Was 4e Dark Sun the worst Dark Sun or what?
>Retconned away the entire Prism Pentad.
>Retconned away Mind Lords of the Last Sea.
>Made Sorcerer-Kings killable.
>Lowered the grimdark for the Muls.
>Removed the "your personality changes at random" fluff from half-giants.
>Booted out Clerics entirely, leaving Warlords & Shamans to fill in as healers and Themes to stand in for the Elemental Clerics of old.
>Removed the "Halflings are responsible for everything" lore.
>Made Dray a core race instead of something hidden in the City By The Sea of Silt.
>Changed Defiling from a Wizard Variant into a temptation for all arcanists.
>Removed the "you lose control of your PC" elements from becoming an Avagion or an Athasian Dragon.
4e Dark Sun: What went wrong?
Look at this shit! Does this look even remotely like Dark Sun to you?
Yes.
Eh, close enough. Just because it's not drawn in that 2e style doesn't mean anything.
Yeah
Outside of the retcons, which I can't speak for, this all sounds fine.
>Booted out Clerics entirely, leaving Warlords & Shamans to fill in as healers
That's the entire point of Dark Sun, dumbass.
Or is your post supposed to be the good things about 4e DS?
Remotely, yes. Add a layer of grime and dust on everything, remove some water, and it'll be fine.
The same goes for the OP pic.
Most of these sound fine, or at the very least not really deal breakers.
Most of the novel shit that they ignored was basement level fanfiction at best.
4e's take on dark sun was a pretty good take.
Is this reverse psychology?
What went wrong?
4E went wrong. It killed everything it touched, including D&D and Dark Sun. Not that 3E was better.