Rolled 6, 2, 2, 3 = 13 (4d6)
Last time, on Kamigakari! >A weapons splatsheet is made, With some added terms
>A fairy gets turned into a crater
>Ruth anons pokemon storytime
>Dante is super easy to make, apparently
>Does too much anime put off normies? Is that good or bad?
Today's question: What is your favorite weapon type, among the various forms? What are your favorite enhancements for them?
Baseline things! And stuff:
>mediafire.com
Expansions and errata:
>pastebin.com
Expansion Weapons Pastebim (Incomplete)
>pastebin.com
A character sheet hosted on Google Sheets (for online play!):
>docs.google.com
Mononoke homebrew guide, FAQ, and a quick rules cheatsheet!
>pastebin.com
Storytime Pastebin
>screencapanon.imgur.com
/jttrpg/ Discord - Look for games in #on-topic, not #general.
discord.gg
Kamigakari is a JTTRPG focused on episodic storytelling, with simple but tight mechanics.
Its design goal is to start players spread out, getting involved with the episode's peculiarities, and eventually coming together to fight a big bad, a la tokusatsu shows, magical girl shows, and/or other such shows in that vein.
TL;DR, it's a Monster-of-the-Week sort of game with an emphasis in the fluff on high power shenanigans of just about every type.
Remember, boys and girls, Japanese schedules suck, so JTTRPGs are optimized toward quick and easy sessions.
That said, they can be adapted for longer ones.