Warhammer 40,000 General /40kg/

Fabulous edition

>Warhammer Community Latest
warhammer-community.com/2018/01/26/new-codexes-factions-our-heroes-and-more-breaking-news-from-the-las-vegas-opengw-homepage-post-1/

Some bullshit:
youtu.be/9vgq75xNBOw

>FAQs, Errata, and Designer Commentary
warhammer-community.com/faqs/

>Rules
mega.nz/#F!bF0ExS4D!_XaMECn0K9HiJKUFSopJLA

>Other Megas
mega.nz/#F!gaBiVTKI!HTOuNx5zzNxHqT-ny-AU3A
mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Old Black Library Mega
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q

>Math-hammer 40k
docs.google.com/spreadsheets/d/10t6_imperiumisacuck,acuck!FO9mTaG8FHY4B7v6hOQgwc3gXxUiIOrMYt16I6M/edit

Other urls found in this thread:

belloflostsouls.net/2018/01/breaking-games-workshop-40k-more-product-reveals-lvo.html
youtube.com/watch?v=AO7D7InvmAw
youtube.com/watch?v=JIYwDxdnols
youtube.com/watch?v=pZ9TwG5B7iE
youtu.be/j58V2vC9EPc
youtube.com/watch?v=xMoCbXIDJ7k
youtu.be/Xsz497IqoH0
pastebin.com/RTTzQQG8
disqus.com/home/discussion/warofsigmar/war_of_sigmar_rumors_and_rules_for_age_of_sigmar_01447/#comment-3727170471
twitter.com/AnonBabble

where do necrons stand in this edition?

in the dumps

In the trash, good news is even the trash can win games if you're playing with friends.

if the leaks are true, their codex will be strong as fuck

There have been no leaks dumbass.

Sixth for waac games can be fun, narrative games can be fun

>Be excellent to each other and party on Garth

FIXING ARMIES, PART ONE (2)
Let’s keep on this thread and talk about fixing units. I wanna talk Marines, specifically the actual ones. The specialist units like bezerkers, sanguinary Guard, and even havocs/devestators are pretty good, but these guys get stuck unable to kill shit, cap shit, and generally do shit. They even die pretty quick. If I was to suggest a fix, maybe this:

>raptors/Assault marines get maybe +1A on the charge, or just the ability to take special weapons like they could in some art
>warp talons get +1A when charging and reroll charges on same turn as warpflame strike
>vanguard aren’t terrible as is, just get maybe +1A or a special rule that helps get to melee
>sternguard get an additional AP on guns, or S5 special issue (please this) or fuck just old school special issue rules
>chosen/veterans get some sort +1A on the charge rule
>possessed get T5 and 1+d3 attacks, or roll individually
>or just 2A and mutations do something cooler like spawn get
>honor guard get native 5++ and slightly better melee weapon
>CSM get chainswords back
>tacticals get an improved version of obsec that works even when outnumbered
>
Anything else to fix power armored boys?

>he doesn't know

Why is that? I have a small necron force but haven't read the new edition