/5eg/ - Fifth Edition General

>Unearthed Arcana: Elf Subraces (No new UA this month)
media.wizards.com/2017/dnd/downloads/UA-ElfSubraces.pdf

>Trove
rpg.rem.uz/Dungeons & Dragons/D&D 5th Edition/

>5etools
lithdoran.github.io/fiveetools/5etools.html
5etools.com

>5etools latest update-
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Use the Readme to get it working if you're computer illiterate, or ask for help ITT.

>Resources
pastebin.com/X1TFNxck

Previously, on /5eg/
What magical items does your character have if any? And whats your favourite if you have 1 or more?

Other urls found in this thread:

youtube.com/watch?v=4F4qzPbcFiA
homebrewery.naturalcrit.com
twitter.com/NSFWRedditGif

>What magical items does your character have if any? And whats your favourite if you have 1 or more?
Apparently OP's favorite is a Girdle of Femininity/Masculinity.

>anime bullshit pic
I didn't ask for this.

>question//
None, I am poor as fuck. But I do have a custom quarterstaff that doubles as an arcane focus.

Could a Cleric 1/Warlock 5 solo a Beholder?

Dwarven thrower coupled with belt of Dwarven kind, my Goliath likes chucking his hammer at bitches.

Mori mori chan

How many corpses and how much preptime?

Actually, if a Beholder looks at animated skellingtons with it's antimagic eye do the skellies drop dead until he looks away?

I don't know, roll Dexterity save 3 times. If you roll less than 16 at least once, let me see...

You take 10d6+40 of force damage. So you tell me.

fey amulet of elf meditation (ranger doesn't know he's wearing it)
one of a pair of seeking rings (monk has not put it on but the terminator is still a coming)

>favorite
probably the latter. neither was conceived in advance, both came about from RP

Rolled 13, 6, 10 = 29 (3d20)

Anime is fine as long as it's related.

OP, you might want to try a little more next time you select an image. We don't want the kind of trolling that happens with the /pfg/, where the trolls just spam unrelated pictures just to piss people off.

I'm giving you the benefit of the doubt this time, but please, let's not make this thing an issue.

Rolled 5, 2, 11, 18, 11, 2 = 49 (6d20)

>Cleric 1/Warlock 5

check my Clock
er
Warric
er
Warloclerick

whatever BOOM!

Sorry user.

>could a Warlock-

no.

My pc had received a ring of regeneration while we were looting the bag guy's treasure room. It was neat for the first five minutes until it hit me that I got this ring after my pc had lost her arm sessions ago and had it replaced with a forged arm.

Does your DM have weird speech patterns, or other oddities that you can't help but notice?

I've played two one-shots with the same DM now, and he has this awful speech pause phrase that he uses so, so often and it drives me nuts. I'm a ForeverDM and it has made me reflect on my own speaking, and I wonder if my players have noticed anything weird about the way I talk. I do consider myself fairly eloquent, but DM'ing can be taxing, especially long sessions.

Stories?

The only people making it an issue are the people like you who bitch about the OP picture when its anything other than a GRUFF DUDE MCFIGHTER

Since they have devil's sight + darkness, easily. They just need to avoid rocks.

>tfw too intelligent to adventurer

Is doing a last session "when last we left our heroes" recap useful to start a session with?

youtube.com/watch?v=4F4qzPbcFiA

that is at least 100 force damage. I think you are dust, brother.

Are they pretty much self explanatory or is there something odd about them?

Dexterity saves against what, throwing rocks?

All the beholder can do is bite and throw rocks with disadvantage.

Yes. And make the players do it.

I plan to have a trap/obstacle that makes use of two illusory walls. How exactly should I present an illusory wall, if they aren't actively touching the walls?

>All the beholder can do is bite and throw rocks with disadvantage.

Do... do you know what a beholder is?

How... how do a beholder even throw a rock?

Definitely, especially if there's been a particularly long delay between sessions. Try to keep it concise, though.

>all the beholder can do is bite and throw rocks with disadvantage

Are you for real?

Looks like someone missed the like 5 threads dedicated to level 3 wizards being able to solo beholders.

At what point should I throw a Beholder as a difficult and threatening yet manageable boss?

Level 3 if your party has a wizard.

alright what did i miss

>I count as a single-classed 1st level cleric, yes. And the only part of the cleric spell prep rules that cares about your level is the part about how many spells you can prepare. If I have WIS 18, I can prepare 5 cleric spells, which must be of a level for which I have spell slots.

>As a multiclass spellcaster, as stated in the table, I have 3rd level spell slots.

>Spell slots are a property of the character, not the class, as evidenced by the existence of the multiclass spellcaster table in the first place. Warlock spell slots are class specific, and that's why Pact Magic is separate from Spellcasting. My spell slots aren't 'Cleric slots', they're just spell slots.

>So I have up to third level spell slots, and prepare spells as a first level cleric does. Which doesn't link the spell slots I have as a character to my cleric level at all, in the text.

Look, man, I don't know what to tell you. You're simply wrong. Crawford has clarified this multiple time.
I won't stop you from playing the game however you want in your own home, but anybody who prevents you from doing this in their games is right to do so.

Ok, I'll definitely start doing that then.

... Please, do enlighten me how a level 3 anything can solo a 190 hit points death star.

And just for your info, a level 3 adventurer can die in one hit by a Beholder's 4d6 damage bite.

For all intensive purposes your just proofing my point for me. In fact I've just been biting my time waiting to have this little talk. Before our time is passed I want to be clear- lettuce not mince wards, I will put you down. I will hit you so hard you'll die of eternal bleeding and they will have to give you close casket barrel in hollowed ground- for you will have past on in a most unsightly manor if you don't get your house in odor. Be the stewart of your own faith, it should not bee that difficult of a feet as long as your not a trader to your morels, honest tea with yourself is really the only police. Look ears the thing about people, some are educated in the marshal arts and there training is immense, yet it never seizes to amaze me that you are still lacking behind everyone elks, let's not delve father into it, I'm not going to stewart your education- it is just too difficult a feet. Your probably a trader to your country anyway, because ears the thing about people like ewe, you just want to russel leafs not assent the mountain even though clearly the ladder option is better it never seizes to amaze me that you are not aware I'm educated in the marsahal arts and the pressure I bring will be immense- I am a fears warriro and have improved markuply since the last thyme we did this.

The following post is taken verbatim from /pfg/

>That depends on two things: your build and your GM. Full attack as a martial is always useful, though if you specialize into something else you can also control enemy movements by grappling, tripping, stealing/disarming, dirty tricking, etc. or use various feats and abilities that give you the ability to do stuff beyond those.

>A good GM will also be able to work with and reward thinking outside the box, such as attacking a pillar to crush an enemy or rolling a barrel of gunpowder into someone and throwing a torch.

Notice how you could replace "full attack" with "attack action" and it would be just as applicable to 5e.

How did /5e/ fix martial/caster balance again?

>not moist unsightly manor

disappointed

That image make me think of milf. You will never erp with your mother as she whisper in your ear that it just a game.

So I'm going forward with the idea of our party's NPC Priestess being turned into Vampire Spawn.

I even created an interesting scene for my players. They're going to find her, inside a magic circle. She uses all of her spell slots to make holy water and keep the magic circle (which doesn't allow undead to get outside of it) up for as long as necessary, so that she can resist Strahd's influence during nights.

So basically she has locked herself up somewhere within Ravenloft into a corner, taking psychic damage from Strahd's Geas (I tweaked him a bit) every day, because she cannot comply to his commands.

It's like a hardcore version of Werewolves chaining themselves up during the nights of full moon.

I would explain this if I wasn't already so exhausted by it.

Long story short though it only works under extremely specific circumstances that would never come up in an actual game, and involves how beholders need line of sight to use their eye rays.

So I guess the thread is just shitposting about beholders and the usual 'muh wizards'/'muh warlocks' bullshit today? Neat.

Easily. You just need your familiar to help carry a bunch of crossbow bolts with you. Spend your spell slots casting darkness with devils sight. You either kill the beholder or force it to leave it's lair while you paint rude messages on all of its favorite things.

plus masturbation

I was having a think about Warlocks and I was wondering about something: how would they behave as the more traditional Warlock (probably a bit creepy with ties to some malevolent being and all that) while also having a high charisma, seeing as how that's a really important stat for them? I'm playing a Celestial 'lock so I'm basically playing it as a paladin in warlock form, but the high charisma seems interesting on characters that I imagine being rather sinister and unapproachable.

That's assumed, though.

So what exactly is your complaint? Do you think this guy is full of shit or right or what?

Doesn't the beholder just look at the darkness and the darkness is dispelled?

>I was having a think about Warlocks
there's your first mistake.

Unless they are in their lairs, then they can simply choose a place 60ft around them that spawns an eye and an eye ray.

Whatever Veeky Forums wants to preach about, nah, this will NEVER work.

>cast darkness
Antimagic Cone. The beholder's central eye creates an area of antimagic, as in the antimagic field spell, in a 150-foot cone. At the start of each of its turns, the beholder decides which way the cone faces and whether the cone is active. The area works against the beholder's own eye rays.

... yes.

I'm pretty sure they have a Telekinesis beam they can use for it, but the mental image was amusing enough for me to make this.

D&D anime thread? Sweet!

>pic related
Would she work as a warlock patron?

>Long story short though it only works under extremely specific circumstances that would never come up in an actual game, and involves how beholders need line of sight to use their eye rays.
The circumstances are simple:
You can outrun the beholder (Really fucking easy since a beholder moves 20ft, your main issue is the beholder being able to fly away if it gives up if you don't have a way to fly), the beholder doesn't have minions with it (The main issue, but absolutely not unheard of, especially if you set it up like a duel) and also that you can kill the beholder before it can kill you by using telekinesis to throw rocks or something at you (which do undefined levels of damage anyway).
The less likely scenario is the open field scenario where you simply outrange the beholder with a ranged weapon, but that's not too unheard of either.

Not too long ago someone said they had a polymorphed beholder and were wondering hwo to kill it. Both of the above examples would work for killing it without issue.

It's a warlock. Just use darkness.

No, the darkness is suppressed. So when the beholder looks away, it comes back. Check the anti-magic field rules.

Basically that there is a class of poster in /5eg/ that will defend to the death the current martial caster balance with the exact same logic that a pathfinder player just used. These people will also unironically state that 5e has better martial caster balance than pathfinder, despite 5e having the exact same problem and solution as pathfinder.

basically my complaint is the same for 5e as it is /5eg/. Grogs ruined it.

Charisma is, and always has been, how you can get people to do what you want. You don't need to be handsome, confident or even nice for charisma to work.

1. 5e martials aren't actively punished for attempting to disarm, shove, or grapple. Opportunity attacks are not treated as some half-assed way of balancing non-damaging actions.

2. Feats are not required to grapple, shove, disarm, etc. well. A single skill proficiency makes a martial as good at grappling as they ever need to be.

3. 5e martials can move as much as they can and still get all their attacks in. They are not punished for simply chasing after an enemy. They are also not punished for having multiple attacks when it comes to accuracy.

4. 5e casters cannot stack multiple buffs on themselves to become as strong at martials at taking damage or dealing it. Concentration prevents this, as does the hard limit on the number of spell slots they can get.

5. 5e casters also cannot stack multiple debuffs on an enemy, through both concentration and advantage/disadvantage rules.

Can't shoot eye beams into the cone, can't shoot eye beams into the darkness, in lair or not. The wizard will either be in the darkness or the cone at all times, as the darkness comes back when it looks away.

Resposting from the end of last thread. I just made an aasimar divine soul sorcerer, and used the Life tables in Xanathar's to figure out his backstory. There's some fucked up shit in there. Essentially, after I made sense of it, it boils down to:

>angel was imprisoned by secret organization and forced to breed with a human
>10 aasimar children, I was the seventh born
>spent childhood being experimented on, but still managed to make friends with other test subjects
>My nerve endings are shot from the interrogations; I am numb to all but the harshest touch. (actual flaw I rolled from an AL background)
>at some point the facility was attacked and I escaped, but so did my torturer
>settled into normal life, fell in love, got married
>some monstrous outbreak happened, maybe related to my past
>a monster fucking CONSUMED my wife
>I joined the war effort to fight back the monsters
>during battle, ran away to save my life
>was captured and convicted for deserting
>sentenced to 4 years of public service

My character just didn't catch a break.

amulet fades when not in feywild and ranger was enchanted when it was put on so he doesn't know it's there, but is not being rest interrupted by watch like everyone else. of course I'm not outright going "you get all the benefits of a LONG REST" like a dumbass.

the rings will pull towards one another as if they are linked with a slightly elastic chain when worn. when one is not worn the other will still tug it, thus if you pull your hand you can get an idea of direction and distance from the feedback. the rings are also cursed and will remain with the owner until death, they are joined, or remove curse.

all the players know is they have a ring that has something to do with finding and a task. idiots. bwhahahaha

shitposting

Casters are still a lot less powerful in 5e than in pathfinder because of the concentration rules and the fact that almost all save or suck effects allow you to save every round instead of automatically going the full duration. Also they get way fewer spell slots.

Also also, consider the difference between the attack action and pathfinder's full attacks, you can make one and move in the same turn and the iterative attacks don't have accuracy penalties.

It's definitely way better.

my patron would work her warlock

also my dnd waifu

What's that website you guys use to make homebrew classes and races like pic related?

As a familiar not a patron.

There's nothing saying we can't have fun! For instance, how would you create a patron for >pic related

homebrewery.naturalcrit.com

That doesn't make any sense

Thank you!

"For all intents and purposes"

Beholder floats up above the darkness, fall down voluntarily while looking down on his next turn then uses lair action to create difficult terrain.
the level 3 wizard now gets bitten to death or forced out from his darkness and lasered.

Neat

1. they are punished. It is called opportunity cost. Action economy means that unless you specialize in those actions, you are far better off just attacking.
2. Feats are not required to grapple/shove/disarm, but either feats or multiclassing are required to do so well. See above.
3. They are punished for chasing after an enemy, by provoking opportunity attacks from other enemies.
4. 5e casters only need one buff: polymorph.
5. Actually, there are several instances where they can in fact stack multiple debuffs on an enemy.

What you're discussing is largely related to effectiveness, but it still doesn't address the larger issue of martials being boring as shit.(which is the core of the debate, and what the advice quoted is often parroted for).

5e did make some martials purely viable in combat, but it hasn't made them fun (unless your only concern is big damage numbers).

You're a fan of giant patrons?

So what you are telling me is that the Beholder just needs to antimagic the wizard at the limit of his cone and then disintegrate the ground bellow him, the ceiling above him or murderfy everyone that is not either in the cone or in the dark.

THAT IS, if you are not in his lair, when then he can simply either retreat or use his lair actions to separate people and devour them inside the cone (if squishy) or entombed in disintegrated terrain.

Look, you guys sure are cute when theorycrafting, but this simply cannot happen. A low level schmuck can try, but 10 out of 10 times it will result in death.

>doesn't understand how cones work.
>doesn't understand how darkness works.

The darkness moves with the caster, because you cast it on an object the caster is holding. Please read the player's handbook for the first time before posting.

See there you go. One of the aspects of the extremely specific circumstances was that the beholder not be in its lair.

It also need to be unable to escape, take full cover, or find any heavy objects to drop on the wizard. Also the walls, ceiling, and floor should be immune to disintegrate to prevent shenanigans.

How many Skeletons can a Cleric 1/Warlock 5 maintain control of, assuming they do nothing else?

Fucking leave. OP is a fagget but that doesn't mean we've become /pfg/.

So it is virtually impossible unless you had previously locked it in a demiplane. Ok. I can see that.

Can't disintegrate the ground below him if you can only see it while the cone is on it.

I am well aware that it requires many qualifications and would never actually happen.

None, they can't know animate dead.

>5e did make some martials purely viable in combat, but it hasn't made them fun (unless your only concern is big damage numbers).
This. Martials need a dedicated mechanic.

Even better, then just drop into the middle of the darkness and outright bite the caster to death.

Got source on that?

How would you go about building Doomguy? I'd say Barbarian due to the rage, but his armor is iconic. Thoughts?

AH! I see where the confusion comes from. You guys think the cone is the ENTIRE sight range of the Beholder. It is not. At least it has never been. In every edition the beholder could see all around him from his eyestalks. He can aim his cone in one direction, while firing rays at another.

Grimgar Fantasy of Ash. Fantastic show about true low-level dirt farming.

Me esl and not trying. If that was the teacher, I would gladly level up using the variant rule. She is a servant, isn't she? Hexblade with spear proficiency.

We need to show /pfg/ & /4eg/ that were better than them at everything which includes anime.

No.

Hai to Gensou no Grimgar. Enjoy, user!

Sure they can! They just prepare the Cleric spell Animate Dead using their 3rd level spell slots. But if that concept offends you, feel free to try:

>How many Skeletons can a Cleric 5/Warlock 5 maintain control of, assuming they do nothing else and do not use the spell slots their cleric levels provided?

He can't shoot eye rays into the darkness at all because they need line of sight on their target. If the antimagic cone is turned elsewhere, he can't see into the darkness.

Being better at anime means not posting it.

More anime = more garbage.

Yes

>One of the aspects of the extremely specific circumstances was that the beholder not be in its lair.
Nah, difficult terrain is hardly enough to stop you, especially if you're using one of the flying races so that the beholder can't escape into the atmopshere..

Nothing in the beholder stat block says they can stop hovering anyways.

Ah, I gotcha now user. Yeah, Scathach was a servant but she was based on the Morrigan wasn't she? The original legend of Scathach, I mean.

No.
If you must post lewds, post lewds from D&D manuals.

More anime = good you mean.