So how do you differentiate Gnomes in Halfings in your game, assuming both exist in your setting?

So how do you differentiate Gnomes in Halfings in your game, assuming both exist in your setting?

I've never cared for the redundant redundancy of two diminutive human-adjacent races bumping up against one another, but I've been thinking lately about the possibility space they represent.

wtf is this image?
You telling me she made that many shots and didn't land a single one to the eye?

I'd rather they and dwarves all just be the same species, only other cultures call them different things.

Why do you think she looks so peeved? Even she can't believe how bad a shot she is.

Gnomes are short elves. Halflings are short humans. Dwarves are short giants.

Gnomes never exist in my setting because I don't see a unique niche for them that can't be filled with halflings or dwarves and their possible array of cultures.
Gnomes being land dwelling engineers? Dwarves marooned on the surface.
Gnomes being magical nature loving beings? Halflings heavily influence by their Elven neighbors.

She's drawing him out, bruv. Small shortbow and a couple of Fey Knacks ain't going to do shit against the Hoot of Owlbears that the Witch of the Eastern Woods's glamered into guarding her hutch. But a couple of well placed arrows, a subsequently pissed Forest Trow, and some fancy foot work, and you've got your yourself a distraction.

I prefer to merge them into a single thing, I see no reason to keep them separate.

Same. They're somewhere between a subrace and ethnic group to me. Stone Folk/Dwarves live in the deep mountains, Hillfolk/Halflings live in the hills and plains, and Clever Folk/Gnomes live among humans.

Gnomes a pygmy sort of being descended from the fey. Halflings are intrinsically tied to Humans, a child of Humans or Halflings can be either or, and it's not determined which until it grows up or not.