/HHG/ - Horus Heresy General

200% Exothermic Edition

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>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
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First for Mechanicum

First for epic posting

Third for the Emperor's Firstborn.

>epic posting
>posts regular HH

Paramar! It was a good day.

> not realizing that 30k epic is the better epic

>epic posting
>posts fw models

>When FW’s fuckup means you get six extra Aquilon Terminators
>Your latest army additions are actually over 1600 points

Thanks FW

GIVE ME ONE OF YOUR SOLARITE TALONS PLSSSSSSS

>unpainted
absolutely worthless post

better than my undrilled barrels at least

I have literally had them both for 24 hours.

You should drill the barrels totally wrong to trigger people. I'm talking like diagonally through the side of the barrel or drilling the top 25% away instead of where it should actually be drilled.

That makes it even worse, just post pics of your dick and be done with it.
Well your figures have that hideously unrealistic oxidizing effect on them, so everyone probably assumes undrilled barrels is part of your cry for help.

>Cheestodes
>Thousand sons
>Filename on how bullshit sekhmet are

Makes too much sense tbqh.

You are absolutely pathetic holy shit

Custodes Terminators aren't bad, FWIW.

What's the point of them when Heteraons exist?

finished my command tank basilisk for my Iron Warriors
changed the gunshield because i found the stock one to be too big for my tastes
(sorry for the bad quality)

4+ invul save making them more survivable against demolisher cannons and typhons. Also they get power fists by default which is a huge upgrade as it allows them to ID marines and mechanicum infantry or rape dreadnoughts, plus you don't need to charge everything or get raped by generic terminators with power axes.

Honestly though custodes don't actually have any good infantry they are all overcosted with few useful ranged options and limited mobility besides deepstriking.

5++ rerollable is better than a 4++

Only marginally so, also
>Spending yet more points on a 70 point model
Give them all fists and praesidium shields and you are dropping 95 points per model. So you are spending 20 points (over 25% increase) more for +1 wound and a slightly better invul save. I would rather have 6 Aquilons than 4 heterons.

As an added not giving heretons fists means you are removing their spear and with it all their shooting, aquilons can still shoot to soften up their enemies before the charge.

Style.
Also, your opponent won't hate you.

Size wise, how well do you think Cataphractii lightning claws would work on Custodes termies?
I've got some on the way, and I'd like to replace the boring looking lighting claws with more talon-looking ones.

if I were to upgrade my 2k custodes list up to 2.5k, I'd do it with terminators so there were more unique looking units in the list. looks >crunch especially when it's one of the strongest armies, if not the strongest.

I tried doing that for some of them, but only didn't go through with it for whatever fucking reason.

They're nearly perfect size-wise.

Good to know, thank you.

But custodes aren't really a strong army, they are a broken army but that's only with specific units. A strong army is an army where you can take a variety of units and still do well. Mechanicum is strong because Ordo Reductor, beep boops, and even generic taghmata with infantry and weird tanks are all highly capable armies. Custodes have like two really OP units, two good units, and the rest of their army is overpriced garbage.

Trying to update my HH archives, does anyone know where to find that Mortarian short story? Tried both mega folders and a general Veeky Forums search already.

Afraid I've never ever seen it. As rare as hen's teeth.

On the off-chance you're not sarcastic and for anyone else who wants it, here:
vk.com
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From this tg thread:
archive.4plebs.org/tg/thread/55308260/#55311172

You've proven me wrong user. I salute you for it.

Now all that's missing is the Tallarn anthology. I'm lazy as hell though so I might just combine the four individual parts which I already have. Such is the life of a bottom-feeder...

Reminder that Night Lords are objectively the worst legion.

>2 thallax battle automata

kek

Perturabo Stone and Iron MP3 leak when?

>Thallax
pls

They were Thanatar Robots, not Thallax.

When someone buys it and posts it up here.

Is it worth doing the deepstrike trick with Horus or should he be put into an Anvillus so he can get into combat a turn earlier?

Does Horus have any buffs for safer Deepstrike? If no, go for the Anvillus.

Him and his squad get no scatter deepstrike, but it won't be until turn 3 that he gets into combat at best.

>2 thallax
>they both survived

We need a horus heresy christmas related picture for the general next thread. Ideas?

An effort was made.

comfy

>+1 wound
Custodes are characters who can Look Out Sir. IF you position them well you can "dilute" wounds taken by the unit and the more wounds you have per model the more you can dilute before taking casualties. 6 Aquilons will lose their fighting potential faster than 4 Hetaerons for this reason.

>a slightly better invu save
And your opponent suffers -1 to hit you in close combat. Hetaeron are waaaay more resistant than Aquilons.

>aquilons can still shoot to soften up their enemies before the charge.
Lastrum bolters aren't really good against Astartes. Unless you are facing Solar Auxilia you'll need to take Adrathic destructors or firepikes, and they're 15 points each. Aquilons also don't have AP2 weapons striking at initiative so they can't soften TEQs the way Hetaerons do.

Aquilons are not bad at all, but Hetaerons are way more durable and adaptable IMO, even with fewer models. Instant Death shit is really their only nemesis.

>Overpriced garbage
Sounds like the Sagittarum to me, right ? The Orion is overcosted too and the Sentinels are quite expensive for only 2 attacks, but that's only a few units.

Perfect tbqh.

Would be nice to see primarchs in casualwear. Wearing massive power armor with a huge claw for a hand must be uncomfortable or inconvenient when not waging war.

give Horus a white beard and it's perfect

What's going on /hhg/? I left these threads when we got fucked by 8th. Any news or is the game inevitably dead

I'm waiting for the delayed preorder over here. My hopes are not very high though.

...

The game isn't dead. But the threads have dropped postwise since 8th release. A delayed 7th ed HH rulebook hasn't helped either. And the crippeling blow of losing our Godfather.

But I'm glad we stay in 7th.

When was the new HH book originally planned for release? The Blood Angels one.

Tip top.

Like this?

Or like this

This proves nothing

...

If I remember correctly it was going to be out by the end of this year. There were hopes for a new plastic box too... sigh

Yeah, things have been a bit shitty for HH this year.

I like both desu.

I think the necromunda release was this year's boardgame release, just as BaC/BoP were theoretically boardgames around the same time in previous years. Does make me wonder whether, if specialist games go along at one major release each year, (for example if the next two years' boxes are titanicus and BFG,) we may not see another plastic box for 30k for some time.

Im still irritated that they used MKIII instead of MKII in Prospero. Using the niche spinoff variant before the iconic Heresy look. Disgusting.

Thramas set for MKII. (DA/NL)
Isstvan flight for MKVI. (RG/AL)
Dwell got MKV (Meduson/Marr)
Terra bumper pack with all of them in vast numbers.

well, mk4 and mk3 were most used in outbreak of Heresy. Mk2 was mostly used by conservative veterans and was already a relic by time of Heresy. It was grabbed when stock of other suits ran low.
Mk6 is in plastic tactical.
I hope GW will make some tweaks to mk5, since Mr. Mushroom head is awful, and body should have those extra cabbles in addition to central cross like that old metal model.
Also fingers crossed for jump packs and jetbike (no dickbike pls).

Hi fellow anons. Can someone share Rise of the Ynnari novel? I can share Stone and Iron audiodrama.

mega.nz/#!itxEnTjD!N-qBaMrX1WTHgDc5F91RDwLLySxlGYPN5Io1Y9-ROc0

Thank you!

>Custodes are characters who can Look Out Sir. IF you position them well you can "dilute" wounds taken by the unit and the more wounds you have per model the more you can dilute before taking casualties. 6 Aquilons will lose their fighting potential faster than 4 Hetaerons for this reason.
Doesn't matter when an opponent drops a medusa shell on your head.
>And your opponent suffers -1 to hit you in close combat. Hetaeron are waaaay more resistant than Aquilons.
Neither unit is going to die in CC unless you are a retard. You are talking about a unit nearly an order of magnitude tougher than justaerin either way since marines with axes only wound them on a 4+ and fists can't ID them (well outside of mechanicum and other custodes).
>Lastrum bolters aren't really good against Astartes. Unless you are facing Solar Auxilia you'll need to take Adrathic destructors or firepikes, and they're 15 points each. Aquilons also don't have AP2 weapons striking at initiative so they can't soften TEQs the way Hetaerons do.
Hetaerons need the charge or need to spend an additional 15 points to have AP 2 at initiative. Besides instant death is generally more useful than striking at initiative when you have two wounds and are T 5 anyway.

>Aquilons are not bad at all, but Hetaerons are way more durable and adaptable IMO, even with fewer models. Instant Death shit is really their only nemesis.
And its a huge nemesis since they are so expensive. While a regular demolisher cannon or typhon is bad enough (two kills and a demolisher cannon has made its points back) mechanicum are the army that can really stomp custodes infantry
>Ordo Reductor can take medusas for days
>Any magos can take rad grenades allowing them or myrmidon destructors to ID custodes
>Usurax are highly mobile and strength/toughness 5 with power fists
>Adsecularis covenant can simply tarpit custodes with 20 fearless wounds for like 90 points (takes 1.5 full turns for four hetaerons to chew through a blob)
>Thallax are jetpack infantry and so could avoid ever getting into CC with custodes

>Sounds like the Sagittarum to me, right ? The Orion is overcosted too and the Sentinels are quite expensive for only 2 attacks, but that's only a few units.
Their basic infantry are basically two wound phoenix guard (which are a garbage unit) for an extra 15 points, their dedicated transport costs 135 points and isn't an assault transport despite custodes being a heavily assault focused army, a hetaeron costs nearly as much as a naked praetor, and shield captains have no options to increase mobility like assault transports, jump packs, bikes, or jetbikes.

>this what Shit Lords relly believe

>we may not see another plastic box for 30k for some time
You guys have to accept that there’s never going to be another 30k plastic box. Memes aside, Horus Heresy is basically a dead game development-wise and 40k won’t release non-Primaris marines ever again.

Both boxes are still huge sellers for GW, so they know there is profit in them. It's why they haven't discontinued them, even after so long. That said, yeah, it's not likely, especially since GW probably put them out as filler until they could get Necromunda and Primaris content out.

>Doesn't matter when an opponent drops a medusa shell on your head.
Aquilons will die too. But it will matter in every other situation.

>Neither unit is going to die in CC unless you are a retard.
Hetaeron will still die less in CC no matter how much of a retard you are. Facts. And can strike before power fists/axes thanks to their paragon blades while Aquilons will always take some hits.

>Besides instant death is generally more useful than striking at initiative when you have two wounds and are T 5 anyway
You're perfectly right, but why taking hits when you can slaughter your opponents they strike ? As you said Paragon blades are not worth against multi-wounded models, but they're great against regular TEQs.

I would say that Aquilons are worth taking if you want to deal with hordes or small units of multi-wounded models. Against regular TEQs and big deathstars, Hetaerons are better.

mechanicum are the army that can really stomp custodes infantry
Adrathic weapons spam. Constantin Valdor and his "Instant death on a 4+ to wound" spear. Solarite gauntlets against Ursarax and other T5 units. Sure it would be a tough battle, but I'm much more afraid of hordes of Thralls than anything else.

>Their basic infantry are basically two wound phoenix guard (which are a garbage unit) for an extra 15 points
S/T5 is a thing. Don't throw them at TEQs, they are here to kill MEQs in a game where Marines are not immune to sweep advance. They are not broken, but fairly decent unless you're going against a PotL list.

>their dedicated transport costs 135 points and isn't an assault transport despite custodes being a heavily assault focused army
I agree, that sucks.

>a hetaeron costs nearly as much as a naked praetor
Can your naked Praetor (100 points) kill 3 Cataphractii with power axes (90 points) ? Because a Paragon blade/shield Hetaeron (90 points) actually can. So are small squads of Hetaron worth for TEQ killing ? Yes. Are Praetors total garbage for an Astartes army ? No. It depends on your plan, the rest of your list, your opponent, etc.

>shield captains have no options to increase mobility like assault transports, jump packs, bikes, or jetbikes.
That's the biggest problem with them yeah, even an infiltrating Tribune can't mitigate this.

>this what Shit Lords relly believe

>He thinks that raw numbers is the only thing that matters in a sci-fi setting where void war is common.
>He doesn't know that it was just another UM faction wanking

>You're perfectly right, but why taking hits when you can slaughter your opponents they strike?
So you don't get tied up all game. Lets say you decide to go death star vs death star and charge into a unit of 12 Justaerin with like 6 hetaerons (guessing about the same price), all the justaerin have power fists. The hetaerons get a combined 24 attacks, 14 hits (4+ and lightning blows), 11.7 wounds, and 5.8 failed saves. The justaerin strike back with 12 attacks, score 4 hits, 3.4 wounds, and the hetaerons suffer 1.5 unsaved wounds. Odds are it will take another 4-6 assault phases to wipe out the justaerin.

Meanwhile 8 aquilons (similar price to the hetaerons) suffers 5 unsaved wounds (so two of them actually die) but manage to inflict 6.66 unsaved wounds. However the aquilons' wounds are instant death meaning the aquilons kill 6 or 7 justaerin while the hetaerons kill 2 or 3. Even including taking higher losses the aquilons should still wipe out the justaerin faster.

While against T3 enemies they are equal in lethality on a per model basis, aquilons still come out on top due to being cheaper and thus being able to field more. Overall Hetaerons can be used for musical wounds shenanigans or if you are a gaudy EC player who loves "flawless victories", Aquilons are better if you don't want to spend nearly 100 points per model on a model that can die to a demolisher cannon, and if you just want some cheap strength 10 power fist attacks. If I was building a super death star, you can bet your ass I would use hetaerons, but for general purpose uses aquilons are better since they are simply cheaper and good enough.

>Adrathic weapons spam. Constantin Valdor and his "Instant death on a 4+ to wound" spear.

Coming from the other side of this one I think that Cybernetica aren't what you want for killing Custodes anyway, since they can be ganged up on and dismantled in ones and twos by squads of heavies that are hard to take down with only a few attacks that do anything meaningful. Ordo Reductor artillery with cyber-occularis granting Interceptor and Magos buffs compensating for Arae-Shrikes are probably our best pick, since with a few tarpits in the way they'll cheerfully blow up a squad a turn.

Ursarax need to play it careful, since any squad with a Gauntlet in will happily punch out a unit of them. Put grav and explosives into those, harass stragglers with Thallax and run the Ursas into standard Custodes or vehicles.

Also putting 100 Levies in front of everything does a good job of making your gunline immune to melee for at least two turns unless they want to put their Firepikes dangerously close to defensive Ursarax jumping on them and scoring some mutual annihilation with S10, and if there are Intercepting Medusae around that's as tasty a target as you can hope for.

>Adrathic weapons spam.
Short range, myrmidons could outshoot any unit armed with them from a distance and cyber-occularis can give interceptor, so if you deepstrike next to a unit you could get a face full of grav or plasma or something.

>Constantin Valdor and his "Instant death on a 4+ to wound" spear.
Undoubtedly useful, but Valdor can't be everywhere at once.

>Solarite gauntlets against Ursarax and other T5 units.
Mutual kill. I would gladly sacrifice an usurax for a mutual kill against a hetaeron or aquilon.


>S/T5 is a thing. Don't throw them at TEQs, they are here to kill MEQs in a game where Marines are not immune to sweep advance. They are not broken, but fairly decent unless you're going against a PotL list.
Unless that POTL list is lots of terminators in which case you damn well better get the charge. I would call them


>Can your naked Praetor (100 points) kill 3 Cataphractii with power axes (90 points) ? Because a Paragon blade/shield Hetaeron (90 points) actually can.
3 attacks base, 4 on the charge. You score 3.11 hits, 2.6 wounds, and inflict 1.3 unsaved wounds. So yeah I guess after 2-3 turns you could kill 3 cataphractii.


>So are small squads of Hetaron worth for TEQ killing? Yes.
They probably won't make their points back with any haste.

If a model's S goes to 0, is the model removed?

Damm Perturabo is such an asshole.

I think so, it explicitly says what happens to 0 stats in the core rulebook. I believe it was something like "WS/BS of 0 means no chopping/shooting, S/T of 0 means instant death."

Why is 1d4chan using IWND for primarchs in fights with Horus? Majority of them are going to lose all their strength before their wounds.

Given they're all at least S6 (I think) it'd take 6 turns for Horus to kill a primarch like that, i.e. the game will probably end first. Which is admittedly the same result as most primarch-on-primarch mathammer, so whatever.

Can you even kill a Primarch with other Primarch before end of the game?

The combat heavy primarchs should be able to (Russ, Horus, both are extremely killy), and Magnus can in theory just vaporize a Primarch off the table in a few turns with Strength D attacks.

Ye, unforgiving and brutal. At least they learn something.

>At least they learn something
When Imperial Fists are close to being destroyed by orks just watch and laugh.

Well, Night Lords did that to Iron Warriors, and so the cycle continues.

When?

Velekshar, one of the NL exemplary battles in Book 2. Doesn't specifically say they laughed about it, but they heroically ran away and let the iron warriors ships get boarded and overrun.

Oh right, now I remember. Those were orks IIRC.

yes... just like in stone and iron. AFAIK they tried to explain it away by going "orks don't get scared anyway." :^) while the same book has a really cool section about a bunch of batmen hiding on a rok and killing everyone through ninja batman gorilla warfare.

>love fighting
>unhappy when not fighting
>when they don't have a war on will fight amongst themselves to keep occupied
>tactics basically involve charging a big mass of warriors straight at the enemy and punching/stabbing/hacking them to death
I just realised, the world eaters are really worshippers of a powerful warp entity! Think about it, all their behaviours, even before horus fell, perfectly match the gods views. It really was a revelation to realise that, from the moment they took the nails, the world eaters were actually serving gork/mork.

I thought they explained it away as the NL realizing that they didn't stand a chance in a stand up battle and pulling back to conduct gorilla warfare while the IVth decided to bash its face into a wall.

>Specialist boarding troops
Brutally Cunning.
>Grappling Harpoons
Cunningly Brutal

They even increasingly paint themselves red as the need to go faster grows.

It wouldn't be that that much of a stretch either. Since you're certainly right on the main point: the World Eaters were falling entirely on their own, and would have eventually whether or not the Heresy ever happened.

The hard part would be getting them to recognize Gork and Mork as their spiritual lieges, but I'm sure it could be done.

Which legion worst legion?

Night Lords

Word Bearers.