Questions That don't Deserve their own Thread

Alright Veeky Forums I got a couple questions for you and I'm not inclined to wait and hope something appropriate shows up. So here are a couple of questions that I'd like an answer to, but don't deserve their own individual threads.

>Is class overlap ever acceptable? (when you don't know the others specialisation)
I'm big on my pallies right now and bailed on applying to a game that had one already. Is there ever a time where it's safe or tolerable to double-dip without knowing what the other person is doing?

>Is the "west marches" style that cancer?
Another game that was starting soon and proposed a fairly low entry level was one of these West Marches style sandboxes. Fuckloads of people rotating in and out on a session by session basis. With so many randos are the odds at least acceptable that you'd do something every session and not wait around for someone's anti-anxiety meds to kick in?

>roleplaying girls (female)
Everyone says its full-blown magical realm tier shit and I've found it to be utterly, savagely awkward at best. Outside of a pure text environment can it be made to work?

>How much homebew is too much?
If I wanted to use a D3 two-handed giant crusader flail I feel confident asking the dm to let me flavor swap "flail" over another two-hander. Asking if I could eventually tame a full-blown monster as a ranger on the other hand seems like it'd be pushing to even ask

>Is class overlap ever acceptable? (when you don't know the others specialisation)
With melee classes, yeah, it's almost never a problem. It's only the casters that cause a clusterfuck when they're multiplied. If you're playing DnD, honestly there should only ever be one wizard in the party.

>Is the "west marches" style that cancer?
Unless you're just trying to learn the rules, don't bother. Nothing you do will matter and you'll never get invested in the game due to the transitory unstructured nature of it all. Forget character development or a good story.

>roleplaying girls (female)
OK if you play with normies, god-awful if you play with fa/tg/uys/.

>How much homebew is too much?
99% of homebrew is shit but 100% of Homebrewers think THEIR homebrew is the 1% that isn't. Ultimately it's up to the DM, but any amount is bad.

I like rolling 3d6 down the line for my characters because fuck optimization and it gives me interesting roleplay prompts regarding my character.

However, none of my players like tge idea and id like to motivate them to atleast try it. How reasonable does it sound to offer characters a small bit of bonus xp or an extra feat if they are willing to make their characters with 3d6 down the line?

Xanathar's Guide to Everything literally gives you a "Life Events" table to prompt your character development and roleplaying ideas, if you so choose.

Rolling down the line sucks, nobody wants to play the wizard who got stuck with 4 intelligence or the rogue with 7 dexterity, or the fighter with 5 strength. I don't blame your players for not wanting to play it, I'd honestly probably try to cheat my rolls than play that kind of game legit.

Characters in 3e onwards are pretty damn dependent on having stat modifiers they need, 3d6 down the line is pretty terrible for them.

Then pull random class/race combos, or randomize arrays. You can have randomly generated characters without needing to have randomly fucked up characters.

also, anyone actually believing that some modifiers being randomly a few points higher or lower is actually somehow more conductive to roleplaying needs to really think about what roleplaying is

>meele is fine
Thanks user, that's the big one for me

>Fuck character development
So I'll stick to the AL, I can at least keep and develop my character as a separate entity from game to game

>normies
So unlikely to never

>Homebrew is shit
That is fair. I'll continue to ask and refine the asking. I hate coming across as whinging for power when I want flavor, options or a theme to align

>99% of homebrew is shit but 100% of Homebrewers think THEIR homebrew is the 1% that isn't. Ultimately it's up to the DM, but any amount is bad.
You're legitimately the cancer killing tabletop.

Believe me, I'd rather take RAW-only fags than the kind of faggots who try to insert 9001 furfag anime races, 2d12 katanas, time magic, and... well, 10 minutes on DnDwiki is reason enough why I'm actually tempted to agree with the whole "99% of homebrew is shit" stance.

>So unlikely to never
most players are normies, fa/tg/uys mostly just complain about games they never play on Malaysian bible illumination discussion forums

how do i roleplay furry without making it obvious to everyone else

You go to Roll20 and look for Pathfinder games.

I turned down a high power game because one of the players was a rabbit-person, and I'm ignoring another one because a player is running a tabaxi. Furries are filth

You either do it in an ERPG or you don't you egotistical horndog

Modifying things a small amount without changing the balance is a fine way to let them have their flavour i think.

One of my players wanted a wood nymph character due to the setting, and theres no real race option for that, so i ended up modifying an eladrin elf.
4hr trance rest became 4hr rooted rest, elvish language became sylvan, Fey step use became a single-jump use of tree stride (hilarious because the first setting is a desert), and the shifting seasons is also their tree-like appearance

Just slightly changing things to fit their flavour is perfectly acceptable, and invests your players more.

I not everyone id down for it it won't work.
Maybe try it a tad bit less extreme and give the players a choice: 3d6 & assign or 4d6Drop1 down the line.

First sentence should read
>If not everyone is down for it it won't work.
Had a small stroke there, thanks to auto correct

Or just use point buy so everyone has the same resources for character creation and can actually make characters they want to play...

because of and you should just not play DnD if you want 3d6 down the line.

also helps with a lot of other problems

I just want to be a cute little kitty and have women fondle me against their boobs, but in all seriousness i want to roleplay anthropomorphic characters without being that guy.

I agree 100%, but i have met enough people like that guy to know that it's better to help them make their shit ideas a little less shit, rather then telling them the truth and it falling on deaf ears.

then you will have to start not playing a furry. It's perfectly legitimate to play a beastman or some animal-folk or whatever, but their behavioral oddities are defined by their fluff, not by some sort of felt connection to the animal or by how it's most gratifying to play them.

If you want to play an anthropomorphic character without being that guy, play a race that wasn't designed by that guy and orientate yourself on the fluff rather than your dick/conceptual dick. Easy as that.

>truth
you wanna play a frigging animal-man? Then do that. Play a minotaur, play a bray shaman. Distance yourself from the tropes

>Is class overlap ever acceptable?
...is class overlap ever *not* acceptable?

>roleplaying girls (female)
>Outside of a pure text environment can it be made to work?
Not if you're the kind of autist who writes "girl(female)"

>How much homebew is too much?
Every published game is somebody's homebrew, so who gives a fuck

>However, none of my players like tge idea and id like to motivate them to atleast try it. How reasonable does it sound to offer characters a small bit of bonus xp or an extra feat if they are willing to make their characters with 3d6 down the line?

3d6 down the line is way overpowered in Exalted where the scale goes from 1-5

3d6 down the line is way underpowered in D20 where the challenge ratings / monster levels are made from the assumption that your stats average around 14.

So you're only knowledge of homebrew are pretty much shitty stawmen bullshit that doesn't occur outside of greentext and pretty much a decade+ fucking old?
Also this, holy shit. And before you say "but they're professionals", everyone in the industry starts off home brewing, most games and content in those games are ostensibly ascended homebrew that actually got played a tested, and finally enough RPG writers unleash stinkers along with good shit.

>I'm big on my pallies right now and bailed on applying to a game that had one already. Is there ever a time where it's safe or tolerable to double-dip without knowing what the other person is doing?
Yeah, sure, Eclipse Phase is great with people double-dipping.

>Another game that was starting soon and proposed a fairly low entry level was one of these West Marches style sandboxes
I'd suggest against West Marches style sandbox in the Battletech RPG, it really messes up the company based structure that Battletech excels at.

>roleplaying girls (female)
Look, you shouldn't be playing FATAL to begin with, and roleplaying girls in FATAL is even worse.

>If I wanted to use a D3 two-handed giant crusader flail I feel confident asking the dm to let me flavor swap "flail" over another two-hander
Flails do d6 radiant damage in the FF6 Mutants and Mastermind homebrew on a defunct 1d4chan page that can only be found on the cached function of google or the internet wayback machine, so I'd suggest against it.

TL;DR SAY WHAT SYSTEM YOU'RE USING, FAGGOT

>roleplaying girls (female)
I was a little uncomfortable guys playing girls at first, but one time I built my character and the DM told me the race was only female, so rather than make a new character I went with it.

Since then I think 2/3 of my characters are female as I find it a very quick and easy way to differentiate my character from myself without using a fancy race or a funny voice.

Plus once you've dmed you stop caring as much. You have to play every age, gender and race. These things are only weird if you make them weird.

>is class overlap acceptable
Archetyping exists for a reason

>I don't know enough about West Marches to help you

>I have roleplayed a female multiple times without turning into an autist. It can be done.

>how much homebrew is too much
If you're ignoring the integral rules of the system, it's too much

>Plus once you've dmed you stop caring as much. You have to play every age, gender and race. These things are only weird if you make them weird.

This man is dropping the truthfacts.

>I have roleplayed a female multiple times without turning into an autist. It can be done.
Can't turn into one if you're already at that autist-level already, mate.

>Decade ago

Bruh.

Go on Roll20 right now. Go on Roll20 and look through the game applications.

I'll be here when you're ready to apologize.

>roleplaying girls (female)
I used to think like you, only playing male characters. The secret to roleplaying women or girls is that you make them relatable, like any other characters, with their strenghts and failings and don't make voices for them.

I just speak softer, without raising my voice, when I speak in character and it also calms me and helps me think about how my character would react.

Golden rules:
>Don't make your waifu or a woman you would masturbate over.
>Don't sexualize your character and do not ever roll to seduce.
>Don't try to do a "female voice" as it is awkward and cringy most of the times.

>Go on Roll20 right now. Go on Roll20 and look through the game applications
I have and I'm not sure what the fuck you're talking about. Actually argue a fucking point beyond "DURR HURR 14 YEAROLDS ON THE INTERNET DO DUMBSHIT HURRR SO ALL HOMEBREW EVER IS BAD"

The sad part is when you realize only about half of them are actually 14, the rest are between 20 and 35.

5e. REEEEE and D. Where a one-handed flail does 1d8 bludgeoning and a two-hand weapon will typically deal 1d10. A system where you're encouraged to give yourself little bits of flavor. To further elaborate.

>Meele class with a warhammer/maul
>ask the dm if I can treat the weapon as a two-handed flail for descriptive and roleplay
This I feel is fine. What is more worrying is
>"Hey dm, is there any way for my ranger to tame a manticore?"
>"I found this UA page about it"
Both of these examples are equally desirable, one is harmless flavor adjustment, the other is far more likely to game-break

Those are good rules, and it goes a way to show me that I need to sit down and give a female character considerable thought before trying it again. I've been waifuing pretty hard and the belief that I needed to at least try and sell the "no for real, it's a girl" made trying to play suffering

>5e. REEEEE and D. Where a one-handed flail does 1d8 bludgeoning and a two-hand weapon will typically deal 1d10. A system where you're encouraged to give yourself little bits of flavor. To further elaborate.
Thank you for at least saying your system. But you could probably have asked all this in the 5e thread if it's all from one system.

Perhaps. Perhaps not, making my own thread seemed a better avenue and might see others using it in the future. Plus it's drummed up answers and conversations that might have otherwise been moved to /qst/

Then what you want to do is play an character, not a furry.
It's like saying "Hey guys, I wanna play a nigger, why won't people let me play a nigger?!".
You are speaking of a fairly specific label/slur, not a character.

What's it like actually being able to play a long campaign? Is it fun? It sounds like fun.

its fun. players act like they have way more to lose when they can actually get attached to things knowing that it won't all end overnight

Whatchu mean?
Are we back in 2006?
Surely we could get more up-to-date on groups to hate unconditionally

That sounds fantastic. I've managed a few sessions of godforsaken curse of strahd. I really want to get out of dungeons and van helsing. Or maybe 3 sessions that keep Jumping all over the place because the dm keeps loosing Players and back to the futureing us across several versions of the same game
>tfw you just want to play a cohesive campaign where you contribute and have character growth

Mine is the hatred that stems from intimacy user. I was there but for the graze of god a furfag for life. My loathing is the result of coming to my senses and realising what a trap for the soul it all is. Plus in my personal, incredibly biased experience there's little to no difference between
>"The 6'5 ripped anthro wolf looks to you. Eyes the colour of liquid gold pinning you to the floor with an Alpha's stare"
and
>I'm playing a human, with animals ears, eyes, tail and mannerisms"

I want my BBEG to go full Seto Kaiba.
How would a Warlock subdue their own patron for use in a sacrificial ritual?

One idea I had to make rolling for stats more palatable is to roll up one array for each player plus one (down the line in order, of course), then have every player pick one. Then, reroll any arrays with a negative sum of ability modifiers. Then, every player decides which array they want. If there is an array that people aren't sure about, the GM can offer additional proficiencies/feats/whatever to entice someone to pick it. I haven't had a chance to try this method out yet, but I can't imagine it working too terribly.

Also, if you're playing anything past 3.5 or so, I'd recommend using 4d6 drop lowest, since those games were made with the assumption the player characters are above average people by default.

They would have to make a pact with a much stronger entity, I would think.

This would of course come with some serious consequences because the new patron would basically be trying to marry the bitch that cheated on her last partner to be with him.

I don’t know that there are any written rules for it, but that’s really the only way I could think it would happen.

Does anybody know a crisp beginner adventure for Glorantha/Heroquest/Runequest ?
Looking for something that introduces the players into the world without too much exposition and focused on having fun-

I did this and rolled a God Monk. My fellow players tried too and all rolled sub-par cannon fodder that couldn't even defeat a toddler. So they all opted for standard array.

What's keeping me from being the star of the show is me not being a murderhobo - and cripplingly afraid of dying so I play very carefully and avoid violence.

underrated

I don't care for Pathfinder or its defenders, but that's cherrypicked to fuck. I even checked 4plebs archive. You're a faggot

That sounds amazing.

Shame I'll probably never get to experience it.