Time for a thread about these cold-blooded snake cultists
Yuan-ti thread
I always felt the "pureblood" to "abomination" naming scheme made no sense from their prespective
I always thought it was what humans and other non-snake races called them
Pic would be a malison?
I second this, also sweet new reapee sculpts coming later this year.
Yeah. He's still got legs, and malisons are usually the most-hybridized. Abominations tend to have no legs and be larger than a humanoid.
Wait, females have snaketits? Or is that just how this guy drew it?
Snaketits are canon according to 3.5's Elder Evils
What an inferior snek
OP's example is way more of a tittymonster tho
Oh definitely. But that's to be expected in fantasy art.
...
I've seen two common descriptions of yuan-ti, both in campaigns and in books. Some portray them as emotionless schemers, other as hedonists who love the "finer" things in life. Which do you guys use?
The ones that are blatantly Chinese as fuck.
Snek people =/= insect people
OBSCENE
SERPENT
RELIGION
No really- they're basically batshit insane fleshcrafting sons/daughters of Yig Mandarin dynasty Chinese Stereotypes with super fucking up lizard behaviours that only make sense to their kind.
You get to fucking cut their deity in two in Demon Stone, and they've got Innsmouth tier preferences in how they reproduce/Chinese sexual blackmail/evil chinese wife tier shit going on
Surprised it took this long.
What took this long? Am I missing something?
meant for
>Yuan Ti
My melanin enriched comrades. I'm always here for serpent men.
Autist normally starts the thread with that image for magical realm shitposting to begin immediately after since that's obviously a fetish image.
They're so damn underrated. Snake people are awesome
It makes perfect sense. From the 1st edition AD&D Monster Manual 2, we know that yuan-ti used to be human before being corrupted. Purebloods are the most human and least corrupted. Abominations are the most corrupted. Basically, the snake with human arms isn't the true form of the race, the scaly human-like pureblood is.
Later editions messed that up, however.
Mechanically, how do you differentiate serpentfolk from lizardfolk as a PC race?
Special rules for having a tail instead of legs? A poisonous bite attack? A constrict attack? A swallow whole finishing blow?
Poison is the one I use
As a vorefag, the latter sounds like my kind of deal.
Yuan-Ti are mutant humans after all, snake tits are not that out of place
You do know there are poisonous lizards, right?
Venomous or constrictors?
You can't have both.
Remember, they were create exclussively to be always-evil-monsters. They consider 'purity' a weakness. 'kindness' is a sin to them.
Purity is a strength for them, but their ideas of purity are abhorrent to ours. Being pure from emotion, from kindness, from mercy - that is a high virtue.
Isn't that a specific race from a pathfinder adventure line?
It's a Serpentfolk, a race based on Conan's Serpentmen which is all over the place in Pathfinder, seeing as how they're a pre-humanoid civilisation that's jealous of how far humanoids have come since they fell into decline with the decapitation of their demon-god master.
I played a constrictor naga once in a freeform some years ago.
Running joke was that he would try to threaten hostiles with his venom. Someone apparently recognized his subspecies once, and it went pretty much:
>"Now, I'm sure you'd love to avoid having too much venom in your bloodstream-"
>"You're not venomous, you're a python."
>"Right, and four out of five people with broken ribs wish I wasn't one. As I was saying..."
Can you explain this better, I am incredibly interested in this for worldbuilding material.
Why do snakefolk races never have really long necks? That long prehensile neck is one of the coolest feature of snakes, why leave it out?
On a related note, my speshul custom snakefolk race has a three foot long neck that is fully prehensile and flexible. I've been thinking about what they would do to armor it during battle; there might actually be advantages to having an extra super long limb stronger than any human arm with a snake jaw at the end of it, but obviously the leave themselves very exposed doing so. And armoring the full length of the neck would undercut it's advantage which is maneuverability and flexibility.
Humans have 33 vertebrae and snakes have between 200-400. How many does your long necked snakeman have?
not sure yet, still a WIP. Probably fewer than a snake of the same head to tail end length, because the vertebrae need to basically be human sized for the thoracic and lumbar portions, torso is pretty similar in size to humans and they have arms and legsThat sounds handwavey, but technically this race was an artificial species created by a God that was modeled from snakes but didn't evolve from them.
I'm now wondering if it would make sense to have something like another set of atlas-axis veetebrae at the base of the neck where it meets the torso. These would also mark the shift from serpentine cervical and the more tetrapodal thoracic vertebrae.