Sky Settings

Are there any good twists on this kind of setting? Any stories that apply themselves well here? Any unique races that work well? Do you prefer endless sky or earth somewhere far below? I want to run a campaign and I'm looking for ideas to augment the usual stock of piracy and adventure.

Art thread as well.

Other urls found in this thread:

1d4chan.org/wiki/Skylands
kickstarter.com/projects/1875712273/upwind-rpg-treasure-planet-meets-studio-ghibli
twitter.com/NSFWRedditGif

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Once again, I point to this.
>Sky setting where the one resource that allows large masses to fly is in the earth itself
>Rather than mining it, cut it loose and build a literal flying fortress with it.

An odd game that had fun elements, and a pretty interesting premise.

Always liked the Mortal Engines take on it
>Because cites are mobile, roads outside cities are not a thing
>Because post-post-post-post-apocalypse, the only flight technology that still exists is zeppelins and airships
>Airships are the only real way any inter-city commerce takes place
Of course, the cities don't have to be gigantic rolling megafortresses that move around and eat each other; any way of making the countryside utterly unsuited to
travel through would do.