>Unearthed Arcana: Three Subclasses
media.wizards.com
>5e Trove
rpg.rem.uz
>5etools
5etools.com
Stable releases - get.5e.tools
>Resources
pastebin.com
Last time on /5eg/
What are wizard schools like in your setting? Do they even exist?
>Unearthed Arcana: Three Subclasses
media.wizards.com
>5e Trove
rpg.rem.uz
>5etools
5etools.com
Stable releases - get.5e.tools
>Resources
pastebin.com
Last time on /5eg/
What are wizard schools like in your setting? Do they even exist?
riposting since the last thread ended.
I plan on playing a Native American inspired ranger who only wears armor constructed from animals he’s hunted (so Deer hide when he starts off) and wields a long bow and a handaxe as his backup weapon.
I want to put a bit of an Ahab twist on his back story and character flaw and have him pursuing a large dangerous beast that rampaged through his village. The beast would have been heading towards the underdark which is why he’s there now.
Any suggestions on what his “white whale” should be? Also does anyone have a resource on westernized Native American names?
Would it be worth investing for mechanical/flavor reasons into rogue for the scout archetype?
I allow people to get feats through training themselves and roleplaying a ton. For instance, I had a player get GWM recently after spending over a half-dozen sessions, most of his gold on instructors, and all of his free time roleplaying learning and practicing rather than shopping or making money. He even practiced using GWM in battle instead of more optimal stuff, which I had him roll to see if it would succeed. It was good fun and gave him something tangible to work towards, both as a player and as a character.
>Anime/JRPG OP
He's back...
I play low-magic games. Wizards are rare, schools don't exist, and if they do they're so reclusive that are so reclusive they'd be harder to penetrate than any dwarven fortress.
Wizards effectively shape reality at high levels. The sheer concept of a wizard being able to mass-manufacture or drop meteors on towns makes them an enormous thread. If someone learns of a Wizard who can cast pretty much anything above 7th level, they've immediately got a target put on their head by some person with the funds to throw at it.
But in my setting it's also similar for high level Clerics, etc. The people who make all their money off poverty, suffering, etc, would gladly spend a small portion of their finances to ensure that there's no one going to come along who can suddenly end world hunger or make it so every disease can be easily cured.
Additionally, people who train schools of warriors for a living, are in charge of martial armies, etc, wouldn't be able to afford having wizards run rampant and clear out entire armies with only small packs. It'd effectively make martial warfare completely moot and everyone would just be dropping orbital bombardments on each other with meteors and sunbeams before cavalry can even reach a small group of decent wizards.
Has anyone ever actually played with the Plot Point system from the DMG?
Joe Windwalker should be hunting the legendary Roc or some other giant birb
So I want to create a person who was cursed to be a skeleton.
Aiming for a skeleton bard.
Is wearing a mask and all dressed up like a masquerade looking guy with a mask and hood and everything.
I’m new to this and have no idea where I would start, can I even play a skeleton?
He's always here, waiting for a chance to make his threads.
He never left, he just spent hours shitting on Mystics and Psionics.