Jumpchain CYOA Thread #1921: The Bad Guy's Gonna Win Edition

>Google Drive
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pastebin.com/Gqj3iKyn

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archive.4plebs.org/tg/thread/56522663/#56528177
archive.4plebs.org/tg/thread/56644737/#56651098
archive.4plebs.org/tg/thread/56762394/#56762436
archive.4plebs.org/tg/thread/56762394/#56764066
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Saint Saiya G and Tenchi Muyo War on Geminar seem to have been missed.
archive.4plebs.org/tg/thread/56522663/#56528177
archive.4plebs.org/tg/thread/56644737/#56651098

As requested, dropping Yoko's latest Breath of Fire jump.

War on Geminar wasn't missed. It doesn't belong on the drive.

Reminder that gif related.

Reminder that because you're the face-villain for Darkness, technically that makes it the lame route to pursue.

Other than Infernals, what jumps have perks for structurally impossible architecture?

Preferably something that would let an enormous structure stand without any structural supports in the ground.

Jumpchain, what kind of houserules do you use in your Chains?

Also the Nechronica update.
archive.4plebs.org/tg/thread/56762394/#56762436

Why are they still using that house? I know they needed it for a ritual but they have a dragon with a massive pocket dimension inside.