Welcome to /osrg/, the Old School Renaissance General! Here we discuss editions of Dungeons and Dragons from the TSR era, as well as retro-clones of those editions and other games and material compatible with them.
>Bracers of Defenselessness >Odd how these reduce armor class to "12". >Bracers of Defenselessness: These wrist guards exactly resemble the above, but when an enemy attacks in anger they immediately lower their wearer's armor class to 12.
Why is this odd?
Liam Anderson
The AC is being lowered but the number is being raised. It's not odd but it's the sort of phrasing that would new readers do a double take.
Mason Reyes
Do your players say that race-as-class is bad because they can't make dwarf clerics and elf thieves? Well with this new mini-supplement, no one can be a cleric or thief!
Josiah Martin
I'm having trouble with players not understanding LL's imitative system, they can't understand that they need to declare their actions then roll for initiative and everything is acted out in one continuous specific sequence, instead they attempt combat like they're playing 3e. Is this normal?
Easton Torres
Just use the optional individual initiative then.
Jordan Powell
Never.
Henry Walker
Top right of page 27: >Page B3 promised a D&D Companion Set which >would provide information for levels 15 to 36. This did >not appear and those in the know at TSR have said >there were barely any notes. Instead, Frank Mentzer >took the reigns and compiled a revised version of >Dungeons & Dragons that was published in 1983
Unless you are usurping multiple kings, you don't "take the reigns"; you "take the reins".
Ayden Ortiz
Force of habit, I assume. I wouldn't know because I try to streamline and simplify combat, generally favoring group initiative.