A DM who allows you to use any weapon in your "main hand" (for your attack action) + Light weapon for "off hand" (bonus action attack) in dual wielding?
Or a DM who allows your Ranger to heal people for 60 HP during his combat turn with 60 goodberries and resurrect people with 1 goodberry as well.
Camden Williams
The second one is more retarded.
Oliver Diaz
>that ranger houserule This is why I stopped playing D&D with shitters.
Levi Hall
>Using 60 actions in a single combat turn wew lad
Lucas Howard
His virtue
Isaiah Hill
anyone got some good barbarian metal? I know its silly, but preferably without screaming. I like it when the instruments are the loud booming parts you know?
Noah Sullivan
>barbarian metal Copper
Parker Gomez
I like Heidevolk
Daniel Bennett
ACTUAL new thread, no critical role or raven queen.
The answer is Flying Whales by Gojira It'll make you want to go be a badass
John Jackson
Oh shit, I didn't even check the last OP, that fucker is sneaky.
Xavier Jenkins
Much as i love Gojira and From Mars to Sirius in particulier, it's quite screamy.
Tyler James
45 Scrolls of Zone of Truth
Kevin Martin
Where were you when Mearls fixed the Sorcerer with the new Giant subclass?
Dominic Gomez
Nominating ACHSHUAL-new-thread-fag for the title of worst /5eg/ shitposter.
Landon Jones
Has anyone here tried D&D Beyond yet? I'm looking for opinions about it. It looks like a good, cost-effective way to minimize the clutter and disorganization at your table. Critical Role seems to really enjoy it.
Wyatt Martinez
Would refluffing the Tempest cleric to be a sort of death deity with the justification that nothing speaks of raw power and sudden death than a lightning bolt from the sky taking you out, and the fact that without it we wouldn't be alive, and then of course the connotations with the modern electric chair? Would that be too far fetched?
Oliver Wilson
we get it, you're salty you can stop now
Samuel Rodriguez
>cost-effective I'm not going to pay for the books again.
Jacob White
Is Revised Ranger overpowered? Do you guys nerf any of it's abilities? Natural Explorer in particular seems to invalidate of lot of the difficulty of overland travel to the point where it feels like too much.
William Johnson
>ToA >Paladin, Druid, Celestial Warlock, Cleric >arrive in Chult >never lie >never underhand people >help some random people off the street >get the proper paperwork as outline by the law before stalking out >a shitton of npcs like Artus trust us pretty much on sight >smite evil, help the weak, get paid meagerly because we're just doing our jobs
What's the most goody-two-shoes party you've ever been a part of?
Xavier Sanders
I don't allow dips, it's front loaded like all 5e classes.
Thomas Lewis
So me and a few friends who getting into dnd. When i ask to start a kobold on our first time playing i was told "no, it's too complicated" Is this bullshit or justified?
James Hernandez
Yes
Owen Barnes
Depends on the setting. Also, if you're relying playing an exotic race to play an interesting character, you are the problem.
Anthony Rogers
If I was your DM, and everyone including me was new, I probably wouldn't outright say no, but I'd heavily encourage everyone to play standard PHB races and classes.
Alexander Price
>mundane armor can go up to 20 without shields so it can compete with unarmored and magic armor spells and class features in raw numbers Y/N? >some form of equipment or addon replaces shields at higher tier armors for these same reasons Y/N?
Leo Moore
your "actual" thread got deleted shit-for-brains.
Jayden Gomez
It's because everyone loves paladins, even when we slip up and forget to check the OP for shenanigans.
Chase Davis
playing the begginers set, just wanted to play kobolds because i liked the look of them
Easton Butler
>Is Revised Ranger overpowered? Yes, PHB is perfectly fine
Joseph Bell
Do yugoloths have their own language?
Josiah Flores
>So me and a few friends who getting into dnd. >Is this bullshit or justified? Justified, you are new and should stick with the basic rules from the PHB
James Peterson
I'm playing a Revised Ranger and the Natural Explorer shit really helps me feel like I'm actually an experienced survival expert without ruining the experience of travelling overland. Maybe I'm just not exploiting it fully, and we don't really do much overland travel in our campaign, and when we do, we do it as part of larger groups anyway. The main thing my DM hates about Natural Explorer is the "ignore difficult terrain" part, since he loves putting it into combat and always forgets it just doesn't affect me, leaving me free to either run across it and fuck with his ranged monsters up close or run away through it and fuck with his melee monsters from far away.
The most "broken" ability I think is the Primeval Awareness - I only like using it for if I'm actively tracking a target but lost it briefly and not every other minute, but once my party found out I could do it and it only takes a minute, they're constantly like "use your dragon sense bro", but I just know how annoying that would be as a DM.
Christian Collins
they are barely complicated
Elijah Martin
In 5e, no; they speak both infernal and abyssal along with having telepathy. Previous editions, they spoke Yugoloth.
Brandon Clark
>they are barely complicated Maybe for the player, but it's more work for the DM
Levi Wright
You have to consider the RP implications of playing a monstrous race. Most likely your DM doesn't want to have to deal with the complication of one of the players being attacked just for entering a town because of the race they're playing. Trust your DM, and don't make his job harder than it already is.
Nicholas Peterson
>Trying to find a game on Roll 20 all week >Apply to 5 games each day >Yesterday finally get accepted into one! >Game is for after work today so hyping myself up all day. >Get home. >Log in. >I have been removed from the players list for that game.
Why is it so hard to find games.
Ethan Ortiz
How would you fix Primeval Awareness? Maybe it only gives a general sense of direction and number, instead of specifics?
Zachary Harris
>compete with unarmored you do realize that heavy armor already easily competes for unarmored defense, right? your monk can't wear +3 plate so it doesn't matter if he has 20 AC naked. you do know barbarian is too focused on pumping its STR to get its naked AC any higher than a 16 until its third ASI, assuming it doesn't grab GWM or PAM?
if you want to make mundane +2 plate be an option because you're playing a low/no magic campaign, whatever, you're not breaking anything. but mundane armor doesn't get entirely outshadowed by natural armor purely because it has limitations and ability score requirements to bring it up to par with normal armor.
the only issue 5e really has in terms of PC armor is that medium armor is only a good option for those who aren't dexterous enough for light armor but don't have the strength to wear heavy armor.
nice b8 m8, ranger is just a worse fighter that just gets spells and not even particularly great ones. revised ranger is still a worse fighter, but only after level 10
Leo Lee
Anyone here played in a West Marches type game? I recently joined a discord community running a game like that and it's being fun.
Carson Bailey
bracers of defense are a thing
Aaron Russell
I have had similar experiences. I think DMs are just flaky as fuck in general.
Jaxson Hernandez
I'd just make it so you can only do it WIS modifier number of times per long rest. That way you only do it when it's necessary or useful, rather than every other minute.
Christopher Collins
How do I deal with a new player who is exploring the game in a really good, organic way but keeps being stopped by the rules unless I bend them which then kinda breaks action economy among other things.
For example he was being attacked by a banderhobb, I described it swallowing him, he asked if he could raise his sword up so it would slit his throat as it went down. I let him have a free opportunity attack as a reaction even though by raw he wouldn't have got one.
Another example, if I describe a monster attacking and hitting him he asks if he can dodge out the way, which is obviously included in the attack already. Which I explain but it feels kinda hollow. Dungeon World's 'defy danger' move allows this and I can see why it's so popular.
I feel limited by 5E in this respect, the players attempts to interact organically with the world as it happens to him are met by the strict nature of the rules and action economy.
Any good way to balance this? I'd hate for a new guy to end up just basic attacking and passing his turn but I can't really re-write the rules either
Michael Bennett
How would you fix Primeval Awareness? Maybe it only gives a general sense of direction and number, instead of specifics?
As for the other features, like advantage on initiative, no penalty for difficult terrain, etc. How do you feel about them being always on?
Joseph Phillips
>am GM >have flaked before
GMing through roll20 can be a complete disaster to be fair
Oliver White
armor in my game is composed of one or two armors per category and three components. Depending on how you mix those three components and the core armor for the category, you get from the minimum score obtainable to the highest within the category.
So, we have helmet, arm armor and leg armor in addition to the core part that is essentially the torso armor. Which penalties would you associate with which parts? The core book has stealth disadvantage, speed penalty and str score dependency in addition to don time, which is covered by the amount of components. I was thinking of:
Helmet: perception disadvantage. It's actually consistent with book art, only low wis and non perception classes have helmets. Arm armor: does not stack with shield, meaning you use it mostly for two handed weapons. Leg armor: unknown, possibly stealth disadvantage. Core part: decides encumberance if any.
Aiden Rodriguez
You know relying on the DM to hand out a specific magic item is silly right?
Adam Campbell
If magic armor is on the table then so are bracers of defense.
Angel Russell
Play Dungeon World then
Jason Bell
For what benefit?
Brandon Phillips
True I missed that in the other post, apologies.
Landon Powell
>he says, while the original argument is that magic armor keeps up with class features just fine.
Hudson Thompson
Those always on features I like, because it really helps you feel like your Ranger is always prepared and constantly alert. But it is a bit much for level 1. UA shit is always front-loaded so I'd just move some features back and it'd feel less overpowered.
Specifically, the advantage on initiative combined with advantage on enemies who haven't acted is actually not too OP on the Ranger, as the class kind of lacks nova ability and is more a consistent damager all day. It just makes you feel like a badass who gets a pseudo-surprise round because your senses are so damn good.
Sebastian Bailey
setting aesthetic and because my players asked for this autism.
I'm working on autistic aging rules now thanks to them. Fuck their 2.5 to 3.5 fueled rules OCD.
Liam Phillips
Then why not play an edition that caters more to that?
Nathaniel Howard
If it's a player request then I can understand though I think there's no benefit to it. My players asked for critical fumbles but I refused because they are stupid and too annoying to do.
Jaxon Brooks
How do you get into games when 500 other people also try to get into the same game?
Lucas King
I'm keeping a skeleton animated as a servant/bodyguard as a wizard in a party with a cleric and a paladin. How can I best conceal the nature of the skeleton to avoid death by smite? The cleric is already in the know, but his teachings don't hold any strong opinions on undead like this so he's given his word to keep it under wraps unless directly asked by the paladin.
The paladin is Oath of Conquest, but I can't remember which deity he has allied with.
Things like Nystul's Magic Aura have already come to mind but I'm looking for options that won't eat all of my spell slots.
Lucas Carter
To me, DM prepping is a labor of love, and it only really pays off when the players have some basic chemistry with each other (and you).
Randos on roll20 are not the most lovable, and establishing rapport over shitty voice chat is nearly impossible in the short term.
I've given up on trying to play anything but in-person games. I could easily online DM straight dungeon crawls with little story, etc. but when I consider how likely it is for there to be whinging, drama, or players to come and go without warning it makes that not even worth the minimal effort.
Xavier Long
Have a better resume than others
Josiah Russell
That second example sounds like uncanny dodge would be a good fit. Taking 5 levels of rogue is asking a whole lot though.
In the first case I would have just said something like "you try to lash out at the banderhobb as it swallows you, but you aren't quite quick enough and are caught before you can do anything." A new player might not think it's fun, but I think it's a far better scenario than randomly handing out bonuses midfight. A player with experience would understand why the limitations on your actions are part of the fun.
Ayden Martin
>In tavern >playing grapple barbarian >order ale >bartender says it's time to pay >refuse because she's a woman and I kinda want to start a bar fight >She attacks me and does 3/4 of my HP in one hit >I'm level 7 >This is a random town in the middle of nowhere >lol she's actually a retired adventurer who is really powerful haha
What are some cliches you guys hate?
Landon Fisher
I think it streamlines NPC armor somewhat, since all armors other than shields and lone helmets are now hard numbers, i can just go "AC16? Fuck it, plate jacket and arm armor" and i don't have to factor dex into ac calculations.
Easton Hall
How do you get a better resume when its dependent on games that you cant get into? Shit, its bad enough I have to deal with this shit in my real resume.
William Morgan
Your character just really has a thing for attacking random women he thinks are helpless? The DM might have just made it up on the spot to disincentivize your shitty playing.
Ayden Scott
Make more appealing characters, ensure you make it clear you're up for working with the DM to make it fit their setting etc.
Blake Nguyen
Have you considered not starting fights with randomers in a world where adventurers exist?
Lincoln Morgan
At best, you can try and appeal to his Oath's call for control over others by trying to convince him that there is no greater control than that of a master over a simple undead servant. A being that cannot hope, cannot dissent, and cannot challenge your control.
Jackson Bailey
That's not a cliche, you stupid hobo fuck That's your DM telling you, tactfully, to knock that shit off
Caleb Scott
Just rolled up a random PC race >Dragonborn Then rolled her stats >16/15/7/14/17/17
Thinking of making her a sickly noble's daughter who was sent to the temple of Null (Draconic god of Death) so that she could become a grave domain acolyte and use healing and restoration magic to keep herself alive.
What do you guys think? Where should I go for her bonds/traits/flaws/etc? Why does she go adventuring?
Gabriel Gray
nice job reading when I said >mundane armor doesn't get entirely outshadowed by natural armor purely because it has limitations and ability score requirements to bring it up to par with normal armor.
you need to invest into 15 STR to get 18 AC compared to the 20 DEX and WIS it takes to get 20 AC. not to mention monks can't use shields, unlike fighters. barbarian even has it worse considering they prioritize STR over CON or DEX (inb4dexteritybarbarian) and thus will likely stay at 15-16 AC for the majority of the game compared to the fighter who has been rocking the same AC or higher since then.
mundane armor isn't underpowered. natural armor isn't overpowered. there isn't a "numbers" issue when comparing natural armor to mundane armor. you're just a tard with bad reading.
Michael Gutierrez
Bend the rules slightly when the ruling makes sense. When it doesn't work game-wise, adjust your narrative to fit what the player is giving you.
For example, your banderhobb example seems fine, I might have maybe had him roll with disadvantage but otherwise it's all good.
For the dodging example, a useful exchange (assuming you and the player don't mind wordy narrative combat) would be something like: "the troll stomps up to you, using its momentum to swing its greatclub up and over..." "I try to roll and dodge out of the way!" (rolls regular attack roll) "the troll uses its great strength to redirect the club mid-air, and hits you with a walloping blow. You take 12 damage."
If it's more like "[...] it hits you" "But I wanted to dodge it!" then that's your cue to explain the Dodge action option baked into the rules.
Jace Gray
My character is very primitive and doesn't respect women, DM knew this before hand as it came up when we were talking to a noble lady NPC. Yet he just happen to have a very powerful bartender that was a girl. He was asspulling.
Blake Long
Or it was done specifically because you don't respect women, that thought ever cross your mind?
Jose Cruz
>playing a dragonborn
eww gross
fucking change it to Elf you scum
Joshua Sullivan
Who wants to play a game where after every successful attack the players can interject to nullify/weaken it like it's cowboys and indians or some shit?
Terrible advice, never reward this sort of thing.
Gavin Cox
Alright, so I'm going to be running CoS starting next week and I'm looking for some music. I have songs lined up for everything except the big man himself. I think I have something spooky and ominous for when he's normal Strahd but I'm looking for something more powerful/violent/unhinged when he becomes flustered. Any suggestions?
Ethan Allen
>changing your argument when it becomes null Noice.
Landon Scott
Yeah he's playing a fighter, taking 5 levels of rogue seems a bit much for something that really should be a bit more organic.
Likewise it seems unfortunate to ruin player creativity by just saying no to fun stuff. I tend to throw in as much variance in combat as possible otherwise it's basically just basic attack until everything dies , for martials at least.
Cooper Smith
Thats what you get for being a shit and not paying for your drinks. Start a fight with one of the drunks next time. You got to be a special kind of dumbass to pick fights with people who serve you food and drink.
Tyler Phillips
That's a great idea, thanks.
Angel Diaz
>changing argument nice reading comprehension. go back and read the original post
Josiah Diaz
Nothing was weakened in the example given, retard
Luis Cox
If you read my post carefully you'll see that I didn't imply that at all.
Cameron Jones
Maybe he did it because it's an opportunity for your character to grow from being a fuckin caveman?
>Me think women weak >get ass kicked by woman >Okay, me think not ALL women weak >Just the frilly ones
Jaxson Martinez
It's a waste of time.
Carter Scott
>pointy ears
Mason Barnes
I think an almost identical criticism applies to you saying the banderhobb thing was okay anyway.
Caleb Allen
Was he asspulling? Yes. Are you a piece of shit that deserved it? Also yes.
>admiting you didn't read the post guess you don't have an argument then
Anthony Walker
Anything from Bloodborne would do it.
Adam Moore
You might want to take a look at this "mighty deeds" class feature rule for the warriors in Dungeon Crawl Classic (a game based on old-school D&D). For reference, the deed die mentioned starts as a d4 and progresses to a d10+bonuses at very high levels.