What are some games with Low Magic you'd recommend?
How is Low Magic best presented in games that still let the players take the role of a dedicated caster? Is such a thing even possible/allowed?
What are some games with Low Magic you'd recommend?
How is Low Magic best presented in games that still let the players take the role of a dedicated caster? Is such a thing even possible/allowed?
blease resbond
dnd 5e
warhammer 40k role play. Literally are just guys with guns.
Someone in the party could develop psyker abilities but using them too much would cause them major shit.
Daggers in the Murk
Yep, Dark Heresy is perfect for this.
Sure you can be a spell caster...and like 10% of the time your spells backfire spectacularly, and like 20% of that you wipe the party or near enough. Even if you're successful the magic warps you and makes you start to stick out like a sore thumb and eventually be a target for the inquisition.
You end up just playing a slightly worse normal character with the ability to occasionally do some crazy shit against bosses.
GURPS
Barbarians of Lemuria is swords and sorcery, which fits low magic pretty well. I mean, there are mystic careers, and magic can do some decently impressive stuff, but it's not off-hand stuff like it is in D&D, where you can spam fireballs while flying invisible. A powerful spell is a big deal and not normally conducive to free-casting in battle. For each rank in magician, you need to take a flaw. The energy spent on powerful spells is (only partly) regained on a monthly basis, and normally require a number of special conditions (an ancient artifact, rare material components, a sacrifice, a group ritual, fasting for a week, suffering a good amount damage, etc.) to keep their power costs from being too high.
It should be noted that careers in BoL are like skill packages (rather than having a bunch of separate thief skills, you just have ranks in thief, which apply to any thief-y task) which you have a number of. So even if you're primarily a magician, you'll have some ranks in other stuff too. And since magic-wielding careers are in the minority, in any given party, you'll end up with a strong majority of skills pertaining to nonmagical shit, unless you try really hard not to. On top of this BoL would function fine and still give you a good diversity of careers without any of the magic/mystic ones. So you could easily restrict magic to NPCs, or merely restrict the number of ranks PCs could put into a career.
What if spellcasters were limited in how often they could use a spell? Like, once a day?
Shivs in the Shade