Roll for 5e class and stats
Using Colvile Method: 4d6, drop lowest. 1st stat rolled is Str, 2nd rolled is Dex, so on for on for Con, Int, Wis, Cha. Restart if you don't have at least two 15's.
>Make something neat, pals.
Roll for 5e class and stats
Using Colvile Method: 4d6, drop lowest. 1st stat rolled is Str, 2nd rolled is Dex, so on for on for Con, Int, Wis, Cha. Restart if you don't have at least two 15's.
>Make something neat, pals.
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Rolled 11 (1d12)
Yeah aight.
Rolled 5, 4, 3, 4, 4, 5, 6, 4, 6, 5, 3, 2, 6, 1, 2, 4, 4, 4, 1, 4, 1, 3, 4, 2 = 87 (24d6)
Rolled 5, 4, 6, 4, 2, 6, 3, 2, 6, 1, 5, 4, 5, 4, 5, 2, 1, 1, 6, 2, 6, 3, 5, 4 = 92 (24d6)
Well fuck, looks like I gotta roll again.
Rolled 2 (1d12)
Sure why not
Rolled 4, 2, 3, 6, 5, 5, 6, 5, 5, 3, 1, 6, 1, 3, 1, 1, 6, 6, 1, 4, 1, 3, 6, 1 = 85 (24d6)
>Bard
well okay
Rolled 10 (1d12)
Rolled 2, 6, 5, 6, 2, 6, 2, 6, 1, 6, 5, 3, 5, 5, 4, 4, 4, 4, 3, 3, 1, 2, 3, 3 = 91 (24d6)
>Sorcerer
op here, have a shit ton of pdfs and shit on all the dnd books from 1e to current
Rolled 4, 5, 3, 6, 4, 6, 5, 5, 6, 1, 4, 1, 2, 5, 2, 6, 2, 1, 5, 3, 4, 5, 6, 5 = 96 (24d6)
>rolling for stats
>not just using point buy
There's a reason why the Adventurer's League mandates the use of point buy, and it's not just the "I rolled 4 18s, honest" guys. It's also the fact that it can easily break the game's balance assumptions in both directions, and result in characters that are both overly strong, as well as overly weak.
But sure, rolling.