/ccg/ Custom Card General /cct/

Illusions edition!

>To make cards, download MSE for free from here:
magicseteditor.sourceforge.net/
>OR
>Mobile users might have an easier time signing up here:
mtg.design/

>Stitch cards together with
old.photojoiner.net/

>Hi-Res MSE Templates
pastebin.com/Mph6u6WY

>Mechanics doc (For the making of color pie appropriate cards)
docs.google.com/spreadsheet/ccc?key=0AgaKCOzyqM48dFdKRXpxTDRJelRGWVZabFhUU0RMcEE

>Color Pie mechanics
magic.wizards.com/en/articles/archive/making-magic/mechanical-color-pie-2017-2017-06-05

>Read this before you post cards for the first time, or as a refresher for returning cardmakers
docs.google.com/document/d/1Jn1J1Mj-EvxMxca8aSRBDj766rSN8oSQgLMOXs10BUM

>Design articles by Wizards
pastebin.com/Ly8pw7BR

>Primer: NWO and Redflagging
mtgsalvation.com/forums/community-forums/creativity/custom-card-creation/578926-primer-nwo-redflagging

>Q: Can there be a sixth color?
A: pastebin.com/kNAgwj7i

>Q: What's the difference between multicolor and hybrid?
A: pastebin.com/yBnGki1C

>Q: What is precedence?
A: pastebin.com/pGxMLwc7

>Do we really need all these Art Sources?
artstation.com/
drawcrowd.com/
fantasygallery.net/
grognard.booru.org/
fantasy-art-engine.tumblr.com/

>/ccg/ sets (completed and in development)
pastebin.com/hsVAbnMj

OT:

Other urls found in this thread:

scryfall.com/sets/ps15
media.wizards.com/2018/downloads/MagicCompRules 20180119.txt
twitter.com/NSFWRedditGif

Any of these too busted/useless?

I'm not great at judging power or practical use, but to me these seem like things so narrow they'd be classified as junk rares. Only caring about legendary creatures isn't great in the first place, but also only caring about ones your opponents control means you can't even build a deck around these things, because they'll always be contingent on the opponent playing legendary creatures, which is something you won't be able to predict most of the time.

Trying to figure out what I want UG to do, so I'm trying this Not-curiosity effect theme.

Feels very inconstant in power level. None of these are broken due to how inconsistent the trigger is, but they all feel very different in strength.

Like, the U and B one feel extremely fair, and are almost uncommon worthy, while the R and U one can easily blow your opponent out with a trigger that is big enough.

I am curious to what inspired this cycle.

I originally had them trigger off of any legendary creature's death, including your own, but that often got out of hand (particularly with HOU Gods), so I erred on the side of caution.

I'm doing a set based on Dark Souls where legendary creatures matter. Flavorwise, you're transmuting the soul of a legendary creature you've defeated.

Your advice in mind, I'll probably change them all to uncommon and reworking WRG to not care about what the legendary creature was, to make the cycle have a tighter identity.

>Trying to figure out what I want UG to do, so I'm trying this Not-curiosity effect theme.
The theme is... the bog-standard combat damage trigger?

...

The idea is for her to be a commander for a GWU enchantress deck, not to replace enchantresses in other formats.

I like your idea, but she seems weaker than Bruna Light of Alabaster - the keyword is weaker, the commander damage body is smaller, and I can't imagine the strength of going wide with auras.

Were there cards you had in mind to work with this?

I'd rather run angus in an enchantment deck to be honest.

Repostan

Well the set has Renowned so yes, a lot of bogg'n.