Kingdom Death: Monster (KDM/KD:M)

Kingdom Death is a game. Of death and would be kings. Puppets and playthings, your life is a small flame. Keep it safe in your lantern.

>what new expansions are there?
Read the kickstarter.
>why is the game not coming out till 2020?
Read the kickstarter.
>why is this Percival best girl?
Read the kickstarter.
>what is included in the Gamblers Chest?
Read the kickstarter.


Old:

What's your opinion on the monochrome/statuesque style?

They look tight if done well.

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I quite like them for the survivors, since they feel more disposable, so refraining from a complex style works. Not as much on the monsters, but it can still be done right.
It's probably gonna be the only style I can paint in, regardless. I've never touched a paintbrush in my life.

[REPOST FROM THE DEAD THREAD]

Heey user, you got anywhere you post your seperate minis or pics?? Instagram or Deviant or something? I really like your stuff when you post and would love to more of it as you go :) I've even used your dragon armour pose for one of my own (just didn't use the lightsaber weapon. I'll post it in /wip/ this weekend if you're around), really dig what you do.

Agreed, i feel like it could be a waste of the model but like says id feel safer than going for a realistic look

I really like the way this guy did the Phoenix

>Kingdom Death is a game. Of death and tiddies.

Didn't get an answer, but still curious. OK to carry a shield and benefit from the extra armor when wielding a 2 handed weapon?

What does 2 handed really affect?

I don't have the rulebook handy to check the details but:
Two-handed
A gear keyword. This weapon requires two hands to use. Some gear and rules do not work with two-handed weapons.

I couldn't find anything but it would make sense that you can't have the armor bonus and use the two-handed weapon at the same time.

I caved and bought the current expansion bundle. Someone hold me

FAQ.
"Can a survivor use a two-handed weapon and gain the benefits of a shield at the same time?
Yes."

Two-handed doesn't really affect much, it's mainly to stop one armed survivors from using them.
And on an off note, you can stack armor bonuses from multiple, different, shields if you're really hungry for armor.

Is there a monkey grip FA?
There needs to be.

Now I know why I must have extra armor sprues.

So I can have a survivor dual wielding shields while wearing one on his back.

I don't believe there is, not even in the expansions. It's a shame, cause something like that could be fun.

What are your predictions?

Will it be the balls or dick that gets chopped in its card?

Probably OP though, because why even use 1H weapons? Slowe, stronger weapons are best and being able to use 2 would make a survivor ridiculous. Would be a cool SFA though given how hard (and impactful) those are to get.

Neither? Lion's got balls and the bird a cloaca.

Because Slow weapons would still use slow. If I made monkey grip I'd let it give you the activation back when using a two-handed weapon which can't then be used for another two-handed weapon. CMake it a SFA, and call it Wolf's Teachings for dat tasty ref.

can a one armed survivor still use 2 paired weapons? I know it stops two handing, but I didn't see anything about paired weapons.

I always imagined it to be a bit like pic related except with one arm, and daggers which I always thought was pretty a stupid badass idea.

Yes. It only stops 2H because reasons. Can still use sword and board as well.

Yeah, a lost arm only says you can't use two handed weapons. So dual wield away!

Well can just strap a light weapon or a shield to the nub, two-handed weapons require two changeable grips for the right leverage. Hell, some shields IRL don't really need a hand, just a forearm.

Anyone can base coat, wash, and dry brush user. Seriously. You see so many terrible paint jobs not because it's hard, but because it's one of those things people just don't study up on at all before trying for whatever reason. If you look up the basics, you will make something entirely decent on your very first try.

Pretty much. Im a shitty artist and drybrushing and washes can look really good, they basically let the model do all the work.

Just search drether on imgur. Should all be public.

radical, thanks mate :)

do they ship in December or February?

Around Feb.

>tfw wanna convince my tabletop group to play this with me
>No idea how to handle some of the shit like monster castration or other shit they may find distasteful.
How do you all find and convince players to give it a go? Best i've been able to do to garner interest is say the game is a pseudo RPG with settlement building mechanics that also involves boss fights and they seem at least vaguely interested.

I think you just need to come out of the gate that there are a few instances of really grotesque violence that can occur. And then give an example in the form of the ol' White Lion's balls. Because if you don't, they're going to see the absolute worst, most disgusting thing the game has to offer, and then it's all over.

No one likes that surprise, but if they're aware of it, they can judge for themselves if it's their bag.

This. Communicate with your friends.

I've told them it's mature and not for everyone's tastes but I guess I just need the balls to say some monsters are gonna get hit in the balls.
I just feel getting a group for this is gonna be the biggest hurdle. I don't feel the players I want playing it are prudes or anything, but I just don't want them seeing the game as only pervy shit, or me as being a perv for liking it. If they roll their eyes or scoff at the game I guess i'll just post ads or fliers at some of the local game stores.

If you leave out the pin ups, it's honestly not that pervy in the core game.

I know it's not. I'm aware it's far more than that. Pinups aren't even a part of the game really - optional stuff and most of them have no relevance to the game. It's just me being concerned with other players perceptions. I'll just tell them straight up that the game basically have some elements that might be seen as adult/unique and give them the white lion example.

All you can do is play and see who likes it and who doesn't. Keep playing with those who like it. Takes a lot of time to build up a solid group. Or if you have friends who are cool with it that is good too.

This game is not for those who view their recreational interactions as extensions of their tumblr. If "it's just a game" makes their face turn red, or they worry about what an outfit on a fictional character says about the "problematic nature of society" then they should stick to Catan. They will be happier and so will you.

This is for people who believe art and entertainment arise from us, rather than instruct and mold us.

TLDR; Don't bother, it's not for everyone.

Solid advice, thanks. I'll be up front about about the game, and I have no shame over it since it's not even shameful or anything. But I do think it might be too much for one of the players but that's their loss. I wanna play with or without them.

Mention the settlement and item building as well. That's been a big selling point as people like resource management like in Monster Hunter.

Generic Knight encore when?
Fucking hell Poots gimme my waifu already

I'm twitching over the trigger buying the Ivory Dragon. It looks awesome. Gold smoke knight is a disappointing final boss in my opinion and i like the idea of changing him,

What do you guys reckon?

>It looks awesome
You mean the concept art? Bear in mind that it is not final and could change.
Also I think that Ivory Dragon is the one expansion that could theoretically go the path of the Lantern Festival.

I mean, if you want the biggest,baddest send-off of a final boss KD:M is ever going to get do it. It's got a solid amount of content - 2 monster fights and 2 sets of narrative sculpts.

I really love the Goya concept it's got going so far.

Should I sculpt a bush on my Illuminated Lady?

Already had Red Witches and Gryphon as add-ons from a year ago, but added Abyssal Woods (because you KNOW it's going to balloon well past initial projected costs) and First Hero.

I'm reconsidering how useful First Hero will be, though. It would mean skipping quite a bit of the new early-game content, so maybe it would be better to switch it out for something else? If I were to do that, it's a toss-up between Honeycomb Weaver, Screaming God, Silver City (to make my Lion God meaningful), or Nightmare Ram. I like everything I've seen so far, art/armor/renders/etc., so I don't suppose any of you could help sway me one way or the other on this? Or would the First Hero still be worth keeping around?

You're free to do so, so why not?

Since you already have Red Waifus and Gryphon + Woods I would say First Hero isn't worth as much as the other ones.
I look at First Hero as an alternate start which you already have several of.
Same with Silver City but that could end up being kinda neat since it seems to have a ton of stuff. Supposedly there's interaction there? But someone may have just said that on here and not confirmed cause I don't rrmeember that from pooters.
Nightmare Ram gives you the dungeon delving stuff supposedly so if you have GC that's pretty cool.
Weaver would be another alternate start but it does go into AW in theory so I would rate it higher.

Since you have Lion God Silver city may be cool and with AW I would do whatever to make that the best it can be. That's just me though.

>Supposedly there's interaction there?
I think the only thing Poots mentioned was that with First Hero you could start right from the get go do explore the Silver City, as it only opens at LY16 or so.

Sadly, I don't have the Gambler's Chest. I know I'll regret not picking it up until (hopefully) later, but I have to secure the Abyssal Woods at the current price, as far as I am concerned (kicking myself over missing the $100 GC, but what can you do?).

The weaver would have considerable stock with how cool the armors both look, and tying into the Woods campaign (I have all the other expansions that are required/tie into the AW expansion).

First Hero looks nice from a standpoint of being able to get to the mid-game or end-game relatively quickly, and I am getting a bit bored of fighting lions and antelope. But again, it bypasses a lot of early game encounters, which kind of lessens the mileage I'd get out of node 1/2 monsters, and possibly some of the nemesis expansions, too. Worried with how it might mess with the Red Witches, which would be a massive let down since that was the unanimous favorite among my group.

You're right. If you do First hero you can start directly at silver city so it's basically spelunking instead of lantern town.

>No GC
:(

Gryphon goes with waifus so you're solid there.
Remember If you want to Max Out the Red Waifus you need to get Pariah though. That's their big boss interaction.

My experience is people who approach it with their own misconceptions of it as rapey/sexist/excessive go out of their way to justify those misconceptions. If there's someone who you invite to play and they express misgivings, my recommendation is tell them that they're right - they wouldn't like it -
and you just wanted to put the offer out.

So i've talked myself into spending 500.
I'm kinda banking on the manager opening back up for wave 4 but are there any i should secure immediately?

>Green Knight Armour
>No Flower Knight
???

Ultra Hard Mode.

Shit, i didn't look that close.The backer kit page mentions nothing about requiring it.

Is flower knight worth it? I've only seen lackluster reviews so far.

...

Your GC will give the Flower Knight some new stuff like a brutal mode? Or brutal AI cards? I can't remember which one.
So it's still a bit of a gamble.

Green Knight requires;
Gorm
All the Knights (Lion, DBK, Flower)
Spiderdicules
Manhunter
iirc

>dat serious pariah model

Looks like you can get by with just gorm and DBK but that seems like it'd be a pain.

Based Mouth Buffalo.

...

>oily sphincter
who wants to bet it'll be consumable

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I really like these, I wish we could get one for every resource.

You need the lion claw hand which is reasonably hard to get but you could switch it for something else.

Dunno about the other stuff I'd have to check.

Just raised my limit to 600.
planning on just getting the 520 existing expac-pack and 80 bucks of wave 4 stuff.
Anything you suggest i grab? or drop from the 520 pack for extra wave 4 cash?

There will likely be another Black Friday opening before wave 4 ships. I'd focus on wave 2 and 3 shieeet.

Unless you're getting Silver City you don't have to get Lion God imo. Lion God is kinda shit.
Tree is low tier. Easily replaceable. Sunstalker is also a bit on the average side (imo).
I would get other stuff instead of pretty much all of those.

Skip out on Lion God and Lonely Tree, use your 160$ to get Abyssal Woods, maybe cut another expansion (like Sunstalker) to get the Honeycomb Weaver to complete your Abyssal Woods set.

Hm , so the pathfinders of death aren't wanderer's? They just have their own mini campaign? The only wanderers are candy & cola , goth amy , death drifter and user survivor?

Correct.

I have $100 to safely spend, which of the current expansions are most worth it? Or which of the new ones is most promising?

> try to solo White Lion to learn rules
> die, because duh
> do it a few more times
> can't beat
> use two characters
> die again
> and again

Okay, so,
A: Does attacking something form behind give extra accuracy or speed or anything? What about if I'm flanking it?

B: If it's something like the ear where they "jump back" from the attacker do they turn to face the attacker or do they keep on whoever they were originally attacking?

C: If something like jumping back happens and it crosses over someone does it take that someone with them like they were Grab-ed or doe they just pass over them and that person pops out to aside or what?

D: Each wound, Light Wound/Heavy Wound, just gets checked off one-at-a-time, right? Like if I'm at 0 Armor and take 2 Damage I just check off Light Wounds right?

a) Attacking a blind spot gives bonuses to hit

Abyssal Woods is the most promising new expansion but but is way out of your budget especially with all the other expansions it requires.
Silver City looks like it'll be really cool too but that'll run you 105$ as well.
Screaming God is the most promising new expansion that seems to be within your price range.

As for older expansions, Form for early game, Dragon King for late game, Dung Beetle Knight for mid game, just about covers it.

+Accuracy?

Attacking in the blind spot gives a bonus, attacking from somewhere that isn't the blind spot even if it's from behind does nothing.

Does dragon king have decent equipment or no? Is it a stand alone expansion? How's the fight itself?

>Gorm for Early game

a) Blind spot strike is +1 to hit.

b) The lion only turns to face if it says "turn to face attacker" as part of the reaction.

c) If jumping back causes the monster to stand on spaces occupied by survivors then "Collision" occurs. Go read the rules for that.

d) No. I have 2 armour on legs. Get hit twice. Both hits are to the legs. First hit wipes out the armour. Next hit deals two points. Check of each box in turn. Heavy box is checked off and the survivor is knocked down.

Do you have any expacs at all? Just the core?

Dragon is cool and safe. Abyssal Woods is probably a big save but it's another $50 looks crazy. Red Witches seem neat and it's cheapy but they also have interactions with Pariah and Gryphon which is expensive.
The General consensus is to get a Node 1 (Gorm/Honeycombweaver/Frogdog) because fighting lots of lions is boring and those are all alternate "first hunt" monsters.

>Don't read the rules.
>Die.
Jeezus.
>Does attacking something form behind give extra accuracy
Yes +1 to hit when in the 2 spaces directly behind the guy or whatever his blindspot is.

>if it's something like the ear where they "jump back" from the attacker
No unless specified.

>If something like jumping back happens and it crosses over someone
Monster Collision so Knockback 5.

>Like if I'm at 0 Armor and take 2 Damage I just check off Light Wounds right?
No. It goes right to heavy and your mandude goes down. The exception is the serious injuries where no matter the damage you only suffer one serious injury even if there's "overflow" unless 1.5 changed that I haven't read my new book yet.

>tfw can't bring myself to like Honeycomb Weaver's model despite it seeming like a great expansion.

Nice tag team on the rules correction!

No. 1.5 hasn't changed the overflow of wounds.

No other expansions, no. The ones i'm looking at most right now are Gorm, Dragon King, Screaming god, and DBK.

How dare you. She is a delicate flower.

> $200 for a dozen minies, a few card decks, and a game board

>not wanting to be a honeypot knight, forever swollenerect and loving it

Dragon King can be played in two ways, either he is a huntable monster that comes in slightly above the phoenix in difficulty, and has powerful late game loot.

Or you can play an alternate campaign in which your settlement is ruled by the Dragon King. In this case he is your final boss, and you get to fight his human form as a nemesis throughout your campaign.
The campaign uses all the base game monsters but shifts the focus away from developing the settlement and onto nurturing a small number of super survivors.

The fight is neat but for cool fight mechanics Dung Beetle Knight is probably the best.

Gorm is just the only early game Lion replacement currently, Frogdog and Honeycomb Weaver will probably be better.

Highfive!

Dragon is cool. He's Nuclear and gives you Nuclear stuff. He always fills the board with fire. He gives you some interesting stuff and his campaign is kinda neat. The Dragon itself is badass as well. Very large and dynamic.

DBK is classic. He's very lovable.

Gorm is always suggested because he's the only other Node 1 but I expect his recommendation to drop with the new xpacs so consider that.

Screaming god we don't know much about except the +5 year ccampaign extension and we expect it to have lasers in addition to the madness pingpong dungeon it spawns at the moment.

About 44 minis, one of which is only slightly smaller than an Knight Titan.

Okay, thanks.
I think i'll go with DK for now, since I don't think wave 4 stuff will be out next year and I imagine there'll be another pledge manager opening for them around this year. If not, then I missed my chance and oh well to that.
Plus a nuclear dragon sounds rad, and I like the idea of its campaign then.

around this time next year I mean.

From the interview I did with Poots he mentioned withing the Screaming God is similar to the rolling road scenario of Gorkamorka. So that means terrain and anything stationary is moving down the board, and you need to race to catch up to him and kill him, or get squashed by the stampede that is following you from behind.

fighting not withing.... ugh. Brain has melted after a morning of Guild Ball.

That's pretty fucking sweet.