Weekend Warcraft Lore General

alpha edition

Discuss the lore and story of the Warcraft franchise and its application in and around traditional games.

>Document compendium: Contains official (ex-canon) DnD 3.x variants and a fan made DnD 5e version! Also contains the official Warcraft Chronicles volumes 1 and 2.
drive.google.com/drive/folders/0B52pEESRLwfBM3V0Sm5NTlBITlk

>Previous thread

Should Void Elves be able to become paladins? They can channel the light well enough and can swing a sword. Seems to me all the requirements are there.

how come the dwarves didn't settle the Wetlands proper?
how come the humans didn't settle the Wetlands until recently, especially considering how prime its agriculture would have been?

Is there flavour text for void elf priests? As I understand it the Light should be inamicable to them, but at the same time they shouldn't be disqualified from Shadow Priests, the only void-based class.

I'm guessing it's the same as Forsaken, where the vast majority of their priests are in fact Shadow Priests with only a (crazy)few willing to channel the light and face the pretty harsh consequences. While Void Elves may simply be unable to channel the Light (lorewise at least), the Latter is pretty unbiased when it comes to answering calls, provided the absurd amount of willpower, dedication and faith are present. I mean, even the undead aren't forsaken.

I need a quick rundown on the "blood Loa" of zandalar.
I read somewhere that they were influenced by the failed experiments of the titans when they tried to fight the old gods.

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I think the dwarves did at some point. Isn't Grim Batol located in the wetlands? They just ran into some problems with the Old Horde who used it for breeding an army of red dragons. I think there's still dragonmaw orcs running around the area now, though it's been a while since i last quested there.

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