Have you ever participated in VtM game, user? Tell me your best stories or campaign ideas.
Vampire: The Masquerade chronicles
As a storyteller:
>got sick of the Cain origin, and convoluted metaplot
>I combined the fluff from Rifts Vampire Kingdoms with the Vicissitude disease element
>antediluvians are extra dimensional horrors, the progenitor of a particular bloodline
>the lower your generation, the closer you are to being a Lovecraftian monster under the control of the storyteller
>diablerie quickens the process. You lose one permanent point of humanity, and gain a unnatural feature
As a player:
>mixed WoD game. Vampires, werewolves, gargoyles, and other supernatural characters.
>most vamp characters take 8th generation background.
>player character mortality is very high due to the other players acting like murderhobos.
>one player loses a character every other session.
>killed by the Prince, and keeps throwing new characters at him.
>asks the storyteller if he can take generation 7, and Celerity 6. Offers him $20.
>storyteller accepts, rest of the group is pissed
>storyteller explains his character is probably just going to get killed this session
>ten minutes into the session he attacks the prince and gets his ass handed to him
I only played once.
Made a ravnos dude. The rules about illusions and how they worked were so flimsy that I ended up being the party's fog machine, as fog always makes for good cover.
I didn't enjoy it at all, and the ST also didn't, so the whole thing ended in two sessions.
The game is shit as far as I'm concerned.
Mage supremacy
Working on a game right now. Just trying to nail down four players- I've got 3, each one can match up with the schedule. Trying to find a 4th and female player to join the group to get another level of insight/perspective at the table. I've got a few candidates from my university, but they're rather flaky. They fell in love with the setting and were enthusiastic, and as soon as I decide to say 'let's put a schedule together' 3 out of 4 haven't replied and the fourth is avoiding me. I find it all rather odd.
I'm setting up a Chronicle which takes place in an overpopulated suburbia where the Masquerade's on a razor wire every single night now. So far, for stories, I've got 3 young neonates who were all hitmen in their mortal life trying to off each other, and the players can help one, all, or none of them. The Gangrel Anarch leader thinks he's close to achieving some sort of mythical city-state where Vampires and Humans will live in harmony ala the first two seasons of True Blood, but doesn't realize the spirits he's communicating with in the forests are an ancient aboriginal demon of great warning and change. I've got a Toreador Primogen that has been spotted in the day and has apparently achieved Golconda, everyone wants to know how and why, but she talks more like a Malkavian Methuselah now than as a Toreador. The young Ventrue Prince is blood-bonded secretly to the Tremere Regent, and neither of them know that the young Ventrue seneschal who acts as the Prince's organizer, is actually an elder of antiquity who is just having fun watching all the shit go down while waiting for North America to drain of power; due to the call of Jyhad in the East.
The Camarilla court is just a stone-throw away from a Sabbat controlled metropolis that seems to be busy with its own internal dealings and issues to further any attacks and wipe the Camarilla out entirely.
could you please not reddit space
Best game I was in the ST stole a system from some fantasy game that divided up scenes into seasons. We played a Cam game and the best part was actually being able to play politics against each other without it feeling like PvP but more like... how vampire was implied to work.
Best moment was when two players both wanted to off the Whip of the city because he was a prick and also generally liked to fuck with them (he was a Tremere). The two players actively worked against him but in secret and ended up working against each other instead. For 2 years of in-game time they played a delicate game of chess each assuming they were acting against the agents and forces of the Whip. Finally when sorted it out, they hashed out who got to kill him and one player traded the other his prize ghoul for permission to do so.
It was so much better than the supers with fangs we usually did I lost my taste for all that teenage power fantasy stuff in WW games but no gameof VtM I've been in since has ever compared to that one.
Could you please fuck off and contribute to the thread? I've been posting here for 12 fucking years now and this 'reddit spacing' garbage needs to go. They're called paragraphs. Don't you have homework to finish?
Sounds like how a proper Elders game should be played. Would like to hear what year/era that the game took place in, sounds like a lot of fun.
Tried to avoid playing a Mall Goth cartoon, ran into rules explicitly designed to prevent doing so
Tried to make a character whose stats allowed him to function an actual person rather than an 18 Strength 6 Intelligence DnD character and got destroyed in every form of competitive roll due to the absolute nonsense defensive roll scaling
Lost humanity for killing someone in anger with a gun like some kind of freakish, abominable, irredeemable, could-never-be-mistaken-for-a-human monster