Sword and Sorcery

>Sword and Sorcery

Mmmhmm.

>Axe and Alchemy

Hmm.

>Lance and Legerdemain

Hmmmm.

>Hammer and Hex

HmmHmm.

>Mace and Mojo

HMMMMMMM.

hmmmmm

>knife and knowledge?

Clowns and canyons!

>Cute and comfy

Mmmm

The name our group dubbed the campaign is Bastions and Bondage

Spear and sexology

>dagger and discourse

>Explosives and Enchantments

>Pistols and Prestidigitation

Whip and Witchcraft

Halberd and Hoodoo

Voulge and Voodoo

Chakram and Charm

Ballista and Black Magic

Mace and mojo sounds fun as fuck

This and the lance one don’t really imply magic or any level of fantasy inherently

>Rapier and Runes
>Arquebus and Augury
Would play

>Whip and Witchcraft
Magical realm, but would play

>Naginata and Necromancy
>Katana and Conjuring
*tips jingasa*

>whipmind

Crossbows and Curses

Thaumaturgy and Thrown Bricks

Claymore and creature


Medieval horror rpg set in scotland

>Fists and Fantastics

Artillery and Abjuration

>The GM tries to run a political game

explain please your campaign in details

>Glyphs and Gunpowder
>Magic and Muskets

So, World of Darkness?

>Godendags and Gravy Trains
I want to run a Medieval FoodWorld RPG, with a strong emphasis on discovery and exploration. Basically Dungeon Meshi meets Toriko, where the Players try and conquer Land, Beast, and Sea in order to discover rare foods and delicacies they can trade/cook/sell for God, Gold, Glory, and Gravy.

Angels and Aphrodisiacs?

>Trebuchets and Thaumaturgy
>Squires and Apprentices

Really makes you think.

>Rifles and Rituals
>Javelins and Jinxes
>Tridents and Trickery
>Shamans and Shotguns
>Daggers and Devilry
>Pikes and Palmistry

>Faeries and Falconry

>Pike and shot

Never ever

>Knights and Niggers
>Pikemen and Pikeys
>Janissaries and Jippos
>Roundheads and Roasties

Knights and Niggers is just that one CYOA Knight image.

>Sorcerers and Soyboys
>Men-at-arms and Mudslimes
>Titans and Thots

>she intends it to be a philosophical game
>sometimes discussions get heated

It's an overtly lewd 5e campaign about princess, ladyknights and BDSM, though if you ask my players it's actually a tactical espionage action simulator with an emphasis on recruiting the qt damsel characters instead of kidnapping them.

top kek

Pistol and Prayer

Cum and sadness

Railguns and Runecraft

>Dungeons and Dune-coons
>Gladius' and Gooks
>Ironswords and Italians

>Janissarries and Gyromancy

Hmmm

Machetes and Maledictions.
Icepicks and Incantations.
Bayonets and Benisons.
Garrote and Geas.

It's still very fun, though! The female PCs have a habit of "losing" encounters quite often, but no-one has died thus far.

>>Ironswords and Italians

Anything with Mojo sounds fun as fuck.

Sword and Succubi?

Shivs and Shenanigans

Fencing and Flatulence

>Flamethrowers and Fanservice

>Paralyzers and Pantyshots

One of his players here, it is indeed a fun game. We got to kidnap two princesses, one of which we recruited, get two princesses of our own captured, rescued them, got a barbarian warlady (That is the female version of warlord, right?) to dress in heels and a short skirt, and are in the middle of planning to depose an invading prince. Good times.

>a’s new fotm

that is a lot of rings

Pikes and Prestidigitation

Shuriken and Sagecraft

DUNGEONS

&

DRAGONS

f
i
r
e
d

Sounds too much like a bdsm novel, It'd never sell

>Penis and Penetration

Crossbows and Conversation.

They say that pen is mightier than a sword. But what about a bolt?

>Cutlasses and Curses
for high seas voodoo pirate action!
Female pirates for emphasys on the 'lasses'

Scythes and Seers

>Milk and Salty Coins

Wizards & Warcrimes

She's wondering how many dicks she can suck at the same time

Ink and Incapability.

I like this one.

>Spears and Spells

>Fisticuffs and Formulas

>Nukes and Neurology

>Destructive Technology and Dimensional Topology

>Weapons and Wonders

>Masers and Miracles

>Shooting and Soothsaying

>Shock Assaults and Subtle Arts

masers?