Best ideas for your Metal Gear PNP game (or suggesting systems to use), rolling for your boss name, reminiscing about old threads; all this and more on tonight's MGS Thread!
I'll start: If a buzzword relevant to your campaign (e.g. Nanomachines) is said by an NPC, occasionally force a skillcheck to see whether or not your players repeat the word. >METAL GEAR!? FOXHOUND?! THE PHILOSOPHER'S LEGACY?!?! This could lead to funny moments, or mess up their attempts at stealth.
Blake King
Or how about a boss who can dodge almost any of the players' attacks because he can "read their minds" until the PCs figure out they need to switch their character sheets so he doesn't know who will do what.
As an aside, does anyone else here remember this team? Super cool structure to their design, being based around human responses/needs (e.g. Mad Bad being fight/flight).
Dominic Cox
Or, does anyone remember that one team with Metal Corgi in it? I fear the pictures and full story of that team are lost forever since the old archive went down. Which really sucks. I liked the team a lot once it actually got fleshed out. Especially Rifle Tautara and Shotgun Rabbit. I remember somebody wrote out a whole plot about how cyborgs are phased out for genome therapy, and how that team fit into it.
All I've got on them is this one basic picture without any of the real meat. Really sucks. Wish I had their team photo.
Gavin Lee
That sounds rather douchey even if it is like the original game. If I were to copy MGS gimmicks, I'd start spouting gibberish at my players from time to time after a certain point of the game.
Christopher Wright
Yeah, but they could just call their codec team and you could basically spell it out for them. The fun isn't in trying to figure it out, but with the funny shock moment, and having to play someone else's character.
Gabriel Robinson
>If I were to copy MGS gimmicks, I'd start spouting gibberish at my players from time to time after a certain point of the game. You could reveal that at least one of your player's entire backstory was just implanted in them, and they're really just some grown-in-a-vat soldier by the people they work for. Or maybe, probably, the U.S. Government, who is supplying the people they work for.
Jordan Reed
Why has no-one posted the MGS Name Generator yet!?!?
That's like the first rule of MGS Threads.
Samuel Thomas
...
Kevin Rodriguez
Rolled 77, 98 = 175 (2d100)
Well shit then, lets do this.
Asher Ward
Rolled 15, 62 = 77 (2d100)
Aw yis.
Eli Peterson
>Mace Mouse
Goddamnit, this isn't a superhero genre.
Or is it?
John Ortiz
Because bats truly are the cruelest of animals.
Now I just need to figure out how to make this cool without making it just a vampire.
Julian Anderson
Rolled 66, 87 = 153 (2d100)
lets... go
Cooper Wilson
Rolled 29, 31 = 60 (2d100)
Kept you waiting, huh?
Joshua Thompson
> Knife Tick I'd rather get Huey Emmerich
Caleb Perez
>Thunderstorm Tiger
Sets up a bazillion traps and different types of turrets wherever he waits for prey, so they all spray the target with shitton of bullets. A thunderstorm, if you will.
rerolling two because OF COURSE i get repeating rolls on a fucking d100
Luis Bailey
Rolled 17, 55 = 72 (2d100)
>Revolver Tick
and the last one
Jason Bennett
>Knife Gazelle
Isaac King
...
Nathan Richardson
Rolled 26, 83 = 109 (2d100)
Why are we here? Just to suffer?
Easton Adams
>Stone Orangutan Almost imposing.
Jack Wood
...
Grayson Cook
>it's all just FOXHOUND Are there generators around for some of the other teams?
Nicholas Lopez
Rolled 91, 18 = 109 (2d100)
Christian Diaz
>That pic That's pretty edgy, even for MGS.
Aiden Wilson
I wish Veeky Forums would come together again to make another OC operator team, so far each time it happened the results were great.
Colton Taylor
Rolled 9, 21 = 30 (2d100)
The other teams have much less easy to roll for names than Foxhound, though I suppose we could try and make one.
Luis Turner
Let my try this
dice+2d100
Colton Bell
I messed up, otacon, what do i do ?
Luis Mitchell
>Knife Fighter
Alright so either this is the dumbest foxhound agent in existence, or he's a fighter jet with knives taped to it.
Maybe he's just a gigantic pile of those spetsnaz knives, the ones with the gas canister that lets you shoot the blade at people? Like a shitty Young Ocelot, but instead of his friendship squad and gun spinning, he's just got knives.
Kayden Ross
Snake, you've got to input the dice command in the "Options" field. It won't work otherwise!
Caleb Harris
Rolled 37, 96 = 133 (2d100)
Got it. Let's see who the new recruit is...
Blake Mitchell
...Missing ...maid ? Otacon, care to explain ?
Jacob Bennett
Codename >Missing Maid Can't make that shit up. Some sort of infiltration specialist specialising in passing as civilans? and trap
Parker Price
Snake, you have to get out of there! Missing Maid is FOXHOUND's top infiltrator, dressing up as a member of the housekeeping staff to complete her jobs! She's an expert in disguise and mimicry, and could be any one of the guards in this base!
Anthony Brooks
FOXHOUND?
Mimicry? Is it even possible for some woman to just take the place off ones former training partner and comrade... wouldn't she be found out immediately?
Liam Myers
That's just it Snake. It's not that she swoops in and takes their place...
Justin Wood
...it's that she was there the whole time already. Hello Snake, it's a pleasure to 'meet' you.
Would be better if the player had to wait his turn and write it down instead of talking what he will do, if the boss is a Blind Man or something.
Eli Gutierrez
I enjoyed this. Thank you.
David Williams
So what system would you recommend for a Metal Gear game?
If you're going to say GURPS at least tell us which supplementary books to use
Adrian Johnson
Traveller is very tactical shooter-ish. Has gear going from stone clubs to fusion guns. Psionic powers, usefull but limited, not broken 40k shit, are a thing in the CRB. Combat is quick and if you fuck around you die. Resulution mechanic is 2d6 so you got a sexy bell curve, but not reliable enough to feel stale. More bullshit tech in the supplements great 3rd party material with rules on how to build your own metal gear. I'd dare to say that it is as close to MGS as you will get without going for a specialised system or autistic rule bloat.
David Nelson
What made The Boss such a compelling villain, lads?
I want to create an antagonist with a similar sort of feel, but so far i'm stuck on 'weirdly maternal woman who fights a lot'
Christopher Cooper
i think the simpelest answer is that she had a belivable personality combined with relatable motivations.
Hudson Roberts
But the motivations are only revealed at the end of the game, and she was cool from the beginning
Henry Long
maybe because it was present that she must have some sort of motivation and didn't act lolrandumb ?
Charles Roberts
Rolled 60, 43 = 103 (2d100)
Ian Edwards
Silver Jackal, reporting
Nicholas Sullivan
Was it? I don't remember too much about the early parts of the game
Andrew Moore
Savage Worlds. >the stealth system >low-level superpowers and psionics are a thing in the corebook >there's a supplement coming focusing on modern military action >there's already splatbooks focusing on 'Nam and both World Wars for more historical espionage action >you can build your own Metal Gear with the sci-fi companion (I statted Metal Gear D for shiggles once)
But Traveller is shit by comparison
Tyler Roberts
Use Action; it’s a GURPS series that streamlines the rules and optimizes them for fast-paced moderm games in the vein of action flicks. Even comes with character templates to make character creation easier.
Beyond that, High-Tech is the go-to for gear porn, and Ultra-Tech should be used sparingly for those occassional extreme gadgets. If you REALLY want to, Martial Arts, Technical Grappling, and Tactical Shooting can be added for extra detail, but I feel they’re a bit too detailed for MGS. Gun-Fu would make a fine addition, though. If players want to end up running an organization or forming their own Militaries Sans Frontiers knockoff, Boardrooms & Curia helps when handling large organizations (Action has rules for being parts of such organizations too).
Kevin Wood
And Powers for extra superability galore.
Julian Lewis
What’s SW’s stealth system? I wasn’t aware it had one beyond the standard “roll stealth vs enemy’s perception” like every other system.
Gabriel Jackson
OH BOY >Guards have three states: passive, active, and alerted >When guards are passive it's a standard Stealth check with the standard target number of four >If you fail this, they become active and your checks are now opposed >Fail that and they spot you, raise the alarm, try to kill you, etc >Even if the guard is passive, it's always an opposed check to close into melee range with one
Easton Martinez
My man, it's great that you have a system you like but there is no reason to go personal about it, we arent animals after al. tho you use savage worlds, so i'm not sure about you
Ryder Gray
Ooh I like it. Stealing for my pet system. It’s nice to see some games out there that actively oppose the “many successes to win, one failure to lose” bullshit that lives in damn near every campaign.
Nathan Diaz
Just stating my opinion, broseph. If you like 2d6 Tables: the RPG, more power to you I guess
Xavier Reed
Can’t believe I forgot that aspect, but it’s worth noting that the Basic Set offers a wide variety of abilies already if people don’t want to add another book to the pile.
Chase Brooks
>Character creation is unfair if you can fail at it. not everything can be a participation trophy my boy.
Anthony Allen
Rolled 27, 83 = 110 (2d100)
Mother-Son relationship isn't as well worn a form of antagonism as Father-Son. There's an interesting combination of tenderness and antagonism between her and Snake, you get a really strong feeling for how much they care about her and how personally Snake takes her betrayal. She's basically like female spec-ops Obi-Wan, this wise mentor figure who turns out to be hiding something, and in this case turns out to be Snake's enemy for most of the story. Her dynamic with Volgin is pretty cool too, she's technically subservient to him but it's pretty clear she could take him and just thinks he's a thug.
Ethan Hernandez
>le participation trophy maymay Keep congratulating yourself and thinking you're a hardcore roleplayer for having a character's entire competency based on random chance, I guess.
And well done for missing the point of Metal Gear, where every protagonist is either a highly skilled regular operative or has some kind of supernatural/supertech bullshit
Lincoln Baker
What is point buy? Also a combyt system where the most common effect is "sit around and do nothing for a turn" seems really fun.
Isaac Thomas
>he hasn't read the fix for being shaken >he didn't read the original rules, which state you can still move up to your Pace which opens up options for someone that isn't a total retard, like I dunno FINDING COVER >he still thinks he can talk shit
Nathan Campbell
Rolled 30, 48 = 78 (2d100)
Need some codenames for some assassins I'm making
Adam Baker
Okay capitan greentext. So you can't do reactions when you get shot at and just dive for cover ? Then you are already in cover. And even if you still get hurt you can still do stuff besids move to other cover. Gee, traveller is hard.
Samuel Lopez
>fix for being shaken que ?
Joseph Cruz
I can't even figure out what this retardation means. What I've just said is the worst possible result of being hit (a shot that hits and deals damage, you failing the roll to snap out of the shock of being hit) in Savage Worlds. Which is a damn sight better than farting around with your initiative to try and dodge every time someone takes a shot at you.
In Savage Worlds, a shot that hits and actually deals damage inflicts the Shaken status, which basically means you need to roll a Spirit check to snap out of it and get your action back. It used to be that you could end up with an enemy constantly attacking you and keeping you Shaken since a regular success only removed it on the next turn, but this got changed so all you need is a success to get back in the fight.
Levi Cox
Spycraft 2.0. It's not even a close contest, it's the only system with loads of autistic detail on almost every real world weapons system and vehicle, while having organization rules and high level character abilities that trend towards anime bullshit.
Luke Sullivan
Not even that user, but you’re doing a shit job at selling your system bruh. Can’t wait to sit down and play with faggots that shittalk other systems unprovoked and REEEEE when they don’t understand basic shit.
Luke Cruz
i found this a tad anticlimatic. I mean she just was always around instead of being some chick that out-sneaks solid snake with borderline anime skilllevel of mimicry. Maybe even hijacking the codec communication which you could tell apart by small details.
Matthew Howard
Depends, what sort of story and vibe do you want to give to your players ?
Is everybody a tacticool operator and combat happening is just a milder form of failure ?
Do you want some tough and weird Mercs with special powers and bullshit soviet tech wo sneak from time to time but also fight regulary ?
Or do you want to tell a story about regular soldiers who find themselve stuck in the weirdness that is the world of espionage in MGS ?
Isaiah Evans
Rolling
Nathan Cox
Those sound more like Mavericks than Foxhound members.
Aiden Flores
Rolled 7, 66 = 73 (2d100)
Brody Martin
Rolled 3, 48 = 51 (2d100)
>Snake! It's not over yet!
Sebastian Martinez
Rocket Lemming, sounds fun.
Elijah Lewis
>So, you're the one Boss keeps talking about... >And you? >Special operations Diamond Dogs. Rifle Labrador. I've been waiting for you Snake. Now we'll see if the man can live up to the legend... This... is the greatest bolt rifle ever made: Mosin-Nagant model 1891. Five 7.62 bullets. More than enough to kill anything that moves, even from 500 meters. Now I'll show you why they call me... "Rifle". Draw!
Jaxson Cox
>Wait, so you're like Revolver Ocelot, but with rifles? >... I have no idea what you're talking about. This is an original idea that I had, dammit! Why everyone keeps bringing this up?
Robert Wood
...
Hunter Gonzalez
Rolled 39, 21 = 60 (2d100)
Still in a dream
Daniel Clark
>Fighting Fighter Jesus christ
Landon Green
Rolled 100, 78 = 178 (2d100)
Something good plz
Bentley Hill
You're the fightiest!
>Metal Vulture
That's probably some kind of mecha submarine.
Michael Cruz
Oh LAWDY my sides!
Caleb Rivera
...
Charles Martinez
Reporting for duty, Boss!
James Wilson
Unheard Sloth
Wat
Mason Rodriguez
Hadn't considered her dynamic with Volgin - it really does make her seem like more than your classic two-bit thug. Thanks user!
Lucas Ortiz
>Golden Armadillo Rolling. Fabulously
Brayden White
...
Wyatt Kelly
...
Owen Bailey
Instead of dice, all actions are resolved via pachinko/slot machine.