the universe from the Big Freeze. Currently, there are several ideas that seem promising but, while the star will live a very long time, it won't live forever and once it dies there will basically be no hope left. The party will have to save the universe.

Currently, the only idea I've been able to come with for how they can do it is to have them conquer various factions of the advanced society in order to own enough white dwarfs and ice giants to use their enormous diamond cores to cast a wish capable of reversing entropy, but I'm open for other ideas as well as I want the main idea of the whole session to be that the party is not at all railroaded.

Also, I should mention that in the outermost level, magic is forbidden unless heavily regulated and directed toward research on entropy because it's very energy inefficient.

TLDR; party moves up through increasingly more advanced worlds until they learn that in order to save the universe that have to somehow overcome entropy.

I like this a lot. I especially like that you gave it an actually fitting, meaningful name, instead of just making up some stupid gibberish.

Gosh, I'm at a loss as well. I've typed up like 4 different ideas but they're all really lame and cliche'd cosmic horror.

Perhaps the best use of this creature would be in a place like the Far Realm or the Abyss, where such monsters are commonplace and lurk ever present, hungering for the mortal souls foolish enough to enter their domain.

The world itself. The world was a chimera crafted by beings of living metal out of worldhearts (elementals of planets), who sutured the worldhearts together with the fabric of space. This lead to distortions that pulled the various races (some of which are standard fantasy fare like elves, fae, beastfolk and the like; others more alien and sci-fi inspired) onto the corpse-world of the chimera, with cities built around the holes they emerged from and societies spreading and conflicting on the world that leeched life from their own.

Fell down one of the trillions of unstable shafts which litter the cosmic manifold. The manifold is pitch black and external lights only do a little good, it's tight and gravity is inconsistent so it's hard to tell which ways one can fall from. The two made it only a short way in with the slayer on Barbo's tail the whole time. He did his work and left Barbo for dead. On his way out he slipped, slid down a wrong path and got stuck in a narrow part.
He was crushed by the universe, not necessarily dead but not alive in any meaningful way. The remaining functions of his broken body and mind effect the flow of distant galaxies but none of it is conscious or purposeful.

More people would become gods if living in the manifold was easy. Barbo has mostly survived by luck and an instinct not to move around to much.

The slayer himself is no great loss. He wasn't a goodhearted or wise man. He saved us by way of viciousness and an ignorance to the nature of the manifold. He never would have taken the risk if he knew his fate and if he had survived he would have been just as bad as Barbo.

The Crying woman

There is a bowl shaped lake that is said to connect to a series of tunnels that lead deeper underground. No one has been able to really explore it in depth because of the myriad spirits of humans and animals that inhabit the lake and will attack anything that dives down a certain depth. The surrounding area is horribly still and the waters are generally empty and barely any waves or ripples appear on the surface. The only exception is a waterfall that connects this body of water to the rest of the continents river system and sometimes when the moon is full a hunched over figure can be seen crying. It's faint and you will always have to strain your ears to hear it but it's there and people seem to agree it's some kind of woman who is crying but no one knows who she is or why and have made up their own reasons from her being a striken goddess to a woman who's lost her child and her grief has literally transformed the lake and surrounding forest.

Regardless of "why" she is there her presence and it's affects are very well know. several miles of forest nears the lake is where the bodies of people can be found who have come to commit suicide. It seems that the woman's own anguish can touch that of others and people have made pilgrimages to the location simply to die by various means.

Such is the regularity of this that many religious types have built churches and shrines along the path, some to aid the travelers on their way and others in vain attempts to convince them not to.

there isn't any. there are rumors of eldritch horrors that are only being held at bay by the might of the gods' combined powers. but they are only that, rumors, which are perpetuated by the gods to legitimize the power they wield over the mortals.

sounds like Final Fantasy.

I like that idea. I've considered something similar. There are timeless, horrific beasts - but they're not much more than bigger, nastier monsters. The gods and their priests make them out to be nightmarish, soul-wrenching, "think in its direction and you're an empty husk" type things, which keeps the general population trusting them and worshiping them. This would all be because these beasts were like that in the distant past, before humanity was even born, and the gods managed to keep them suppressed to these easier-to-manage, bestial forms. The line dividing the setting between Monster Hunter and Bloodborne is the prayers and sacrifices of the people.

An ancient curse contained within a giant translucent crystal. The crystal itself can be used to empower it's wielder immensely but at the cost of their soul and memories. Eventually the wielder either dies or becomes a Demon made of black smoke and ink. All three great eras were started by this crystal and all three fell because of the crystal's curse.

Our party paladin is sealed away in limbo for enslaving every woman he likes and essentially for being a walking disaster who wiped out primordial guardians protectors of the sea and sky, he sent Atlantis to heaven and also accidentally killed the party goddess protector and his main love interest. He is a good guy though.

The Himself, ancient devil from long forgotten eons. Nobody who knows about him, including other devils and even gods, wants to awaken Him, and will actively prevent this, by any means necessary. He is not just powerful - some believes he is original creator of Universe

The goddess what dared to imagine the concept of interbreeding with mortals, basically nailed to a chair. Problem is the rest of the gods more or less died from a waning faith in them among mortals and a lack of "proof" of them, but she's just fine because undeniable proof exists in her demigod offspring (or at least what's left of them/remains). So if she ever is freed, she'd effectively be the only god around with none to oppose her.

Which may not be the most terrible thing since she's not evil, but it would mean the world changing to fit her point of view. Probably not be content till all mortals are descended from/related to her

Hot, I for one promote the release of this Goddess of getting boned by every living thing.

That's the good route. The bad route involves the killing of everything that isn't related to her.

Best route? Incest road - bone her relatives, kill everyone else, so she can recreate gods.

What about having a 'reset button' somewhere? Something that would definitely destroy the current universe, but have another one start in its place. I'm sure those factions would have differing opinions on whether to 'press' it or not.

I plead guilty

Magical realm as fuck

Seeing him I imagined a world where thunderstorms are the most terrifying thing it's inhabitants know, as there is *something* that appears within them and walks around oozing evil.
Like, an entity that was "sealed", but is still physically there in a reflection of the world. And only lightning shows what is behind the veil set by ancient mages and gods. It's a greater being that would devour them, and as of now it's only behind a glass window. A bit like a wild animal in a zoo, that is still looking for a way around its barrier.
Except this one will find it eventually

they have some demons and ancient shit flinging around, but it doesn't matter actually, the whole world is just a scifi orbital with an ai basically playing with its dolls. i didn't figure out yet how to make the reveal, but it will happen sooner or later. they already met someone from "outside" who knows whats up and tries to blend in really badly (using abracadabra as "spellcasting", dressing up as a ridiculous wizard stereotype). any ideas?

There are a lot, but they're in a kind of truce that led to the existence of humans, since these horrors ooze the stuff of magic.
The truce says, if one of the beings of the sea crosses the land, they will fight again. It would be truly apocalyptic even before said creature would have finished breaking the truce.

>Primordial Entities
In the beginning of existence, there was only the thought of existing, before it burst when nothing became everything. The thought turned into many different kinds of thoughts, each "pure" thought becoming incredibly powerful and had a way of influencing the universe around them. Some of these thought-beings would become gods if their thought was something advanced like "forge" or "life", but those with more simplistic thoughts like "Observe" or "Anger" were more monstrous and unrefined. The advanced thought-beings purged their cousins in the first conflict, but some of the stronger or wily ones would escape into the void and darker corners of the universe.
One of these primordial beings that has appeared in my campaign is "Hunger"- a planet sized amalgamation of mouths and oily, acidic flesh that speaks through the "Choir"- the synchronised screams of the countless absorbed within itself, specially chosen to add to the choir as this being does not devour things in a pure physical sense, but instead consumes via removal from existence, including from any possible timelines.

Doom Guy.

do you know what a period is

Shards of R'luh, the being who cultists (and secretly bard college Silberhauer) invoke. To mortal eyes all beings born of him are 2 dimensional shadowy creatures.

Ancients, children of Ph'fhalma, beings who cocooned themselves in ice and are hibernating beyond earths surface, waiting for the rise of the red sea to ascent into great ones.

Archdruids, kings of old, who still uphold their pact to Fey by training sacrifices (the core player grp) to keep up the eversong, so that the red sea will never rise.

The Great Old one, Timeless itself, sleeping within (or perhaps as) the Evertree, at the center of the world, seen to all corners of the mortal realm. Trees resin is actually blood of the Great Old One, abominations his anti-bodies.

Mortals were made by the ancients from the blood of the Timeless, and its the reason for the scourge of mutations that ravage the lands. Within all mortals sleep the beast, waiting to be awoken by will or by overuse of said resin (or by consuming flesh and blood).


Any thoughts? My first campaing, trying to make it coherent, interesting and something that would give some serious Fridge moments to my players.

Oh yeah and all of these are major spoilers. Right now my group knows only that the Ancients did do some tests on the mortals.
One party member is one of the few druids left, secretly guided by an awoken Archdruid towards challenges, until he is strong enough to be sacrificed. His vision of druidism is radically different from the ways if old. He only seeks to uphold balance in a stereotypical way, thinking this to be the "way of balance" of druidism, when really it's all about the upkeep of sacrifices.

World is literally a prison for the Devil.

The book of life.
The handy guide of the Ur-god himself, basically a indestructible, self aware not actualyl self aware book that when read and understood, gives you the power to control reality.
And to a lesser extent, life.

I've been more toying with the idea that the cosmic horrors are the gods, with the good parts shown in traditional fantasy sense but with an eerie eldritch side lurking behind it. So it wouldn't really fit or the list would be too long.

I'm thinking to adding something similar to the Qu for my scifi campaign. Not as main antagonists, but just as something that is lurking somewhere in space.

Kinda reminds me of Mammon, from Killsixbilliondemons. Wealth centered deities/entities are always hard to flesh to me. I'm capping your dude for posterity,user.

A precognitive dinosaur and the necromancer cult dedicated to his resurrection.
goblinpunch.blogspot.com/2013/10/after-his-burial-and-before-his-death.html

In an old locked barn in the middle of nowhere lies an old corevette. It's in pristine condition, never needs fuel or matinence and can travel at any speed the driver wants. However try as you might the hood will never open

Basically there's a God trapped in the engine bay and is what powers the car. It even had a cult based around it until the pcs stole it

The "True Demons". Humans refer to anything they don't understand (like the fae) as "demons". But the True Demons are what the gods referred to as such.

They come from another planet, that orbits the other cosmic spheres, yet remains invisible due for all but one night a millenium due to its convoluted and arcane orbit.

It's left ambiguous what They really are. A species, incoporeal spirits, or a natural force like radiation that's been misinterpreted by humans as living beings.

The moon was once a lush paradise. But the lunarians once called upon the True Demons during a desperate crisis. The Lunarians were transformed into horrific demonspawn by the mere presence of the True Demons, and would have devoured the earth had the settings equivalent of archangel Michael (a holy blue dragon, serving the solar systems absent gods) incinerated the entire moon (along with itself) to stop their advance.

Some Lunarians were only partially tainted by the demonic presence, and hid deep underground to escape the destruction of their world. They became the ancestors of the modern Fae. The creations of True Demons tend to resemble insects in some way. Powerful Fae tend to have butterfly wings and lanky features.

>Daibanesh, a giant mass corruption and void, instead of being a dick he is actually pretty civil and only fuck things up because he releases a fog that causes undeath.
Damn, monsters that don't want to hurt anyone but can't help doing it anyway due to their nature always strike a chord with me.

I have something like this in my game. It's trapped somewhere in the infinite space between the mortal world and the afterlife. The veil between worlds is weakest at one specific location where a society of Necromancers have taken up residence.

There's a number of rules as to how Necromancy works, but the monster's influence allows them to temporarily break those rules, though it tends to make the undead in question insane, mindless, more powerful, and incredibly hostile to anyone and everyone without certain control spells in place. It also gives i t a sort of beacon to help the monster find where the mortal world is. Which would basically end existence as we know it. Even worse actually since it also devours the souls of it's victims, denying them any afterlife. For this reason, attempting to gain information on it via magic is also a bad idea since it leaves your soul vulnerable to it. Everyone who's tried died nearly instantly, so people stopped trying to figure out what it was.

Partly related, but the gods of the setting can also be considered sealed eldritch monsters. They're former mortals who ended up in the afterlife while still alive, which is supposed to be impossible. Due to that, they can't die, and were able to absorb the souls there to exponentially increase their power.

Due to this, they can't ever go back to the world of the living. Normally, all that power would kill them since their body can't handle it, they can't die where they currently are. So they have to influence the mortal world by their agents, ie their religion.

The god of death

In aeons past,, the gods walked the earth, and all mortals were in their service. Demons were called from the stars, and many remain bound in ancient workings, in the gods cities far beneath the earth.

The gods have left the mortal earth, passing far beyond the sacred lands, where all consecrated souls go, to be reborn when the gods return.

All that remains of the gods is what they left behind, and, unknown to all, the god of death. Sealed away by his fellows, because he is death. His presence is ending. Everything and everything has a time to die, and he is the embodiment of that cosmic law.

And so, he was sealed away by the rest of the gods, to be freed when the time comes for hem to return. Deep beneath the earth, in an adamant casket bound by nails of moonlight and chains imbued with the heat of the sun, he waits. Aeons pass, and he still waits.

The seal has begun to weaken. In time, he will be free. The time is not right. The gods are not meant to return yet. He would know when they are meant to return, for him to be free- all his locks would be cast off at once,
and he would rise to bring the souls of the world to meet his returning brothers. This is a slow crumbling.This is wrong.
This isn't what was supposed to happen.
Someone is breaking his prison

Bonus points as not even he knows where the rest of the gods are. Or even if they yet live.

How did he show up in the final act?

4, technically 5, beings that break Universe in ways nobody can understand, and were created by a precursor race of humanoids. They scared the precursor race so badly that they, effectively, hit the reset button on their section of the universe in an attempt to get rid of them after sealing them super deep in the not-earth's core in gigantic vaults. It didn't work, and they will be breaking out eventually

Anti-climatically

my penis lol

The brawl he had with all the ghosts with him going WWE smackdown on their asses was great.

That non-ending tho.