/swg/ JarJar's Disguise edition

Easy on the shitposting, friends.

Post about FFG, X-wing, Armada, Legion, WEG D6, Saga/d20, Lego, and anything else Star Wars Related!

Previous: Fantasy Flight Games’ X-Wing and Armada Miniatures Games
>pastebin.com/Wca6HvBB
Fantasy Flight Games’ Star Wars RPG System (Edge of the Empire/Age of Rebellion/Force and Destiny)
>pastebin.com/wCRBdus6
Other FFG Star Wars Tabletop (Imperial Assault, Destiny and the LCG)
>pastebin.com/ZE4gn0yN
FFG Dice App (Works with X-Wing, Armada, the FFG RPG system and Imperial Assault)
>mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>pastebin.com/wXP0LdyJ
Reference Materials & Misc. Resources
>pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>mega.nz/#F!kJtCTR7Q!HNUwVc1B8KB2FrD4Twmb7g
The Clone Wars Viewing Guide
>img.4plebs.org/boards/tg/image/1442/36/1442364889994.png
Writefaggotry
>pastebin.com/Un1UhzZ4

Shipfag's hangar
>drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing
Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>mediafire.com/file/y9w713etmckbs98/Shipfag.JPG
Heroes of the Aturi Cluster, co-op X-Wing campaign
>dockingbay416.com/campaign

Armada MC75 Profundity preview:
fantasyflightgames.com/en/news/2018/1/3/profundity/
Armada Chimaera Imperial Star Destroyer preview:
fantasyflightgames.com/en/news/2018/1/8/chimaera/

Legion AT-ST preview:
fantasyflightgames.com/en/news/2018/1/12/massive-destruction/

Other urls found in this thread:

starwars.wikia.com/wiki/Confederacy_of_Corporate_Systems
starwars.wikia.com/wiki/Corporate_Sector
vox.com/culture/2018/1/12/16834684/the-last-jedi-lost-its-nerve
starwars.wikia.com/wiki/HAVr_A9_Floating_Fortress
starwars.wikia.com/wiki/Heavy_Assault_Vehicle/repulsorlift_C10_Siege_Tower
starwars.wikia.com/wiki/S-1_FireHawke_Heavy_Repulsortank
starwars.wikia.com/wiki/XR-85_tank_droid
starwars.wikia.com/wiki/Imperial_Hammers_Elite_Armor_Unit
youtube.com/watch?v=iwLK1YQPeIg
starwars.wikia.com/wiki/Xi'Dec/Legends
en.wikipedia.org/wiki/M728_Combat_Engineer_Vehicle
youtube.com/watch?v=thbICk05yPk
twitter.com/SFWRedditVideos

>Hethrir
user!
Do not profane this board with mention of that book.

For X-wing, is there any real reason to take a 36 point Ace that isn't VI/LWF/Optics/FCS/Title Quickdraw? (Harpoon missile optional)

In the 36-40 point range, itcseems like super-Quickdraw blows everything out of the water. Am I wrong? It looks like the reason you take non-Quickdraw aces are because you are building around them (Such as Kylo in a silencer) or because you already have Quickdraw.

Is the TIE/Special Forces the new imperial mainstay?

So who's your favorite GCW-era Imperial Big Bad?

I'm partial to Antinnis Tremayne myself, he checks a lot of the "Imperial/Dark Jedi" boxes while still remaining relatively obscure enough to give a GM a lot of freedom. Plus look at this glorious motherfucker

Who was he? Don't recall him.

My favorite is still Jerec. Dude was a hell of an introduction to Miralukas.

High Inquisitor, one of the baddies from the WEG days

Admiral Piett, though I consider them the Big Goods. Actor's fantastic, and he's a badass in the expanded material.

I always preferred his old art from WEG.

Look at this smug looking motherfucker. Bitch looks like he's about to tell you he just fucked your wife, and there's nothing you can do about it. I wanna punch him just looking at him.

Thrawn is probably too easy an answer, and Pellaeon and Ardus Kaine were never really much in the way of "big bads," so I'll give it to Veers.

Logical, cunning, courageous enough to lead from the front, not a total asshole, and was skilled enough to gain respect from both Darth Vader and Thrawn.

I love villains that you want to hate *despite* their villainry, instead of ones that you only hate because of it

Is it me or does the ATT outgun the AT-TE?

It's always seemed like the CIS had the better warmachines in the Clone Wars.

Also, do the Dwarf Spider Droids have some anti vehicle capabilities? I saw some apparently destroy an AT-TE and send it toppling off a wall face during the battle on Teth.

There were few characters that the EU simultaneosly did great justice to and fucked over at the same time. I follow Battlegrounds and EaW for his fluff, and I headcanon that he lived on past the Thrawn years and eventually joined Pellaeon's Remnant.

No joke though, Veers is one of my favorites, and he's one of those Imperials that even Rebfags can say "yeah, he was a good man".

ATT is a dedicated tank, whereas the AT-TE is also part transport

so the ATT is designed to blow things up, whereas the AT-TE is designed to provide fire support for infantry

unless you play battlefront, where the AT-TE eats ATTs for breakfast

Tarkin, its an easy pick because he's just such a massive arsehole that does things to make player characters hate him. Plus he's just a bit of a cunning shit so he's not really an easy mark to take out, they just sort of have to put up with his diabolical plans or try to thwart them in some kind of asymmetric kind of way

>he's one of those Imperials that even Rebfags can say "yeah, he was a good man".

Rebfag, can confirm. I would totally let Veers step on me with his walker.

The Seperatists had more than enough droids and quality war machines to win, but no idea how to use them properly. Their rank-and-file droids are dumb as fucking rocks and incapable of operating outside of rigid formations, while nearly all of the non-droid officers were either mercenaries or corporate bureaucrats with no real battlefield experience. I always figure Sheev and Dooku did this deliberately to keep things from going one-sided.

>AT-TE is also part transport

Why do they keep calling that a "Tank" anyway?

Also, in Canon now, the Republic apparently never developed any Repulsor Tanks of it's own or any tanks at all beyond the walkers and the Juggernaut.

>this many replies
>not a single mention of /ourguy/ yet
For shame, /swg/.

>Disney doesn't want the fighter tank

All the more reason Legends is superior, along with it no longer being fucked with.

He's a funny meme, but I think most people were thinking a little more "seriously."

God I loved that PS2/GC Clone Wars game, so much fun

indeed, its a perfect combination to feed the republic this perfect enemy, big and bad enough to look like a threat but just incompetent enough to never get a straight win

Did the EU fluff ever capitalize on the opportunity to retcon Separatist ties to/within the Corporate Sector? I always thought it odd that the CIS was made up of all these massive trade conglomerates (Trade Fed, Techno Union, Banking Clan, Corporate Alliance etc) and the Corporate Sector was an independent area of space governed entirely by corporate interests, but were mostly unrelated.

Trioculus is New Republic era, user.

Though I have considered using him in an AoR game.

>but no idea how to use them properly

I think some of their Generals did in Canon now.

But in general, I believe your Greviouses, Tamsons, Trenches and Loathsomes are apparently rare so you may have a point.

The GCW didn't end until 19 ABY, though.

the Imperial version is canon thanks to the mobile games

So doesn't that make them both okay regardless of lazy wook editors not citing this?

"Tank" apparently has a weirder and much looser definition in Star Wars than IRL. The T2B, AAC-1b, Clone/Imp hovertank, Hailfire, and the TIE Crawler are somehow considered tanks, too. Shit's janky.

What would the Spaceballs versions of your current Star Wars party look like?

Speaking of the CIS, it looks like they COULD be back:

starwars.wikia.com/wiki/Confederacy_of_Corporate_Systems

Apparently that is an entity distinct from the Corporate Sector:

starwars.wikia.com/wiki/Corporate_Sector

vox.com/culture/2018/1/12/16834684/the-last-jedi-lost-its-nerve

daily reminder that you're a sexist racist piece of shit if you don't like TLJ~

I thought the CSA planets were all in the CIS? I remember them using a lot of old CIS ships in their fleets in New Republic Era EU

not necessarily. It's only shown in Imperial livery and not given any background description, so it's possible that, in new canon, it was never used or developed until after the fall of the Republic. Kind of similar to how the A-wing is now a Kuat design instead of a purely rebel concoction

I have respect for Captain Needa for owning his mistake and going to admit it in person to Vader - away from his men.

really? I don't remember the CSA being featured very much outside the Han Solo Adventures and old WEG material. I know they get referenced now and again though.

>I follow Battlegrounds and EaW for his fluff, and I headcanon that he lived on past the Thrawn years and eventually joined Pellaeon's Remnant.

Yeah, ditto. I don't think any named Imperials from the movies survived into Pellaeon's Remnant. In my private little canon where I plan to run my game later this year (14 ABY or so), Veers is still around, as far as I'm concerned. May even toss out a small reference for funsies, and if my players catch it.

>Hailfire


Really? I thought that was artillery.

Also, I heard the Umbaran walkers were somehow considered Tanks as well.

And the TIE Crawler I could see being a tank, even though it's design makes the Leman Russ look stellar. That should have been a Repulsor Tank to me if they wanted to make one a TIE program pilot could operate easily.

Not unless the fluff for Commander says it's a clone wars era ship refitted.

>TIE Crawler
>Century tank

I'll gladly ignore these things even existing. They're the product of intensely stupid contributors to the setting. Keep instead, thanks.

Yeah, the Hailfire's official designation in nucanon and Legends classifies it as a "tank." I think it's just a case of writers mistakenly defaulting to "tank" as the catch-all term for armored fighting vehicles. I do wish later Legends works had brought us more conventional and beefy-looking MBT designs for the NR and Empire.

It's either the TIE Crawler or the TIE Mauler.

Neither, please.

Also, that stupid thing from R1 needs to stop being called a tank. It's a fucking truck with guns.

...

>Shit's janky.
The writers association with anything regarding classifications in a military sense has always been pretty fucking loose. Basically any kind of metal box with a gun on it seems to count as a tank.
I guess the lack of repulsor units possibly comes down to the defensive environment where planetary and theatre shields are a thing, not often used but they are out there and you just can't drive through one because it fucks with the space magic keeping it afloat. So if you lose your ability to motorise and drag big ol guns around, its a fair disadvantage.

Hence the walker still staggering around despite being slow and handling like a drunk in a shopping trolley, they can carry very heavy armour, work in any gravity and don't give no fucks for shields.
Plus there's a billion support mechanics out there basically employed for life doing maintenance on them!

How are hover tanks 'tanks' if the main thing that defines a tank is its treads?

>It's a fucking truck with guns.

Let's not go too far here; it's not a tank but it's at least an IFV, if a silly looking one.

>Neither, please.
And this is to go EVEN FURTHER BEYOND

Treads don't define tanks, their role and capacity does.

I mean, at least the TIE bubble isn't sitting at eye level for small arms fire.

The trip to Bespin is why WEG came up with the idea of backup hyperdrives.

It'll still get you there, but it's like a x8 instead of the Falcon's usual x0.5.

>I do wish later Legends works had brought us more conventional and beefy-looking MBT designs for the NR and Empire.

It gave us a few:

starwars.wikia.com/wiki/HAVr_A9_Floating_Fortress

starwars.wikia.com/wiki/Heavy_Assault_Vehicle/repulsorlift_C10_Siege_Tower

starwars.wikia.com/wiki/S-1_FireHawke_Heavy_Repulsortank

starwars.wikia.com/wiki/XR-85_tank_droid


In general, I kind of liked Empire At War's expansion on the Imperial and Rebel-New Republic arsenal.

It showed the Empire actually learned from military mistakes of the past by improving on the mobility of the SPHA with the SPMA and dealing with the threat of enemy aircraft with the AT-AA.

That rebel artillery was also quite fierce, but was painful to fight against and made it clear why the TIE Crawler was necessary as no walker would reach the artillery in time to destroy it before it let loose a volley.

??? ???? ??????? ? ????? ?????? ? ????? ??????

>firehawk

Oh shit, isn't that the tank that the Hammers used that could achieve a 40-1 something knockout ratio?

Which I still think was a janky move. Lucas made it work through the Qui-Gon/Yoda spirit quest angle, but as a kid my bullshit detector always went off at the idea that Ben committing suicide and becoming a ghost who has limited interactive ability with the living was becoming "more powerful than Vader could possibly imagine".

>transcends death
>literally the thing Vader was shooting for that caused his downfall
>not more powerful than he can imagine

Yes.

Unfortunately Fire Hawks don't exist anymore and the new incarnation of the Hammers used these things.

starwars.wikia.com/wiki/Imperial_Hammers_Elite_Armor_Unit

I see nothing was learned about the dangers of Open Topped vehicles.

>>literally the thing Vader was shooting for that caused his downfall
As I kind of said, it was fixed later.
But when I was a kid RotS and AotC weren't out yet and Obi looked like a boastful billy.

Tanks really are reliant on treads. Something like the M1128 is an AFV or assault gun, but not a tank. That said, in the future if hover tech is ever worth using the definition will probably change.

>Raith Sienar, DARPA chief
Can we give this thing a snout and a crotch laser?

I absolutely agree. When I got older I figured force ghosts were super powerful like the Q continuum but werent allowed to interfere directly in the physical world

something I'd have done for the "TIE-Crawler" is make it show off impressive ray shielding of some kind, also maybe have it still able to fly, albeit more clumsily then most TIEs, giving it a niche as a specialized Land/Air vehicle

>make it show off impressive ray shielding of some kind

That is strangely absent on a lot of Imperial vehicles.

Is that expensive or something?

If the Clone Wars is anything to go off of, those are quite impressive given they could barely scratch the CIS units that had them beyond the Umbaran Crawler-Tank.

>shitting on based TIE Crawler
Nigger shut your mouth, you don't know glory until you've rolled up on some Rebels in your TIE Crawler all ballin 'n shit.

only big things like AT-ATs get shields
probably due to energy consumption
the droideka has that spindly design because its mini shield was prone to overheating or something, and had to strip it down to just guns, even the eyes had to be downgraded to infrared only because color vision took too much power away

PCs decided to go to Arkanis in my SWRPG game

Give me ideas

As someone who actually liked the concept of a Luke becoming uncertain about the Jedi after digging into the PT era history and downfall of the Jedi, I'm actually souring on this portrayal of Luke more the more I think about it. It was one of the few things I liked about the movie when I first watched it, and I still think Luke has the two best scenes (talking about Sidious/R2 playing the Leia hologram), but in a lot of ways this character just doesn't gel with the person we last saw in RotJ.
Also, Hamill's acting was way better in RotJ than in TLJ imo.
youtube.com/watch?v=iwLK1YQPeIg
This video isn't why I changed my mind, but it's a nice video either way.

I'd be interested in using him too, but the question is if I should make him a comic relief character or make him out to be a legitimate threat. There's also the third option of doing both, having his comic flaws serve as a cover for a more significantly dangerous nature.

>but in a lot of ways this character just doesn't gel with the person we last saw in RotJ.
I don't really find that as a problem. What I find as a problem is how exposition in regards to this shift is handled, it's rushed and smashed together. I'd rather they spend more time actually dwelling on Luke's decision and how he started to give up hope. Cut out half of the Canto Bight shit to make room for it for good measure.

>Also, Hamill's acting was way better in RotJ than in TLJ imo.
It's easier to portray someone who you understand.

>EU: one of the finest elite military regiments in galactic history, courageous masters of tank warfare who are few in number but consistently inflict massive casualties on the enemy. so feared by the new republic that an entire intelligence unit was devoted to keeping track of them as a threat likened to SSDs
>NU: bunch of nobodies who got bitchslapped on jedha and don't even use real tanks

Man, it feels like Disney spits in your face sometimes.

I almost said this in my post but was too lazy. I agree. I think the idea had potential and that the hermit Luke had the *potential* to gel with RotJ Luke, it's just that Johnson didn't put in the effort.

>open topped
They're not.

>if I should make him a comic relief character or make him out to be a legitimate threat
You know the answer to that, user. NOT making him a big dumb Saturday morning cartoon villain is just off the table. Third option is acceptable, but don't go full deconstruction with it.

>We heard u talkin shit

Also a neat way of stopping this thing as no Walker is quick enough to.

I'm honestly on the side that doesn't much mind with how it all went down. All the discussion about it, both sides' arguments, just kinda puts me solidly in the position of "that could have been better" in the end. The skeleton's all there, but there's very little meat on those bones. I don't hate it, I don't love it, but I wanted more out of it.

And less fucking Canto Bight.

>don't even use real tanks
>implying

Fuck that Casino shit, see this?
starwars.wikia.com/wiki/Xi'Dec/Legends
Look what it is in the Canon.

I thought that it was yet another nuAlien. But it might as well be.

I'd be much happier if that was a flatbed transport variant of a turreted tank.

Yeah their prestige has went down.

Also, while what they're using is a tank and I may be wrong about it being open-topped, it looks like it wasn't actually built for true combat and looks like a cheap occupation vehicle.

Not the equal of any Walker in my opinion.

>filename
Raith Sienar, Word of Blake

Christ, so that's what bugtits was.
One more reason to look at anybody trying to play a meme alien with immediate suspicion.

a villain can be both comical and threatening, just look at Bowser or Robotnik

Alternatively, one of the nibbas.
en.wikipedia.org/wiki/M728_Combat_Engineer_Vehicle

>Tanks really are reliant on treads.

Only because wheels cannot do what treads can.

this

>a big dumb Saturday morning cartoon villain

Yeah, probably gonna introduce him as an ISB agent and have him being something along the lines of this: youtube.com/watch?v=thbICk05yPk

You're partly right. The tank seems well designed for dealing with urban combat, especially in narrow streets.

However, there is a hovering variant of the tank, which makes up for the lack of a turret rather significantly.

That's not a tank. That's an assault gun.

Perfect.

METAL GEAR?
IT CAN'T BE

>Put the TIE cockpit on Metal Gear legs
>Put Rex's head on a TIE fighter
SIENAR

Does anyone have the chad hyperspace kamikaze picture? I forgot to save it.

Kylo did nothing wrong.

GET THE GLITTERSTIM

I can understand people liking EotE and AoR but FaD is pure fucking garbage. The classes all feel arbitrary and restrictive as fuck. Only certain classes getting lightsaber styles and others not even getting lightsaber as a skill is retarded. Not to mention force users in general takes far more exp in general to compete with non force using combat classes. Than there is the fact that depending on GM it could take a long time to get a lightsaber so you have points in lightsaber that makes you feel weak into you get one. It's just poorly designed and a complete mess.

FaD is generally my least favorite of the games for those reasons and others, yeah. That said, you can always pick up specializations later at least, including ones from outside your career. It's a bit more expensive that way but if you're not worried about being uber XP efficient all the way through it won't lead to you getting shitkicked.

We need a Yoda: a Star Wars story. How rad would it be to see Yoda as a young Jedi knight? Of course don't get into his species or home planet but I want some adventures with Yoda in his prime damnit

No we don't. Yoda is better as a mystery.

That's why I said not to get into his species and planet. I am sure there are some cool stories that can be told about Yoda as a young Knight. Whether if he was a prodigy or not. Was he brash and arrogant as a youth. Stuff like that can be cool.