I want to make a game set in (not)WW1...

I want to make a game set in (not)WW1, but I dunno what races to cast other than goblins being the krauts and elves being Ottomans
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Okay. Good luck with that I guess.

French are centaurs, British are ogres, Austrians are humans

Since I'm also running a game in NOT!WW1, does anyone have any indoor maps that feel like WW1 era? An apartment complex or something would be EXACTLY what I need.

Where during WW1 will this be set? Because my first thought when you say 'WW1' and 'map' is 'trench diagram'

I need in-city buildings. It's going to be in NOT!Germany

>X fantasy race is Y real world culture with zero changes!
Is this the laziest form of """clever""" worldbuilding or is there a worse one I don't know of?

I want to make a game set in (not)LOTR, but I dunno what cultures to cast other than Austria-Hungary being the elves and English being orcs
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If you want it to be easier on you, have half of the map (town) be already shelled. That way, you don't have to worry about aboveground houses half the time, and you could only map some basements in the destroyed part of the town (if they have basements).

Bad Neo! No dabbing!!