Scion 2nd Edition

So, the first draft of Scion: Origins has just been released to backers. Your hopes? Your dreams? Your fears?

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I am a backer and have not received any mail.

They didn't give a warning email for some reason. It's up on bakerkit though.

Still reading through so give me a bit. Glad to see attributes still go up to five, here I had the weird impression that it only went as high as three dots and favored approach covered the other two, but looks like it's all there.

Hey, any fine user willing to share their pdf? I would really like to see what's changed

Is there a safer way to do that then simply posting it here? I imagine thats gonna catch attention pretty fast

I'm disappointed we didn't get rules for playing Sorcerers more than anything else.

I mean, we did get a description of sorcerers as antagonists but we didn't get a Sorcerer Path.

The Oracle Path wasn't in the book either for that matter.

But we did get like 3 different versions of the Mythical Warrior-Woman Path along with the Deer Woman Satyr variant...

Which isn't exactly bad, but I would have preferred something else rather than "female versions" of other Paths that didn't even exclude women in any way if you get what I mean.

>I'm disappointed we didn't get rules for playing Sorcerers more than anything else.

I'm 90% sure that they'll be in Hero since I think I recall Neall mentioning before they're one of the good go-to antagonists for that level. Which gods willing we'll have in hand in a few weeks too.

I'm betting they just decided they couldn't reasonably fit either of those in origins when they haven't really touched on divine power yet. Hell the sorcery power is still pretty much just figure it out yourself. If they emulate boons we probably need to know abut boons before getting to them. Still kinda weird since you're right, old things did say they'd be in origins
I'm thinking mid to late February, given that it hasn't even gone into editing yet. But at least Trinity will also happen to keep me tied over

Are gothic horror creatures like vamps or woofs in the rules?

Sounds like normal Onyx Path Pandering to me. Did they include rules for unnecessary mpreg like they did for Chronicles?

I'd be super interested for just a list of all the character build options, no stats or anything that could get you in trouble

Gotcha covered bro
anonfiles.cc/file/d8d65dfeccd628666ed47b831da3f5a3

>anonfiles.cc/file/d8d65dfeccd628666ed47b831da3f5a3
That's dolphin porn, isn't it?

No, it is the actual document. I even did you guys one better and put bookmarks in, since it came without them

...

Woofs yes, vamps no. I assume most of thats gonna come either in the bestiary they're doing, or in hero.

Does origin work as an independent game?

Yup. Basic urban fantasy stuff, you don't really have any powers beyond knacks, which I was surprised to still see in the game, and are only going to interact with lower level things, but its all there. Nice for things if you don't want the whole 'fate of the world hangs in the balance' sort of stuff. Assume its gonna be the same with Trinity core.

Here we go:

Saints: People that resonate strongly with the virtues of a Pantheon and gain superpowers from it.

Kitsune: the Japanese version of the oriental magical fox. The chinese and korean versions get a mention on a sidebar. They don't have tails at origins... because of reasons?

Satyr: The goatmen of Hellenistic Myth. They party hard, bringing a modicum of order to the wild and wildness to civilization. They also don't have hooves until Legend 1?

Therianthrope: Werecreatures explained as magical otherkin. They also don't get to transform into anything until Legend 1. Not even the bad "each night of full moon" kind of transformation.

Wolf-Warrior: Mythical warriors tied to a cause. This is the one that has multiple female variants later I don't know why. It's text says explicitly that it can be any of them already.

Cú Shit: Magical talking dogs. Which at least get to be dogs at origins.

Now, in the section of Adjusting Supernatural Origin Paths they give us:

Classical Amazon: magical warrior woman 1.

Dahomey Amazon: magical warrior woman 2.

Shieldmaiden: magical warrior woman 3.

Deer Woman: I actually like this one. it's diferent enough from the Satyr to require a writeup at least.

Hulder: A variant of the Satyr? There is no description of what exactly this is supposed to be. Google says it's a Norwegian forest spirit but I kind of think a description of how it's supposed to look is required on this one.

And that's were this ends... even if the opening bit promises 1 more Satyr variant and another path to play an animal like the Talking Dog Path.

>and another path to play an animal like the Talking Dog Path.

Fuck yeah, gonna make a dog Scion and help people steal Silmarils

Huh. All of those, or at least most of them, are the types of things that are going to be part of the scion bestiary. It's a thing that got built from various stretch goals and is now gonna have a bunch more detail on them all, deer folk were the last one, the one the kickstarter didn't quite reach yet. Probably some kind of reason?

And I just realized that was Sauron and Thuringwethil and not Best Dog after I posted it. I guess I don't have any pics of it. Huh

Yea, I'm kind of disappointed that the Kitsune and the Satyr feel more like humans being transformed into magical creatures than magical creatures by themselves.

They already got antagonist write ups in the antagonist section actually.

Just confirmed it, you're a legend mate.

Yeah I know, which is what I'm commenting on. It's weird that all the things that fit into origins are by and large the things they're doing sections on in the bestiary when it comes out. It could be that this is like, setting the groundwork so they can expand on the hero level versions of all those entities in the bestiary, leaving room in hero for things that won't make it in otherwise or something.

>Shit
This is the spelling they went with for sidhe/sí/sith/shee?

>I kind of think a description of how it's supposed to look is required on this one.
Like a hairy elf. There's tufts of hair on the tips of the ears and the end of its tail and also it has a whole in the back where if you're not careful, your soul will fall in.

Nah, it's Cú Sith I just miss spelled it because I wasn't careful.

And yea, that was what google said about the hulder too. It's just that a line like that should be in the book. I shouldn't have to make a google search every time I want to know how a player character should look.

You should probably know what most of these are already.

The setting parts are still taking some time for me to wrap my head around, but I'm guessing thats just weird whiplash from scion 1e not really having a setting to speak of. Hopefully the jumpstart makes things easier to understand

What parts are tougher for you?

I'm just trying to run through what the gods interactions with the World are like. Basically how direct/indirect they are, how much they involve themselves and so on. Probably also doesn't help that we don't have hero yet either. I guess I mean more basic stuff, like how does some random god try and see their purviews played out in the world, or interact with their cults and so on. Also I'm not to the story telling chapter yet

Also its nice to see that apparently there are going to be differences between playing hero, demigod, and god that go beyond just the increase in scale.

It'll probably be on the GM to highlight the different styles more than anything else, but with thorough STguide chapters it should be doable.

I don't have time right now, but is it usable for Exalted?

What, the system? Probably but you'd have to reskin the fuck out of a lot of things, and need Hero to get all the supernatural juju you want.

Why is there no decent backgrounds in this book?

What do you mean by that. The systems are pretty heavily different if you mean crossover or something, so if you're looking to use it to run modern exalted no probably not

i
It is Scion time now? Finally? After all the long months?
youtube.com/watch?v=qTojwrTTZog

Kinda. Its in a weird place where we have some of the groundwork and setting, but without hero it's not really proper scion yet

Given how Hero is likely to be here soon though, we can definitely get games going. I'm planning to start mine at Origins level now and have Visitations done in play after an initial adventure (or two if the Hero text takes really long).

Is there a south america pantheon?

No, the closest you'll get is the Teotl or the Orisha who immigrated to the New World via slave trade, though I think I heard that Demigod might have the Incans or something down the road?

I'm betting on a month or so. It's about how long origins spent in editing before coming out and then to us.

>setting
It's literally just "the mythology is true" and all else is just to fit things together cohesively.

More of a setting then 1e had. I mean there it talked about specific places and so on, but I don't think it ever actually sat down and addressed how much mortals knew/believed in the divine. Needed room for that 40 page intro fiction and giant sample adventure.

Okay but when is Hero?

Soon(tm)

Because in 1e, the world was just the world, not the "World" as a separate setting from real life.

What? It was obviously a different setting, what with the whole pantheons of deities and titans running around, what do you mean?

1e was a secret world deal. There was a masquerade due to truces and pacts between the Gods (IIRC thats the reason at least) where people who weren't god-blooded couldn't see all the magic stuff going on. The world still functioned as it was in the real world for the vast majority of the populace.

Except not really, it was believably not different since normal people didn't really encounter any of those things, and scions (at least until your party fucks things up in response to the titans) are in the background. It's different in that gods and titans are almost certainly not actually real, but like WoD it's "credible" in that the world from the typical person's view wasn't any different from our actual world. Going "oh yeah all the old gods have legitimate religions that know they're real, not like nowadays" undermines that, now it's a fantasy world in its entirety. Worse, it does it for no real gain, since pretty much all the pantheons except the Greeks have actually got worshippers in the modern day anyway, who believe they're real despite lack of concrete evidence.

Okay now I'm just more confused. For one what does that have to do with this ? 'World where all the gods exist doing stuff in the background' is still a setting seperate from real life isn't it? Or is your point something else I'm missing
And secondly, where? Again not to sound accusatory or anything, but I legitimately don't remember any sections of the original three books that paused and talked about the setting. It went straight from describing the pantheons to describing traits to chargen and so on.
Again, where does 1e say any of that? I can't think of any single part that said the normal joe did or did not know about titanspawn and so on, or that the gods did or did not have cults in the modern day. And where's 2e say any of that for that matter? The gods still have beleivers, but I don't get the idea that they're massive followings on par with religions in the real world are.
>now it's a fantasy world in its entirety. Worse, it does it for no real gain, since pretty much all the pantheons except the Greeks have actually got worshippers in the modern day anyway, who believe they're real despite lack of concrete evidence.
Wait, are you taking issue with the pantheons having or not having religions? Because if they have followers in real life then how does that make it a fantasy setting?

Im pretty sure there's stuff in the ready made adventure talking about it.

But the jist is that on the surface its a 1:1 copy of the real world, but if you break through the masquerade (like in The Matrix, or practically any other urban fantasy) you encounter all the God stuff hidden away from mortals.

>'World where all the gods exist doing stuff in the background' is still a setting seperate from real life isn't it?
Maybe technically, but not meaningfully. It's the world plus adventure, but everything you know in the real world is still true.

>And secondly, where?
It's been years since I read the books, it may not have been explicit on this point in the actual books. For all I know, it could have just been implicitly understood based on the marketing. This is definitely how everyone played it though, and I played in enough places that I'm quite sure it wasn't just a local interpretation.

>And where's 2e say any of that for that matter?
>In the World, the old Gods are still here, in
spirit and in fact. Their religions were never overtaken by monotheism
Third page of Origins, but this isn't new. They first said that like a year or more ago.
This isn't even materially that different, but nonetheless they make a point of differentiating it to emphasize that it's a fantasy setting with active gods instead of just being like the real world. Perhaps they legitimately didn't know that most of these gods are still worshiped or something. Given how some of the pantheons are, it wouldn't surprise me ignorance was a big part of their reasoning, really.

Are there any rules to making your own Pantheon? I want to make a Christian pantheon based on the Archangels. I love how their "all enclusive" all religions exist at once excludes the top three biggest religions.

>I love how their "all enclusive" all religions exist at once excludes the top three biggest religions.
Did you play 1e, user, where the Abrahamic religions were entirely a Titan plot?

Admittedly I haven't been able to read 2 yet, but the implication Monotheism isnt a thing is certainly an element it seems they fail to understand the implications of. Its impossible to reasonably set out the utterly different and unpredictable paths culture would take, because the monotheistic religions had such a large impact.

I don't see how that's much different now. The book calls out that 90% of the time a mortal is going to lead a normal life and never interact with a divine person/place/thing/creature or anything like that.
Given how much of an effort they're making to be super respectful, I kinda doubt thats it. I'm gonna poke around in the old dev quotes wiki, but I thought the point was instead of like, a couple thousand people max still believing that Zeus is a real guy who does stuff, its closer to a five digit number. I guess it just makes sense to me because I don't see the same gods who will turn people into various brand new forms of animal life for being called names sitting down and just kinda letting their influence fade and deciding to not do stuff in the mortal world as time goes on.

Coming up in the companion.
Oh monotheism is still definitely a real thing
forum.theonyxpath.com/forum/main-category/main-forum/scion/765494-monotheistic-is-it-possible

ttrarchive.com/store/index.php?title=Scion_2E:_What_We_Know
For anyone with questions about setting shit, this is about as much as we know.

>Kitsune
>...eventually becoming nine-tailed foxes with powers comparable to Demigod Scions

Does that have its roots in mythology? I thought kitsune are primarily waifus and not that strong

You should stop getting your information from anime. The oldest kitsune are far more powerful than the weakest of shinto gods. It's only the young ones with relatively few tails who have to rely on succubus-type shenanigans.

Yeah I believe so. I mean, inari is literally part of the pantheon, as in a deity in real life not just the game, so there is that.

They may be trying to be respectful in principle, but they're still tongue in cheek in their actual writing and still get things outright wrong on occasion. Like treating Eshu as part of Eleggua's name instead of a title, and just using "camino" all the time instead of, you know, Eshu.
And that's not even getting into how dreadfully modern/western their perspective on gender stuff is.

I can't tell if this is bait or not given they're actually going the whole 'loki would like nonbinary stuff if he ever bothered to learn about it'
Also side note, keeping a timer running for how long before politics shit comes up in the threads

What would be the best era/year for "the gods to return"?

>the whole 'loki would like nonbinary stuff if he ever bothered to learn about it'
Calling it "non-binary stuff" is what I'm talking about. When did Loki ever care about shit like that? He was perfectly happy to turn into a mare, just like Odin is perfectly happy to do gay shit since it allows him to access a woman's form of wisdom and power. Same with Obatalá, even though their presentation of Obatalá completely ignores this wisdom and just goes "look at this fuck-up, Oduduwa is so much cooler".

>Amazons no longer kidnap scions to breed more amazons with
My magical realm has died

> 'loki would like nonbinary stuff if he ever bothered to learn about it'
In the same time we are talking about a god that turned into a mare to get fucked by an horse.

Although to be fair, he was pretty annoyed about it when he got knocked up and had to stay as a horse until the pregnancy was done.

Loki doesn't seem like he'd appreciate being a pregnant horse for a while.

Also, Loki's stance on non-binary stuff seems to me like he'd be a dick in all his forms. When he's a man, he gives Odin shit for womanly magic. If he's a woman, she'd be fitting in whatever the ideal vision of feminine behavior filtered through Loki's douchebag trickster nature is to her.

Loki is just a cunt.

Oh, my God, that shit is real.

Yeah he's still like a villain in scion. As in is going to have a hand in bringing about the end of the world, murdered baldor literally just for fun, so on. They don't skim over that part, which I like.

I see you're new to mythology.

Also real: Odin sucked the dicks of hanged men to steal their mana and use it for his gay magic.

user, I'd agree with you, it this was still the time those stories had been written.
Non-binary is the appropriate term to describe it.

Well then we fundamentally disagree. I don't think the descriptions should respect only the specific details of the stories but also the cultures and mindsets of their origin. I'd rather play a Scion where a person associated with the pantheon is also (by default) a part of the religion, not some modern western person who just has a mild interest in it. After all, if I just wanted that I could be that and not need to roleplay.

>also the cultures and mindsets of their origin
Like I said, if it was their day, sure.
It's not, and the game is implicitly set in the current time with it's conceits. I'm sure Greek pederasty wouldn't be spoken of highly, either, despite it's popular acceptance at the time.

>if it was their day
Of the ten pantheons in Hero, six (more than half) are worshipped in some form, and even if we discard neopagans as too kooky to take their religion serious (after all, many/most don't believe the deities literally exist), the deva, kami, and orisha are having their day right now. So if we should respect the traditions of only those actively worshipped now, then how come there's explicit reference to female followers of Orunmila? And, for that matter, how come it even says that anyone can divine, when it should only be the initiated?

...

Deeds seem a little weird, but given that they apperently play a much bigger role in hero and beyond I'll wait till then to make any judgments

This isn't exactly true of Odin
Not all Norse worshipping cultures had the strong divide between the "Magic" Odin did & the "Magic" women did. Many cultures that worshipped Odin or an Odin analogue didn't think he had to do gay shit for magic.

Thank you friend

now that that's done holy shit I hope this still needs to see a copy editor. also does this use a standard system that onyx path kitbashed out of whitewolf and fate? Because if not the attributes section fails to provide necessary info to build a character namely the approach assigned to all nine attributes

If anyone could shed light i would appreciate

Huh? The breakdown is right there on pg 66.
Though not having any sort of indexing or bookmarks at this stage definitely doesn't help

Should Mars be a god of its own? He was very different from Ares.

I am an idiot

Nah, like I said with literally 0 indexing, page numbers, or bookmarks you kinda gotta just hunt for things right now.

That's the whole idea of Mantles I think. A god can hold multiple identities.

I don't know. For the time being I like the solution they seem to be going with in general to solve problems of pantheons having multiple different incarnations across different places and time periods that are juuuust different enough to merit notice. Remaking a whole knew roman pantheon would be overkill but just glossing over the changes is also kinda screwy. So a bunch of different gods can have personas of a sort that are in some ways the same deity and in others not so much. Also hopefully gives Fate more teeth at upper levels. And helps answer that bizarre situation with sekhmet

I really want to like Scion. It has so many cool ideas, but I just can't handle the crunch.

Well, they're making a new edition now, so it could be a lot better. But "they" is onyx path, so probably not.

Weird. I got one.

Just got hold of the Origins text file that has just dropped. It doesn't look less crunch, just different crunch. I am going to give in a proper read through before I dismiss it. Maybe you are right, it might change my mind!

A unified one? No. There's no "European" Pantheon, either.

Aztecs are in, and Incans will show up later.

Aztecs aren't south american, braniac.

>Implying Mesoamerica isn't the crown jewel of spanish speaking Americas anyway

How many swag ass pyramids and human sacrifices did your ancestors have, user?

>implying that wealth can turn the north into the south

>Except not really, it was believably not different since normal people didn't really encounter any of those things
It was a lazy Generic Urban Fantasy Masquerade, basically. There were totally gods, and totally giant monsters, and totally miracles and magic powers and demons and sorcery and titans and superhuman demigods, but... uh, no-one noticed or believed in it, and everyone tried very hard to keep it a secret, because reasons~. So it was exactly the same as our world, because that's an exciting setting worth paying money for.

Now let's find out what Horace Farrow did next!

Whereas 2e acknowledges that if you have an illegitimate son of Thor romping his way into Afghanistan, he has no particular reason not to let loose with his awesome divine powers. So you end up with a setting more like Wicked+Divine.

Dude, a few thousand people leaving offerings to Zeus worldwide is not the same thing as high-profile Hollywood actors joining an honest-to-god Olympian mystery cult in a world where Olympus is a real, visible place.

>It was a lazy Generic Urban Fantasy Masquerade
Generic just means it's been done a lot, that doesn't mean it's not good.

>an exciting setting worth paying money for.
Nobody's paying for the setting. We're paying for the system.

>a few thousand people
There's a billion and a half Hindus. I don't know that numbers of a religion are necessarily relevant, but there's definitely a lot of people still believing in the religions used anyway.

>a world where Olympus is a real, visible place.
It's a real visible place in this world too. It's a mountain in Greece.