/STG/ - Star Trek General

The Only Redesign That Matters Edition

Previous Thread: A thread for discussing the 'Star Trek' franchise and its various tabletop adaptations.

Possible topics include Modiphius' new rpg 'Star Trek Adventures', WizKids miniatures game 'Star Trek: Attack Wing', and Gale Force Nine's board game 'Star Trek: Ascendancy', as well as the previous rpgs produced by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe, and the Star Trek universe in general.


Game Resources

Star Trek Adventures
-Official Modiphius Page (Rules, FAQ and Player Resources)
>modiphius.com/star-trek.html
-PDF Collection
>mediafire.com/folder/0w33ywljd1pdt/Star_Trek_Adventures

Older Licensed RPGs (FASA, Last Unicorn Games and Decipher)
>pastebin.com/ndCz650p

Other (Unlicensed) RPGS (Far Trek + Lasers and Feelings)
>pastebin.com/uzW5tPwS

Star Trek: Attack Wing
-Official WizKids Page (Rules, FAQ and Player Resources)
>wizkids.com/attackwing/star-trek-attack-wing/

Star Trek: Ascendancy
-Official Gale Force Nine Page (Rules and Player Resources)
>startrek.gf9games.com/

Star Trek: Fleet Captain
-Official WizKids Page (Rules and Player Resources)
>wizkids.com/star-trek-fleet-captains/


Lore Resources

Memory Alpha - Canon wiki
>en.memory-alpha.org/wiki/Portal:Main

Memory Beta - Noncanon wiki for licensed Star Trek works
>memory-beta.wikia.com/wiki/Main_Page

Fan Sites - Analysis of episodes, information on ships, technobabble and more
>pastebin.com/mxLWAPXF

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>startrekmap.com/index.html

/stg/ Homebrew Content
>pastebin.com/H1FL1UyP

Modiphius takes down links for the ST:A core rulebook. Look in the archives or ask someone to send it to you via discord. Or... you know... buy the rulebook.

Other urls found in this thread:

arcgames.com/en/games/star-trek-online/news/detail/10804774-the-allied-pilot-escort-mega-bundle!
youtube.com/watch?v=2um-AxtSUXc&list=PLM-HN-1Cf8ri-New0lUw8OhYtj0NX5nuQ
twitter.com/NSFWRedditImage

Looking at that pic just makes me wish there was a Star Trek ship designing based game that didn't suck balls.

STO doesn't cut it with it's ship customization.

You design your captain; background, reason for joining Starfleet, age joined, branch trained for and so on. Then you get a ship.

Maybe it starts in the Archer era and you get more alteration options as the years progress. Maybe acquire non-standard upgrades at private/foreign docks (for a price) maybe even "acquire" things to incorporate that the admiralty would disapprove of on some missions.

Different ship pieces help in different circumstances so you could make an unholy death machine loaded to the gills with war crimes waiting for someone to happen to and then you encounter a wibbly-wobbly subspace bullshit anomaly and fucking die because you skipped science day.

Also reputation with the different factions and the choice of going renegade and either signing on with another government or going full privateer. Either option should run the possibility of Game Over via mutiny.

Also choosing a crew. Crewmen of better ability buffing the stats on the technology they are using and shit.

It even could even have multiplayer potential. It will never get made because it's fun and Star Trek games aren't about that if STO is anything to go by.

I want an Infinite Space: Star Trek Edition. Already has much of what you said; just add external customization and you're good to go.
Maybe without the 1D combat though. That worked, and it would fit TOS/TNG combat pretty well, but it admittedly has limited depth.

You’ll only ever get something like that as a mod. Licensed work seems to either use its own hero ship or reuse an older one.

Post that idea you had for your own show or a book series that you'll never actually write, Veeky Forums

A Horta is recruited by Starfleet Intelligence for a mission only they can carry out - infiltrating the Tholian homeworld.

For a long time I had an idea to have a Galaxy-spanning adventure to find out who the Iconians were and how they ended up going extinct. But STO has sort of made all that redundant.

Post-VOY timeskip series of 200+ years that's a blend of two unused Star Trek franchise ideas, "Star Trek: Federation" and "Star Trek: Final Frontier".

The Federation has collapsed, not due to war or something stupid like that, but rather because an unknown party (*coughTholianscough*) set off Omega weapons across Federation space and beyond, collapsing subspace and rendering warp travel impossible.

However, it turns out that wounds in subspace repair themselves over time, albeit in a somewhat haphazard way.

The "hero planet" is instead Alpha Centauri. It's only recently been able to get into interstellar space again and expected to basically just re-join the Federation. Instead it finds (pre-S1E1)...

1) Sol is completely out of the picture, however, trapped behind some kind of great technobabble barrier that is impassible and impenetrable to sensors. No one knows what's happened to it
2) The Andorians have a new, strong empire. They're basically good but have no interest in forming a Federation.
3) The Vulcans have withdrawn to Vulcan. They have no interest in joining a Federation
4) The Tellarites are in poor condition due to the collapse of trade routes and internal squabbles.
5) Ferenginar is trapped behind a similar barrier as Earth an the Ferengi trade network collapsed. Ferengi are scattered across the stars as basically space gypsies/migrants
6) The Romulans seem to be on the up-and-up but are plagued by internal troubles concerning the Remans.
7) The Klingon Empire has splintered into 3 factions fighting for dominance.

Other former Federation members are either maintaining independence or have been folded into the Andorian Empire (which, to stress again, are not bad guys).

Remaining "curtains" of dead subspace have made it impossible to know what's happening around former Cardassian/Bajoran space, at least until subspace repairs itself.

(cont'd)

(cont'd)

The Centaurans pre-S1E1 manage to convince the Tellarites to join a New Federation, and the Hero Ship is more of a diplomatic than exploratory vessel (though it moonlights as that). The goal of the first 3 seasons is basically centered on re-forming the Federation, but it also serves as an examination of the Federation - what made it work, what didn't make it work, the good, the bad, and the ugly. It's not a deconstruction, there is generally no doubt that the Federation was fundamentally a force for good; however exactly how the Federation expressed that good (and the consequences of it) are questioned.

- Season 1 focuses on establishing the new setting and paradigm. Generally the Hero Ship (which is not an Enterprise) shows the New Federation flag but mostly gets laughed off. Several worlds choose to join the Andorian Empire over them, but a few worlds join the New Federation, too.

- Season 2 is centered on shaking things up. The New Federation is gaining momentum. The big season-ender I imagined was a two-part story involving the New Federation and the Andorian Empire defeat of the last surviving Borg Cube (and possibly the last Borg vessel in existence), which was in the process of assimilating a pre-warp world to replenish the number of Borg - but the season finale itself is a third episode dealing with the aftermath and how to handle the world, which would have been uncontactable under the Prime Directive but which has just gotten a face full of Borg tech and wants to keep it.

(cont'd one more time)

- Season 3 opens up with one of the three Klingon splinter factions applying to join the New Federation, which causes everyone to flip their shit. The season focuses on the splinter faction (the "Worf-likes") working to join the Federation without giving up their identity, while the two other factions ("Gowron-likes" and "Duras-likes") allude to the fact that it might mean war. Also Section 31 tries to prevent it (fearing it'll just lead to endless war with the Klingons and that it's all some kind of Klingon attempt to subvert the New Federation - basically maximum cynicism), up to and including destroying the Hero Ship. By the end of the season, however, the Worf-likes have joined the New Federation and Section 31 is officially, finally, 100% gone. Season closes with Our Heroes feeling good about that, then getting a message from Starfleet that they've all received a new assignment - and a new ship.

- Season 4, Episode 1 is basically the entire reason this series exists. The episode is told entirely from the point of view of a Bajoran-Cardassian Alliance ship, which basically serves as a somewhat darker, more militaristic Federation that has been engaged in a cold war with the Dominion for the bones of 50 years. We see that the Bajorans and Cardassians are getting along now, at least (captain is an atheist Bajoran, first officer is a Cardassian that believes in the Prophets). They discover a Dominion fleet that has traveled to the Alpha Quadrant the long way and is building a transwarp hub - basically circumventing the need for the wormhole. A running battle with the Dominion to try and escape their jamming and warn the Alliance sees the ship battered and nearly broken...and that's when the USS Enterprise, NCC-1701-K, and Our Heroes show up to render assistance, with the last shot of the episode being the Enterprise dropping out of warp

The rest of Season 4 focuses on the Dominion and a Dominion civil war and stuff. And that's as far as I've planned.

Prime Directive Cleanup Team (working title)

Following the various messes and incidents of the mid-2300s, the Federation institutes a change in how it tackles the prime directive issue with cultures lacking warp 1+ capability.
In an ever more crowded galaxy, it's found that newer players on the scene are not exactly happy with getting left behind and crowded out, particularly with a rash of non-UFP contamination of cultures going on.

This leads to a long term uplift project being established where the UFP deploys not just observers, but attempts to guide civilisations more rapidly to a point where they're in state that can be integrated.
Accused of the worrst cultural imperialism, this is not without opposition especially from within the Federation, and the challenges faced in trying to advance and preserve civilisations are immense, but drawing from the vast knowledge and technological base of the UFP, successes are had.

Stories would be a series of novels and short stories about the exploits of this organisation.

Post Dominion war. A mixed group of shitters gets their hands on an older (pre-tng) era ship and start a "mostly legal" trade company and do the occasional odd job for latinum. As the war just ended, everyone is in need of something and there are plenty of wrecks out there to salvage to trick out their ship or sell shit from.

A dark comedy about a Romulan Tal Shiar spy ship full of idiots who think they're smarter than they are and come up with devious plans so dense or nonsensical that even they can't figure out what they're supposed to be doing. The Tal Shiar knows they're incompetent and has purposely assigned all their suspected double agents, incompetent forced nepotism hires and bad luck agents in one place so they can keep an eye on them.

Their shenanigans end up saving Romulus from multiple Dominion/Obsidian Order plots.

Apparently STD season 2 is not until 2020 and signs are not looking all that good for Netflix bankrolling it as apparently it underperformed in a lot of areas.

Seems kinda crazy that we could have 3 going on 4 seasons of The Orville (if should it survive, which is a fairly big if, still amazed it got the numbers and buzz to do a 2nd season) by the time STD gets 2.

That would be amazing.

Also would be good Tropico IN SPAAAACE.

>(if should it survive, which is a fairly big if, still amazed it got the numbers and buzz to do a 2nd season)
Turns out normies like the TNG formula mixed with comedy, that you can get for free on TV or the internet. Who knew?

He knew. And a bunch of people he rounded up to work with him.

They really need to get on better international distribution though.

>Horta
Voiced by Dwayne Johnson

I'm imagining a laugh track, a lot more talking than action, and a general feel like I'm watching Yes Minister.

>Yes, Praetor.

So, Gene Roddenberry's Andromeda, then?

>Apparently STD season 2 is not until 2020
The fuuuuuck. Does CBS just not know how to make a show anymore? Waiting 2+ years for a second season of your anchor show for your streaming service is fucking retarded. STD may as well be dead if they're gonna wait that long.

Sort of, but without the whole situation being so inherently fucked up and bleak. The Federation didn't collapse due to war or becoming "corrupted", like I said, it collapsed because no one could travel from one planet to the next, or talk to each other, at warp. Then the warp-dead regions repaired themselves at an uneven pace. The Andorians were the first of the founding 5 members to get meaningful warp travel back, and the new Andorian Empire got founded out of the Andorians offering humanitarian (or Andorii, whatever) aid to worlds who'd had their economies and societies screwed up by the collapse of the Federation.

Funnily enough I did imagine the pilot episode being the Hero Ship (haven't settled on a name, I'm thinking Endeavor, though) coming across the Enterprise-J, which had been trapped outside the Galaxy. Hadn't decided on what had happened to the J other than Something Bad, though I do know that I want the J to be more-or-less technologically out of date (save for its stupidly powerful warp core) and so not viable as a ship for the New Federation (which starting in Season 4 is just called the Federation except by the most obstinate).

Yes! I love it.

Considering CSI/NCIS/Crime Team! and and shit like Nerd Blackface and Young Nerd Blackface are their core lineup, probably not.

Hey, i actually got that

Lucky Lithotroph

A House of Cards-esque series set on Tellar

The Orville tapped a long neglected market: people who like fun and optimistic sci fi shows. DS9 was serious and downright gloomy at times, but it still knew enough to throw in characters like Quark and Garek as well as episodes about mundane slice of life things like Worf's Wedding or a holodeck baseball game that turns the shows captain into a complete dick in between all its dark and edgy pa-wraith/dominion war BS. Enterprise was a tryhard chore and rightly deserved to fail. We've had no sci-fi as fun or bright as the Orville in nearly two decades. Here's a show with an almost unlikable lead (McFarlane will never sell himself as a Captain no matter how hard he tries), an almost complete lack of good supporting characters (career girl, strong girl, fratboy, robot learning to be human, strong single mother who don't need no man, stoic alien, smooth smart dude-all played straight, by actors [exception being the stoic alien] who can't play that character. The smooth smart dude is played by one of the most cringey and uncharismatic wet blankets I've seen in any show or movie and somehow he manages to have good looking women falling all over him within seconds. I'm pretty sure the guy only got the role through nepotism because he's Seth's IRL bull), awful jokes and pop culture references which not only fail to land but actually pull people out of the show (apparently people in the 23rd century still really dig kermit the frog and Seinfeld re-runs), rehashed plots lifted directly from star trek and other sci fi shows with almost no changes, laughably cheap looking sets (compared to other current shows), and mcfarlane's trademark smug condescending liberalism permeating every layer of it. Even with all that working against it, the show still achieved popularity, simply because the first season had no grey and gray epic grimdark bullshit.

The cast mostly sucked in their roles but they were having genuine fun, and that fun oozed off the screen. This is why it suceeded.

I want to see something along the lines of what TOS was meant to be: A patrol vessel tasked with "showing the flag" and maintaining "good order in space" in a region much like pre-WW1 southeast Asia and south Pacific. I don't want to see the HERO ship with the HERO captain, HERO science officer/XO, HERO doctor, HERO crew, and all the rest saving the galaxy every week or involved in story arcs with save the galaxy every season. More "The Sand Pebbles" (which is in 1930s I know) or "Typhoon" than Hornblower or Flash Gordon.

The show would follow the story arc of "The Caine Mutiny" minus Queeg and the court martial of course. We'd see a fairly new officer being assigned to a ship with a mission they feel is beneath them. We'd meet and learn about the crew, ship, and region as they do. We'd watch them grow and mature both professionally and personally. We'd also watch officers and crew come and go as they too are reassigned in the course of their careers. After a few years, the young officer would be more senior and faced with the task of mentoring young new officer(s) who also think the ship and it's mission are beneath them.

Having the ship patrolling a specific region means we'll not only get to see the same people, planets, and problems but we'll also get to see how they all change too. Because space is so incredibly vast, patrolling a specific region means the ship will do some exploring & surveying too, following up on probe reports, checking out anomalies, etc., and getting in some of the "where no one has gone before" stuff. Solving problems and finding solutions won't be the usual Trek "invert the phase inducers", "cowboy diplomacy" or "particle of the week" shit either. Sometimes there will be no solution, sometimes there will a palliative, sometimes a solution means reporting to Starfleet and waiting for experts.

The setting will be a living one, like DS9 but without the wormhole aliens "Get Out Jail Free" card Sisko enjoyed.

Sounds like a down-to-earth New Frontier. I like it.

>humanitarian (or Andorii, whatever) aid
AndoriAid: We're there when you need it!

Thanks. Using the "noob offficer" angle should help "teach" the viewers about the ship, it's crew, and the region it works in.

Having the "noob" initially pissed off about being assigned to an everyday workhorse like the USS Nonentity instead of the Enterprise where he could play pirates on the holodeck with Picard & Co., match wits with Q, and save the galaxy every other week would highlight their growth and maturation over the next few seasons.

Basically, the show would use "Harry Kim" for more than just a running joke.

The Orville's ratings need to pick up or it's gone. FOX doesn't accept 3.5s from original shows.

But at least it'll die like Caesar, surrounded by friends.

This is what i get when i start playing a different game for one fucking weekend.

arcgames.com/en/games/star-trek-online/news/detail/10804774-the-allied-pilot-escort-mega-bundle!

NEW SHIPS INCLUDING SOME ANDORIAN ONES.

Where's this news from? Last I heard s2 was aiming for a January 2019 release.

After the finale Jason Isaacs tweeted "can't believe we have to wait until 2020 for the next episode". I haven't been able to find anything else, other than the usual reports of "definitely no sooner than early 2019."

>Jason Isaacs tweeted
So it's bullshit then. Dude loves fucking with people on twitter.

Oh wow, what a cool Discovery tie-in, now you can play as a space whale.

A recent article in Verge wondering why STD is/was so poor at storytelling (Hint: There's a difference between pandering and writing) suggested a late '19 release for S2.

In reading various ad industry pubs over the last few months (my real job), it seems Netflix's attitude towards STD is the same as that of everyone else: "Meh". They've been neither pleased or displeased. Their partner CBS' retarded broadcast scheduling and streaming decisions didn't help matters either.

This "meh" attitude means Netflix has not yet cut all the checks needed for S2. Netflix has several properties, bot new and old, which will be releasing new seasons in '18. If a new show goes hot or and old show continues to draw well, Netflix's production money will go to them first meaning STD production could be first pushed back and then quietly dropped.

The way it's currently funded, STD needed to be a bona fide for Netflix. It wasn't and I wouldn't hold my breath about S2 just as I wouldn't count on Fox greenlighting S2 for Orville either.

>It wasn't and I wouldn't hold my breath about S2 just as I wouldn't count on Fox greenlighting S2 for Orville either.
Supposedly, from an article I read awhile back, STD's S2 was already confirmed. Now, if that is truth is another matter but I wouldn't be surprised to see CBS pitch good money after bad on this one.

Fox and the Orville however is another matter. Fox is pretty liberal with axing things that aren't smash hits, I feel like the Orville (despite being actually good) may well be DOA.

Orville Season 2 is already confirmed for later this year.

>Supposedly, from an article I read awhile back, STD's S2 was already confirmed.
They confirmed it on After Trek too. Writing has already begun at least.
Heard somewhere that shooting was supposed to start in April but I can't remember where that came from.

>Supposedly, from an article I read awhile back, STD's S2 was already confirmed.

There's a huge difference between "confirmed" and "in production", user. Confirmed only means you've paid the IP holder for the rights for a certain period, booked sound stages, reserved studio time & equipment, paid the actors a little something to get "right of first refusal", and stuff like that. All of that means nothing and the money involved/lost in relatively tiny.

"Confirmed" in the Industry is like booking a hotel room. Until you actually check, bang your girlfriend on the clean sheets, raid the minibar, and drop a deuce in the toilet, you're can always cancel and get a partial refund.

Don't believe anything you hear or read about S2 until they actually start SHOOTING S2. All too often, the production people think things will happen only for the suits to shut it down.

Case in point: Schwartz, the crew, and the cast of "Gilligan's Island" thought S4 was a given. Schwartz had already written all the scripts, he'd worked out how to replace Tina Louise, the sets were safe in storage, the sound stages booked, everyone had shooting dates penciled in, even the parking lot which doubled as the lagoon was scheduled to be filled. Then CBS pulled the plug. No S4.

Don't count on S2 until they start SHOOTING S2.

Read and learn what "confirmed": means in the Industry. My biz is the ad biz, particularly the ad biz which places ads in Hollywood products. They only thing you can count on in the Industry is not to count on anything in the Industry.

When they physically start shooting, you can count on S2 for both STD and Orville, not before.

The Kuthar looks dope. Gonna need that.

a series set after voyagers return / dominion war following the rebuilding and peace talks of cardassia and an ongoing building relationship with the romulans who're willing to take a much bigger part due to the wealth of info and tech they could get out of the now back in fed space voyager.

I don't think you could really stretch it, desu - 2 seasons at best I'd think.

Something akin to “The Thick of it” but following the bureaucratic nightmare of the Federation council.

>Cardassians have a headstart over other crushed powers due to Dominion salvage scattered throughout their space
>Breen and Klingons struggle to match Cardie reverse engineering with innovation
Keeping up with the Cardassians

Focus character is a human ensign engineer, fresh out of the Academy. Assigned to a new Prometheus ship, the series uses the ensign as a metaphor for the everyman, dealing with problems, their shipmates, and everything else in the usual general sci-fi manner. The big plot twist is that the ensign is literally the only real person on the ship, everyone else is a holographic character.

OK guys, I'm hoping to give my players the choice of three starting craft for my 2390s campaign (this ship is a Slipstream prototype vessel). I'm wanting each to have a different feel/different downsides, but I'm not sure if I've got compelling enough options. Stats are without refits to 2391.

>Merian Class
>Comissioned 2377
>All Attributes: 10 (+1 for Refit)
>Command +1, Science +1, Conn +1
>Scale 3
>Talents: Quantum Slipstream Drive, Modular Laboratories
>Phaser Arrays, Photon Torpedoes
This is meant to be the Science Vessel choice, it's drawback is meant to be that it doesn't excel in any particular area.

>Spirit Class
>Comissioned 2388
>Comms 9; Engine 11; Structure 10; Comp 9; Sensors 10; Weapons 12
>Security +2, Medicine +1
>Scale 2
>Talents: Quantum Slipstream Drive
>Phaser Cannons, Phaser Arrays, Photon Torpedoes
This is meant to be the better-armed Escort ship, designed as a Corvette, Medical Courier, it's tiny size (Chakotay's Maquis ship) being its main downside.

Dauntless Class
>Comissioned 2388
>Comms 9; Engine 13; Structure 10; Comp 9; Sensors 10; Weapons 9
>Command +1; Conn +1; Engineering +1
>Scale 3
>Talents: Quantum Slipstream Drive, Rugged Design
>Phaser Arrays
A straight up reverse-engineering of the original decoy Dauntless this is still a lean ship with no Shuttlebays or torpedoes. Otherwise, it is exceptionally agile and serves as the more well-rounded ship.

It also feels really weird making ships from such a late period as the stats seem so inflated, not sure if I should do a rescale or something? Would like some feedback.

>no Shuttlebays
But why?

Well here's some feedback
No shuttles and no torpedoes does not a well rounded ship make.

No shuttlebay means the ship fits canon, also there's not meant to be any space from having to cram the necessary extra tech in on such a (relatively) large ship. The torpedoes were a last minute reduction though that was definitely a bridge too far on the cuts.

Just scale the Dauntless up to Scale 4 and give it the amenities (torps, shuttles, etc). No reason that can't work.

Right but still I'd cut some fat out and add in a shuttlebay. This is Starfleet making the Dauntless not the decoy. They would totally put a shuttlebay in. Even small ships like the Nova get the waverider built into the hull. Shuttles are necessary. So many times have we seen that transporters aren't an option be it interference or what have you. If you want it to the well rounded ship its got to be able to do it all.
As for the escort, I don't think you know what you want from that ship. You specify that it's small size is a drawback but that it was designed as a corvette/medical courier. Those two are relatively big just by design function.

Scotty is transferred to the Excelsior after STIV and ordered to get the transwarp drive he sabotaged working. He succeeds, Starfleet gets transwarp capacity in the 2280s on a *very* capable spaceframe, and all hell breaks loose. Praxis (along with Georgiou's bomb, thanks STD) takes the Klingons out of the game, and everything in STV and later never happens.

Things from the prime timeline that will still happen:
>the Prophets are still in the wormhole
>the Q still exist
>the Borg are still coming thanks to their transmission in ENT
>The Dominion are still expanding towards Idran
>Delta quadrant politics still exist unchanged
>Tomalak survives
Other than that, tabula rasa.

Hmm, Scale 4 seems a little large for something half the size of Voyager, though yeah perhaps a Shuttlebay just can't be cut. If that's the case though I don't see how the other two can compete?

A corvette is by definition a small ship, Frigate would be Scale 3 in my books. Also, I don't see how a medical courier has to be large at all it is by definition a starship version of an ambulance meant to be a rapid response ship and quickly able to medivac to starbase level care. I'll probably bump it up to Scale 3 then, though it is approximately half the size of an NX.

How about this:
The Dauntless' warpcore is equipped with a prototype polyphasic antimatter containment field. While this has proved to be capable of withstanding severe damage that would certainly cause a core breach on conventional vessels, it was discovered that it produces an energy field that can destabilise conventional containment fields after long-term exposure. Until a solution can be found, the ship's shuttles and probes are fitted only with impulse engines, while its projectile armaments are restricted to merculite rockets.

>The big plot twist is that the ensign is literally the only real person on the ship, everyone else is a holographic character.

I like that. It's too "smart" for Trek, sadly.

>Right but still I'd cut some fat out and add in a shuttlebay. This is Starfleet making the Dauntless not the decoy. They would totally put a shuttlebay in. Even small ships like the Nova get the waverider built into the hull.
And the Dauntless is significantly smaller than the Nova. Maybe give it a little integrated shuttlepod, like a smaller waverider, instead of a shuttlebay?

Not sure why anyone wouldn't want that sweet Merian class, though.

'Tis nice, though I know one of the players hates the Miranda class, which this resembles somewhat (rollbar, boxy). Personally, I really like the Spirit class (pic related), though it's somewhat reminiscent of the Normandy. Also, the Dauntless was/is sex on nacelles.

>though I know one of the players hates the Miranda class
I didn't know you were running a game for special needs kids, carry on then. It's really kind of you to volunteer your time like that.

Also if you wanted to compromise you could give the Dauntless the mini torpedoes that runabouts have.

The upper hull should flare out a little then taper to the nacelle pylons so that the ship looks like an arrowhead from above for a more Federation feel: it just doesn't look Starfleet without a hint of a saucer, and could use a bit more internal volume...
Maybe put the impulse engines on the trailing edge of the saucer so that the entire warp system could be a detachable module?

Nice technobabble, certainly a good way of explaining the rugged design talent, but I'll probably take the route of just allowing the usual amenities.

I think I may be worrying too much, the looks of a ship I suppose is going to carry the decision, I feel.

It does kind of flare out (arrowhead was a missed opportunity), and has some significant depth to it. The guy who designed this made the Vesta class as a continuation of its design lineage. I think that the dart shape should be a required component of a QSD design due to quantum hull stressors or somesuch.

lel

Hard reboot.

Set in the 2500s to give more time for the Eugenics War, WW3, Post-Atomic Horror, First Contact, Romulan War and other pre-TOS shit to mean shit and have some impact.

Earth has a small territory carved out using warp 2 ships for the most part. Only real contact is with the Vulcans and the occasional wanderer.

Following the adventures of first Warp 5 ship and it's crew as they make new friends and accidentally create the UFP from the comm buoys they leave behind everywhere for free use.

>Hard reboot.
>Vulcans

If you're going to start over anyway using classic pointy-eared or rubber-forehead aliens seems like a waste. With no canon to tie yourself to you might as well start over with better designs and more alien aliens, and... well, somebody already did that.

>2500s
You know that the 2500s are like 1.5 centuries after canon ends, right? Voyager returns in 2378. You may be thinking of the 2100s, user.

>You know that the 2500s are like 1.5 centuries after canon ends
He just said he was going for a hard reboot, so why would it matter?

He also mentioned things like the Eugenics War, WW3, and other pre-TOS events. The implication is clearly that he wants it to be set pre-Federation and have those events actually in recent memory and matter. He obviously wants to do an Enterprise type show but better.

Any rough dates one the next STA release?

Sadly no. Modiphus has announced about 7 books this year, but no precise word on when they'll drop.

Right, so having enough time for all those events to occur and have time to breath and giving humanity a while to develop into a potential galactic state instead of having a war in the far-off future year of 1992 makes some sense.

Weren't command and beta supposed to drop Q1? If so isn't it a bit late to have no date for either?

As I understand it, Modiphus doesn't seem to be big on precise dates for things. I'm not sure we even got one for the core book, beyond "this month" and "it'll be at GenCon". I'd just keep an eye on their email list and buy it when it happens.

Exactly. Also it slows down the insane levels of tech development from First Contact pioneers to Voyager where humans are basically petty gods. It makes the drive towards the stars an actual struggle and an accomplishment.

The UFP doesn't go from 4 founding worlds to 150 inhabited planets in 200 years. These were not one homeworlds and a few outposts that founded the UFP but a meeting of great Empires wanting to be better rather than just greater.

Vulcans would be lizards with what look like wings but are in fact heat sinks because Vulcan and Dactyls. Homeworld hot and volcanic very active, two big reasons they wanted off their world. Known for being technically very inventive. Humans named them something they could pronounce.

For once, the Romulans get stuck with the dogshit designs.

>for once

>These were not one homeworlds and a few outposts that founded the UFP but a meeting of great Empires wanting to be better rather than just greater.

They pretty much were. The only way you can reconcile the various claims of Kirk and Picard about the size of the Federation is if you assume Kirk is speaking of dependencies like colony worlds and Picard is speaking about actual member states (such as Vulcan and Andor and so on) as heads of their various memberships.

Otherwise something *terrible* that nobody has ever mentioned in the last 31 years of shows and movies happened between Kirk and Picard, and wiped out 90% of Federation members.

Cryptic have a much better track record of designing Romulan ships than for the other 2 factions, especially the Federation.

Starfleet would 100% put at least two shuttlepods on an actual starship.

Even the Delta Flyers had multiple escape pods, and they were built by hobos.

>Otherwise something *terrible* that nobody has ever mentioned in the last 31 years of shows and movies happened between Kirk and Picard, and wiped out 90% of Federation members.
The Tzenkethi war was really rough, nobody likes to talk about it.

Stay in the catgirl threads!

Is that what those are?

Fair enough, glad I've been talked out of it.

And I am so, so ready to buy it.

Very safety-conscious hobos, and ones prone to losing their shuttles at that. The Delta Flyer is smaller than a runabout and I don't think those have escape pods.

The Dauntless is really tiny, but I guess the Defiant is too and it has its own shuttles. Still, while it needs some kind of non-transporter transportation, limiting it to some kind of ultra-space-saving version seems like a cool idea.

What's the name of the resident youtube STA series again? Ophidion?

>but I guess the Defiant is too and it has its own shuttles.
Tiny little Type-18s that hold two people and maybe a bit of luggage.

Ophion.

youtube.com/watch?v=2um-AxtSUXc&list=PLM-HN-1Cf8ri-New0lUw8OhYtj0NX5nuQ

My car looks to be bigger than that thing.

Probably is. The interior of them makes those tiny ass shuttles from TNG look spacious.

The defiant also had 1 full sized shuttle. Which had defiant engines on it for no apparent reason but hey, whatever.

Thanks!

No problem. Hope you enjoy them.

There's also Arcadia run by the same guy on the same channel as the Ophion

Yup our Emergency Game Master Hologram (EGMH) does both.
Arcadia just had a session today that got uploaded. They're story is more in line with the living campaign Modiphius is doing right now but not 100% adhered to it. It takes place in the Shakelton Expanse.
Something neat happening is Lt.JG John Maddoc from the U.S.S. Arcadia is going to have a guest appearance on the Ophion as Lt.Cmdr John Maddoc. Since Ophion is set after the Dominion War.

their*

STD had a ridiculous cost per episode. And compared to all the great shows on TV these days STD wasn't very good.

pic related
>Former marquis fighters turned ship captain and 2IC [whose married to the pilot]
>the Andorian merc with a...thing for his phaser rifle
>The human priest who may/may not be a former Starfleet intelligence agent
>Former Medic and his Sister who are running from Section 32 [2 by 2...]
> the Bajoran Engineer savant
>Orion Escort - nuff said
> all trying to earn a living on the frontier while trying to stay one step ahead of starfleet, Section 32.... and what ever else is out there.

Make Jayne a Klingon instead and I'm in.