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Previously, on /5eg/:
Is there any way to make a dual wielder barbarian who does not suck balls?

Other urls found in this thread:

youtube.com/watch?v=n8unIf2KgEk&ab_channel=TPBurrow
youtube.com/watch?v=-jyo0G87tVw&ab_channel=Solanima
homebrewery.naturalcrit.com/share/BJX7TCbfSG
twitter.com/NSFWRedditVideo

Because of the Rage damage boost, Barbarians actually make decent dual-wielders. Especially if you take a dip in Fighter.

Dump ST, pure DX barbarian, drop 1 into Fighter for Combat style?

>is there any way to make a dual wielder ... not suck balls
Houserules or encourage people to not just play the most absolutely bullshit possible builds that deal the most damage from any range and have literally nothing else to them.
If dual-wielding had a feat that gave it +5 to hits (and I don't just mean the stupid TWF Fighting Style which puts you at a level you should be starting at), in order to match the other feats that give +10 to modifiers, it'd be a hell of a lot more competitive.
Sadly, WotC is too stupid to release a new list of feats that isn't just whitewashed garbage about races. They could actually balance a lot of the game by simply releasing feats customized to improve the shittier DPS options, errata some of the stupid garbage that puts builds behind, or make feats that rule out specific types of weapons but remains customizable.
But no, they'd rather jerk off to their elf boypussy and gives elves as much shit as possible rather than paying attention to individual weapon balance and making a set of feats that aren't complete horseshit.
Literally every build that is the 'top DPS' right now comes from feats and traits that give modifiers and abilities that let you break the action economy and get more hits than dual-wielding, despite multiple hits being dual wielding's thing.

>Barbarian
Barb anything X, Brute 3. Stack modifiers onto your multi-hits.

You need to be using STR for the extra damage, dex barb is a shit meme.

How does dual wielding barbarian suck balls in the first place? It is surprisingly viable tactics for barbarians, since rage bonus applies to off-hand weapon.

It it is not enough for you, you might consider either dip in Fighter (for fighting style) or going full barbarogue

>You have never bedded a tribal in all your campaigns

>I've never bedded anything at all in my campaigns because it's cringey as fuck to talk about roleplaying sex when your DM is a straight dude, you're a 'straight' dude (who likes feminine penis), and all the people you play with are straight dudes

Meant to include a >tfw in there
Woops

Its called to fade to black. You never talk about sex in your game, let that be a part of the imagination.

Dex gives a barbarian defense, damage and to hit with a slightly smaller damage dice.

ST gives damage and to hit.

High ST is redundant for a barbarian. Bonus damage isn't based on ST, it's based on a flat number.

>You may not like it but this is what peak barb looks like.

>you're a 'straight' dude (who likes feminine penis)

It’s easy to bed things in DnD, you just aren’t supposed to describe what happens when the lights go out and pants come off.

The fun in bedding things is the seduction, anyway. It’s a lot of fun to flirt with your DM using corny pick-up lines and a buttery smooth voice.

I've always heard legends about mature people who are able to handle sex appearing in their games because they are level-headed and well composed adults. But i suppose it is not relevant here...

But, of course, fade to black, as other user's put it. Pillow talk is more interesting than sex, from perspective of the story, anyway.

Not him but Barbs literally don't get their rage modifier unless they're using a weapon that uses Strength for the roll.
DW Barb is worthless without Str weapons, because the entire reason DW can even remotely be useful compared to everything else is by stacking modifiers on as many hits as possible.

Bonus damage may be based on a flat number, you can still only add it if you're using a Strength weapon.

And high AC is pointless for a Barb anyways. It's better to do more damage than to take hits a little less often. If you kill things before they hit you you're taking less damage as well.

Look at it this way. Nobody wants to *actually* fuck the dragon, but everybody wants to fuck a dragon.

RD BK
>When you make a melee weapon attack using Strength, you gain a +2 bonus to the damage roll. This bonus increases as you level.
>When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.

Barb uses strength for rage and most barbs just wear medium armor with a 14 dex which you can easily get while maxing out str and con, due to 27 point buy allowing 16 16 14 10 8 8 on a Vuman

>Dex gives a barbarian defense,
Barbarian defense is HP, resistance, and medium armor. It's a long time before you can get higher AC out of Dex than you can by wearing armor.

It actually doesn't.

You don't get the TWF style, so your offhand is down 3/4 damage. It steps on Berserker, an already shitty archetype, by makings it bonus attack irrelevant.

For an extra 2 damage on attacks you're getting:

1-4th levels
>1d8+3+2 (9) + 1d6+2 (5)
>14 avg damage while raging

5th and up
>with ASI
>2d8+8+6 (22) + 1d6+3 (6) = 28 avg dpr
>with Dual Wielder
>3d8+6+9 = 27 avg dpr


Compare it to having a Greatsword

1-4th levels
>2d6+3+2 = 11 avg dpr

5th and up
>with ASI
>4d6+8+6 = 26 avg dpr
>with GWM Reckless Attacks
>4d6+6+6+20 = 44 avg dpr, 22 if one misses
>bonus 2d6+3+3 (12/22) attack if you kill or crit something

Two-weapon fighting is absolutely a fucking meme in 5e if you have extra attack. It's great for 1-4 or for classes that don't get extra attack, but those dudes have fucking spells they can use instead of relying on getting a shitty 1d6/1d8 bonus action attack.

But I just don't see the need to give a shit about it in roleplay
"Let me fuck the chick"
"K"
It wasn't difficult to do, but that doesn't mean I necessarily care about it nor want to discuss it while in a sausage fest, and rarely does it actually add anything to the story other than some pseudo-romance subplot everyone will give zero fucks about

How is my character supposed to love his wife if we never do it.

youtube.com/watch?v=n8unIf2KgEk&ab_channel=TPBurrow

You die out in combat and all your shit goes to her. That's the ultimate love.

Maglubiyet is noted as having conquered the established gods of the goblinkin in 5e, what exactly is he in 5e? Previously he was shown as hobgoblin.

cringe

Example 2!

youtube.com/watch?v=-jyo0G87tVw&ab_channel=Solanima

>rarely does it actually add anything to the story other than some pseudo-romance subplot everyone will give zero fucks about
You could probably say that about most PC's backstories as well.

Also, sex and romance seems to be important for humans and by omitting them, you omit important part of being human. But, just as in real life , it is probably not self-supporting theme, that could or should be inserted anywhere. There needs to be more to the character.

Laura being such a 13-year-old will always amuse me.

These are only even remotely acceptable because they're professional actors and the person leading the vast majority of it is a charismatic woman. If it was two guys, one playing as a woman, doing it you can bet the audience, and likely the players, watching it would be a lot less enthusiastic. Sure, you can attempt to play it off with a laugh since you're with friends, but it'd just be awkward for the most part.

>You could probably say that about most PC's backstories as well.
I can make my backstory about literally anything, but romance and interparty/player-DM sex scenes are very streamlined even with just saying everything happened off screen. What you'd get out of a scene like that you could get out of pretty much anything else, but there'd be a lot less awkward stares.

>Also, sex and romance seems to be important for humans and by omitting them, you omit important part of being human. But, just as in real life , it is probably not self-supporting theme, that could or should be inserted anywhere. There needs to be more to the character.
This isn't real life, you can say all that shit happens off-screen if you want if it's important enough 'to the person'. Heck, even hearing someone say that characters need to be able to have sex to be considered human is approaching is approaching Book of Erotic Fantasy-levels.

It's also a dick move towards your other party members who may really want to keep your +1 Greatsword.

Does anyone have the Monster Hunter monsters stat block link?

If you're putting such an importance on romance being a core feature of a character, then ensuring your wife's financial security is far more important than someone not having a +1 greatsword. There's nothing stopping them from using it until they return to town, nor giving something of equal value if you absolutely require the weapon.

homebrewery.naturalcrit.com/share/BJX7TCbfSG
That one?

That's a set that I haven't seen before, thanks.

My dm decided my character fucked the earthly form of the goddess of sex. Had me toll performance. Got a 16. He said she was satisfied and impressed enough. That's all I've had happen, and it was backstory stuff.

I've flirted with a half orc woman by buying her a drink and complimenting how smart she was in reading a book. She taught my character how to spell his name in common. Then we were teleported to the other side of the world to fight against something attacking a village.

There's a goliath woman my character fancies. She's a warrior and lent him an adamantine sword to use when they went into a mountain to fight a Barlgura. He reckons she's the only person they've met who could beat him in a fight, meaning their kids would be strong as fuck.

Question. If you have temporary HP, can a Banshee's wail bring you to 0? Do you then lose all that temporary HP the moment you hit 0, or do you still have it as a buffer?

Any comfy music recommendation? My players is surprisingly like downtime activity.

>Sure, you can attempt to play it off with a laugh since you're with friends, but it'd just be awkward for the most part.

Sex talk is always awkward to do in a game, it does not matter what gender you are. It's all about whether or not the players & characters are able to pull it off with some maturity and respect. You might get some laughs and it will be uncomfortable, but its supposed to be. Just as the visceral feeling of stabbing something will elicit some laughter or jubilation sex will do the same, but most likely with some discomfort.

And always remember to fade to black.

Bane's whipping boy.

It just sets your HP total to 0, so that would include temp HP.

If it reduces you to zero hit points, it reduces you to zero hit points. Temp HP gets wiped too.

Okay, that's what I figured. Thanks.

>sex talk is always awkward
A charismatic woman never makes sex talk ever awkward, that's the thing. If it did, there would be no such thing as people going to pubs just to flirt. It doesn't matter if it's across a roleplaying table or across a bar, it doesn't matter whether you're playing a character or being yourself, if it's someone you're interested in talking to you, it's not awkward. If anything, it's endearing.
But you wouldn't go to a pub to flirt with a guy unless you were actually into them, or just seriously weird and get your fun in other ways, in which case you aren't a good example of the general population.
You can be mature and realize sex talk is just sex talk, but you can also be mature that there's no reason to include it just for the sake of including it.

At this point i think i'm stupid, but i really don't understand why the mystic is op. So, it's a versatile class, probably the most versatile one so far, and can be build to do a lot of things. Fair enough, but he ends up being worse than a specialist every time
Rogue/bards are still better skillmonkey then nomads because of expertise and jack of all trades
Any full spellcaster is a better spellcaster, because mystic effectively are half caster (7 psi point)
Paladins are better at nova-ing, because smite applies after the hit, while all extra damage options the mystic has must be applied before, possibly wasting points
They are terrible in combat because they don't have a bonus action heal

So, why the hate? Because they are so front loaded and look like the perfect dip? Is there a specific build that break the game?

Why doesn't Ranger get Expertise when they're clearly meant to use a limited set of skills very often?

Please respond.

This doesn't suit his lore in 5e.

>A charismatic people never makes talk about whatever awkward
There, FTFY.

It would be pretty fitting, wouldn't it?

>why do they look like the perfect dip
Hexblade and Divine Soul are both infinitely better. One is the equivalent of seven dips and the other gives you two different spellcaster classes to choose from + a pseudo-Divine Strike that can also be used for a saving throw.
Even Rogue is better because of frontloaded, immediately-usable stuff.
If you happen to go into more than three levels from either you'll get some seriously busted stuff that works with basically any build in the game bar a few exceptions.
Mystic is just a different class altogether, so taking a level in it gives you something you'd never get otherwise, so it's just fun to think about dipping in, but it doesn't really make you better than the other options. I have no real issue with the Mystic's balance, I just don't like the concept of the Mystic as a whole. You take standard magic, ki, martial prowess and what do you add to it? Fucking Prof. Xavier from the X-men for absolutely no reason.

Half of the hate just comes from people thinking psychic powers doesn't really fit the "feel" of DnD, tat it's more of a Sci-fi thing or best left limited to very rare and specific monsters like Aboleths.

The other half of the hate comes from the fact that the class is uber front-loaded, alot of the abilities are flatout broken (Darkness having no duration, the claws having no action cos and thus being a free action, ect) as if they hadn't even been spell-checked, all the abilities taking advantage of Intelligence makes them uber strong and hard to save against(since Intelligence was designed to be a "weak save") and the fact that it's another damn caster in a game that's already full of casters.

They're honestly not OP. They're just very versatile for the first 5 levels, as they have more resources than any other class for that range, then the other classes go ahead of them. The Mystic has to blow their entire load to do the "broken" shit that people whiteroom about.

>if it's someone you're interested in talking to you, it's not awkward
Correct, that's why I said your gender does not matter, its all about the maturity and respect/charisma. If you treat the discussion with tact and grace you might find it more endearing and you got some great Role Play out of your character.

If you get easily swooned by men even if you're not into men, that's your perogative, not the general population's.
Women make most men's peepee hard just by talking sultury or implying something sultry. If a man makes your peepee hard by talking sultry, you're not the general public of people I was talking about.

For the reasons you gave. It's really front-loaded, it's the most versatile class by far(it's usually the second or third best class at any given task), and there are a few broken builds.

What are your favorite Wizard spells from Xanathar's?

I don't think it is people just hate psionics because of how big a pain they are because nobody ever figures out how they work correctly the first time.

'Interested' as in potentially attracted to. Not 'interested' as in you just don't think they're a cunt and you like hanging with them. I should have been more specific, but sadly I don't think about how literally every aspect of what I say will be taken when isolated.

>It's time to cook, Jessie.
The characters are given a chance to brew some Healing Potions by collecting a few herbs, buying some cheap supplies and making sure the instructions are followed to keep the potions stirred, heated, filtered and bottled properly.

>Festival Time
There's a traveling show in town and the players can make some extra coin assisting in an act as performers, strongmen, magicians or security.

>TLC time
A loophole in local law allows them to own a old stone tower if they occupy it as a residence for six months. It's a drafty and dirty place with a leaky roof, but the basic structure is solid and it could be repaired, cleaned and furnished with time and effort.

I'm playing a Divine Soul/Hexblade. It's easily the most fun and broken shit ever.

Did he stand up to his boss since 4e? He used to be a trophic level 3 bully to Bane's apex predator status.

Reminder psionics are explicitly not magic, and so therefore none of the anti-caster shit works on them.

DANSE
FUCKING
MACABRE

Isn't it? I mean, i though it interacts with weave, this being magic (in way monk shit is magic), BUT it is not casting spells. (which is different beast altogether.)
Am i mistaken?

The reason I disagree with the whole player gender thing is that to me regardless of who I'm talking to its going to be weird and it's going to be awkward. Out of game one of my friends is flirting with my character/me, dissociating that takes time and will always be awkward at first and as time goes on it should steadily get easier to act upon.

To each their own I suppose. I would be awkward regardless of who was flirting with one of my characters.

I am pretty sure they were confirmed to be magic on Twitter, they were always treated the same as magic in previous edition for obvious balance reason

Psionics have been in the game since the first PHB. Both Psionics and Monks are both things people claim don't belong in "muh medieval sorcery" but they've always been there. The issue isn't that they don't belong its that you have an flawed mental model of what hypothetical generic DnD land entails.

They explicitly ARE magic.
>They are the mental exercises and psionic formulae used to forge will into tangible, magical effect.
>Psionics is a special form of magic use, distinct from spellcasting.
>Psionic disciplines are magical and function similarly to spells.

Fuck off with this stale bait, it literally says in the Unearthed Arcana that it works.
>B-b-b-but muh 2e books
No. Fuck off.

I didn't say anything about my own feelings on the matter, flavor-wise, but thanks for projecting.

WTF happened yesterday, the mods weren't removing paizofags stuff but instead the stuff of anyone calling him out or making a real thread.

New mod that doesn't know about him or something?

>i don't like the concept of psionic in my fantasy game
Fair enough
>balance stuff
So, basically all you need to do is proof read it and spread their ability over more level? Seems pretty easy to do.
Being the third best at something in my book is bad, especially if you have a specialist in your group

What happened? I feel like I should be glad I missed it.

Yeah, basically. In 5e he basically went into the houses of the goblinkin gods and took all of their stuff. He displaced the heads of the goblin, hobgoblin, bugbear pantheons and set himself up as the overhead of their combined pantheon.

I liked the fact the gods were separated into the different divine strata, in 5e they're all gods.

>So, basically all you need to do is proof read it
Yep. In my experience across six groups, four of them were convinced the Mystic was OP purely because they didn't actually read it and were just parroting what they heard online.

The usual, paizofag/shadposter made a thread with anime girl as the OP.
But this time seemed like mods were on his side, any attempt to create a proper thread or call him out got deleted.
Eventually the ghread DID get removed like usual but usually the mods are on it quickly.

It doesn't matter if they were in early editions, because this is 5e. Early editions allowed a lot of stupid shit. Early editions were just random things thrown together by two guys in a basement making a tabletop. That doesn't mean they necessarily fit with the setting.
Ki and martial arts have been a staple in action films, and have been part of society since modern times. Medieval knights commonly practiced martial arts that involved throws in heavy armor, and Asian cultures have believe in the theory of ki for millennia, even if it's debunked nowadays. Both of these are ingrained in society and shaped how the world moved.
Magic is stretching shit more than ki, but magic also comes from literature, specifically medieval times, but even dating back before that to religious people doing 'miracles', acts of the gods, which were also labeled as magic and blasphemous by people from other cultures. Vikings believed in magic voodoo powers and often believed that bloodletting and sacrifices would shape reality similar to magic now.
You know what never shaped how the world moved and how martial arts evolved as a whole? Magic mind powers and shooting reality-warping scifi lazerbeams at people with psionic blades. The sheer concept of psionic powers or telepathy were never even real ideologies until science discovered things like the theory of physics as a whole, meaning relativity and gravity, the latter of which was the original explanation for breaking space-time through gravity creating black holes, and that came about long after medieval times, or anything that DnD 5e is generally aimed at.
Magic, ki and martial arts were all concepts that shaped the fabric of history and the time that DnD lore is based around. The concept of psionics, even in its earliest forms, only came as a result of serious technological advancements far before the medieval timeframe.

Steel Wind Strike seems cool as heck, not that I've ever gotten to use it. Looks like some shit out of an anime.

>Being the third best at something in my book is bad
Looking at it another way, it means you'd be better at that thing than 10 other classes.

Far beyond the medieval timeframe, even

Both correct and false. The abilities that cast a spell proper, much like psionic innate casting in the Monster Manual (thri-keen) and racial innate casting (drow) as well as Monk ki abilities (four elements), do break in AMF and can be counterspelled.

Those that do not cannot be counterspelled any more than an stunning fist, storm herald aura, or gloomstalker's darkvision.

Thanks, i'll start proofreading and ask my DM if he's ok with it. Psionic stuff in general seems to be always misread: back in 3.5 i remember i had a fight with some players that wanted to use 25 pp on energy missile at level 5 for 25d6 damage.

Magic mind powers have been part of Western culture for at least over a hundred years, and possibly longer. There's shit dating back to the mid 1800s talking about them. Hell, telepathy played a big part in an early Sherlock Holmes story written by Doyle himself.

Make sure your DM understands that the Mystic is incredibly powerful from levels 1-5 because it has a lot of Psi points. After that point though, it has to dump all of them in a single fight to keep up with the other classes.

Being the third best is fine if you make up for other shit. Monks aren't the absolute top DPS but they make up for it with a lot of other stuff pure-DPS martial builds don't do while still more than pulling their weight.
Bards are third compared to Wizards and Sorcs in terms of magic prowess, but bring other things to the table, and when a Bard hits level 10 and he picks up Swift Quiver using Magical Secrets and becomes the best character in your party for a little while.
The third best in something is better than a ton of options you could have had in his place which would have been sixth or seventh best, but regardless of whether you place, you generally bring something to the table others don't, and a lot of those things can't be accounted for in average DPS calcs.

The 1800s are well past the medieval times. Ki and martial arts have been around for multiple millennia, now just a few century.
Physics was also already being discussed during "Sherlock Holmes'". It's one thing to talk about one person controlling another person's mind - that was actually considered magic. It's another to do it with science and psionic powers as an explanation.

I read somewhere that there was a specific Mystic build that was better at summoning and controlling undead than a Necromancer wizard. Does anybody know if that's true? I think it was Wu Jen.

Like, look at this Coldsteel the Hedgeheg shit. You're in the middle of battle and your wizard draws a sword, and you're like, "Hey, Wizard, you can't use swords! Cast a spell!" and he gives you this look like "Fuck you I'm a wizard" and then he slices five assholes in half and teleports away, not even looking because he's just too cool.

Fucking Wizards.

He's always been head of the goblin pantheon as far as i knew.

It's just in 4e Bane came through, Chad that he is, beat him within an inch of his life and said "you work for me now, or else"
Which is the story of why goblinoids turned from the ways of slaving to the ways of conquest (while still slaving).

>that was actually considered magic. It's another to do it with science and psionic powers as an explanation.
You're absolutely full of shit.

I don't see how. The only undead it can summon are a pair of Shadows through the Mastery of Light and Darkness discipline.

You literally listed the 1800s as your only source, which is over a millennia past the medieval era. In my original explanation I said that psionic powers came after the discussion of physics.
The 1800s was already an era where physics were seriously being discussed.
At least cite a real reference for once if you're going to compare magic mindpowers to the medieval era.

They get 3 wizard spells at level 6 (wu jen arcane dabbler) so they can get animate dead. Still, i don't see how they are better

>Here's a cool thing for rangers
>But wizard gets it too because nobody is allowed to have anything wizards don't have

Mearls and Crawford, everyone.

They're not better. You got meme'd on, user.

>literally wasn't even a thing until 1840 and it was only a tiny blip of discussion
>compared to the Chinese theory of spiritual body which was studied and practice for over 3000 years

>but also let's not give it to Bards or Warlocks because those fags with swords and magic don't want this spell I bet

Don't worry, Bard just takes everything cool from everyone with Magical Secrets.
Even Paladin/Ranger's capstone spells like 7 levels before they'd get it