It's fine as a narrativist system. The book isn't terribly well written, but it's generally understandable.
Just remember that the game is meant to simulate heist movies, right down to their narrative structure. Watch a few and follow that example so you can work in flashbacks, cut past things that don't matter, and so on without it sucking. Watch them with your players so you're all on the same page.
Angel Foster
Does this game live up to the hype? I heard a lot about it this year.
Bentley Stewart
boring mechanics and genre simulation
Dominic Rivera
I wonder if the reason why narrativist games aren't discussed much here is that there aren't really builds or stat crunching to think about endlessly. You have to actually play the game.
Joseph Jackson
Its because they tend to lack the mechanical depth that is also -fun-.Its like Tuna without the Mayo.
William Sanchez
I feel like this game has some pretty fun mechanics, like with your crew being a character into itself.
Jaxson Bell
I stay away from SJW trash like this. I'd especially stay away from it as a first time GM.
Juan Gomez
>I stay away from SJW trash like this.
What makes it SJW?
Brody Cook
SJW trash?
Jack Carter
The """"""""""""""""""""""""""diverse"""""""""""""""""""""""""" character art for starters