>being cooked by the sun in your own armor
>chainmail radiators
>tabards
>T-72s
Can we have a thread for advice on adventuring inna desert? Last thread got derailed, so we're trying again.
>being cooked by the sun in your own armor
>chainmail radiators
>tabards
>T-72s
Can we have a thread for advice on adventuring inna desert? Last thread got derailed, so we're trying again.
The last OP was laid out like bait, so no wonder it got derailed.
>adventuring inna desert?
look up Dark Sun (D&D module / setting)
The last OP probably was bait, but that doesn't mean we can't have a thread on it.
This Thread is brought you by Sand: it's everywhere! Get used to it.
Just making a point, is all.
Most armour would be baking in a desert, so you'd probably only put it on when expecting a fight. Or have magical cooling.
Or just, y'know, cast Endure Elements or whatever.
See, isn't it more pleasant when the OP isn't the usual clickbait?
I'm biased towards pure, oiled muscles, myself. If you want to take the survival aspect into account in your adventure, you gain much by going full hostile world IMO. sunstroke and thirst checks only go so far.
It could be like pith helmets; have a layer of cork that you soak to keep you cool inside.
Yes please, give tips.
I'm preparing a game in Not!Mesopotamia and Not!Egypt and I need materials.